A.I.S.H.A.
Artificial Integrated Social Human Algorithm
Well, it seems they've left you no choice. You watch the old stone walls and dark tiles grow as the car approached the orphanage. You stuff your hands into your pockets because the thread bare gloves do little for you in November of 1926. Your parents died in the war. Your mother was a nurse and father was a soldier. In fact, it was the same story for everyone in that orphanage. In a way, its what allowed you all to bond at Lockheed. But that wasn't the only reason you were here. Some time ago, amidst bouncing from from orphanage to the next, you realized something wasn't quite right with you. It started small, but you began to realize you had abilities that no other person could possibly have. Be it moving objects with your mind or starting fires with the snap of your fingers, all of you wound up meeting with a bigwig in a fancy suit and off you went to Durham, England. It was more like a few kilometers outside of Durham proper but it was close enough.
Nevertheless, when you arrived, you were met with caretakers who took your coat and cooked you a warm meal. There really wasn't much to complain about so long as you followed the rules:
1. 9pm Curfew.
2. First Floor ONLY.
3. Go to Morning and Afternoon Class
4. Stay within property grounds
Seems simple enough. It was almost sad that children only stayed for a few years. The youngest were 14 years old and on your 18th birthday, you were sent off into the world with a smile and wave. We would never hear from those who left but something about the orphanage not being listed with a mailing address, said the caretakers. No one had any family to send write letters to anyway.
Some days were happy and uneventful. You woke up, went to class, ate and went back to bed. Maybe some of the older kids stole a bottle of whiskey from the kitchen and you'd eventually get caught after someone knocked a lamp over. But some days felt lacking. Some days, you wondered about the world. Life was nice here, certainly better than what other orphanages around England offered. But was it really worth giving up all your freedom? It was only for a few years, you told yourself. Once you were 18, you'd be free to go wherever the wind took you. Better take the warm meals and cozy beds while they're free.
One thing always did strike you as odd. Who was the Owner? The orphanage was owned by a single woman whose portrait rested right in the foyer and it gave just about everyone the creeps. For good reason:
Her stare would make anyone's hair stand on end. The Caretakers always said she got her scars from the war but what sort of bullet made scars like that? Too many questions were always met with vague answers, if there was any answer at all but it did do one thing well. It made sure everyone was on board with following the rules (to a certain extent). You guessed she lived in the upper floors. It would explain the footsteps you heard above you sometimes at night but the question still lingered. Who was she? Was she some government official or, as some joked, a sort of mad villain with plans for world domination? One thing was certain, however. There were some curious secrets in the orphanage and any mention of such secrets were quickly stamped out by the Caretakers. Leave it to a couple of teenagers to cause trouble.
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This RP will have two roles available to play.
The first is Orphan
The second is Caretaker
If you want to play as an Orphan, you are free to make as many orphan characters as you'd like but you cannot make a Caretaker character.
If you want to play as a Caretaker, you can only play that character.
The reason for this is because this will be a mystery game of sorts. A game of Cat and Mouse and a terrifying Third Thing. That Thing being the Owner.
There is a sinister plot behind the orphanage and its purpose and it is up to you to find out what that is without being caught.
The Orphans will have 1 power available for them in the character sheet. Of course, nothing too overpowered will be allowed. As mentioned previously, telepathy and fire starting are some good examples. It is important to remember that you have also just gotten these powers. Unless you are among the older kids, such powers are unstable or have room to grow. Just something to keep in mind.
As for the Caretakers, do not worry. You will also have 1 power available to you and as you are full grown adults, you have a bit more legroom to work with as far as powers go. Again, all this can be discussed during the creation of your character.
Because this is a mystery rp with a heavy emphasis on keeping secrets, orphans and caretakers will be told different pieces of information at the start of the rp. Hence why I am leaving it so that Caretakers and Orphan writers remain on either side of the cat and mouse game.
As far as backgrounds/ backstories go, you are welcome to come up with one of your own that talks about your life prior to coming to the orphanage. Keep in mind that all Orphans and all Caretakers will have a similar backstory in relation to coming to the orphanage itself. The Orphan story is detailed above and the Caretaker one will be given after a CS has been accepted.
Last but not least, I need to cover the stakes. The final tag for this RP is horror. Your character can fall into very real danger if they slip up whilst breaking the rules. This goes for both Caretakers and Orphans. There will be certain notices that I will place under your post to let you know if the Owner has stirred. What does that mean? Well...:
For Orphans:
Something is lurking nearby...
Something is very close...
Fairly self-explanatory. Your character will sense that and you are free to move forward as you wish. It will serve as a warning that pressing further will incur some sort of danger for you and if you are caught. Well... don't... or pray that one of the Caretakers finds you in time. The first yellow warning means you'll need to be careful. The second red warning is a sign that you've been noticed, spotted, or seen.
For Caretakers:
The Owner is Not Present
The Owner is Watching...
The Owner is Listening...
The Owner is Displeased...
The specifics of this will be discussed once I get some folks checked in and it looks like this could be something worth pursuing.
This is one more system regarding MADNESS that will be applying only to caretakers but orphans will not know the specifics of it just to keep some things wrapped in mystery
As far as orphanage layout goes, I'll be putting that together in the mean time! Let me know if you guys are interested I would love to see how many folks are down for this sort of thing!
GREAT NEWS ALL!!! The official RP threads are up and you are free to start posting Character Sheets! Fantasy - The Case of Lockheed Orphanage for the Supernaturally Gifted
The Discord Channel is ready! Here is the link for you all to join: Join the Lockheed Orphanage for the Supernaturally Gifted Discord Server!
DUE TO A HIGH VOLUME OF APPLICANTS, THE RP IS CLOSED UNTIL FURTHER NOTICE
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