M.J. Saulnier
Semi-Retired User
So in RP, often whenever an individual or group of individuals strive to further their art and adopt a standard for it as they go, that standard ends up getting them labeled as elitist. It creates this illusion that they look down on, judge, or mistreat those who's styles or tastes they deem as inferior. That they will not work with people of different skill or style levels. That they are arrogant, pompous, disconnected, and feel as though they sit above and therefor should not directly interact with them. But I don't believe a desire for personal growth or excellence in a given project, or one's own style, and elitism are mutually exclusive. I'm not one for absolutes, but I firmly disagree that it's always about classism, or the actual division of mind and heart you see with actual elitism.
If I'm doing a para project with set standards, I'm only accepting for, and plan to enforce, those standards. That doesn't mean I won't later join a sandbox with players of varying levels of skill and style. It just means people are different. They have different tastes. Sometimes when veterans take the grievances they've been bottling up for years upon years to venting threads, people get the wrong impression about the intent due to the nature of the content.
So I open the floor for conversation, debate, discussion. Should we all strive for better, simply because we intend to do it long-term, as a part of a community? Or is this selfless way of thinking simply antiquated in today's utilitarian, PUBG RP climate?
Last edited: