Larry
Your resident on-and-off bibliomaniac!
I've wondered about this both for a while and I'd like to know your opinions about what gives a fight/action scene a senae of flow.
Should it be on the GM of the roleplay to set the pace and keep it up until it's their turn to write again, even should they happen to overwrite the actions of other roleplayer's characters in order to fit the circumstances of that fight? Should individual roleplayers be allowed to alter the outcome somewhat? How important is sequence when writing a fight scene (i.e., Person A writes, then Person B, then Person C...return again to Person A)?
For those of you who have wrote fight scenes, what would be some good tips to enable compelling action to be written whilst taking account of individual character's action during said fight scene?
I appreciate your support.
Should it be on the GM of the roleplay to set the pace and keep it up until it's their turn to write again, even should they happen to overwrite the actions of other roleplayer's characters in order to fit the circumstances of that fight? Should individual roleplayers be allowed to alter the outcome somewhat? How important is sequence when writing a fight scene (i.e., Person A writes, then Person B, then Person C...return again to Person A)?
For those of you who have wrote fight scenes, what would be some good tips to enable compelling action to be written whilst taking account of individual character's action during said fight scene?
I appreciate your support.