Kyero
Three Thousand Club
Hey guys, Kyero here!
As a longtime fan of Fire Emblem, I have crafted a very hefty RP based on the franchise. The RP follows a healthy mixture of features from throughout the various games with the emphasis on keeping balance among characters and entertainment value in an RPG style RP as the focal points.
The RP has begun, but there is always room and time to add new characters (as is normal for FE anyway)!
The world we're playing in is of my own design, and not a copy of any previous Fire Emblem world map used in the games. None of the original games are canon to this RP, making it an entirely new experience for veterans and newbies alike.
I have created a comprehensive list of classes, their respective growth rates, average level caps, and stat caps (which you can customize to a small extent to suit your character's particular characteristics and style), all viewable at the following page: Mechanics.
Also on the Mechanics page provided above is a rundown of the methodology of leveling up our characters and how the mechanical stats translate to real human growth and development in the RP. Other important factors presented there are a rundown of how gaining EXP works, descriptions of the Laguz tribes, how Magic works, and finally a list of items and skills which can be used in the RP (both of which will be added to as we progress)!
So that's the Mechanics page!
The Settings and Locations has a comprehensive listing of the different nations on the world map which is provided in the Gallery/Maps page. Each nation is slightly different from the next, and has a different set of occupants, cultures, views toward others (especially Laguz), and more.
Character creation is a bit complex, but if you're a fan of Fire Emblem it should be well worth the effort to create them as the franchise hasn't ever let you do so to this deep of an extent. Many of the same basic elements of more common Character Creation mechanics apply here, but the additions which FE provides are a class choice, growth rates, starting level (1, obviously unless you come in late and need to balance with the rest of the cast in which case you'll get another, more fair level to start with), and starting stats. Also there is an equipment spot in the Character Skeleton dedicated to what items you begin the RP with. I'm usually not too picky with them, but it would behoove you to ask me what's okay to start with and what is not if you get confused or are worried that I won't like your item choice.
Thank you for your time, and I hope to see some new faces soon!!
~ Kyero
As a longtime fan of Fire Emblem, I have crafted a very hefty RP based on the franchise. The RP follows a healthy mixture of features from throughout the various games with the emphasis on keeping balance among characters and entertainment value in an RPG style RP as the focal points.
The RP has begun, but there is always room and time to add new characters (as is normal for FE anyway)!
The world we're playing in is of my own design, and not a copy of any previous Fire Emblem world map used in the games. None of the original games are canon to this RP, making it an entirely new experience for veterans and newbies alike.
I have created a comprehensive list of classes, their respective growth rates, average level caps, and stat caps (which you can customize to a small extent to suit your character's particular characteristics and style), all viewable at the following page: Mechanics.
Also on the Mechanics page provided above is a rundown of the methodology of leveling up our characters and how the mechanical stats translate to real human growth and development in the RP. Other important factors presented there are a rundown of how gaining EXP works, descriptions of the Laguz tribes, how Magic works, and finally a list of items and skills which can be used in the RP (both of which will be added to as we progress)!
So that's the Mechanics page!
The Settings and Locations has a comprehensive listing of the different nations on the world map which is provided in the Gallery/Maps page. Each nation is slightly different from the next, and has a different set of occupants, cultures, views toward others (especially Laguz), and more.
Character creation is a bit complex, but if you're a fan of Fire Emblem it should be well worth the effort to create them as the franchise hasn't ever let you do so to this deep of an extent. Many of the same basic elements of more common Character Creation mechanics apply here, but the additions which FE provides are a class choice, growth rates, starting level (1, obviously unless you come in late and need to balance with the rest of the cast in which case you'll get another, more fair level to start with), and starting stats. Also there is an equipment spot in the Character Skeleton dedicated to what items you begin the RP with. I'm usually not too picky with them, but it would behoove you to ask me what's okay to start with and what is not if you get confused or are worried that I won't like your item choice.
Thank you for your time, and I hope to see some new faces soon!!
~ Kyero
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