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Multiple Settings Fermi's Star children- Superpowers with a twist

BDE

The Ultimate Power source
"We live in a reality of many dimensions layered upon one another. The same way a 2 dimensional drawing cannot perceive the 3 dimensional artist who drew them, we cannot perceive the Higher dimensional hands that mold and shape us." Edgar Mooray.


Our universe, vast as it may be, is but one of many layers of reality. There is another layer above our own, but its not how you would imagine it...at least not you alone. This Layer is called the Astral plane. It is where our thoughts, dreams, beliefs, and souls are born, and where they will return once they have run their course or have been forgotten. For the longest time humanity was oblivious to this realm despite being so closely and intimately tied to the realm. Unfortunately while this layer of reality shapes and makes us we also shape and make it. Every emotion we feel takes form there, every belief manifests, dreams and nightmares populate the realm in mass, and our very thoughts shape the realm. The monster you imagined was in your closet when you were five, it wanders the astral plane feeding on fear, that island full of beautiful people who wait on you hand and foot, it exists and is waiting to please whosoever finds it. One can find every concept and thought regardless of how fleeting in this realm...

Time and space and even physics itself all fluctuate wildly there. A person can make it into the astral plane and wander for 10,000 years without aging a day before they find an exit. Only to discover that a mere handful of seconds have passed in the material plane. In some cases people find themselves exiting the astral plane before they ever even entered it. Suffice it to say this realm is what you make of it, but that is true for everyone, and far more terrifying than you may wish to admit.

Humanity has just discovered this astral plane, but that may be our undoing. Every species eventually discovers the astral plane and it is upon this discovery that they find themselves balancing on a precipice. Should they rise to the occasion and conquer the astral plane the species can enjoy limitless energy and resources, FTL capabilities, time travel, even immortality. However the realm is filled with all the horrors and nightmares of that species that finds the astral realm, and sadly as soon as the world becomes aware of the existence of the astral plane, the denizens of the astral plane become aware of the material beings. The vast majority of worlds find their end at the claws of the very demons and dark gods that shaped their culture and have haunted their nightmares since time immemorial. Earth and humanity are just the latest ones to find this Great Filter. Yet hopeless as it may seem, each time such an occurrence happens in our universe hope manifests itself as well.

All species and beings have an idea of A Be all end all. God, the Universe, Karma, Mother nature, the earth alone has countless names for such a concept. The concept itself is called "The Star King" and is the concept of a ruler of the universe. Each time a world discovers the astral plane this being offers its aide to push the species over the hurdle. It gifts a chosen few with a connection to the astral plane that allows them to do amazing things, most important among them is to understand and control the astral realm. These are the Star children, beings or remarkable power and understanding, beings who carry the weight of their entire civilization on their shoulders. Unfortunately the Star King and his Star children have an adversary of their own. The Crown Hunter, the very concept of usurping evil forces whose sole purpose is to dethrone the star king and slay his children, leading the universe and all life in it to be consumed by the Demons it makes out of Concepts and nightmares.

You will be playing the role of a Human Star child. This comes with a whole lot of capabilities that will be included in a later tab. Essentially you will be a Human who had a strange dream of a literal sentient galaxy basically saying you are chosen to lead and protect earth. Despite whatever moral preferences one may have it is literally impossible for there to be An Evil Star child. The Star King wont pick anyone who will use the power for evil and he can not only read minds and souls well enough to know you better than you know you, he can also see the future...sooo sorry but that kinda prevents anyone evil from being selected. That doesnt mean you cannot have a questionable moral compass just no legit bad people at heart.

Ages for star children are between 12 and 26. Therefore it is entirely possible to play a child or adult as you see fit. Sadly humanity wont really have your backs here...most leaders and military personnel are convinced by well placed propaganda that the Star children are just fellow invaders here to take earth for themselves so expect opposition from your own kind.

While powers do play a role in this story the uniform nature of starchild powers really makes it so that personality is more important to your character growths than the power itself so do try and keep your minds open and let your creative juices flow.

While very powerful star children are not without their limits. Here is a list of the abilities available to them.

1.Matter Creation- Star children are able to craft objects with a thought that manifest in the astral realm. They can then call forth this object bringing it into the real world. Using this they can spawn Weapons, Armor, tools, vehicles, and even entire buildings if they have enough time to fill in the details and arrange the matter as needed. This ability takes the longest to function often requiring entire minutes of mental prep before being usable. A star child cannot alter matter in the physical world even if it is matter they just brought over from the astral plane.

2. Energy Creation- While the energy that exists in our world is above their ability to utilize, a Star child is capable of massing huge amounts of energy in the astral plane and bringing it to the material world in its pure form. Using this they can hurl powerful bolts of lightining, unleash cones of flames, Shockwaves of concussive force, light, sound, radiation, and even straight up atomic explosions. Unfortunately the star child is not immune to this energy, so spawning an explosion too close to yourself is a good way to die.

3. Empathic radius-Thoughts and emotions manifest and echo across the astral plane. Star children are passively aware of these echoes and can actually sense the motives and emotional state of any being near them to a limited degree. The radius of this ability is about a kilometer around them and the more potent the emotion the easier it is to feel it. While they cannot know a person intends to stab them in the kidney, they can sense that they intend to harm them. Because of this Star children seem to be very knowledgeable about emotions as a whole. It isn't flawless however, a large crowd can muddy their ability to differentiate between people and without being able to lay eyes on the person its difficult to say accurately how they feel. For example if a sniper was trying to kill them while within their abilities range but not within eyesight they would simply sense the intent to kill them but be unable to pinpoint where its coming from. If they then scanned the horizon they could likely see the emotion radiating off of the would be assassin. People who have expert control over their emotions can actually be invisible to this ability.

4. Astral travel- The most dangerous and simultaneously most useful ability in a star childs arsenal. Star children are capable of entering and exiting the astral plane at will so long as nothing is preventing them from doing so. This ability is useful due to the staggering amount of information available in that realm, to say nothing of the potential for apparent teleportation as they travel several miles through the astral plane then exit with no time having passed in the material world. A few star children have even been able to step into the astral plane mid battle, rest and recover, then come back in top form in only a second or two. The afterlife is in the astral realm as well so if you could find it you could commune with the dead. As is the Pillar of time and its many chains which finding and learning to navigate could allow for time travel. The possibilities are endless. However... A star child shines in the Astral plane like well...a star. Because of this setting foot in the Astral plane makes you become a massive target and every demon and horror within a solar systems radius will be on you like white on rice, something even the strongest of star children would find impossible to survive. Because of this even powerful and experienced Star children will only ever risk short stays in the astral plane.


As you can see the Star Children have Unique and powerful abilities but there are a few things to note. Namely a Star Childs power is determined by 2 things. Their Knowledge of the astral realm, and their emotional state. As their knowledge increases they will learn how to weave bigger objects, gather more energy, identify emotions easier, and navigate the astral realm. however their emotional state also gathers power for them. The more potent the emotions they face the more energy they generate within the astral realm, energy they can actually tap into allowing a Star child to actually fuel themselves.

So in short. Be smart, be in touch with your emotions and your power will grow exponentially. But be wary. The more powerful the star child the more they attract the attention of astral beings...For better or worse.
 
Astral beings come in a variety of shapes and sizes though the ones that have sentience are divided into 4 categories. Each category represents a different type of being and their abilities and powers fluctuate wildly.

Celestial- The top tier of astral being. Typically speaking they will latch on to a concept and draw power from it. The Star King is one such being yet there are many more. These beings do not require belief or thoughts to exist and instead are ever present forces. Though they do claim a single concept a few have been known to take more than one and increase their power further. They are able to fold reality to their whims in the astral or material plane.

God's- when enough beings believe in the divinity of a being ,be that a real physical being or a conceptual astral being, that being will be granted divine godly status. This grants them the divine powers that the believers attribute to them usually cresting immensely powerful beings capable of matching and even surpassing Star Children. The powers of gods vary wildly but are in fact set by the beliefs of others and cannot grow and develop as with others.

Demons/Angels- When a powerful Enough Celestial Wills it specific thoughts and concepts, or emotions and dreams can be turned into living astral beings. Negative and positive concepts, emotions, and thoughts are actually kinda irrelevant. Concepts granted sentience by the Star King become Angels and are powerful allies to the Star Children, Those created By the Crown Hunter are Demons and are Deadly foes to the Star Children. Thier powers and appearance are as widespread and diverse as individual beings imaginations.

Horrors/Sprites- The naturally occuring Astral being. This is what that monster under your bed is, same for the boogy man, and even fictional concepts like Superman amd anime characters. These beings can live in the astral plane but do not have a physical form in our world. When a powerful Celestial imbues them with a crap load of Their power the Horror or Sprite can become a demon or angel keeping roughly the same abilities but now being able to manifest in the physical world with an actual body.

As you can see we have alot of potential here. Celestials will not be playable due to their literal limitless power making stories unfun. Likewise Horrors and sprites cannot interact with the world thus they too will be unplayable. Demons, Angels, and Gods are however playable. Demons and Angels being Horrors or sprites who were given physical form by the Celestial Star King if a Angel, or Crown Hunter if a demon. Gods are also playable and you can play as any being from any earth based pantheon be it egyptian, Greek, norse or whatever. However the Gods are significantly less powerful than they once were while still possessing some of their power they wont be immortal or unkillable anymore.
 
Yes its true humanity is outgunned by their lack of super powers. But you'd be a fool to think them helpless. For the first time in world history ALL nations have set aside their differences and banded together. The rich all over the world fund a war machine like never before. The collective army numbers in at over a billion. Hundreds of thousands of Tanks, Planes, and artillery, thousands of battleships, enough firepower to beat back hurricanes and cause earthquakes. Whats more the most brilliant minds from all over the world have banded together creating the think tank where with an unlimited budget they will be designing experimental weapons to give humanity a fighting chance. Already this think tank has fielded micro nuclear bombs capable of being tossed by one man, and personal railguns. With things like power armor and personal teleporters being worked on. That paired with global reach and the ability to have reinforcements within the hour regardless of where you are makes humans a pretty solid playable option even without having superpowers. The majority of the establishment that is backing the bulk of humanities resources view the Star Children as sleeper agents at best and active enemies of humanity at worst. However as with most situations peoples opinions vary from person to person.
 

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