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Fantasy Isekai RP: Evil Wizard Busters Hero Application!

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Idea

The Pun Tyrant
Roleplay Availability
Roleplay Type(s)
My Interest Check


  • Ok, I know it's a bit of a killjoy move, but I believe it is important as a GM to lay out the rules in a clear, straightfoward way right off the bat so everyone knows exactly what they are getting into. It's also good for players to make sure they have that awareness in respect for myself and for your fellow roleplayers. So, here are the rules as concise as I can make them:

    1.As GM I reserve the exclusive right to add, remove or alter rules as I see fit.
    2. Please have roleplay common sense. Being respectful, not godmodding, following RPN rules... You know the drill.
    3. For the moment, the RP will host a maximum of 10 players
    1.Each player is permitted one character. That character will either be a level 1 person who got summoned from another world (ours) (specific traits wll be dealt with case by case) to this fantasy world, or a native to the fantasy world. Characters form players introduced later into the roleplay will be subject to being dealt entirely on a case by case basis.
    2.BY POSTING A CHARACTER FOR THIS RP, YOU ARE AGREEING TO SAID CHARACTER BEING USED TO ANY EXTENT I OR ANY OTHER GM SEE FITTING, AS AN NPC IN THIS RP IN CASE OF PROLONGED ABSENSE OR IF DUE TO ANY OTHER REASON ONE MIGHT MAKE THE REASONABLE ASSUMPTION THAT YOU WILL NOT BE INVOLVED WITH THE RP WITHIN THE FORSEEABLE FUTURE.
    3.The obtainment of items, results of random effects or leveling up will be determined by GMs IC or OOC.
    1.Under normal circumstances, two posts per week of one solid paragraph will be the minimum permitted. 8 FULL lines as viewed on PC shall be this minimum in case of doubt.
    2.All antagonistic, relevant or non-player introduced NPCs are to be treated as another player's character would unless specified otherwise. In other words, no killing them or godmodding with them etc... Except in circumstances you would another player.
    1.Players are free to make their own class and skills, but they cannot change their class. The new skills from leveling up are also made by the players in spite of the fact the levling up is determined by me. Both classes and skills, all of them, have to be approved, and though they will not retroactively changed, an attempt to use that to sneak a visibily overpowered or plot-breaking skill past me is potential grounds for banning.
    2. All skills made must fit within one's class role and class theme.
    3.Anything not made explicit regarding skills will be considered as non-existent. For instance to say one has fire magic, but not put in any specific fire effects in skills is akin to nothing. Classes do not have to be made explicit except upon my request or that of another GM.

 
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  • Name:
    Iori Onna

    Alias/Nicknames/Titles:
    Ori

    Gender:
    Male Female

    Age and Birthday:
    23, born on the 2nd September

    Height:


    Class:
    Dream Catcher (A class that focuses on using mirrors to tap into the world of dreams to summon dream beasts. Depending on the focus on can expand on the utility of mirrors, on the improvement of the summoned beasts or on the other minor abilities as one levels up, such as "reflection", "dream sight" and "dream shape")

    Class Role:
    Crowd Control Support (a support type that has various utility and disabling spells, as opposed to buffs or healing)

    Former Occupation:
    Mangaka (Mostly echi manga)



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> Full Name: Iori Onna
> Alias/Nickname: Ori
> Class: Dream Catcher (A class that focuses on using mirrors to tap into the world of dreams to summon dream beasts. Depending on the focus on can expand on the utility of mirrors, on the improvement of the summoned beasts or on the other minor abilities as one levels up, such as "reflection", "dream sight" and "dream shape")

>Class Role: Crowd Control Support (a support type that has various utility and disabling spells, as opposed to buffs or healing)

> Age: 23 years old
> Birthday: 2nd of September
> Height: 5'2
> Gender: male female
> Occupation: Mangaka (predomenantly echi)
>Species: Human

> Skills and Abilities
Quick Learner: A skill owned by those who come from another world that vastly accelarates XP gain

Summon Dream Beast Rank 1: Requires a mirror and a short ritual from which a dream beast is summoned. Rituals of this kind can only be performed at night. Leveling up and using "Dream Sight" on different targets allows for the increase of available dream beasts. Rank 1 dream beasts are pretty much incapable of combat, but serve different utility functions such as providing small lights or generating a bit of water. "Floating Shield" is the most combat-oriented rank 1 dream beast but it is defense-only. While keeping beasts does not require the continuous consumption of mana, it does permanently reduce one's mana pool by a small amount in addition to the need to care for the summoned beasts less they dissipate or in case of beasts at higher ranks, rebel.

Nightmare Rank 1: Casts a shadow upon a target, attempting to stop them on their tracks with frightening visions (not controllable by the caster). If used on a sleeeping target it causes them to have a horrible nightmare that makes them wake up in a terrible or frightened mood.

Soothe Rank 1: Attempts to make targets feels sleepy in order to have them loose the will to fight. If used on a sleeping target it causes them to have an incredibly pleasant dream that makes them wake up in a good mood.

Reflection: Raises a mirror in front of a single ranged magical effect, reflecting it back with full strength regardless of it being an attak or a curse or whatever. Can only be used twice per day. Costs a large amount of mana.

Dream Sight Rank 1: At rank one allows the user to use a mirror to see into one's dreams but doesn't allow interfierence. Can only see dreams currently being dreamed or those of the night before.

Reform Rank 1: Allows the user to take on a "dream shape", effectively shapeshifting. At rank 1 can only make tiny body alterations such as adding animal parts or change their hairstyle or increase their cup size. The target must view themselves on the mirror.

Telepathy Rank 1: Allows mental communication. At rank 1, only permits messages be sent from the user to the target, with a 10 second lag in between one-sentence messages.

Sonambulous Rank 1: While active, the user will continue performing a task even as they fall asleep. The user has no control over when this stops other than waking up, not any guidance, thus it's only suitable for repetitive tasks. Additionally, if they go to sleep normally without turning the ability off, their body will continue acting by itself like an intense form of sonambulism.

Spell Bottle Rank 1: Allows the user they or an ally use in a bottle, crystal or mirror for later use. Cannot capture spells that have limited "charge" uses or magic whose rank exceeds this spell by more than 1. Dream beasts can also be sealed through this magic.
> Tactics: 7/10
> Operations: 4/10
> Awareness of Surroundings: 11/10
> Command Power: -1/10
> Experience: 3/10

> Extra
In the real world, used to be a guy. But as you can see...
 
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Full Name: Naomi Onna
Age: 20
Birthday: June 7
Height: 5'7"
Gender: Female
Species: Human
Occupation:
Japanese College Student
Personality: Naomi is an innocent, cheerful, and playful who always gets in trouble by Iori for sneaking into his room. She is smart, social, and a bit lazy when she is home as well, since Naomi doesn’t like to her chores. Naomi always gets Iori to that for her, and if you are messing with her, her brother, or her friends. She will be mean towards you, and you better hope she isn’t carrying a katana, because Naomi will do a fake attack on you as an intimidation trick.
Bio:
Naomi was a normal japanese college student from Toyko before she was summoned. She has a brother named Iori, has a lot of friends in the Kendo Club, and would sometimes play video games during her free time. Her characters would always be lv. 100 or higher in those game, and if she was bored. Naomi would play the violin or jog with her friends by calling them on her phone.
Now Naomi wasn't wearing the outfit in the picture, as the summon changed her outfit. Her outfit used to be a cute black shirt with a rose on it, a red skirt, and some black sneakers. She even tied her hair with a red ribbon for her ponytail.
Other:
Does Kendo, so she can safely learn how to use a sword at school. <- Kendo Club
Has a lot of stamina, because she does jog around the neighborhood with her friends.
Plays the violin.
Loves to play video game.


Mental / Original World Stats:
Tactics: 1
Operations: 10
Awareness of Surroundings: 5
Command Power: 7
Experience: 6
Knowledge: 10
Sociability: 7


Body Stats:
Strength: 3
Agility: 10
Stamina: 10
Haste: 10
Magic Affinity: 0
Aim: 2
Senses: 5


Class: Samurai

Class Role: Heavy Attacker - Inflict powerful attacks to a enemy

Level: 1

Skills:
Quick Learner: A skill gain from coming from another world that greatly increases XP gain.


Triple Finale:
The user does three power slashes that can be spammed. Used a lot of mp if you keep spamming it without using any mp potions.


Dragon Stance:
Increase speed, and decrease defense.


Iron Wall Stance:
Increase defense, and decrease attack.


Bear King Stance:
Increase attack, and decrease speed.


Helicopter Slash:
Slash opponent like a helicopter in mid-air.


Leaf Lotus:
A combo skill with a vertical upper slash, spinning slashes in mid-air, and downward slice as the finisher. Also use a lot of mp.


 
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Full Name: Kirron Blackforge

Nicknames/Alias: N/A (at the moment :P)

Age: 63

Birthday: May 13

Height: 3' 8" (roughly 111.8 cm)

Gender: Male

Species: Dwarf

Occupation: Inventor / Engineer

Personality: Highly book-smart, can be arrogant or stubborn sometimes, but can also be profound and philosophical at other times, and will share knowledge to anyone willing. Kirron is not afraid to adopt a leadership position if no one else obliges. Kirron is always willing to learn more about the world.

Bio: Kirron is one of the chief inventors of the subterranean dwarven city of Keldir. Despite working alone a great deal of time alone in his laboratory, he has also contributed to a number of group projects, not the least of which are the complex control mechanisms and floodgates that govern the flow of molten lava throughout the entirety of both Keldir and the nearby mines. As someone who isn't exactly a fighter by nature, Kirron was chosen for this quest based on his strength of mind rather than physical combat strength. However, if it means opportunities for testing, he will engage in combat when needed... albeit, out of the frontal line of fire.

Other: From... ahem... personal experience, Kirron harbors a great deal of hatred toward salamanders. Kirron has unrivaled amounts of knowledge regarding rocks and metals, as well as their physical properties and uses.

Weapon: Magic Projection Device - Originally created by Kirron as a means of destroying salamander eggs and unclogging Keldir's lava channels with very powerful bursts of magic, this musket-shaped weapon has a great deal of potential for regular use in combat, within limitations. It employs rune discs as a power source, and these discs carry a variety of elements, including fire, ice, light, wind, water, and electricity, thanks to contributions from a number of sources. The weapon must be manually cycled after every shot, in which Kirron uses a built-in cog-spring mechanism to rotate the disc so that an illuminated symbol is displayed on the disc. After five bursts are loosed, the disc must be replaced with one of a similar or different element, and as the device is still an early prototype not meant for regular production, this must be done very carefully to avoid damage to the weapon and/or potential backfiring of magic energy.

Appearance:
- Tanned skin from exposure to heat
- Bald
- Goatee that circles around his mouth, the hairs are golden blonde in color
- Light brown eyes
- Miniature black stains on his face, these come from oil
- Small, round-frame spectacles that are modified with additional, screwed-on lenses that can be pulled down to provide a variety of magnifications


His outfit consists of:
- Brown coat coated in oil spills and rock dust that essentially covers Kirron's entire body down to his ankles
- White work tunic underneath his coat
- Black trousers
- Brown worker's boots
- Particularly large hip-mounted pack that contains a variety of working tools as well as a collection of rune discs


Mental / Original World Stats:
> Tactics: 7
> Operations: 8
> Awareness: 4 (Weighted average when considering all types of environments - the number is significantly higher for underground/volcanic zones)
> Command Power: 10
> Experience: 5
> Knowledge: 2
> Sociability: 8


Body Stats:
> Strength: 5
> Agility: 4
> Stamina: 6
> Haste: 5
> Magic Affinity: 20 (Kirron cannot physically cast spells on his own, on account of being a dwarf. Despite this, however, he more than understands how magic works)
> Aim: 70 (On account of his spectacles having the magnification attachments)
> Senses: 10


Class: Engineer / Gun Mage

Class Role: Glass Cannon - Kirron's weapon deals very high amounts of damage at long ranges, but he requires protection from close-range targets.

Level: 40

Skills:

> Machinist's Mind (Passive): Kirron is able to perform moderately difficult calculations simply in his head, and this talent can be used to, for example, accurately predict where a stalactite will fall if it is struck in a very specific spot. This skill also allows Kirron to mentally map out plans for future devices, even if he does not mean to build them right away.

> Keldir's Blessing (Passive): Kirron, as a native of Keldir, has a natural resistance to extreme heat. This means that while he is not completely immune to fire and lava, he can get significantly closer to them than most others, to the point of near-touching distance without experiencing any pain.
 
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  • Iskandar - Modern.jpgFull Name:
    Iskandar Levin

    Nicknames/Alias:
    Andar

    Age:
    29

    Birthday:
    12th of December (maybe)

    Height:
    193 cm

    Gender:
    Male

    Species:
    Human

    Occupation:
    Restaurant Owner/Fence

    Personality:
    When going through his day-to-day activity, Andar does his task on his own pace; a slow, comfortable one where he doesn't need to think too hard or put too much effort. Even in conversation, Andar goes on his own pensive relaxed pace, where his tone doesn't need to be too energetic nor does his voice need to be loud. With his my-own-pace attitude, Andar is very accepting of others as he wants other to let him follow his own rhythm. Of course he will let them go on their own pace.

    He has quite a pessimistic and apathetic look on life in general, which, when coupled with his drooped eyes, give him a pensive air. His airy attitude doesn't mean he lack motivation. When set upon a goal, Andar will go for it with all of his power -- and at his own pace. He may not be hardworking, but his determination and strong will is above what one may call ordinary.

    Bio:
    Before he was summoned, Andar was, to put it bluntly, a thief. He pickpocketed and scammed for a living, while getting enough for him to pay the rent of a small room, three meals a day, and some booze. When he got lucky and due to his connections, he moved on from being a thief to a being a fence; a middle man for stolen goods. He met a lot of people from their own circles as a small time criminal and that was how he managed to gain some trust.

    It was from this second job Andar got enough money to start a small downtown cheap diner where you could get greasly burgers and mystery meatballs. Of course, his occupation as a fence didn't stop. Rather, he moved to a better room and made a hideout for hiding the goods temporarily. His life was starting to pick up at that point and he considered going to college. Then he got stolen to another world.
 
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Full Name: Neven Reiner
> Alias/Nickname: Joker
> Class: Bard
> Age-22
> Birthday [June, 15 ]
> Height-5’ 10’’
> Gender-Male
> Occupation- Accountant

Weapon-Violin

Personality: Neven can be calm, aloof, wise cracking, and calculating, letting logic lead most of his actions. Because of this realist mentality, he can be seen as pessimistic, heartless, and even rude. He prefers to live in his mind, opposed to being a socialite, however, he does not mind talking to others although he is just as content with being alone with his thoughts. Being the center of attention is not something that drives him; in fact, he prefers to allow others to take the lead, despite having the ability to do such things. On the surface, he prefers to mislead those around him when it comes to emotions, and intent due to his cynical nature; however, there are moments in which he allows his true self to be seen.

Mental / Original World Stats:
> Tactics-10
> Operations-7
> Awareness-7
> Command Power-2
> Experience-3
>Knowledge-7
>Sociability-3

Body Stats:
> Strength-5
> Agility -5
> Stamina -5
>Haste-6
> Magic Affinity-7
> Aim-5
> Senses-7

Class: Bard
Class Role: "Jack of all Trades"-General support of the party, adapting to unfolding situations and covering party vulnerabilities in a variety of scenarios.
Level: 1
Skills:

Quick Learner[/]: A skill gain from coming form another world that greatly increases XP gain

Chaos Orb: Dramatic name I know. This allows Neven to create a bright, blinding orb that also emits a terrible screeching sound to discombobulate enemies. Works well in the dark or against hordes of enemies.

Emerald Song: Neven plays, or sings a song that heals minor wounds and afflictions of allies (excludes the user)

Vermillion Song: A song that slightly increases the moral and strength of allies. (excludes the user)

Mana Exchange: Neven can distribute his own mana into his allies.

Heaven's Gate Lv1-Used in Conjunction with another party member. Sending an attack, or performing a technique through this gate will be amplified to produce 1.5 times the damage. (Can't be used on the user's own attacks.)

Barrier V1: Neven produces a weak, dome shaped barrier to protect himself or allies from attacks. Can fit up to three people.

Non Magical abilities-Possesses Average to just below average close combat skills.

> Extra
Neven has a bit of OCD which causes him to prize balance over most things. This bled into his gaming and overall personality as he prides versatility and adaptability over mastery.

His nickname originated from his eccentric personality during gaming and his desire to have a hand in “everything” much like the playing card , Joker, which is seen as a wildcard to some.

Neven’s first and last name is a palindrome. Perfectly balanced unlike his personality.

His favorite meal is donuts and coffee

Neven can play most instruments and has a great appreciation for the arts.

For some reason or another people think he is a woman at first glance
 
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Blackrose7 Blackrose7 I will ask you to change your role to "Quick DPS" as I feel it better reflects your type of combat. All DPS strives to deal a lot of damage, the important is how the class you chose would accomplish it and in your case it seems to be via a lot of quick hits.

I will also ask that you make your personality in paragraph form. I apologize if my own CS induced you in error, as I left it with traits only (because I was still working on it).


Damafaud Damafaud I'm gonna have to ask for a little more detail on those shields. Are they damage reduction or damage blocking? I'm assuming they are fairly weak shields, especially the mobile one. I'd also like you to give your moves cooldown's.

You're going to have to be a lot more specific with "staff strike" too. Can't have you going around easily dispelling boss powers or important magic just like that.

Lastly, please put that personality in paragraph form. Refer to what I said to Blackrose for my apology.


LazyDaze LazyDaze the only thing confusing me with your character is his "sociability 5". His personality seems to be the opposite of sociable, so how come?

quadraxis201 quadraxis201 ah, I should have specified...but since the "knwoledge " stat refers to knowledge about tropes and fantays stories, I doubt a native would have it that high.
 
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Full Name: Charlotte La'roux
Nicknames/Alias: Charlie
Age: 20
Birthday: July 4th, 1998
Height: 4'11”
Gender: Female
Species: Formerly Human, Now Halfling
Occupation: Burglary
Personality: Charlie is rather playful. She's sarcastic, has poor boundaries and loves to have fun. She rarely takes anything seriously and this can make her seem childish to most people. Luckily, she is not shaken easily and often takes things in stride.
She dislikes being ordered around since she thinks of herself as more of a free spirit.
She has poor manners and will often just say what's on her mind instead of trying to be respectful. She also loves banter.
Bio: Charlie was born poor. When she was young, both of her parents died after being struck in a hit on run while they were returning home. She was taken in by hurt aunt, but there were about 5 other children there. She ran away at 12 and began surviving how she could. Due to her short stature and thinness, it was easy for her to steal without being caught and pickpocket without being seen. She'd snatch wallets and valuables whenever she could and sell them, the man at the pawn shop never asked questions.
Despite being technically homeless, she lived well because of her skills at thieving and the kindness of the pawn shop owner who let her sleep in back.
Other:
Mental / Original World Stats:
(rate them from 1 to 10 according to your character's real mentality and experiences)
> Tactics: 8
> Operations: 9
> Awareness: 10
> Command Power: 2
> Experience: 6
>Knowledge: 7
>Sociability: 3

Body Stats: (distribute up to 40 points over these, or up to 120 points if your character is a native to the world)
> Strength: 2
> Agility: 10
> Stamina: 4
> Haste: 4
> Magic Affinity: 4
> Aim: 7
> Senses: 8

Class: Rogue
Class Role: Theif
Level: 1
Skills:
-Quick Learner: Greatly increases EXP gain. A skill gained from being an Otherworlder
-Flurry Attack: While dual wielding, causes double the damage when used.
-Sneak Attack: When undetected, can cause a small amount of bonus damage during initial attack. Will cause user to be detected.
-Pick Lock Rank 1: Can pick any basic lock without failure. Anything above has a 60/40 chance of success.
-Pick Pocket Rank 1: When undetected, or while target is distracted, can pull small objects off of target with a 70/30 success rate. (small objects include change, coinpurses, bracelets, rings etc)
-Lingering Poison: All attacks with poisoned weapons leave the target with extended poison sickness. Lasts until end of battle. Does not stack poison damage.
-Blindsense Rank 1: If able to hear, can sense the location of any hidden or invisible creature within 5 feet.
-Theif's Reflexes: Adept at laying ambushes and quickly escaping danger.
-Disguise Rank 1: A simple illusion spell that can make a face seem slightly indecipherable to up to 2 targets.
-Distract Rank 1: A very weak magic skill that can knock over small objects to cause a commotion elsewhere while an escape is made.
 
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Prince Khalid

✧・゚: *✧・゚:*    *:・゚✧*:・゚✧

7718686_OjGiwUEG7o8Lxdd.png
Full Name: Khalid
Nicknames/Alias: Prince
Age:
21
Birthday:
August 30th
Height:
5'6
Gender:
Male
Species:
Jackal
Occupation:
Prince
Personality:
Compared to his brother and father Khalid is weaker, some even saying if something happened to his brother Khalid would be unable to handle ruling over them. What he lacks in strength is countered by his cleverness and smarts. Instead of fighting he'd much rather think things out. Although some say he is unfit to be a potential candidate for the throne in case something happens he is known to be a very altruistic prince, kind to those of any class. Since his obligations as a prince are not as stringent as his brothers Khalid sometimes ventures out of the palace, without his fathers permission, to help the needy and teach those who cannot get a formal education.
Bio:
Khalid is a young prince and brother to the heir of a country to the far south. His father - the current reigning Pharaoh - is a stern but fair ruler. His robust nature has made him known as a very strong and resilient king, unwilling to back down. As a gesture of good will his father sent his youngest son (Khalid) to help the summoners. Since he is the second born he used the kingdom's vast resources to learn the art of healing by ancient scrolls and tutors.
Other:


Mental / Original World Stats: (rate them from 1 to 10 according to your character's real mentality and experiences)
> Tactics 10
> Operations 9
> Awareness 8
> Command Power 7
> Experience 2
>Knowledge 9
>Sociability 4

Body Stats: (distribute up to 40 points over these, or up to 120 points if your character is a native to the world)
> Strength 10
> Agility 20
> Stamina 10
>Haste 10
> Magic Affinity 50
> Aim 10
> Senses 10

Class: Oracle- this class adheres to a mystical power that encompasses the universe and it’s spiritual elements. Oracles use their spells and revelations to further their understanding of the world, be it through traveling or tending to the poor and sick.
Class Role: healing support
Level: 35
Skills:
Healing Touch: Heals wounds
Cure: Heals alignments such as poison/paralyzation/petrification
Gentle Repose: Heal major wounds like broken bones and internal bleeding (takes an hour, can't be used in battle)
Blinding Flash: Stuns targets in a 20-foot-radius sphere
Light Shield: A shimmering field appears and surrounds an ally granting bonus to health.
Purify: Can decontaminate water or other liquids
Sleep: Puts a willing target to sleep
Foretoken: Receives a small omen to help guide the way

coded by [color=white]@DeerPrince[/color]
✧・゚: *✧・゚:*    *:・゚✧*:・゚✧
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Full Name: Naomi Onna
Age: 20
Birthday: June 7
Height: 5'7"
Gender: Female
Species: Human
Occupation:
Japanese College Student
Personality: Naomi is an innocent, cheerful, and playful who always gets in trouble by Iori for sneaking into his room. She is smart, social, and a bit lazy when she is home as well, since Naomi doesn’t like to her chores. Naomi always gets Iori to that for her, and if you are messing with her, her brother, or her friends. She will be mean towards you, and you better hope she isn’t carrying a katana, because Naomi will do a fake attack on you as an intimidation trick.
Bio:
Naomi was a normal japanese college student from Toyko before she was summoned. She has a brother named Iori, has a lot of friends in the Kendo Club, and would sometimes play video games during her free time. Her characters would always be lv. 100 or higher in those game, and if she was bored. Naomi would play the violin or jog with her friends by calling them on her phone.
Now Naomi wasn't wearing the outfit in the picture, as the summon changed her outfit. Her outfit used to be a cute black shirt with a rose on it, a red skirt, and some black sneakers. She even tied her hair with a red ribbon for her ponytail.
Other:
Does Kendo, so she can safely learn how to use a sword at school. <- Kendo Club
Has a lot of stamina, because she does jog around the neighborhood with her friends.
Plays the violin.
Loves to play video game.


Mental / Original World Stats:
Tactics: 1
Operations: 10
Awareness of Surroundings: 5
Command Power: 7
Experience: 6
Knowledge: 10
Sociability: 7


Body Stats:
Strength: 3
Agility: 10
Stamina: 10
Haste: 10
Magic Affinity: 0
Aim: 2
Senses: 5


Class: Samurai

Class Role: Heavy Attacker - Inflict powerful attacks to a enemy

Level: 1

Skills:
Quick Learner: A skill gain from coming from another world that greatly increases XP gain.


Triple Finale:
The user does three power slashes that can be spammed. Used a lot of mp if you keep spamming it without using any mp potions.


Dragon Stance:
Increase speed, and decrease defense.


Iron Wall Stance:
Increase defense, and decrease attack.


Bear King Stance:
Increase attack, and decrease speed.


Helicopter Slash:
Slash opponent like a helicopter in mid-air.


Leaf Lotus:
A combo skill with a vertical upper slash, spinning slashes in mid-air, and downward slice as the finisher. Also use a lot of mp.


Approved!
 
View attachment 490914
Full Name: Neven Reiner
> Alias/Nickname: Joker
> Class: Bard
> Age-22
> Birthday [June, 15 ]
> Height-5’ 10’’
> Gender-Male
> Occupation- Accountant

Weapon-Violin

Personality: Neven can be calm, aloof, wise cracking, and calculating, letting logic lead most of his actions. Because of this realist mentality, he can be seen as pessimistic, heartless, and even rude. He prefers to live in his mind, opposed to being a socialite, however, he does not mind talking to others although he is just as content with being alone with his thoughts. Being the center of attention is not something that drives him; in fact, he prefers to allow others to take the lead, despite having the ability to do such things. On the surface, he prefers to mislead those around him when it comes to emotions, and intent due to his cynical nature; however, there are moments in which he allows his true self to be seen.

Mental / Original World Stats:
> Tactics-10
> Operations-7
> Awareness-7
> Command Power-2
> Experience-3
>Knowledge-7
>Sociability-3

Body Stats:
> Strength-5
> Agility -5
> Stamina -5
>Haste-6
> Magic Affinity-7
> Aim-5
> Senses-7

Class: Bard
Class Role: "Jack of all Trades"-General support of the party, adapting to unfolding situations and covering party vulnerabilities in a variety of scenarios.
Level: 1
Skills:

Quick Learner[/]: A skill gain from coming form another world that greatly increases XP gain

Chaos Orb: Dramatic name I know. This allows Neven to create a bright, blinding orb that also emits a terrible screeching sound to discombobulate enemies. Works well in the dark or against hordes of enemies.

Emerald Song: Neven plays, or sings a song that heals minor wounds and afflictions of allies (excludes the user)

Vermillion Song: A song that slightly increases the moral and strength of allies. (excludes the user)

Mana Exchange: Neven can distribute his own mana into his allies.

Heaven's Gate Lv1-Used in Conjunction with another party member. Sending an attack, or performing a technique through this gate will be amplified to produce 1.5 times the damage. (Can't be used on the user's own attacks.)

Barrier V1: Neven produces a weak, dome shaped barrier to protect himself or allies from attacks. Can fit up to three people.

Non Magical abilities-Possesses Average to just below average close combat skills.

> Extra
Neven has a bit of OCD which causes him to prize balance over most things. This bled into his gaming and overall personality as he prides versatility and adaptability over mastery.

His nickname originated from his eccentric personality during gaming and his desire to have a hand in “everything” much like the playing card , Joker, which is seen as a wildcard to some.

Neven’s first and last name is a palindrome. Perfectly balanced unlike his personality.

His favorite meal is donuts and coffee

Neven can play most instruments and has a great appreciation for the arts.

For some reason or another people think he is a woman at first glance
Almost forgot, approved!
 

  • 1539396823234.png

    Full Name: Mitsune Manouchiya
    Nicknames/Alias: Mine
    Age: 21
    Birthday: June 21
    Height: 5'6"
    Gender: Female
    Species: Human
    Occupation: Adventurer
    Personality: The first thoughts most people have about Mine is that she is respectable, dignified and courteous. As one gets to know her, however, they would realize that these traits couldn't be further from the truth. After watching her borderline manic obsession with explosion magic, all respect for her evolves into a noticeable discomfort. In the right situation, Mine's dignity is easily discarded, replaced with a slavering lust for raw destruction. And if an unfortunate soul ever happens to tick her off (pun intended), she would suddenly develop a far-from-courteous desire to detonate their fleshy insides.

    Bio: Mine was born into a powerful family of Black Mages. These mages specialize in magic of purely destructive potential, and Mine was rather talented at understanding these powerful abilities. Although she wasn't quite a prodigy, everyone around her knew that she would one day become a renowned mage.

    Or at least, they thought she would. When Mine was a teenager and her future seemed bright, she was suddenly kidnapped by a wandering demon. Strangely enough, Mine wasn't the one who was harmed by the abduction. Instead, she was the one doing the harming. The demon was a masochist, looking for something strong enough to hurt him but not strong enough to kill him. And it just so happened that Mine fit that description perfectly. She was forced into using her Explosion spell, her strongest move at the time, over and over again for an entire week straight, until eventually being rescued.

    Mine was never the same after that. At some point she fell in love with her Explosion spell, and she was always finding excuses to blow things up. When her family couldn't take it anymore, they sent her to the king to help take care of the latest evil wizard. Maybe there she would explode things that are actually meant to be blown to smithereens.
 
[IMG='width:618px;']https://cdn3.dualshockers.com/wp-content/uploads/2018/09/TWW3K_YellowTR_STILLS-He-Yi-2-941x529.jpg[/IMG]
Full Name: Fu Gengxin (傅庚新)
Nicknames/Alias: Gengxin, Geng
Age: 21
Birthday: June 10
Height: 6'0"
Gender: Male
Species: Humans
Occupation: Chinese College Student and Martial Artist
Personality: Geng is quite a hardy and cheerful fellow who is slow to anger and quick to forgive. The man isn't afraid of lending a hand, no matter what the task may be or whom it is. Though, Geng admits there is much he doesn't understand about the world, so he doesn't mind just simply sitting down and listening to the conversation at hand. That being said, Geng has quite some wisdom about life himself, it's weather or not you want to ask him is the question. When it comes to battle he can deadly serious, that is if he isn't letting the adrenaline get to his head. Never one to lack bravery, Geng can be the first one to charge at the enemy or can be the very one tasked with flanking the enemy. This is especially true when it comes to those he cares, he will stand his ground in defense of someone he cares about, even means he will be fighting to his last breath.
Bio: For the most part Fu Genxin's life has been quite the average life of a person: The boy was raised in a Chinese family who were relatively well off. Though admittedly, there were some bumps and bruises here and there, but Geng's upbringing was really typical of a Chinese kid. Geng himself was relatively average, if not outspoken, all through his life. The only thing that made him stand out was his life long practice of Chinese Martial Arts. Ever since he was introduced to the practice as a child, Geng had been persistent in his training as a martial artist, going to quite a number of national championships because of it. Besides an art form, Geng found himself utilizing his skills for more practical purposes from time to time...Either way, it must of caught someone's attention, as he was summoned into this...relatively foreign world, least to him. Even so, Geng was up for the task; his summoner gave him quite an awesome outfit after all, and it be utterly rude to disappoint.
Mental / Original World Stats:
Tactics-
5
Operations- 7
Awareness- 9
> Command Power- 8
> Experience- 6
>Knowledge- 2
>Sociability- 8
24B0A686-3C38-4B96-A822-399D4362D77E.png
Body Stats: (distribute up to 40 points over these, or up to 120 points if your character is a native to the world)
> Strength-5
> Agility- 10
> Stamina-10
>Haste- 10
> Magic Affinity- 0
> Aim- 1
> Senses- 4
81B9313F-BE04-4A03-9E2D-9A97ABA78633.png
Class: Polearm Champion
Class Role: A class that utilizes speed, counters, and his/her long pole as a means of defense while capable of tacking either the flanking or vanguard role. However, Geng trades in durability for speed/
Level: 1
Skills:
Quick Learner(Passive)- Greatly increases EXP gain. A skill gained from being an Otherworlder
Acrobatics(Passive)- Geng has a bit more flexibility then most, allowing him to have a greater deal of range when moving vertically or horizontally. It also means that Geng is capable of falling safely.
Martial Artist(Passive)- Geng does not need a weapon to do damage as a fighter, therefore even if he were to be disarmed, only a fraction of his potential damage output would be affected(although active skills may be disabled/affected).
Mantis Leap(Active)- Geng can launch himself high into the air with a great deal of ease as long as he has some form of platform to boost himself upwards. Geng can continue to leap, as long as he has a platform to leap from. This can occur vertically as well as horizontally.
Crippling Strike(Active)- Taking a moment to analyse his opponent, Geng then launches a strike at the enemy in it's weak point, causing the enemy to either slow down or bleed. (3 Post Cooldown)
Polearm Defense(Active)- Taking a certain stance, it limits Geng's range of movement considerable as well as his attack speed, but Geng becomes more focused in dodging, parrying, and attacking one source. As a result, all of Geng's basic attacks in this stance are stronger and knocks back his opponents. Can be sued to attack over the heads of allies.
Flow like the River(Active)- Reacting to his opponents attack, Geng maneuvers past his opponent before striking his opponent in on either flanks, before quickly dodging away from said opponent. (2 Post Countdown)
Fly like the Wind(Active)- Much like previous counter, but Geng will manuver to a position where he will use his opponent as a platform to launch himself into the air, dealing (albeit less) damage to his opponent as he departs. From there, he can maneuver away or attack once more. (3 Post Cooldown)
Thunder Strike(Active)- This attack must be conducted from the air, as Geng descends upon his enemy with a great deal of force. The higher Geng descends from, the more power the attack will putout.
Vanguard's Roar(Active)- Thrusting his spear into the air, Geng gives an inspiring roar, raising the offensive power of those allies surrounding him.
Taunt(Active)- Geng singles out an enemy and proceeds to taunt it, angering the enemy and increasing it's attack power. However, the enemy may only focus it's efforts on Geng during the time it's attack power has been increased. (2 Post Cooldown)
CA1DA551-647A-4D40-8DAA-D30D7C467483.png
 
Last edited:

  • View attachment 491940

    Full Name: Mitsune Manouchiya
    Nicknames/Alias: Mine
    Age: 21
    Birthday: June 21
    Height: 5'6"
    Gender: Female
    Species: Human
    Occupation: Adventurer
    Personality: The first thoughts most people have about Mine is that she is respectable, dignified and courteous. As one gets to know her, however, they would realize that these traits couldn't be further from the truth. After watching her borderline manic obsession with explosion magic, all respect for her evolves into a noticeable discomfort. In the right situation, Mine's dignity is easily discarded, replaced with a slavering lust for raw destruction. And if an unfortunate soul ever happens to tick her off (pun intended), she would suddenly develop a far-from-courteous desire to detonate their fleshy insides.

    Bio: Mine was born into a powerful family of Black Mages. These mages specialize in magic of purely destructive potential, and Mine was rather talented at understanding these powerful abilities. Although she wasn't quite a prodigy, everyone around her knew that she would one day become a renowned mage.

    Or at least, they thought she would. When Mine was a teenager and her future seemed bright, she was suddenly kidnapped by a wandering demon. Strangely enough, Mine wasn't the one who was harmed by the abduction. Instead, she was the one doing the harming. The demon was a masochist, looking for something strong enough to hurt him but not strong enough to kill him. And it just so happened that Mine fit that description perfectly. She was forced into using her Explosion spell, her strongest move at the time, over and over again for an entire week straight, until eventually being rescued.

    Mine was never the same after that. At some point she fell in love with her Explosion spell, and she was always finding excuses to blow things up. When her family couldn't take it anymore, they sent her to the king to help take care of the latest evil wizard. Maybe there she would explode things that are actually meant to be blown to smithereens.
Approved!
 
[IMG='width:618px;']https://cdn3.dualshockers.com/wp-content/uploads/2018/09/TWW3K_YellowTR_STILLS-He-Yi-2-941x529.jpg[/IMG]
Full Name: Fu Gengxin (傅庚新)
Nicknames/Alias: Gengxin, Geng
Age: 21
Birthday: June 10
Height: 6'0"
Gender: Male
Species: Humans
Occupation: Chinese College Student and Martial Artist
Personality: Geng is quite a hardy and cheerful fellow who is slow to anger and quick to forgive. The man isn't afraid of lending a hand, no matter what the task may be or whom it is. Though, Geng admits there is much he doesn't understand about the world, so he doesn't mind just simply sitting down and listening to the conversation at hand. That being said, Geng has quite some wisdom about life himself, it's weather or not you want to ask him is the question. When it comes to battle he can deadly serious, that is if he isn't letting the adrenaline get to his head. Never one to lack bravery, Geng can be the first one to charge at the enemy or can be the very one tasked with flanking the enemy. This is especially true when it comes to those he cares, he will stand his ground in defense of someone he cares about, even means he will be fighting to his last breath.
Bio: For the most part Fu Genxin's life has been quite the average life of a person: The boy was raised in a Chinese family who were relatively well off. Though admittedly, there were some bumps and bruises here and there, but Geng's upbringing was really typical of a Chinese kid. Geng himself was relatively average, if not outspoken, all through his life. The only thing that made him stand out was his life long practice of Chinese Martial Arts. Ever since he was introduced to the practice as a child, Geng had been persistent in his training as a martial artist, going to quite a number of national championships because of it. Besides an art form, Geng found himself utilizing his skills for more practical purposes from time to time...Either way, it must of caught someone's attention, as he was summoned into this...relatively foreign world, least to him. Even so, Geng was up for the task; his summoner gave him quite an awesome outfit after all, and it be utterly rude to disappoint.
Mental / Original World Stats:
Tactics-
5
Operations- 7
Awareness- 9
> Command Power- 8
> Experience- 6
>Knowledge- 2
>Sociability- 8
View attachment 491968
Body Stats: (distribute up to 40 points over these, or up to 120 points if your character is a native to the world)
> Strength-5
> Agility- 10
> Stamina-10
>Haste- 10
> Magic Affinity- 0
> Aim- 1
> Senses- 4
View attachment 491969
Class: Polearm Champion
Class Role: A class that utilizes speed, counters, and his/her long pole as a means of defense while capable of tacking either the flanking or vanguard role. However, Geng trades in durability for speed/
Level: 1
Skills:
Quick Learner(Passive)- Greatly increases EXP gain. A skill gained from being an Otherworlder
Acrobatics(Passive)- Geng has a bit more flexibility then most, allowing him to have a greater deal of range when moving vertically or horizontally. It also means that Geng is capable of falling safely.
Martial Artist(Passive)- Geng does not need a weapon to do damage as a fighter, therefore even if he were to be disarmed, only a fraction of his potential damage output would be affected(although active skills may be disabled/affected).
Mantis Leap(Active)- Geng can launch himself high into the air with a great deal of ease as long as he has some form of platform to boost himself upwards. Geng can continue to leap, as long as he has a platform to leap from. This can occur vertically as well as horizontally.
Crippling Strike(Active)- Taking a moment to analyse his opponent, Geng then launches a strike at the enemy in it's weak point, causing the enemy to either slow down or bleed. (5 Post Cooldown)
Polearm Defense(Active)- Taking a certain stance, it limits Geng's range of movement considerable as well as his attack speed, but Geng becomes more focused in dodging, parrying, and attacking one source. As a result, all of Geng's basic attacks in this stance are stronger and knocks back his opponents. Can be sued to attack over the heads of allies.
Flow like the River(Active)- Reacting to his opponents attack, Geng maneuvers past his opponent before striking his opponent in on either flanks, before quickly dodging away from said opponent. (2 Post Countdown)
Fly like the Wind(Active)- Much like previous counter, but Geng will manuver to a position where he will use his opponent as a platform to launch himself into the air, dealing (albeit less) damage to his opponent as he departs. From there, he can maneuver away or attack once more. (3 Post Cooldown)
Thunder Strike(Active)- This attack must be conducted from the air, as Geng descends upon his enemy with a great deal of force. The higher Geng descends from, the more power the attack will putout.
Vanguard's Roar(Active)- Thrusting his spear into the air, Geng gives an inspiring roar, raising the offensive power of those allies surrounding him.
Taunt(Active)- Geng singles out an enemy and proceeds to taunt it, angering the enemy and increasing it's attack power. However, the enemy may only focus it's efforts on Geng during the time it's attack power has been increased. (4 Post Cooldown)
View attachment 491970

Approved!
 
  • 1539556400842.pngFull Name: Mitsuki Akiko

    Nicknames/Alias: Mitsu

    Age: 18

    Birthday: 5th of November

    Height: 5'5"

    Gender: Female

    Species: Dragoon - a humanoid species that typically has pale skin, black or white horns and a slender, lizardlike tail.

    Occupation: College Student

    Personality: Mitsuki is the shy and friendly type. She's agreeable and quick to forgive, and asserting authority takes particularly high amounts of energy. However, she isn't afraid to speak her mind and will do so if she feels that it's necessary. Though she lacks the virtue of being headstrong, her quick wits makes up for it. She also has a strong sense of justice, and she's willing to exert herself even though doing so makes her feel uncomfortable if she feels that she's doing so for a righteous cause.

    Bio: Mitsuki was a college freshman fresh out of high school. She grew up in a wealthy family with high expectations for her, and she quickly learned to be disciplined from a young age. Her family's wealthy status left her naive and inexperienced, and it also isolated her from making valuable friendships at school. This loneliness left her with lingering insecurity alongside being slightly unsociable. She had been making good progress breaking out of her shell when she was released to college, where she was able to connect with a lot more people than in high school, but didn't have time to form any truly valuable friendships before she was suddenly whisked away to another world.

 
Last edited:
Gonna need details on these

Shadow Clone [Active]: Creates an autonomous clone of dark energy that has half the stats of the original user in exchange for a low mp cost per second.
Remove this. Way too strong, especially for a "low MP cost"

Obsidian Bloodlust [Passive]: Grants a minor HP and MP buff after five minutes of active combat.
This doesn't fit the class as described, so please remove it.

Shadow Step [Active]: Engulfs the user in dark energy for one second, allowing them to rapidly dash in any chosen direction. Has a low MP cost and low cooldown but can only dash a few meters at a time. This skill scales with the agility stat.
Remove the "low" part on the cooldown. Also specify what the cooldown is. It can be in posts or in actual time.

Abyssal Slash [Active]: The user slashes their weapon to create an arc of dark energy, dealing cutting damage to the target.
How do you avoid this?

Cimmerian Vengeance [Toggled]: Grants the user a powerful buff to all stats and skills, but HP is drained during usage.
Then the HP cost must be heavy as well

Ebonfire [Active]: Instantly lights a target ablaze in black flames, but has a heavy MP cost per second of usage.
unavoidable attacks are a no go


You know overall your class abilities seem WAAAAYY too strong. Please keep in mind this is suspposed to be a LEVEL 1 character....
 
  • View attachment 492597Full Name: Mitsuki Akiko

    Nicknames/Alias: Mitsu

    Age: 18

    Birthday: 5th of November

    Height: 5'5"

    Gender: Female

    Species: Dragoon - a humanoid species that typically has pale skin, black or white horns and a slender, lizardlike tail.

    Occupation: College Student

    Personality: Mitsuki is the shy and friendly type. She's agreeable and quick to forgive, and asserting authority takes particularly high amounts of energy. However, she isn't afraid to speak her mind and will do so if she feels that it's necessary. Though she lacks the virtue of being headstrong, her quick wits makes up for it. She also has a strong sense of justice, and she's willing to exert herself even though doing so makes her feel uncomfortable if she feels that she's doing so for a righteous cause.

    Bio: Mitsuki was a college freshman fresh out of high school. She grew up in a wealthy family with high expectations for her, and she quickly learned to be disciplined from a young age. Her family's wealthy status left her naive and inexperienced, and it also isolated her from making valuable friendships at school. This loneliness left her with lingering insecurity alongside being slightly unsociable. She had been making good progress breaking out of her shell when she was released to college, where she was able to connect with a lot more people than in high school, but didn't have time to form any truly valuable friendships before she was suddenly whisked away to another world.

Approved!
 
>Knowledge 9
I must have missed this on my last review, but please lower this number down to a 4 at most. the "Knowledge" stat here represents a characters awareness of story tropes and general fantasy ideas- not actual lore knowledge or intelligence or anything like that. Since your character is a native, he wouldn't know tropes or tendencies as tropes or tendencies but rather as a lived reality, and thus it wouldn't stand out to him as much. For this reason native characters are not permitted to have more than 4 or 5, and even that is stretching a lot.
 
Level 1 Staff Strike [Active]: Disrupt the activation of an enemy's skill if the enemy is 2 level higher or below the user's level. 15 seconds cooldown.
Increase the cooldown here to at least three minutes.

Also, since you made such short cooldowns for your shields and they block not reduce attacks (plus it's not a specific kind of attack but a general type of any attack), please add that the shields are innefective against attacks that are stronger than they are, and that they cannot block non-damaging abilities.

Oh and by the by, it would help if you told me when you are done editing. Had I not happen to be reading every sheet again before I finish the innitial post, I would have completely missed that you even made your edits.
 

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