• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fantasy Game Over (Open & Accepting!)

Kishune

One of Oblivion

good-chain-fence-metal.jpg





~Follow RPN rules PLEASE. And what I saw goes...but I won't be too bossy, I'll mostly work with you guys! ^_^


~ THIS IS IMPORTANT!


Send a PM/Conversation to @Kishune saying "G.O.!" in the subject and your character profile in the message before putting it in the sign up section! <-DO THIS AND WAIT FOR @Kishune TO REPLY SAYING "Accepted" BEFORE POSTING YOUR PROFILE!!!


So I know you read the rules right, follow what it says in the spoiler:

If your character's a:


Warrior, put (helmet) at the bottom of the PM.


Archer, put (gun) at the bottom of the PM.


Rogue, put (chest) at the bottom of the PM.


Mage, put (bluePotion) at the bottom of the PM.


Necromancer, (redPotion) at the bottom of the PM.
~Romance is encourage but if extreme "Relationship" activity happens within the Thread, then you are violating the Rules! DO NOT DO THIS!!! (...Here)


~Keep relations Pg-13, and if you need to swear...just don't do it so frequently. But fighting...GO ALL OUT If you like. R rate it! xD


~If someone's been inactive for two weeks without announcing to someone or @Kishune that they be of absence, then they will be considered "no longer interested" and will have their characters removed. @Kishune will try to contact those who inactive in a week before that time, to try and figure out if they are still interested. If they haven't announced that they are taking a leave of absence.


~Fighting is encourage. Killing of NPC's is allowed if you they are just random beings, enemies, and if you made them. Killing of members is only allowed by the other's consent, or by @Kishune 's (With reason). This goes for their NPCs as well.


~Don't even try to resurrect anyone from the dead. THEY ARE DEAD! Unless @Kishune say it's okay, and it follows the plot, or would make things interesting, then it may be allowed.


~This is a Semi-Lit RP, Meaning you have to type at least a paragraph (5 sentences). And please be a little bit descriptive.


~Don't post one post and Leave...It leads to RP Death. and we don't want that... *sniffs* T^T


~ no god modding...PLEASE. You are not the one who made this RP and you do not control everything that happens. I do...I made the RP...and what I say, goes! I AM GOD!!!...sorry got carried away there...^^;


God modding: When you control something in the story that the Leader of the RP didn't allow you to.


Which means ask me if you can do anything big, or want to suggest something.


~ no Auto-Hitting on member characters with out their permission.


Auto hit: When you hit something Automatically with out explaining or giving the other person a chance to react to it.


~Include Tag or whatever everyone involved in post please. If you don't listen or care...then you'll be lost and won't fit in. (More of a request than a rule...^^ ;)


~ I'm always open to suggestions. So PM me (@Kishune ) or post in OOC tagging me.


~ Most Important is to have FUN!!!

~please use "" and a color for your character dialog. And '' italicize for your character's thoughts (Optional: a different color too) and use ()){}[] for Out Of Character to talk to fellow members in a In-character Post. Also please Quote people you are interacting with, and one more thing have HP and Mana from below in your post layout, and edit it thoroughly please. (You don't have to, it's mainly a suggestion.)


HP:??????????


MANA:??????????








HP:??????????
MANA:??????????

Code:
 
Last edited by a moderator:

FAQs



Question: Can the players be a different gender than their avatar?


Answer: Yes.


Question:
Do the players feel all the sensations of their avatar?


Answer: Yes. To the players, the world is completely real and they can feel everything.


Question:
Do the races need to look like anything specific?


Answer: They can look how you want as long as there is something to tell what race they are. like elves have long(ish) ears. (Demons and angels are excluded from this. They can look just like a human if wanted.)


Question:
What all weapons can each class wield?


Answer: Each class wields their own set of weapons. A character can have up to two weapons. A primary and a secondary, but either one can be primary. (i.e. Archer cam mainly fight with a sword.)


list for what weapon for each class will be in the spoiler.





Warrior: Swords, Spears, Daggers, Etc. (Warrior can use almost any combat weapon.)


Archer: Primary-Bow, and Crossbow. Secondary-Swords and Daggers


Mage: Primary-Staffs and wands. Secondary-swords, and magical artifacts


Rouge: Primary-Daggers, Swords, and Scythes. Secondary-Gauntlets (bare fist), and Claws


Necromancer: Same as Mage.
Question: Can you change character's armor?


Answer: No. Everyone will only has one set of armor (what's in your 'Armor:' section pic/description). Weapons can be changeable though, and both can be upgraded.


Question:
Will characters know how to use their weapon when they enter the game?


Answer: They will learn how to use their weapons as they progress through the game. But if someone has training in like swordsman ship or archery, can understand it faster.


Question: How would magic work?


Answer: Magic happens by just thinking of it (If available/known). Spells require things like chants and stuff...or just take time to focus on what they want done.


Question: Can Non magical classes use magic?


Answer: Yes, but what the character can do depends on the race.


Description are in the spoiler.


(More races will be add once introduce.)

This is what each race starts out with, and they can advance it further on in the RP.


Refer to the links to understand the list(s). (Wht mag. & Blk mag.)


Human: Basic healing, and protection


List: Cure, Esuna, and Null-elements (1 null at beginning)


Demon: Basic black magic.


List: Fire, Water/Blizzard, Earth, Aero, and Thunder. (1 of their choice)


Elf: Advance white magic.


List: Cura, Haste, Slow, Shell, and Protect. (2 of their choice)


Fairy: Both advanced level White magic and basic Black magic.


List: (either 2 from one or one of each)


Wht-> Cura, Haste, Slow, Shell, and Protect


Blk-> Fire, Water/Blizzard, Earth, Aero, and Thunder.


Orc: Basic black magic.


List: Fire, Water/Blizzard, Earth, Aero, and Thunder. (1 of their choice)


Demigod: Basic Black magic and Element nulling magic


List: (1 Blk and one null)


Blk.-> Fire, Water/Blizzard, Earth, Aero, and Thunder.


E-null-> Null-Blaze, Null-Tide/Null-Frost, Null-Shake, Null-Gust, Null-Shock, and Null-Shade (can only have one that opposes character's element)


Shapeshifters: Basic Blk Magic


List: Fire, Water/Blizzard, Earth, Aero, and Thunder. (2 of their choice)


Satyr: Both basic level White magic and basic Black magic


List: (either 2 from one or one of each)


Blk.-> Fire, Water/Blizzard, Earth, Aero, and Thunder


Wht.-> Cure, Ensuna, Null-Blaze, Null-Tide/Null-Frost, Null-Shake, Null-Gust, Null-Shock, Null-Shade
Question: What all magic is available in the beginning?


Answer: Good question, but first read the question about Non-magical classes using magic, to get what race uses which magic in the beginning.


This only applies to non Mages/Necromancers)



Now the answers will be in the spoilers below:


Basic/Low level:


Fire: Low Fire Damage


Water/Blizard: Low Water Damage


Earth: Low Earth Damage


Air: Low Air Damage


Thunder: Low Light/Dark Damage (Depends on Element affinity)


(Dark type magic is up to those with dark element...be creative.)


Advanced/Medium Level:


Fira: Medium Fire Damage


Watera/Blizzara: Medium Water Damage


Terra: Medium earth Damage


Aero: Medium Air Damage


Thundara: Medium Light/Dark Damage (Depends on Element affinity)


Bio: Causes a Random Negative Status Effects


Drain: Steals little HP


Osmose: Steals MP


Flare: Medium light/Dark Damage (Depends on affinity)


Master/High Level:


Firaga: High Fire Damage


Waterga/Blizzaga: High Water Damage


Terraga: High Earth Damage


Aeroga: High Air Damage


Thundaga: High Light/Dark Damage (Depends on Affinity)


Demi: Reduces target's HP by 1/4, 1/8, 1/16, or 1/2 (Mages and Necromancers only)


Ultima(Spell): High Dark Damage


Holy (Spell): High Light Damage






Basic/Low Level:


Cure: Restores Minor Amount of Health


Ensuna: Removes status Ailments


Null-Blaze: Nulls/weakens Fire Damage


Null-Tide/Null-Frost: Nulls/weakens Water Damage


Null-Shake: Nulls/weakens Earth Damage


Null-Gust: Nulls/weakens Air Damage


Null-Shock: Nulls/weakens Light Damage


Null-Shade: Nulls/weakens Dark Damage


Advanced/Medium Level:


Cura: Restores Moderate Amount of Health


Haste: Speeds Up a Ally


Slow: Slows Down a Enemy


Protect: Reduces Physical Damage


Shell: Reduces Magical Damage


Dispel: Removes Status Effects


Life: Restores 50% HP, if below 10%


Master.High Level:


Curaga: Restores Major Amount of HP


Hastega: Speeds Up Whole Party


Slowga: Slows Down Multiple Enemies


Regen: Restores a fraction on HP for a short while


Reflect: Bounces Magic back at caster


Full-Life (Spell): Restores 100% HP, if below 10%


Question: How many magics does a Mage/Necromancer start out with?


Answer: 2 black magic, and 2 white magic. It's the RPer's choice from the basics.


Question: How is mana used?


Answer: there are three ways to use mana. check in the spoiler below.





1. Magic, are primarily elemental (Light and dark are included). It can be used by all classes and veries depending on the race. the more intense the magic the more it consumes mana. but gestures doesn't use any mana, as long as it's not too flashy. (Heh joke)


2. Spells, are powerful magic that take up a lot of Mana and some time to perform. It's like advance magic, but only Mages and Necromancers can use them. This is also used for non elemental magic suck as time, space and gravity which are not part of regular magic.


There are levels with in spells that determine the amount of MP used up just like magics. I'll use the MP cost of a average level Mage/Necromancer would use up if they used any of the levels of spells. Beginners like the characters wouldn't be able to use them cause it consumes too much MP for them. (Characters should reach average level by the end of the first region)


Low Level Spells are passive spells such as teleportation or something like that and would take 15% of a average level mage's MP.


Mid level Spells are more heavy damage dealing. For example, having a massive flame take the shape of a massive dragon and have it attack an enemy or have a hail of sword shape light rain down from the sky and hit a cluster of enemies, would tack about 30-50% of a average level mage's MP.


High Level spells is like an overly powerful spell that will take a lot of time to cast. Something along the lines like black hole or something. and that cost 75-90% of a average level mage's MP.


3. Skills, are combination of magic/ability to a move/movement. (i.e. -Fires off an arrow of pure light that penetrates through targets- That is a basic attack mixed with light magic.) It usually won't consume much mana, but like magic the more intense the magic is in the combination, the more mana consumed. Only Mages and Necromansers can't us skills, but different titles can allow it and Necromancers' summons can use them.

Mana usage/consumption is up to the RPer of character. Just keep in mind how powerful the magic/spell may be and your character's current level. Also think of the MP and HP as percentage bars instead of having actual points.



I'll use the Warrior class as an example. A beginning Warrior class with a fire element '
magic' and he uses Fire on a goblin. He used about 5%-10% of his MP at his current level. If he used a magic like Fira or Firaga he would use up to 2-3 times more than that due to difference in power in the different magics. But for a Mage and Necromancer, the percentage be a lot lower for those magics, to maybe 1-2% for a simple Fire and doubling-tripling for Fira and Firaga.


Spells will take up will take up 5 times more than
Firaga. Firaga will take about 6% of a beginning mage's MP, but for a mid level spell that take 30% of a beginning mage's MP.


Question:
How do players get new skills?


Answer: They could learn some new skills but they can also think some skills up trough certain action with magic, but all skills take up mana. Only basic attacking doesn't. (think of it like in the Manga/comic "The Gamer")


(Any big skills such as summoning a hail storm of swords or a meteor, please run by @Kishune.)


Question: Can the players get better skill for their play style?


Answer: Yes the skill development is based on the players play style. (In other words think Of the RP as a Fantasy RP than a game. Have characters develop over time, without specifics such as EXP or whatever)


Question: How do you attain a Summon?


Answer: Necromancers will start out with a NPC summon at the start. But for other classes a summon can be attained through conjuring monster in some way or form (dependent on RPer who created say NPC), they can attain it through a special find and form a contract, or they can be a reword from a mission.


Question: How do you summon?


Answer: To summon a being you have to concentrate on the one you are trying to summon and call out their actual name and the summon will be brought to there side to aid. Summons will have their own HP and MP bars, and their own set of magic and Skills/Spells. If the Summon HP or MP run low the Owner can sacrifice their own to give to the Summon, or Dismiss then to rest/recharge on their own.


Question: Can players get upgraded classes?


Answer: They can get a new title. Titles are like upgraded classes but only few will seem like it.


Question: What are Titles?


Answer: Titles are things that get unlocked through certain action, such as slaying a certain number of monster/enemies. Some can have special abilities. These Titles are created by the Members of The RP. Just run it by @Kishune before applying it.


Question: What are Abilities?


Answer: Yes. Abilities are self support skills like 1.5x attack boost if HP is under 1/4. Abilities are earned through titles and training, and are mostly passive.


Question:
Are there special weapons or artifacts?


Answer: Yes but they have to be something @Kishune and those who make quests, comes up with for said quest. Though I am also up for suggestions!


Question: Can characters make their own weapons?


Answer: Yes, they can through working in a blacksmith. You'll need to hunt monsters for parts and/or gather supplies/materials to make them. That is also how you can get weapons with enhancements.


Question: What are equipment enhancement?


Answer: Equipment enhancement are attributes added to weapons and armor. Example: a sword can have fire damage to it, and an armor can have fire resist.


Question:
How do you do Enhancements?


Answer: You gather dropped items from enemies and you forge it yourself at a black smith.


Question:
What are Status Effects?


Answer: Status Effects are The things that effect Characters and Enemies alike, and have both positive and negative effects. Read the Spoilers below for the types of Status effects.









(Coming soon...)










Blind: Temporarily darken's a Character/Enemy's sight.



Poison: Character/Enemies gradually loses health over a period of time. Cured by Antidote.



Deadly Poison: A stronger version of Poison that reduces health at a faster rate.Cured by Antidote.



Paralysis: immobilizes Character/Enemy for a certain period of time, leaving the victim helpless.



Stun: Temporarily immobilizes character/enemy with a blunt attack on the head.



Silence: Prevents Characters/Enemies from using Magic, Spells and Skills.



Sleep: It is similar to Paralysis in that it leaves the character/Enemy unable to do anything. However, damage taken when asleep is greatly increased and will end the status after one hit.



Confuse: Characters will see things that aren't really there or will confuse a ally for an enemy. Lasts for a short period.



Threaten/Fear: Immobilizes Beast like Enemies.



Berserk: Increases the attack of Enemy/Character, but also lowers defense. Enemies will attack randomly and seem out of control, while Character is still in control, the effects aren't as potent.



Curse: Prohibits only Characters from using Skills/Spells.



Zombify: Causes healing effects to cause damage instead. Lasts till cured by Holy Water and can spread to Party.



Defense Down: Lowers defense for a short time.



Attack Down: Lowers Attack for short time.



Slow: Lowers Speed for a short time.



Cold: Can slow down movement of Characters in cold areas.



Freezing Cold: Greatly slows down movement in freezing areas.



Heat: gradually loses health in hot areas.



Blistering Heat: Quickly loses health in very hot areas.



Frenzy: A sickly virus that lowers both attack and defense over time and last till the character rests or is put to sleep. Can be trained through to revers effect to increase attack instead. Only monsters can cause this.



Bleeding: Razor sharp weapons to an Characters/Enemies will cause them to take damage when performing certain actions. Running, dodging, and attacking will all cause the affected Character/Enemy to take damage due to bleeding. Character/Enemies won't take damage when walking. Cured by First-Aid, resting a short period, or Cura



Fire Damage: Seldomly, Characters/Enemies will gradually loses health over a period of time from a fire attack. Dealt with by rolling on the ground few times or go into water.



Severe Fire Damage: A stronger version of Fire Damage that reduces health at a faster rate if weak to fire. Caused by a strong fire attack. Dealt with by rolling on the ground few times or go into water.



Water Weight: Seldomly, water based attacks will soak a Character/Enemy and weigh them down and slow them down. Lasts for a short period of time.



Heavy Water Weight: A stronger version of Water Weight that slows the Character/Enemy even more if weak to water based attacks. Lasts for a period of time.



Frozen: Seldomly Ice based attacks can form a layer of ice over a part of a Character's body, preventing them from moving that part tilled thawed. Only enemies can do this.



Deeply Frozen: A stronger version of Frozen that can form a layer of ice over the Character's body keeping them in place, preventing use of any items and attacks. Only Ice type enemies can do this. Is freed if character is hit once.



Petrify: Seldomly Earth based Magic can turn a Character's body part to stone, preventing them from moving that part. Only Enemies can do this.



Personification: A stronger version of Petrify that can turn a whole character to stone, preventing use of any items and attacks or even move. Only Enemies can do this. Cured by an Remedy by party member.



Thunder Paralysis: Seldomly, thunder based attacks may or may not cause Paralysis soon after the attack. Only Enemies can do this.



Instant Thunder Paralysis: A stronger version of Thunder Paralysis that can instantly paralysis Characters after a attack, if they are weak to Thunder based attacks. Only Enemies can do this.



Question: Are there quests?


Answer: Yes. They will be normal tasks that are offered up by the NPCs (i.e. Hunt something for food because the hunters are injured. simple stuff for now.)


Question: Are the NPCs life like?


Answer: Yes. For the most part they can seem like actual act like the world is completely real and will react like an actual person would to something.


Question: Does the world have real world physics?


Answer: Yes it does. The world will follow some game physics, and it will depend on the race. (i.e. Demons will be stronger, elves can jump higher and animal like beings like Kitsunes can move better due to their animal-like traits.)


Question: Can the monsters come from any source?


Answer: Yes. They can be the typical things that can be thought of in a RPG. Anything big like bosses, run it by @Kishune.


Question: Can some monsters/villains be generated by the characters mind and thoughts?


Answer: No they can not, unless ran by @Kishune. Other wise, please follow the maps provided.


Question: Have any more questions?


Answer: Send a PM to @Kishune, or join the Skype conversation. (<-Coming soon)
 
Last edited by a moderator:
sure thing. there's no problem with that. Any one can change their class before their character enter's the game. ^_^
 
Sorry for being absent for the past two or so days. I'll have a post up with in tonight or tomorrow, It will also lead to everyone heading to the virtual world! so be prepared. ^^
 
if anyone's wondering why I'm letting @PlaguedWithInsanity bare profile skeleton in the Sign-up, it's cause she a friend of mine who's going through technical difficulties and doesn't have a place to save her profile for her to work on it, so I'm letting her work on it here till it's finished. She's not officially part of the RP till them.
 
This sounds so cool >u<


Of course I'm always late to the awesome ones ;; but why does no one want the magic positions :<


I haven't got the time to make a character sheet (just to confirm, I pm it to you, yeah?) because I have been and still am sick these few days plus finding time to use the computer is becoming a little bit difficult for me due to recent commitments + parents


I'll try to get it in tomorrow ;u;
 
Mayfly said:
This sounds so cool >u<
Of course I'm always late to the awesome ones ;; but why does no one want the magic positions :<


I haven't got the time to make a character sheet (just to confirm, I pm it to you, yeah?) because I have been and still am sick these few days plus finding time to use the computer is becoming a little bit difficult for me due to recent commitments + parents


I'll try to get it in tomorrow ;u;
lol thank you on the compliment in the RP! ^^


I had someone reserve a mage 3 or so days ago but never got back to me...some had to go down. -shrugs-


But anyhow, yes you PM your profile to me (@Kishune ) just make sure you read the rules properly...^^;


Sorry to hear that you're sick and hope you get well.


I'll reserve a spot in the mage for you, or do you want Necromancer?
 
Kishune said:
lol thank you on the compliment in the RP! ^^
I had someone reserve a mage 3 or so days ago but never got back to me...some had to go down. -shrugs-


But anyhow, yes you PM your profile to me (@Kishune ) just make sure you read the rules properly...^^;


Sorry to hear that you're sick and hope you get well.


I'll reserve a spot in the mage for you, or do you want Necromancer?
Mage's fine (=゚ω゚)ノ


I'll probably be able to get it in by tonight, thanks for understanding!! (^人^)
 
@Kishune


I was wondering if you had any suggestions or plans for openings into the roleplay for the ones who hadn't posted yet >.<


And heads up that you might see my posts at really weird times because of the timezones (*^*)
 
Well... I am a new RPer and apparently I cannot PM people :( Is it ok for me to just post my character sheet in the character sign-up first???
 
Mayfly said:
@Kishune
I was wondering if you had any suggestions or plans for openings into the roleplay for the ones who hadn't posted yet >.<


And heads up that you might see my posts at really weird times because of the timezones (*^*)
Suggestions, huh?


Well for your character, I saw she was nervous to talk to anyone in the Lounge when she arrived, and so didn't make contact with anyone till they get in game. Then go through the character creation, then proceed to your character's entrance to the game.


I understand it's hard to make a first post in RPs at times.
red-fox-emoticon-09.gif



But if you want to fill out your post a bit more, just read the first page and second to the second post on that page.^^
 
Sorry it takes me so long to do posts... The only way I can post properly is by doing so on a computer, and that is not to often not easy for me to do at the moment. This roleplay relies on using a computer, so I am doing the best I can, I promise.
 
PlaguedWithInsanity said:
Sorry it takes me so long to do posts... The only way I can post properly is by doing so on a computer, and that is not to often not easy for me to do at the moment. This roleplay relies on using a computer, so I am doing the best I can, I promise.
What can't you do on you phone that you can on your computer? Is it the Coding?
 
Kishune said:
What can't you do on you phone that you can on your computer? Is it the Coding?
My phone can't insert pictures on here due to having the wrong image extension in my files, and some bb codes don't show up for me.
 
PlaguedWithInsanity said:
My phone can't insert pictures on here due to having the wrong image extension in my files, and some bb codes don't show up for me.
that's right you told me once before...


sorry about that...


 



Update

Just letting everyone know of the update to the FAQ, and a few changes to keep in mind. that will be in the spoiler below.

I also like to tell that the appearances for Chordata's mission enemies have been put up and that the Roaming enemies will be up in the Overview pretty soon so please stand by! ^^​



Question: Can Non magical classes use magic?


Answer: Yes, but what the character can do depends on the race.


Description are in the spoiler.


(More races will be add once introduce.)






This is what each race starts out with, and they can advance it further on in the RP.


Refer to the links to understand the list(s). (Wht mag. & Blk mag.)


Human: Basic healing, and protection


List: Cure, Esuna, and Null-elements (1 null at beginning)


Demon: Basic black magic.


List: Fire, Water/Blizzard, Earth, Aero, and Thunder. (2 of their choice)


Elf: Advance white magic.


List: Cura, Haste, Slow, Shell, and Protect. (2 of their choice)


Fairy: Both advanced level White magic and basic Black magic.


List: (either 2 from one or one of each)


Wht-> Cura, Haste, Slow, Shell, and Protect


Blk-> Fire, Water/Blizzard, Earth, Aero, and Thunder.


Orc: Basic black magic.


List: Fire, Water/Blizzard, Earth, Aero, and Thunder. (2 of their choice)


Demigod: Basic Black magic and Element nulling magic


List: (1 Blk and one null)


Blk. M.-> Fire, Water/Blizzard, Earth, Aero, and Thunder.


E-null-> Null-Blaze, Null-Tide/Null-Frost, Null-Shake, Null-Gust, Null-Shock, and Null-Shade (can only have the one that opposes their element)
Question: What all magic is available in the beginning?


Answer: Good question, but first read the question about Non-magical classes using magic, to get what race uses which magic in the beginning.


This only applies to non Mages/Necromancers)



Now the answers will be in the spoilers below:

Basic/Low level:


Fire: Low Fire Damage


Water/Blizard: Low Water Damage


Earth: Low Earth Damage


Air: Low Air Damage


Thunder: Low Light/Dark Damage (Depends on Element affinity)


(Dark type magic is up to those with dark element...be creative.)


Advanced/Medium Level:


Fira: Medium Fire Damage


Watera/Blizzara: Medium Water Damage


Terra: Medium earth Damage


Aero: Medium Air Damage


Thundara: Medium Light/Dark Damage (Depends on Element affinity)


Bio: Causes a Random Negative Status Effects


Drain: Steals little HP


Osmose: Steals MP


Flare: Medium light/Dark Damage (Depends on affinity)


Master/High Level:


Firaga: High Fire Damage


Waterga/Blizzaga: High Water Damage


Terraga: High Earth Damage


Aeroga: High Air Damage


Thundaga: High Light/Dark Damage (Depends on Affinity)


Demi: Reduces target's HP by 1/4, 1/8, 1/16, or 1/2 (Mages and Necromancers only)


Ultima(Spell): High Dark Damage


Holy (Spell): High Light Damage






Basic/Low Level:


Cure: Restores Minor Amount of Health


Ensuna: Removes status Ailments


Null-Blaze: Nulls/weakens Fire Damage


Null-Tide/Null-Frost: Nulls/weakens Water Damage


Null-Shake: Nulls/weakens Earth Damage


Null-Gust: Nulls/weakens Air Damage


Null-Shock: Nulls/weakens Light Damage


Null-Shade: Nulls/weakens Dark Damage


Advanced/Medium Level:


Cura: Restores Moderate Amount of Health


Haste: Speeds Up a Ally


Slow: Slows Down a Enemy


Protect: Reduces Physical Damage


Shell: Reduces Magical Damage


Dispel: Removes Status Effects


Life: Restores 50% HP, if below 10%


Master.High Level:


Curaga: Restores Major Amount of HP


Hastega: Speeds Up Whole Party


Slowga: Slows Down Multiple Enemies


Regen: Restores a fraction on HP for a short while


Reflect: Bounces Magic back at caster


Full-Life (Spell): Restores 100% HP, if below 10%


Question: How many magics does a Mage/Necromancer start out with?


Answer: 2 black magic, and 2 white magic. It's the RPer's choice from the basics.


@Dark Child


@NetherLightGod


@ShyEra


@Athenian


@Cloud Nagasake


@DaedricSkaarj


@PlaguedWithInsanity


@Mayfly
 
Last edited by a moderator:
I'm so sorry everyone, but I do not think I will be able to continue actively with this roleplay. Due to my lack of computer access, I do not want to keep having everyone wait just for me to post, and that being who knows when. I do not want to hold back this roleplay, because I know it will die if everyone has to keep waiting on someone. I know this due to past experiences.


I apologize profusely, @Kishune, for taking up everyone's time, and hope you and your roleplay the best from here on out.
 
PlaguedWithInsanity said:
I'm so sorry everyone, but I do not think I will be able to continue actively with this roleplay. Due to my lack of computer access, I do not want to keep having everyone wait just for me to post, and that being who knows when. I do not want to hold back this roleplay, because I know it will die if everyone has to keep waiting on someone. I know this due to past experiences.
I apologize profusely, @Kishune, for taking up everyone's time, and hope you and your roleplay the best from here on out.
You know you don't have to insert pictures and all the other stuff. You can just write out the post like you do in our 1x1.
 
Kishune said:
You know you don't have to insert pictures and all the other stuff. You can just write out the post like you do in our 1x1.
But what about all the other vital information such as Mana and HP? My phone can't do that coding either.


Oh, and I often don't have any time to write long and detailed posts most of the time either.
 

Users who are viewing this thread

Back
Top