Weazel
New Member
Scooping Izaak to cash in on half his earned points for the new boy.
Rp'er Name: Weazel
Post Frequency: Once a week, hopefully more.
Discord Name: N/A
Equipped Titles: [Beast][Kushtaka][Hero of Nan Gau][Known to Clan Yamimoto]
Height: 5'11"
Weight: Approx. 165lbs
Acquired Titles: [Beast][Kushtaka][Hero of Nan Gau][Known to Clan Yamimoto]
Points at Start: 105(+31)
Points Earned: 91(+7)
Points Spent: 233
Points Remaining:1
Todd
Theme: Pollyanna (I Believe In You) cover by The 8-Bit Big BandRp'er Name: Weazel
Post Frequency: Once a week, hopefully more.
Discord Name: N/A
Equipped Titles: [Beast][Kushtaka][Hero of Nan Gau][Known to Clan Yamimoto]
Height: 5'11"
Weight: Approx. 165lbs
Backstory: To be perfectly honest, Todd doesn't really remember much since he woke up in his home village! Even his name is something he adopted only since he woke up, he has no memory of what he was called before. They tell him this is very common, and he shouldn't worry too terribly much about it. Still, he can't help but be curious, he's got some natural talents that aren't quite usual for Kushtaka. Add in some natural wanderlust, and he simply couldn't stay in the village forever. He had to go out, learn, explore! It's a journey of self-discovery, undertaken by a man given a second chance at life.
Although they are natural Beastfolk, Kushtaka are often confused for Monsters - especially those among them who have fully unlocked their innate magical potential - and that can make life difficult sometimes. They don't have the best of reputations, either, especially due to the amount of damage a Kushtaka Village can do to nearby settlements should its residents use their powers for evil ends. So, suffice to say, when Todd blows into town, most people aren't exactly happy to see him. But, being forced to live more towards the fringes of society isn't all bad! Todd's learned a lot about being able to take care of himself. It's fulfilling, really, though he sometimes wishes people would give him the chance to be helpful more often. Still, he's getting to see places he never could've dreamed of before, and meet all kinds of interesting people! Even if sometimes he finds himself in a fight for his life, or fleeing some monster hunter who's really not interested in listening to a Kushtaka explain himself.
Great exercise, though, he's got to admit.
Great exercise, though, he's got to admit.
The Kushtaka Race are roughly human sized anthropomorphic otters, based on a creature from the folklore of the Tlingit people of the Pacific Northwest. In appearance, they can resemble any sort of otter, though the North American river otter and the sea otter are the most thematically appropriate. To make a Kushtaka, the following features and titles are considered requirements:
- [Beast] Title.
- Cosmetic Features [Kushtaka], [Webbing], and [Claws]
- At least one rank in Controlled Breathing, Feature [Insulating Fur], and Water Speed
- Natural Weapon [Bite]
- Natural Weapon [Tail]
- Magic
- Spell Duration
- Magic Range
- Componentless Magic
- Spell Duration
- Magic Targets
- Magic Area of Effect
- Selective Magic
- Mind Control
- Illusion
- Polymorph
- Transformation
Points Earned: 91(+7)
Points Spent: 233
Points Remaining:1
Stats:
Strength – E (7 points)
Precision – C (21 points)
Intelligence – C (21 points)
Vitality – D (14 points)
Speed – D (14 points)
Strength – E (7 points)
Precision – C (21 points)
Intelligence – C (21 points)
Vitality – D (14 points)
Speed – D (14 points)
Skills:
- Feature [Kushtaka] Cosmetic (0 Points) - Kushtaka, or land otters as they're also known, have the general appearance of an anthropomorphic river or sea otter. They are roughly human sized in height, and generally feature all the features one could expect of an 'otter man'.
- Feature [Insulating Fur] E (14 Points) - This character possesses a coat of soft, insulated underfur, protected by an outer layer of longer guard hairs. This fur is capable of keeping them warm, dry, and somewhat bouyant in water, and becomes increasingly effective the higher rank it is.
- Feature [Webbing] Cosmetic (0 Points) - Although Kushtakea possess webbing between their digits similar to a normal otter, it ends at the first joint of the finger and toe, and is too short to provide any bonus to swimming capabilities.
- Feature [Claws] Cosmetic (0 Points) - Kushtaka possess blunt claws on their fingers and toes. They aren't sharp or strong enough to be used as weapons, however.
- Movement [Water Speed] E (14 Points) - Kushtaka can float and travel on or underwater at greater speeds and for longer than normal sapients.
- Fighting Style [Gunplay][Pistol] E (14 Points) - Todd fights with his trusty sidearm, a breech loading percussion cap pistol. He knows the following technique cores for use with this weapon.
- Technique Core [Accurate] F (Free Technique)
- Technique Core [Indirect] F (7 Points)
- Technique Core [Ranged] E (Free Technique, 7 Point Upgrade)
- Controlled Breathing E (14 Points) - Kushtaka have greater lung capacity than normal sapients of their size, and are capable of holding their breath for longer.
- Educated [Doctor's Apprentice] D (21 Points) - Todd spent some time learning under his village's local medicine man, who taught him to identify medicinal plants and toxins, treat injuries and sicknesses, and brew various potions.
- Alchemy D
- Healing D
- Survival D
- Investigation F (7 Points) - Visions of a past life have unlocked in Todd a minor aptitude for detective work!
- Magic D (21 Points) - Todd has some aptitude with magic, and is able to channel his own mana using his ring.
- Steady Hands F (7 Points) - Given how he's spent a fair amount of his life on the run, Todd has gotten very good at keeping his hands steady while on the move. Great for aiming his gun!
- Appraisal D (0 Points) - Todd is - or was before he lost his memories - an Isakai'd person, and has the ability to prove it.
Abilities:
- Run & Gun- Fighting Style [Gunplay] E / Accurate Technique Core F / Ranged Technique Core E / Steady Hands F - E Rank - Todd's more accurate than most, even while running. Once per post, Todd's Accurate technique core can reduce opponent speed by an additional letter grade - so long as Todd himself is moving when he takes the shot. 30ft Range.
- Rank E - Once Per Post / One Post Cooldown
- Trick Shot- Fighting Style [Gunplay] E / Indirect Technique Core F / Ranged Technique Core E - E Rank - Todd is skilled at ricocheting his bullets to hit targets behind cover. 30ft Range.
- Rank E - Once Per Post / One Post Cooldown
Equipment:
- Magic Catalyst D (7+2 Points) - A silver ring with a small ruby inlaid into it. Todd calls it his 'philosopher's stone' but really it's just a normal catalyst. Usually kept with his Alchemy supplies, since he tends to use them in conjunction.
- Natural Weapon F (14 Points) - Todd's thick, muscular otter tail makes for an effective bludgeoning weapon, in a pinch, and his teeth are more than sharp enough to pierce flesh.
- Pistol E (14 Points) - Single shot, breech loading, cap lock.
- Waterskin
- Mixing Kit (Alchemy Tool)
- Paper or papyrus
- Metal balls
- Gunpowder
- Survival Knife (Survival Tool)
- Tinderbox
- Bedroll
- Past Life F (RP Reward)
Change Log:
- Character Retirement: Izaak - Gained 31 Points
- Character Creation: Stats - Spent 49 Points
- Character Creation: Skills - Spent 56 Points
- Character Creation: Possessions - Spent 28 Points
- Character Creation: Abilities
- Run & Gun - Rank F, Req. Weapon Style [Gunplay], Steady Hands, & Accurate
- Trick Shot - Rank F, Req. Weapon Style [Gunplay] & Indirect
- [May Even These Peasants Have Respite, Pt. II] - Gained 42 Points, [Hero of Nan Gau] Title, [Known to Clan Yamimoto] Title, Feature [Insulating Fur] E Skill.
- Upgrade: Stats - Spent 14 Points. Gained Speed D. Gained Intelligence C.
- Upgrade: Skills - Spent 21 Points. Gained Fighting Style [Gunplay] E & Ranged Technique Core F. Gained Educated [Doctor's Apprentice] E. Gained Magic E.
- Upgrade: Possessions - Spent 7+2 Points. Gained Magic Catalyst D. Gained Pistol E.
- Magic Catalyst upgraded by Dani, Companion to Integra, for 2 Points, from F Rank to D Rank.
- Upgrade: Abilities - Applied Ranged F to Trick Shot and Run & Gun Abilities.
- Character Grade: (7+14+21+7+14)/5 = 12.6 = E Rank.
- [The Hunt] (Partial) - Gained 3 Points.
- [Soul Wood] - Gained 46 Points, [Past Life] F Asset.
- Upgrade: Stats - Spent 14 Points. Gained Vitality D & Precision C.
- Upgrade: Skills - Spent 42 Points. Gained Movement [Water Speed] E, Controlled Breathing E, Educated [Doctor's Apprentice] D, Magic D, Investigation F, & Ranged Technique Core E.
- Character Grade: (7+21+21+14+14)/5 = 15.4 = D Rank, Appraisal Skill upgrades to D.
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