• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Realistic or Modern Midnight Sun [Character Sheets]

OOC
Here
Lore
Here
Other
Here

Booperboy

social-anxiety is my middle name
CS Outline
(you can use coding if you choose)
BASIC INFORMATION
Name
: (Their true name)
Aliases: (Other names, titles, nicknames, and aliases.)
Age: (Biological age. How long have you been there?)
Gender: (Pretty simple. explains itself, really.)
Species: (Vampire, Werewolf, or Human)
Sub-species: (Vulkod, Svivryn, Ekon, Nemrod, Dhampir, Vishanti, Skaal, or Ashagi. If you make your own sub-species, also include the name here.)
Rank: (specifically for vampires. what color are their eyes?)
Stage: (Applies to vampires.)

PERSONAL
Sexuality
: (Ships gotta sail, then sink each other.)
High Concept: (Sum up your character in a sentence.)
Character Alignment: (Lawful Good, Lawful Neutral, Lawful Evil, Neutral Good, True Neutral, Neutral Evil, Chaotic Good, Chaotic Neutral, or Chaotic Evil)
Relatives: (People that are biologically related to your character)
Affiliation: (What coven do they fight for? The Resistance or the Vishanti Council? Themselves?)
Personality: (At least 3 lines. Make sure the character has it's strengths and flaws.)
Bio: (At least a solid paragraph, no more than 4 paragraphs. Keep it relevant.)

PHYSICAL
Appearance Description
: (Realistic preferred. you can include height, weight, color of their normal eyes, etc.)
Weapons & Armor: (Anything that the character uses for protection or attack, during combat)
Items & Personal Belongings: (Any other items that the character has, or belong to them)
Skills: (What are they good at?)
Abilities: (What can they do)
Weaknesses: (Weak sides of a character. Fears, inabilities, inexperience, emotional issues, mental issues, etc. Only ones that could be said to negatively affect the character. For Werewolves and Vampires, include how to kill them, their material weakness like silver, garlic, and whatnot. Be creative)

FLUFF (Optional. Delete if you don't want it)
Hobbies: (What does the dark lord do in his free time, when not vying for supremacy over the world?)
Quote(s): (Notable things that the character has said, that may show off their personality or speech type)
Theme: (If they walked into a room, what would play?)
Other:
 
Last edited:
Almost done with my first OC, I figured I might as well post her.
---
BASIC INFORMATION
Name
:
Sage Keres

Aliases:
(The) Blue Witch - and insult used to poke fun at both her Rank and Sub-species (this is definitely the thing to call her if you’re looking for a good beating.)​

Age:
137

Gender:
Female

Species:
Vampire

Sub-species:
Ashagi

Rank:
Blue

Stage:
Ascendant


PERSONAL
Sexuality
:
Heterosexual​

High Concept:
Knowledge is power.

Character Alignment:
Chaotic Good

Relatives:
Mother - Luna Keres – Deceased
Father – Unknown
Siblings – N/A
(Sage believes she might have half-siblings on her father’s side)​

Affiliation:
The Resistance​

Personality:
(More TBA)
+Sage is a very clever person, who believes knowledge to be the gratest force of them all. Because of that, she oftens shuts herself out from the world around her and spends time practicing magic. This is a harmful habit as Sage also forgets to eat or sleep duting those times.​

+ She is what you would call a tomboy: there’s little to no feminity and grace in her. In fact, Sage finds the „seductress” type the most disgusting of them all.​

+Sage tends to overthink her gut-feeling, making her jump to conclusions too early every now and again.​

+She can get very stubborn at times ... wheter that is for the best or for the worse depends on the situation.

Bio:
(More detail TBA)
Sage doesn’t really remeber anything about her life before the Resistance. Luna refused to tell her daughter about it –no matter how many times she asked- so Sage had to come to her own version. Although nobody ever confirmed the story, Sage figured out that, if her father wasn’t dead, the fact that she was born with blue eyes must have been the reson for the couple splitting up.​

Sage spent her time as fledling in one of the Resistance’s headquartes located in Romania, before she and her mother moved to the United States.​

Despite being quite old when it happened, Sage was very affected by Luna’s death, the woman being killed by the order of the Council. If, up 'till then, Sage was a true neutral who only fought for herself, the death of her mother made her determined to help the Resistance win.​


PHYSICAL
Appearance Description
:
3f779205815af7c319395a2f989dadc6.jpg
Sage has the typical Asahagi appearance: she is tall (178cm/5’10), extremely pale and quite thin (due to malnutrition). She has platinum blond hair (which looks almost white) and blue eyes (which she used to despise).​

Weapons & Armor:
Sage often carries several wooden stakes, hidden in her coat, as a precaution against Skaals, along with a silver dragger.​

Items & Personal Belongings:
37cd052961dff4233254a4b8d828247f.jpg
+
Vintage-Bronze-Steampunk-Hollow-Carribean-Pirate-Skull-Head-Horror-Quartz-Pocket-Watch-with-Chain-for-Girls.jpg
Supposedly belonging to her father one upon a time, this is a gift Sage received from her mother when she graduated from being a Fledgling. She never quite liked it, but decided to keep it regardless.​

Skills:
Sage is quite talented when it comes to battle. Except fot being a good „conjurer” her ability to think and act fast are the things that really give her an advantage in battle. Surprise attacks are also a trademark for her.
Also, Sage is quite talented at doing pencil sketches.

Abilities:
Sage owns a spell-book/journal which contains extensive research and knowledge on the dark arts. However, she is able to conjure many spells without using it. Currently, her strongest spells are animal-revival necromacy and lightning-storm atmokinesis.

Weaknesses:
It could be said Sage is afraid of people: or rather, she’s afraid of being stabbed in the back by people she trusts. That’s why she keeps her distance from most others.
Obviously, Sage has the typical Ashagi weaknesses, meaning she can be killed with energy from the Dark Dimension or by being drained of blood.​


FLUFF
Hobbies
:
+Doing pencil sketches
+Trying to come up with new spells​

Quote(s):
TBA​

Theme:
Click

Other:
+She is able to speak English, Romanian and Eros.​
 
Last edited:
WIP

BASIC INFORMATION
Name
: Cadis Jin Asacania
Aliases: tba
Age: 188
Gender: Male
Species: Vampire
Sub-species: Vishanti
Rank: Red
Stage: Ascendant

PERSONAL
Sexuality
: Bisexual
High Concept: Loyalty can be betrayed only once.
Character Alignment: Chaotic Good

Relatives:
Mother – Lorella Asacania -Deceased
Father – Gregorio Asacania -Deceased
Half Brother – Gadriel Donivan Asacania -Presumed dead

Affiliation: The Resistance

Personality:
+ Loyalty is something he takes very seriously, it is hard to gain his loyalty but once you have it its hard to ‘break’.
+ He has a protective instinct that is especially strong with people he considers his friends and camerades. If you wrong him or them he can be extremely vengeful.
+ Cadis is relatively quiet around people he isn’t close to and doesn’t open up to them about his personal life or feelings but once he considers someone a friend he opens up more and actually likes to talk, there are even rare moments where he tries to make a joke.
+ He tries to hold back on criticizing people out loud.
- He hates if he has to repeat himself.
- When he is preoccupied, deep in thought or in a situation that requires his full attention he often says things directly without niceties or sugar coating, in those moments he can even come across as very mean (not that he is the nicest person you could run into as it is).
- Certain types of people can break his quiet and calm facade and make him ’explode’ with annoyance/irritation or anger.

Biography:
Cadis was born into a noble family of vampires, his mother died during childbirth so his birthday was both a happy and sad occasion for his family. Cadis’ father worked for the Vishanti council and wasn’t home as often so his half-brother, as well as their nanny, often kept him company. One day the nanny brought her son with her, a blue eyed vampire who became Cadis’ best friend soon after. But as time went by he had to see how people tended to mistreat those of lower ranks and he hated that he couldn’t do anything. The mistreatment of his friend especially got to him and he tried to talk to his father about it only to be grounded for speaking that way.

One night the family was attacked and as Cadis managed to escape he found out that the attack had been ordered by the council because his older brother had been part of the resistance. No one in his family had survived besides him and while his brother's body hadn’t been found it was presumed he had been burned by the fire that was set during the attack. First he was on his own for years but things got harder for him as the unanswered questions didn’t give him peace, so in order to figure out why his brother had been part of the resistance and in hopes of finding his own path he had decided the best thing for him to do was to join the resistance as well, it helped his decision that he liked what they stood and fought for.


PHYSICAL
Appearance Description
:
8b3a56322d8d3fc087838e89136d56a9.jpg
Cadis has long platinum blond hair, wears electric blue colored contacts to hide his red eyes and has pale skin. Cadis has a slender to slightly sporty body type. Outside he often wears clothes with big hoods that cover most of his face and hair. He also has the family symbol tattooed on his chest as a way of always remembering/honoring them, especially his mother who died while giving birth to him.

Weapons & Armor: He always has a silver dagger strapped to his hip and often uses a sword to fight, it has been in his family for generations.

Items & Personal Belongings: tba

Skills: Tracking, sword fighting, research and spying (thanks to his ability).

Abilities: Scrying/tracking – if he concentrates he can mentally or on a reflective surface (mirrors, etc…) see the person he is concentrating on and so track their location. This ability also has a downside since If his target is a black eyed or very powerful vampire (like ancients etc...) and he doesn’t break the connection in time the target can reverse the tracking and track his location instead.

Weaknesses: He has little experience in the dark arts and doesn’t know many spells, it takes him long to trust someone, he can be killed by having his head removed and both the body as well as head being set on fire, another way to kill him is to deprive him of consuming blood for about a week. Long range attacks can be one of his weaknesses since he is better at close range attacks.

FLUFF
Hobbies
: Training, reading, playing the piano, taking care of his weapons, spending time with his friends/camerades, making bets (mostly innocent ones among friends), etc...

Quote(s):
‘Everyone should have the right to make their own choices no matter what those are.’
‘If you don’t like the way things are, do something about it.’
‘Loyalty has to be earned and won't be given to you just because you demand it.’​
 
Booperboy Booperboy

BASIC INFORMATION
Name
: Elizabeth Fitzgerald
Aliases: She has a lot of Aliases due to her work, but her agent title to the Council is Panther.
Age: 33
Gender: Female
Species: Human
Sub-species: N/A
Rank: N/A
Stage: N/A

PERSONAL
Sexuality
: Heterosexual, but when seducing she can act homosexual.
High Concept: A hitman for the council that kills resistance vampires.
Character Alignment: Lawful Neutral.
Relatives: The only relevant living relatives include Adoptive Mother, Adoptive Father, and Daughter.
Affiliation: Vishanti Council.
Personality: Professional: She takes her job seriously, and doesn't allow personal matters or moral dilemmas to cloud her work, or so she presents in her manners.
Cunning: She utilizes the environment and entities around her as well as her own silver-tongue to get her out of situations. She's quite persuasive.
Mercilessness: She offers no mercy to anyone, believing her work as nothing personal, only a job. Therefore, she lacks compassion in understanding a person's desire to live or survive.
Erratic: At times she acts unpredictable when somethings triggers her in a negative way, causing her to lose her professional touch for a more aggressive, violent approach that incorporates a few personal desires.

Bio: Born to a family, and then stolen a few months later by the council, she never remembered her relatives. The Vishanti Council considered the human a useful experiment in breeding a specific hitman to assassinate troublesome vampires. And so, she trained under the council, obtaining a few useful spells along with necessary skills for assassination. Her whole life revolved around the council, meaning she never bothered to entertain herself in suitable pursuits. Yet, she managed to fall in love with a human man, who later died from one of the Resistance's skirmishes. With a child developing inside her, she took time off to birth the child, but soon after, the council attained the child for experimental purposes. Elizabeth agreed to the situation, but found herself longing for her daughter. Thus, a question sparked in Elizabeth's mind to either obey the council or disregard their command to aid her child. She chose the former, but still she remains haunted by her actions which causes erratic fits at times. Although still useful, the council may decide to terminate Elizabeth's life, if she continues to disappoint.

PHYSICAL
Appearance Description
:
1531079571820.png
Everything in the picture represents the character. Her height is 5' 6" and her weight is 128 pounds. She has a few scars on her left leg, and gun shot scar under her right breast.
Weapons & Armor: Stakes, Revolver with 12 Silver Bullets and 12 regular bullets, Combat Knife, utility knife, Garlic gas, and a lighter. For armor, she usually wears nothing protective, relying on her agile movements and reflexes. In a combat intensive environment, she'll wear a bullet vest and proper combat armor.
Items & Personal Belongings: A brooch, purse with wallet, a written note from her daughter, and antidote to vampire bites (if that's a thing?)
Skills: Tracking, Seducing, Agile, Flexible, Accuracy, Spying, and Sneaking.
Abilities: Peeping tom: A spell that allows the user to see through walls. Muffled Steps: A spell that silent her footsteps.
Weaknesses: Her peeping tom skill can only work while staying still, and her muffled steps spell only works while she's crouched to the floor. As a human, she's fragile in physical strength, meaning she needs to rely on sneaking and can't face things head on by her own.
 
Last edited:
5566131_bpzRZ.gif
BASIC INFORMATION
Name:
Pandora Sage Rambeau

Aliases:
Her council code name was “Nox”, but many people have given her a lot of harsh and insulting nicknames.

Age:
198 - physically 16

Gender:
Female

Species:
Vampire

Sub-species:
Vishanti

Rank:
Red

Stage:
Ascendant


PERSONAL
Sexuality:
Bisexual

High Concept: A powerful cold-hearted ruthless vampire on the run from the Vishanti Council she betrayed.

Character Alignment:
Lawful Neutral

Relatives:
Mother - Hyacinthe Rambeau - Death by plague
Father - Stephano Rambeau - Murdered
Younger Brother - Zachary Rambeau - Murdered
Eldest Brother - Soris Rambeau - Alive

Affiliation:
Former council member. Now she fights for herself. Soon to be resistance member later in the story however.

Personality:
Pandora masks her emotions behind a cold icy exterior that reveals nothing. She takes pleasure in using her gift and even more in the fear and respect it brings her. She’s got a quick fiery temper that can sometimes make her act impulsively and recklessly, and her temper appears especially when she’s not in control of a certain situation, or powerless. Despite hiding every emotion under a blank stoic exterior, she has a rather sharp tongue and a values loyalty. She cares even though she doesn’t show it. She despises and envy’s those who show love. But she’s passionate about what she believes in as well and is a very clever, cold calculating individual. She’s resourceful and holds an air of authority about her that demands respect. Underneath her tough exterior however, she’s really just a girl who never got to live. She fears love as much as she secretly wants love. She’s scared, but fierce and bold and brave on the inside, and she fights for what she believes in. And if anybody could I thaw her heart, they would find this. Until then, she is known as being dark, calculating, cold, cruel and selfish and willing to kill anybody who stands in her way.


Bio:
Pandora wasn’t always the girl she was now. But it didn’t start as a vampire either. Pandora was born in England as the daughter of a high nobleman, the middle child, in between two brothers she was extremely close with. Right of the bat, they were raised mainly by their mother, a kind, nurturing woman, while her father, a soldier, indifferent and only taught them discipline and punishment. Despite her cruel father, she was a happy child, but when her mother was hit with a fatal plague that sweeped through the town, everything changed.

Her father only loved his money as it turned out. Punishments came often, especially to little Pandora, who couldn’t hold her tongue. Her back today, is still scarred heavily from the whip of her father. When he tired of his children, he threw them to the streets. She and her brother became little more then beggars, scrapping by with what they could, suffering at the hands of the other street urchins. After a particular scrap with the urchins, her younger brother, Zachary was killed, nothing but a beaten bloody pulp left on the streets.

They got ruthless, more cunning, hardened. It was this that drew the attention of Maven Valentia, an Elder Vampire, part of the Vishanti Council found them to be a curiosity. He took the now maturing children into his grand home, nurturing them back to health, teaching them the ways of being an aristocrat, how to love like nobles once again. They had no idea what he truly wanted, what he was. After awhile of them living with him, trusting him, he offered a proposition: Power, eternal life, if they would do his bidding. The...dirty work of the Vishanti Council once they became vampires. Soris saw power, saw his brothers broken body, his father’s angry face, and accepted the proposal. Pandora denied him, seeing it for what it was, a debt, slavery, becoming a monster.

He turned Soris, and knowing Pandora could not say no forever , he threw her in a cell until she would accept, when locking her up wasn’t enough, he found other methods to break her until she accepted a year later. Soris was a changed man completely, turned at 18 years old, he became more cruel then Pandora ever would, Pandora was only 16 when she was turned. She was crafted into a monster of her own will. She killed plenty under the Council name and under the watchful eyes of Maven, and even Soris. Se enjoyed every kill, her new gift, her power, her respect amoung the Council, all of it, until the Resistance. When the purging of other vampires began, innocent or not, even Pandora, who had served the Council so loyally, knew the Council was no longer an order she respected. She fled, and has been fleeing from both Soris and Maven since then to escape her death.

PHYSICAL
giphy.gif
NewMoon_016-e3efb.jpg
latest
Appearance Description:
Pandora never had to opportunity to grow to her full height. She only stands to be 5’1” and she’s very petite. She’s has pale proclaim skin, with velvet red eyes that darken when she’s thirsty and long straight light-blonde hair that’s usually tied back into a bun that suits her rounder face. Overall, Pandora has an incredibly attractive appearance, which can throw off many due to how young she looks. However, her back is covered in scars she gained as a human, long gashes that have long since healed from the whip that tore into her flesh.

Weapons & Armor:
[SPOILER="Usual Outfits”]
58967464a9fed_352603b.jpg
1f1.jpg
[/SPOILER]
Pandora always adornes herself in black clothing, and always anything with a hood, that is usually always up when she’s out and about. She always keeps an 6-inch elegant Victorian dagger at her side with a silver blade and a dark smooth handle with vines engraved into it.

Items & Personal Belongings:
Besides the strange silver amulet she always carries around her neck, she has nothing else.

Skills:
• Knows how to move with complete silence
• Seducing
• Manipulation
• Sneaking
• Acting
• Diplomacy
• Hunting...people
• Foreign language
• Lying

Abilities:
(Okay so this is totally like her ability in the movie but I kinda fell in love with this character so don’t judge meh please -;))
Her Dark Arts gift is the illusion of pain itself. Her gift is to create an illusion of burning pain: it deceives the mind of her target into believing that the body is truly being burned alive, and thus the tormenting pain is experienced throughout the whole body. A person on whom she uses her gift immediately feels excruciating pain of fire, collapses on the floor, and writhes in pain. Though merely an illusion, it has enough strength to incapacitate any individual and turn them into a helpless target, which is why this power frightens many vampires.

It is also said that Pandora can control the level of pain she delivers to her victims. However, she can only do this to one person at a time.

Weaknesses:
Pandora suffers from the typical weakness the Vishanti weaknesses. She can only die if her body is burned and she’s decapitated, or if she gets blood-starved. Her power/gift can only be used on one person at a time. Bringing up her past is one of her weaknesses. A sure way to make her hesitate or falter in battle. She lacks skill in ranged attacks or using ranged weapons in general. But most of all, her biggest weakness, and biggest fear, is love.

FLUFF
Hobbies:
• Painting
• Reading
Quote(s):
“Kill him. I’d like to go home.”

“Love is nothing but a hinderance. A weakness. But I suppose you’ll learn that soon enough, won’t you?”

“You look at the world around you and you think you know it well. You cannot fathom how much you have not seen. You cannot grasp how wrong you are.”

“Death is a mercy.”

“You have no knowledge of what it’s like to be hunted by those you once served. And now those you fear. Maybe you’d like a taste of my fear.”

“Good. I don’t waste time on chit chat.”


Theme:
 
Last edited:
WIP
BASIC INFORMATION
Name
: Hannah Kramer
Aliases: Jesterina,
Age: 23
Gender: Female
Species: Vampie
Sub-species: Skaal
Rank: (specifically for vampires. what color are their eyes?)
Stage: (Applies to vampires.)

PERSONAL
Sexuality
: (Ships gotta sail, then sink each other.)
High Concept: (Sum up your character in a sentence.)
Character Alignment: True Neutral
Relatives: Mother, Father, and Two little brothers.
Affiliation: Vishanti Council
Personality: Nowadays the skaal that was Hannah Kramer is more like a dog. She eats and she hunts and she cares only for the hand that feeds her. Although it's stated that she does have some rudimentary intelligence, she's more like a zombie with her actions, often walking around and seeking only to do her master's bidding. Of course, some consider it an elaborate act as she does seem to retain some semblance of human ingenuity.
Bio:

Before becoming a vampire, Hannah was your average college girl. Between studying and coffee shops, she went clubbing and rarely returned calls from home. Her friends had told her about a group of wealthy socialites that often had VIP access to some of the hottest spots in town and Hannah wanted in. After begging her friends, she was given an invitation and loved every second of it. Exclusive drinks and private rooms along with the usual array of drugs came with her life.

That was, until one of these "rich kids" took her out back and revealed her true form. Funny enough, the theme was masquerade and Hannah had gone all out with her outfit and mask, but in the end the mask only served to muffle her screams as the vampire sucked her dry.

Normally, this would be it but as fate would have it, Hannah survived, albeit now as a feral vampire. The woman who had turned her was impressed and decided it wouldn't be a shame to have a feral vampire around. Now a feral vampire and considered by man to be a best, Hannah mainly spends her days feeding, still clad in the same costume from that incident nights before.

She's currently reported as missing and any information leading to her discovery would be greatly appreciated.
PHYSICAL
Appearance Description
:
4a640b07c55f0978f122ddb6dc6c837d.jpg

Weapons & Armor: She doesn't carry much but a standard stabbing vest and a knife. Anything else isn't really trusted around her.
Items & Personal Belongings: Hannah still has her make-up bag, although most of the items are useless and are bare essentials.
Skills: Agility. Hannah might be dull, but when she's hungry she's extremely fast and durable.
Abilities: Any abilities that the average skaal has, Hannah possesses along with expert agility.
Weaknesses: Like other skaals, a wooden stake or a decapitation will make short work of her. On top of that, she's weak in intelligence and has little memory of her life before. Often times, this allows her to easily be tricked into running straight on, although this is mainly because she's accustomed to dodging.
 
Last edited:
BASIC INFORMATION
Name
: Debbie Cromwell
Aliases: The Masked Viper
Age: 130
Gender
: Female
Species: Vampire
Sub-species: Vishanti
Rank: Ascendant
Stage: Purple

ahmed-aldoori-masq-by-medders-d6y173e.jpg


PERSONAL
Sexuality
: Homosexual
High Concept: A vampire who wears as many faces both literally and figuratively.
Character Alignment: Lawful evil
Relatives:
Mother
Father
Two brothers
Affiliation: Vishanti Council
Personality: Deceptive and playful, Cromwell is known for playing herself as weak and a party animal. A victim to her own carnal pleasures, she’s rarely seen without wearing a mask and she’s known to mock others simply because she can. While a jester among the council members, she’s just as ruthless and deceptive as many Ekon and cares greatly about appearances.
Bio:

Originally born as the youngest daughter in the family, Debbie was expected to support her elder brother when he assumed the council seat. However, as a few vampires came to notice, it was a two faced lie.

Debbie seemed more Ekon than most but her nature suggested that she was constantly planning and always scheming. Eventually, her elder brother was caught in a scandal that suggested he supported resistance members and although he pleaded that he was framed, few believed him.

Debbie however continued to keep herself as a prime candidate and after the second sibling seemingly declined, she assumed the position.

Immediately, it was clear she was a party animal herself and earned annoyance from her peers. She’d often venture out and party at various clubs, one of which where she was introduced to Hannah.

It wasn’t hard to allure the simple minded girl of the benefits of sticking with her and after inviting her to a masquerade party, she feasted in the fresh blood to get over a bad line of coke.

What she didn’t expect was Hannah to become a Skaal herself. Deciding to keep the girl under her wing, Debbie continued in her pursuits to maintain the status quo while till engaging in her parties.

PHYSICAL
Appearance Description
:


Weapons & Armor: Her armor consists of a bullet proof vest and a metallic Venetian masquerade mask that covers her entire face and allows her to speak through it. As for weapons she prefers a simple handgun and a needle-like syringe that she uses both for drugs and murder.
Items & Personal Belongings: Being If Venetian descent, she holds onto a vast array of costumes and masks that she often wears to her meetings. For better or worse few people have actually seen what she looks like.
Skills: A natural charmer with a strong tolerance and digestive system. Her voracious appetites often mean one will rarely find her fatigued.
Abilities:
Along with all the normal Vishanti traits, Debbie inherited a “living mask” ability.

In essence, she can perfectly morph her face to mimic any living thing. This includes their voice and any desired traits associated with their head. While she mainly uses this to deceive some humans, she’s known to copy animals as well. The side effect is that it is limited to the head and her body remains the same.

Weaknesses: Decapitation and having her body burned are certainly ways to kill her, although her own love of partying and drinks often does her in as well. She often can be obsessive with keeping herself in character and gossip behind her back can drive her mad.

FLUFF (Optional. Delete if you don't want it)
Hobbies: When she’s not partying, she’s usually feeding and she’s almost always out. She runs with a club of other vampires that often wear masks dubbing them “The Kids from Venice” and are known to pay top dollar for privacy.

Quote(s):

“Alcohol, drugs, and partying. Oh and I guess a bit of backstabbing on the side.”

“Nowadays vampires fear being discovered so they hide in their little crypts. This vampire wants to see the world.”

“If you don’t live now, you’ll be in pain forever.”

“Everyone wears a mask. I’m just good at finding the right one.”
 
Last edited:
tumblr_owjtwp7SiP1sq6atpo1_400.gif
BASIC INFORMATION
Name:
Azalea Rain Greenwater

Aliases:
Az, Leah

Age:
20

Gender:
Female

Species:
Human


PERSONAL
Sexuality:
Heterosexual

High Concept:
A wild aspiring photographer that wishes to see the world.

Character Alignment:
Neutral Good

Relatives:
Mother - Venessa Greenwater - Death from illness
Father - Calvin Greenwater - Alive
Youngest Sister - Rose Greenwater - Alive
2nd Youngest Sister - Clover Greenwater - Alive
3rd Youngest Sister - Eve Greenwater - Alive

Affiliation:
None, she’s just a college student.

Personality:
Azalea has a bold, wild personality. She’s got a fiery temper and an extremely proctective personality over anyone she cares for. If anyone hurts someone she lives, you can garentee she’d find a way to hurt them back. She’s an extremely loyal person, and would never betray those she loved. She’s passionate about what she believes in and very compassionate for the people she cares for, and caring in general for people she doesn’t know. However, she’s very stubborn in her decisions, and usually there’s no telling Azalea what to do. She’s bold, brave, and incredibly blunt, never afraid to voice her options, even when facing trouble. She’s craves a thrill in her life, and overall is a very wild spirited girl.

Bio:
Azalea was born in Australia, the first born of her family. She was raised in a middle-class family, and with four daughters, they occasionally struggled to make money. But they lived happily. Her mother and father had a great marriage, both deeply in love as much as when they first met. Azalea always seemed to be the one getting in trouble, or taking the blame it seems. It was always Azalea leading the riots around the house, her sisters in tow. Wether it was stealing cookies from the cookie jar, or the one time Azalea got chastised for swearing, and she stood up in her chair at dinner and mouthed the most foul words in one sentence. Everybody’s jaws dropped. And from that point her family knew she’d be trouble.

And she was. Her sharp tongue and blunt mouth and not to mention her pride lended her a great deal of trouble at school. Especially when someone picked on her sisters. But everything changed. Her mom became sicker and sicker until they took her to the hospital one evening. She had stage four cancer. And she wouldn’t be living long. The family was heartbroken. For months they watched her wither away, helpless to do anything. Azalea never forgot the feeling. On her last days, her mother made Azalea promise to always look out and take care of her sisters.

When she passed, her father became withdrawn. It was Azaleas job to become more responsible and take care of her sisters, although she still had her fair share of mischiefs. When they couldn’t afford they’re home anymore, her father moved them, and Azalea was torn from Australia, the only home she knows. They moved to a new home, where she and her sisters learned to settle in. They grew up and learned to move on, unlike her father, who was always in his room. They saw him on few occasions. She graduated from high school in flying colors, and began to take an interest in photography. She quickly moved into college, the closest on to the apartments her family lived in so she could pursue her dream of becoming a photographer, meanwhile, she works two part time jobs as a bartender and a waiter in another cafe, keeping her rather dull life occupied, but , Azalea’s wild side has always craved for an adventure and thrill, and she craves for something more.



PHYSICAL
Appearance Description:
9d172aa1e2bdea55a64f51ac8a40cd98.jpg
ee9ee6d6f74d4e675efc5dda1c1cbc7c.jpg
tumblr_njwn0q2Uvo1u5bra6o1_500.jpg
tumblr_o9z2d63bnt1vswgnvo1_1280.jpg
1000full-amelia-zadro.jpg
c0d10e7e10320b1dfa5a3c532dd4eb42--amelia-zadro-australian-models.jpg
Azalea stands to be 5’6” feet tall with a smaller frame. She has an smooth olive skin complexion that accents her bright blue-gray eyes that have a habit of looking green in certain lighting. She has dark brown slightly wavy hair that runs just past her shoulders.

Weapons & Armor:
She keeps pepper spray in her purse, along with a pocket knife on her at all times. She has no armor however.

Items & Personal Belongings:
She keeps a small black purse which contains a pen, her journal, her camera, and her mother’s silver tennis bracelet is always around her wrist.

Skills:
• Climbing
• Lockpicking
• Writing
• Singing
• Playing the piano
• Sneaking
• Cooking
• Causing distractions
• First Aid

Abilities:
None in the supernatural sort

Weaknesses:
- Spiders
- Clowns
- Her biggest fear: Helplessness
- Being alone
- People bringing up her mother

FLUFF
Hobbies:
Journaling
Photography
Going out with friends

Theme:


Other:
She has a Australian accent
 
Last edited:
((VERY WIP))
Feral_Warwick.0.jpg


BASIC INFORMATION
Name
: Todd Rydler
Aliases: Beast, Metal Monster, Howler
Age: 32
Gender: Male
Species: Werewolf (Ex-Human)
Sub-species: Crinos

PERSONAL
Sexuality
: Heterosexual
High Concept: A beast of steel and sinew out for the blood of vampires.
Character Alignment: Chaotic Neutral
Relatives:
Xyn Rydler (Father, Deceased)
Erin Rydler (Mother)
Affiliation: Rogue. (Vishanti Council formerly, Krugman's Krew formerly) Perhaps with the Resistance later on.
Personality: (At least 3 lines. Make sure the character has it's strengths and flaws.)
Bio: Todd was born in the depths of Cyber City, with life ahead baring no promise. While the wealthy dwelt far above in their skyscrapers of neon and chrome, the wretchedly poor lived in the bottom, the lawless, frequently flooding section of the city officially known as the [UNDER DISTRICT J-34], but was more commonly known as The Mire to those who lived in it, due to it being as wet and wretched as a swamp. In the Mire sickness spread like wildfire, the refuse of the wealthy rained down from above into scrap-heaps that would flood entire streets, and the air was filled with so much pollution that it was difficult to see infront of your own face. The only lights to guide you were the fading neon of petty shops, offering everything from snacks to illegal drugs, to sketchy bodymods. Those who lived above were blissfully unaware of what lie below, for they had no reason to ever see it. Highways had been built in the midling layers to obscure what lie beneath, and the ultra-wealthy flew about the city in their hover vehicles. There was no reason to ever visit the under district, and no need to pass through it to reach somewheres else.
s1200


Although just like everyone else, Todd knew nothing of vampires, their activities did not ignore the Under District. After all, if a nameless wretch from The Mire went missing, who would report it? Who would care? So the folk living down in these depths made easy feeding, and easier slaves, as many would be willing to do anything to escape. Todd was one such person, although he did not know it. Born from two scrappers who searched the scrapheaps of the wealth's rubbish for things to sell to fellow Miredwellers, Todd had no future. After his father was killed by a piece of falling scrap (A malfunctioning cleaning bot tossed out of a wealthy banker's high-class apartment), Todd's life was derailed. Found drinking in a seedy bar at age 16 by an ambitious thug named Krugman, Todd was given an opportunity. Do a few jobs for the Krug, and he'd be making more money than his family would ever see in three lifetimes. With an offer like that, how could Todd refuse?
tumblr_onwoujmK6M1vd5hkno1_1280.jpg


So, being a nimble teen, Todd became a Blue-Runner. Blue-runners transported the illicit, highly illegal drug 'Blue' from the underground labs it was cooked up in, up to Dealers, who then sold it. Although one would think Dealing would be dangerous, being a Runner was much more, as the Runners had to climb from The Mire to the Highways, dodging hazards, muggers, malicious machines, and the ever-vigiliant Police. Although many crime rings simply bribed the Police on their Route upwards to turn a blind eye, Krugman was just breaking into the market, and didn't yet have the pull to take such measures, so Todd was handed what was referred to in the underworld as a 'Bagged Route', as it would be occupied by police 24/7.

Despite the danger, Todd preformed exceedingly. He always delivered promptly to the first Dealer Krugman had hooked up with, and did still even with the other Dealers, who began to swap places more and more often. This was due to the fact that Krugman was falling into severe debt to his gambling addiction, although Todd and the other members of Krug's gang did not know of this. Eventually, things reached a point when Krug found a Dealer referred to only as 'The White', as he arrived in a snow white Luxury hovercar, and never showed his face. He seemed far more connected than any of the other Dealers, and was impressed with Todd's capabilities as a Blue-Runner. Although Todd did not know, the White had a reputation in the industry. Runners and entire Gangs who worked with him would sometimes go missing out from the noses of everyone who knew them, and his Route was so dangerous that only the most brave or stupid Gang-heads would consider the job. However, the White paid well, and Krugman was desperate for the cash.

Although this Route would prove Todd's most difficult, it was also his most rewarding. Todd would soon be promoted within the Gang to second in command, although he would remain as a Blue-Runner, taking other kids under his wing to become Blue-Runners as well. Eventually, Todd wanted more, he wanted to make it out of The mire, and that would require more money than even their running could bring in. But Todd had an idea. The White was rich and well connected, so that meant he had money. Money that could be stolen.

At age 25, Todd mugged The White, he and his boys surrounding the Hovercar with shotguns made of rusted pipes and filled with nails as ammunition. The White stepped out of his car... and attacked. None of the Blue-Runners stood a chance as the man danced about them, his skin as pale as his car, eyes alight with bloodlust. He moved far too fast, was too strong, all without any mechanical parts to his body. They were all slaughtered, save Todd. The White had always been impressed by Todd, and didn't want to waste such...potential.

Todd would come to know the truth about Cyber City. The truth of the world, that vampires lie beneath the surface, pulling the strings. And Todd had become their slave. He was given the curse of Lycanthropy by an enslaved Werewolf, and transformed into a tool for The White's master, a powerful Ekon named Cyrilla. Cyrilla enslaved Todd's mind and body, and used him as a weapon and a toy for entertainment, sending him to fight in the arena against others of his mutated kind, or to hunt those who had wronged her.
artwork_fantasy_art_digital_art_cyberpunk_blood_creature_werewolves-345556.jpg!d


Todd would live tihs way, as a nameless slave until he was 31. During this time he would commit unspeakable crimes, his mind entirely lost to the control of Cyrilla. He had slain other werewolves, other humans, and vampires, all for the shadowy plotting of Cyrilla within the council. Then, at last, opportunity. Cyrilla was questioned by the Council for various illegal acts she had taken in, and distance from her enslaved werewolves freed their minds. At first their was chaos and bloodshed, but then... clarity. Todd leapt from a window, falling down, down, down to The Mire far below. His mind had been altered by lycanthropy, and by the influence of Cyrilla, to the point where he was arguably more beast than man.

Todd was able to convince an old contact of his (with money of course) to preform the bodymods he requested, and convinced to stay quiet about what he had become. With chemicals in his veins and with muscles of steel, he would be stronger than any vampire, and too pumped up on adrenaline to fall victim to their mental tricks. Vampires were unnatural, and in Todd's eyes, they could be blamed for every misfortune in the city as they lived above in their hidden society of blood and deceit.

Now, werewolf body enhanced with robotic parts, his heart equipped with pumps full of adrenaline and chemicals, the Beast shall become an unstoppable force against the vampires that had ruined his life, against all bloodsuckers, against anyone who stood in its way.

PHYSICAL
Appearance Description
:
d0914834529a7e8d3eca0c310ff54fe1--zombie-art-zombie-apocalypse-art.jpg


Weapons & Armor: A massive robotic hand in his right arm, with claws of titanium, capable of tearing through steel. His body is partially clad with steel, and due to his augmentations, his overall strength, endurance, reflexes, etc are far higher, allowing him to combat vampires more properly. Additionally, the presence of several mechanical pumps around his heart allow him to surge his body with adrenaline and chemical, to blur the vision of vampires looking at his blood, become stronger, and resist vampiric mind control. Although he loses control when 'pumped up', it is worth it in his eyes, to be immune to the magic of vampires.
Items & Personal Belongings:
  • His old magni-boots and gloves, which can stick to magnetic surfaces, allowing the user to ascend through the Routes, something mandatory for Runners.
Skills:
  • Can speak the strange slang-speak of the Mire known as Mirespew. It is not English, and is known only to those who deal in the Mire. It is used among criminals for secret dealings.
  • Parkour: Essential for a Runner, Todd is able to get himself places few others can.
  • CQC: Essential for anyone in the Mire, he knows his way around the fight. Granted, he's no expert, but he's had his fair share of brawls.
  • Knowledge of the Routes: His unique knowledge of the Routes allows him to secretly travel through the city in search of his prey, and to escape unnoticed.
Abilities:
  • Werewolf transformation: Can, at will, transform into a werewolf
  • Pumps: Is able to activate the pumps around his heart, filling his werewolf body with adrenaline, enough to resist mind-controlling vampiric magic.
Weaknesses: (Weak sides of a character. Fears, inabilities, inexperience, emotional issues, mental issues, etc. Only ones that could be said to negatively affect the character. For Werewolves and Vampires, include how to kill them, their material weakness like silver, garlic, and whatnot. Be creative)

FLUFF (Optional. Delete if you don't want it)
Hobbies: (What does the dark lord do in his free time, when not vying for supremacy over the world?)
Quote(s): (Notable things that the character has said, that may show off their personality or speech type)
Theme:
Other:
 
Last edited:
WIP

BASIC INFORMATION
Name
: Pepi
Aliases: Pepsi
Age: 19
Gender: Female
Species: Werewolf
Sub-species: Pwari

PERSONAL
Sexuality
: Pansexual
High Concept: A stray who was taken in and will do anything to please those who treat her well.
Character Alignment: Neutral Good
Relatives: Dead
Affiliation: Resistance/Themselves
Personality: (At least 3 lines. Make sure the character has it's strengths and flaws.)
Bio: (At least a solid paragraph, no more than 4 paragraphs. Keep it relevant.)

PHYSICAL
a7a9a30ffb6115b7dd6a57a7cd243b77.jpg
Appearance Description: (Realistic preferred. you can include height, weight, color of their normal eyes, etc.)
Weapons & Armor: (Anything that the character uses for protection or attack, during combat)
Items & Personal Belongings: (Any other items that the character has, or belong to them)
Skills: (What are they good at?)
Abilities: (What can they do)
Weaknesses: (Weak sides of a character. Fears, inabilities, inexperience, emotional issues, mental issues, etc. Only ones that could be said to negatively affect the character. For Werewolves and Vampires, include how to kill them, their material weakness like silver, garlic, and whatnot. Be creative)
aed1ef06b717b72f75de07ad4399ef87.jpg
FLUFF (Optional. Delete if you don't want it)
Hobbies: (What does the dark lord do in his free time, when not vying for supremacy over the world?)
Quote(s): (Notable things that the character has said, that may show off their personality or speech type)
Theme: (If they walked into a room, what would play?)
Other:
 
last_man_standing_killbook_of_a_bounty_hunter_29364_1920x1200_2.jpg
Name
: James Cassidy Blaise​
Aliases: Cass, Cheat
Age: 228
Gender: Male
Species: Vampire
Sub-species: Nemrod
Rank: Yellow
Stage: Elder

PERSONAL
Sexuality
: heterosexual
High Concept: A bounty Hunter and thrill seeker who seeks to live unrestrained
Character Alignment: Chaotic Neutral
Relatives: Mattheus Blaise (Father) – Deceased
Laura Blaise (Mother) – Deceased
Alexander Blaise (Brother) – Unknown
Gabriel Silvas (Creator) – Alive, Council servant

Affiliation: The Resistance
Personality: Unbound, free spirit,
Cassidy is a man who has never seen the point of internalizing his frustrations, he allows his emotions to play out and generally expects to deal with the consequences as they appear. Despite this short sighted and impulsive approach he has survived more than two centuries, inflating his confidence by an almost unhealthy margin. He likes to indulge and is generally loyal only unto himself; though playing to his vices can purchase his temporary loyalty.
Bio: Born the son of a humble carpenter Cassidy had little to look forward to until his fathers business went belly up and things looked even bleaker. With no other options his old man worked the mines until it broke him leaving his sons disillusioned and angry at the world.
With nothing but his wits, colt and brother by his side Cass set out to unleash his aimless anger by rustling cattle and hijacking post coaches. It was just when they where starting to make a name for themselves that he managed to tick off the wrong man. Intoxicated and short tempered the young man accused another of cheating and caught a stray bullet in the ensuing shootout.
Bleeding out in an alley hadn't been what he'd imagined starting that day. Understandably his surprise was rather complete when he awoke with little more than a hangover; having received the gift of immortality and curse of vampyrism. Following his mentor Cassidy was introduced to the world hidden from mortal eyes and run by the Vishanti Council.
While not a complete social pariah the newborn vampire quickly realized that even in underneath there was no freedom and the council's rule was more discriminatory and draconian than those he'd faced in life. It would take him decades to discover and eventually begin to support the resistance betraying his mentor in the process. However, he does not truly wish to instate a new hierarchy; simply tearing down all which would bind him seeming to be his current agenda.

PHYSICAL
Weapons & Armor
: Handguns, Knife, Kevlar motorbike jacket, (Rifle or such as needed; when expecting trouble)
Items & Personal Belongings: A silver dollar (the only possession left in his pocket upon waking a vampire), An expensive but by now almost archaic watch,
Skills: Cassidy is an expert gunslinger and has seen his share of brawls. He has an unusual lucky streak when it comes to games, having picked up the moniker of cheat not entirely unjustly. His long life has allowed him to pick up on various social etiquette and fostered at least some interest in history.
Abilities: Nemrod Traits, Ace in the hole; perhaps its pure luck or just years of cheating at card games but Cassidy can hide small items on his person making them nigh undetectable.
Weaknesses: Decapitation as well as silver to the heart of brain will kill him like all Nemrod. Cass is impulsive and occasionally reckless, getting himself in over his head. When tempted by his vices others have an easier time manipulating him and his loyalty to any cause besides himself is often shaky.

FLUFF
Hobbies
: Gambling, riding motorcycles, watching dated movies, whittling,
Quote(s):
"Did you really expect the color of your eyes to sway me?"
"Are you kidding? I could go on for another century before getting bored!"
"Not good enough, raise the stakes or I walk..."
"If you're not cheating, you're not trying hard enough!"
Theme:
Other:
 
Last edited:
[class=wrapper] height:auto; overflow:hidden; width:100%; [/class] [class=headerimage] background:url('https://i.pinimg.com/originals/b5/f2/3e/b5f23e485c6aeb0a6898438ecc8602f0.jpg'); background-size:fit; background-position:center; background-repeat:no-repeat; height:5vh; width:100%; [/class] [class=tabbox] height:auto; width:100%; display:flex; flex:flex-wrap; [/class] [class=tabs] display:flex; flex:0.2; border:1px solid #305087; opacity:0.7; font-family:Satisfy; color:black; text-shadow: 0.5px 0.5px 0px #305087; font-size:1.2em; text-align:center; cursor:pointer; justify-content:center; [/class] [class=container] width:100%; height:80vh; overflow-y:scroll; background:white; display:flex; flex:wrap; [/class] [class=leftside] width:50%; pointer-events:none; [/class] [class=rightside] width:50%; padding:1em; background:white; font-family:Karla; font-size:1em; color:black; [/class] [class=title] font-family:Satisfy; font-size:1.2em; color:#305087; display:inline-block; text-transform:lowercase; [/class] [script class=tab1 on=click] show page1 hide page2 hide page3 hide page4 hide page5 hide page6 hide page7 [/script] [script class=none] show page1 hide page2 hide page3 hide page4 hide page5 hide page6 hide page7 [/script] [script class=tab2 on=click] show page2 hide page1 hide page3 hide page4 hide page5 hide page6 hide page7 [/script] [script class=tab3 on=click] show page3 hide page1 hide page2 hide page4 hide page5 hide page6 hide page7 [/script] [script class=tab4 on=click] show page4 hide page1 hide page2 hide page3 hide page5 hide page6 hide page7 [/script] [script class=tab5 on=click] show page5 hide page1 hide page2 hide page3 hide page4 hide page6 hide page7 [/script] [script class=tab6 on=click] show page6 hide page1 hide page2 hide page3 hide page4 hide page5 hide page7 [/script] [script class=tab7 on=click] show page7 hide page1 hide page2 hide page3 hide page4 hide page5 hide page6 [/script]
[div class=wrapper][div class=headerimage][/div]
[div class=tabbox][div class="tabs tab1"]basics[/div][div class="tabs tab2"]appearance[/div][div class="tabs tab3"]personal[/div][div class="tabs tab4"]abilities[/div][div class="tabs tab5"]weaknesses[/div][div class="tabs tab6"]history[/div][div class="tabs tab7"]extra[/div][/div] [div class="container page1"][div class="leftside img1"]
1e77a5fb4f56a6468e753fa3026e11e2.png
[/div][div class="rightside content1"][div class=title]"we stopped looking for the monsters under our bed when we realized they were within us this entire time."[/div]

[div class=title]birthname:[/div] August Chappelle
[div class=title]eros name:[/div] Altaïr Ibn-Ahad
[div class=title]aliases:[/div] Quepo Lioh (which means "People's Champion" in Eros) , Auguste (which is Eros for August) , Auggie , The Devil's Grandson
[div class=title]age:[/div] 519 years old ; looks 18 though
[div class=title]gender:[/div] Male
[div class=title]species:[/div] Vampire
[div class=title]sub-species:[/div] Vogmith
[div class=title]rank:[/div] Red
[div class=title]stage:[/div] Elder [/div][/div] [div class="container page2"][div class="leftside img2"]
dbde615638cd23196eea73095156e770.png
[/div][div class="rightside content2"][div class=title]faceclaim:[/div] Paris Brosnan
[div class=title]height:[/div] 186cm
[div class=title]weight:[/div] 77kg
[div class=title]hair color:[/div] Dark brown with some strands of lighter brown here and there
[div class=title]human eye color:[/div] Honey Hazel
[div class=title]body type:[/div] Ectomorph ; skinny athletic
[div class=title]civilian attire:[/div] x (shoes) , x (pants) , x (first layer) , x (outerlayer) , x (backpack)
[div class=title]ceremonial robes:[/div] His robes he used to wear when he served the Council.
[div class=title]fangs:[/div] His fangs can retract and protrude at will (his canines are where they protrude and retract). The length of said fangs are 13mm.
[div class=title]tattoos:[/div] None
[div class=title]distinguishing features:[/div] Freckles across the bridge of his nose and spreads to his cheeks.
[/div][/div] [div class="container page3"][div class="leftside img3"]
e92a7b474834e45d6e9b2d00ace08dde.png
[/div][div class="rightside content3"][div class=title]sexuality:[/div] Bisexual
[div class=title]high concept[/div] A boy who just wants to end what he started, and live happily afterwards.
[div class=title]character alignment:[/div] Neutral Good
[div class=title]relatives:[/div]
> Gaius Julius Caesar ; Caligula : "All-Father" - Presumed Alive
> Mercer Chappelle ; Liep Ibn-Ahad ; Matteo Vasari : Father - Alive
> Adeline Rousseau : Mother - Deceased
> Sabrina Vasari : Step-Mother - Alive
> Vlad Tepes III : Uncle - Deceased
> Madeline Chappelle : Sister - Deceased
> Damian Ibn-Ahad : Half-Brother - Alive
> Ekvan and Arikan Ibn-Ahad : Half-Twin Brothers - Alive
> Jacen Shaye : Blood-Brother - Alive

[div class=title]affiliation:[/div] The Resistance
[div class=title]personality:[/div] Following an established code, set long ago by a more civil council of vampires, Altaïr is in pursuit of establishing peace. From the tragedy that had stricken him from when he was a child, he promised himself that he'd never allow another person—let alone a child—be hurt & betrayed the same way he was. While his intentions seem prosper, it's his actions that contradict his beliefs. He'll stop at nothing to achieve his goal, and I say nothing. Other than that, Altaïr is an all-around down to earth guy, who can definitely 'play nice with others' and occasionally work his charm.
[div class=title]equipment & personal belongings:[/div]
> Storage bins full of letters, paintings, drawings, photos, etc. connected to his previous lives.
> His natural weaponry: his fangs and claws.
[/div][/div] [div class="container page4"][div class="leftside img4"]
09ca07d741fa580fa6d8d37e92883b5b.jpg
[/div][div class="rightside content4"][div class=title]skills:[/div]
> Omnilingual : Over the span of five centuries, August had taken it upon himself to learn every known language in the world. From Russian to Dutch to even sign language, August can read, speak, and write in all of them. This also includes Eros.
> Hand-to-Hand Combat : Along with learning the worlds many languages, August had taken up in learning and creating a combat system that suits him. It utilizes most of his vampiric traits and utilizes the free flow of human martial arts and CQC.
> Parkour : A neat skill that Altaïr had picked up in the late 1990s. He can move rapidly through an area, overcoming obstacles by running, jumping, and climbing. This blends well with his superhuman speed, reflexes, and agility.
> Stealth & Espionage : For a decent amount of time in working with The Resistance, Altaïr had learnt how to become one with the shadows and avoid detection, and without using the Dark Arts too. He used those skills to infiltrate high-end Council meetings, buildings, and other events/buildings of interest, slipping in and out with ease.
> Leadership : He served as a co-leader for The Resistance for more than 400 years. Plus, he's led raids on the Council and their interests.
> Hunting and Tracking : He's grown accustomed to his heightened senses, to the point where it would be somewhat difficult for him to lose a scent. And even if he did, he'd just follow your footprints or listen carefully for any commotion/noise.
> Dark Arts : Gifted naturally by just being a Vogmith, August had been cursed with vast and precise knowledge of the Dark Arts. However, the times in which August used the Dark Arts made it more of a blessing than curse. He can turn invisible, conjure 'shards' of black energy to use as melee weapons or projectiles, teleport, and turn into a mist of black smoke.

[div class=title]abilities:[/div]
> Immortality : No longer possessing a lifespan, Altaïr can not age nor decay from time. His undead nature also grants him the ability to be immune from sickness, viruses, and diseases as well.
> Healing Factor : Altaïr's undead, immortal flesh can heal itself from damage within seconds, and with no discomfort. If the damage does happen to be more severe though, it may take hours for his body to fully heal itself, with a little discomfort. If he so happens to be unlucky and die by sunlight, Altaïr can be revived by feeding him sacrificial blood.
> Superhuman Strength : When August was first a Dhampir, his strength had ranged anywhere from 5 to 10 tons. And while this wasn't too intimidating or impressive to most other vampires, it was quite harmful to the human world if he was reckless. Upon being transformed into the beast that is the Vogmith, August had his strength amplified incredibly. He can now uproot trees with his bare hands, smash granite boulders with ease, and even crush diamond with his bare hand. He estimates his maximum strength to being able to lift nearly 70 tons.
> Superhuman Speed : Unnaturally fast, August can outmaneuver the majority of his opponents, and with little effort. He can run an excessive 170 miles per hour, which is substantially faster than the human eye can see. He could be laying down and within a few fractions of a second, be standing upright. His movements are so fast that he is described to be a blur by most.
> Superhuman Stamina : The buildup of fatigue toxins in his muscles would take a long time, so August can exert himself for a long time, without stressing his body.
> Superhuman Senses :
- Sight : When running, Altaïr's vision allows him to see and sense everything in his surroundings, allowing him to tab what not to run into. When not running, his vision is even sharper, and much clearer, and is unhindered by darkness. Colors are much more vibrant and full of life. Altaïr can see farther than a hawk, and more precise. His sight also extends to the microscopic level and invisible light spectrum. If out at night, Altaïr could look up into the sky and see the endless stars of the galaxy, bright as day.
- Smell: Altaïr's amplified sense of smell assists him in his hunting and tracking, to the point where he could pinpoint the exact location of an animal 10 miles away, and describe its surroundings. As he grew older, he began to develop his smell even more, to where he could differentiate the scents of things (i.e. perfumes, fabrics, food, etc.). Altaïr can smell objects and surroundings up to 20 miles away.
- Hearing : Altaïr can hear the most muted sounds. From 30 miles away, Altaïr can hear the fluttering of birds' wings, the thuds of heartbeats, the different breathing patterns of animals, sirens, and more. He can even hear dialogue, being spoken too fast for a human, at a perfect speed. When he was first transformed into a Vogmith, Altaïr could hear a spider trapping its prey as if it were large and echoing through the forest.
- Touch : Despite his hardened, undead skin, Altaïr can sharply feel the things he touches, no matter how soft it may be. He can feel the sudden changes in temperature and atmospheric conditions. Heck, he can even feel the body heat of an animal a mile away.
- Taste : Able to taste the different particles in the air, Altaïr has the ability to taste the clear signatures between food, scents, and objects.
- Blood Vision: Altaïr, like every other vampire, can see the movement of blood in a body. He can clearly see the veins, arteries, and heart; and it becomes much clearer when he's starving for blood.
- Sixth Sense : He has a sense that allows him to identify danger and the direction it will be occurring. Although, it isn't always reliable.
> Flexibility : August's body movements are uncannily flexible and agile. He can change his body's movements rapidly. He can execute numerous gymnastic and martial arts implements with little effort.
> Hardened Skin : It's incredibly hard to pierce Altaïr's skin, making it near impenetrable. The only real way to break his skin is through silver weapons, the hardened chitin that is vampire nails, or werewolf teeth. Fire can singe and blister his skin as well; his skin is near diamond-hard.
> Metamorphosis : Altaïr holds dominion over the night's creatures. He can call upon bats to do his will and can seamlessly transform into a swarm (or single bat) of bats and back into his normal form at will. He seems to have control over how many bats he turns into, as his swarm can consist of either a few bats or a large, violent flock, with the latter allowing him to physically attack his opponents while in bat form, as the bats can collectively charge into and send a person flying several feet similarly to a stampede. The former can allow him to quickly travel several miles in seconds or outmaneuver his opponents attacks with ease. His clothing and anything he holds, like a sword or knife, etc., also dematerializes into bats with him.
DU_FRAMESTORE_VFX_09A.jpg
2d83d8378d9ff1f39e59ec25f5b899ff.gif
e9d373baa4adacfca389aea6e2247b7f.gif

> Mesmerism : Altaïr can mentally control, dominate, or order those who are weak-minded.
[/div][/div] [div class="container page5"][div class="leftside img5"]
49cc2360ab2a2bf4d796375d4bfdb672.png
[/div][div class="rightside content5"][div class=title]weaknesses:[/div]
> Fire : It'll singe, burn, and blister his skin. But in the end, he'll still live to tell the tale.
> Sun : He's not immune to the burning gas ball in the sky, but it would take some time before he would disintegrate. Their is a way for him to be resurrected though, just like every other vampire. Since the body isn't fully burned away into ashes, if you were to feed sacrificial blood to him, he could be revived.
> Silver : The touch of silver burns his skin and being in the presence of great amounts of silver can remove his physical abilities for as long as he is in contact, leaving him almost mortal and nearly as weak as a human, which can be used to keep him from hunting and causing unwanted casualties. The very sight of silver makes him weak, disorienting his vision and his hearing. Altaïr burns when touched with silver, along with reducing their strength and speed, and impairing his vision and hearing. He used the sickening effect silver had on him to avoid his bloodlust, back when he was still adapting to being a Vogmith. It was even stated by Caligula that the sight of silver is insulting.
> Bloodlust : Without consuming blood, August will become futile and weakened. If left like that for longer he will become feral and rabid; any longer, he'll die.
> Decapitation : It's an insta-kill, but is hard to do.
> Mistletoe : If consumed, the mistletoe herb will poison August. If necessary action (performing surgery to extract the mistletoe sample, or speeding up his metabolism) isn't taken, August will enter cardiac arrest and die.
[/div][/div] [div class="container page6"][div class="leftside img6"]
3c8b82ad5142682ec46bce80eda976e6.jpg
[/div][div class="rightside content6"][div class=title]bio:[/div] Born August Chappelle in 1499, Altaïr was the prodigal son to a heritage of blood, pride, and power. His mother, Adeline Rousseau, was a famed and well-beloved woman of her town. When she met Mercer Chappelle, a French aristocrat who had a rather dashing mix of a Romanian-French accent, she fawned over him, as he did her. The two were immensely in love with each other, and ended up conceiving not just one, but two, children. A boy and a girl. Fraternal twins. Before their birth, however, Mercer had no choice but to warn Adeline of the troubles that may come with this birth. He confessed to her that he was—in fact—a vampire. Her reaction was startling to say the least. It wasn't negative, no; it was the exact opposite. Adeline did not fear the incoming struggles, as she knew Mercer would be by her side. When the time for the twins' birth came, Mercer insisted that Adeline select the names for the newborn children--being the charming-suasive gentleman he is. The first born, the girl, was named Madeline Chappelle--and was in fact not a Dhampir, or half-bred. Instead, her twin brother, August Chappelle, was the half-bred.

Confused as to why Adeline chose Mercer's surname, Adeline explained that it was of tradition that the children still take the father's surname, even if the two parents were unwedded. After a good or so, Mercer had decided that it was time to name the half-bred boy with a traditional vampiric name. Remembering back to his blood tie with the infamous Vlad III Tepes—or more commonly known as "Vlad the Impaler"—Mercer named his child something that would relate to the connection between the two men. Everyone relates Vlad to Dracula, or at least, Dracula is based off Vlad. But what the majority of people didn't know is that Mercer promised to help Vlad understand Mercer's need for the crimson liquid, and what he was. And in return, Vlad would allow Mercer to be pardoned by any crime, accumulate an allowance, and acquire free hospitality by the state of Transylvania. In layman's terms, Mercer was the foundational idea of "Dracula". So, in a way, Altaïr is the son of Dracula. The name Altaïr Ibn-Ahad deprives from the ancient vampire language that is known, but rarely used. Like his father, the surname Ibn-Ahad, means "the Devil", as does Dracul in Romanian. When it comes to Mercer, his vampire name: Liep Ibn-Ahad, meaning Son of the Devil. His child would be named: Altaïr Ibn-Ahad, or, in Eros' language, Grandson of the Devil.

Prosperous and happy, Altaïr lived his life like any other teenager. Although, since he was a half-bred, his body was growing faster than what his true age was. Bewildered at the occurrence, Mercer sought out guidance from the members of the Vishanti Council in Italy. In hindsight, the council was enraged at Mercer's decision to breed with, yet another, human. Before, in 1471, he had a wife and child whom were dragged into this world as well. But when the council examined Altaïr further, they saw potential. The right potential for their experimental ritual. Accepting to help Mercer, the council created terms in which Mercer would have to accept as well. Like, for example, Mercer was forced into serving the Vishanti Council as a dominant co-member from after the ritual. The council had settled the deal with Mercer, and together, they lured—more like drugged—Altaïr into being their subject for their experiment, which would Altair's species from Dhampir to Vogmith.

A year later, Altaïr came home from the woods one day, only to discover his mother's throat slashed and most of her blood drunken. With the influence of the council, Altaïr was led to believe that his own father committed these acts. Eventually, the truth broke free, and his father was not guilty of charge. Instead, it was the Vishanti council. They had broken the Yamen's Law on hostility towards humans, but Altaïr couldn't challenge the council alone. No. Instead, he helped build a revolution, a tidal wave of change. And if anyone dared to stand against that tide, then they would become a victim of revolution.
[/div][/div] [div class="container page7"][div class="leftside img7"]
4f0941a172f41a9ef687cee12acb353d.png
[/div][div class="rightside content7"] [div class=title]theme:[/div]
[div class=title]quotes:[/div]
> "every revolution begins with a spark."
> "our rebellion is the language of the unheard."
> "not all monsters do monstrous things."
[/div][/div]
[div class=headerimage][/div]
code by Ri.a
[/div]
 
Last edited:
(WIP)

BASIC INFORMATION
Name
: Vespia Keon Lotheran
Aliases: Ve, Ke-Ke
Age:134
Gender: Female
Species: Vampire
Sub-species: Ekon
Rank: Red
Stage: Ascendant

PERSONAL
Sexuality
: Heterosexual
High Concept: An independent vampire who gets what she wants, by any means necessary.
Character Alignment: Lawful Neutral, depending on her mood Chaotic Neutral
Relatives: (People that are biologically related to your character)
Affiliation: Themselves
Personality: Vespia is a survivor. She doesn't have friends and closes herself off from other's out of self preservation and lack of trust in anyone but herself. Being beyond stubborn, she is hard to reason with when she's been offended or angry. However, when her head is on straight, she's very strategic and smart in most areas. Vespia prides herself on being unique and independent and does not like being told what to do. She will not hesitate to spout her opinions and thoughts to your face, not matter how harsh. Self-preservation is her number one priority, over friends and even family. There will be no hesitation from her to stab you in the back, metaphorically and literately, if it saves her own skin. Vespia, having been using her skills for years, is very self confident, this can get her into trouble when she underestimates a new 'ally' or even enemy. Her harsh sense or sarcasm and apathetic attitude is her defense to hold people at bay, it works rather well. Being very self-confident, Vespia is comfortable with being alone and it doesn't faze her when other express extreme dislike for her, in fact, she'll welcome it.
Bio: (At least a solid paragraph, no more than 4 paragraphs. Keep it relevant.)

PHYSICAL
Appearance Description
: (Realistic preferred. you can include height, weight, color of their normal eyes, etc.)
Weapons & Armor: (Anything that the character uses for protection or attack, during combat)
Items & Personal Belongings: (Any other items that the character has, or belong to them)
Skills: (What are they good at?)
Abilities: (What can they do)
Weaknesses: (Weak sides of a character. Fears, inabilities, inexperience, emotional issues, mental issues, etc. Only ones that could be said to negatively affect the character. For Werewolves and Vampires, include how to kill them, their material weakness like silver, garlic, and whatnot. Be creative)

FLUFF
Hobbies
: (What does the dark lord do in his free time, when not vying for supremacy over the world?)
Quote(s): (Notable things that the character has said, that may show off their personality or speech type)
Theme: You Don't Own Me -Grace ft. G-Eazy
Other:
 
Last edited:

Users who are viewing this thread

Back
Top