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Fantasy Elemental Requim (Open)

Dragon Slayer Arcos

End All Life; Embrace Silence
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Several thousand years ago, the world of Dominaria was a much different place. Magic infused the world and all that lived on it. Great creatures of power coexisted with each other. Glittering cities shined as the different races thrived. Wars were uncommon on this world, but were known to happen through the ages. As is what happens next. While there were numerous magical races present on Dominaria, none were as powerful as the Elementals. They commanded powers akin to Gods, and when they waved their hands, the land changed to their whims.


Eventually, disputes between the Elementals broke out. Some thought that their enormous powers meant they were to rule all the other races, while others knew they were meant to simply watch over Dominaria and protect it from dangers. These disputes eventually escalated, with provocations of war soon after. The land had entered a time of unbalance, and all could feel it within. Dragons attacked villages and cities as armies bestrode the land. Great pillars of smoke could be seen rising in the distance even as the land shook with great and terrible magics. After many months of terrible warfare, the war finally ended with the peaceful Elementals claiming victory.


However, the Elementals saw the devastation they had wrought with their war. Regret and sadness filled them, and they knew that something had to change. So using their incredible magics, they did what they could to restore the world to how it was before the war. Then they disappeared from the face of Dominaria.



That was 5,000 years ago. Throughout the ages, kingdoms, empires, and cities have risen and fallen. The world has changed, but one thing has remained the same. The Elementals never returned to Dominaria. However, there are troubling signs across Dominaria. The dragons that have slumbered for millennia have begun to awaken, causing havoc and terror across the lands. The dark elves of Lunaria are amassing their armies, for what, no one knows. The light elves of Solarsis have retreated to their leafy halls, and all outsiders have been forbidden from stepping foot within their realms. Magical beasts of all kinds have begun to run amok while the wild magics of the land cause great devastation.


This is where you come in. You were once a normal person, ungifted with magic of any sort. One night, you have a strange dream. In that dream, you are floating over the land while monsters and beasts of all sorts roam the earth. In the distance, you see a giant silhouette of some crazy monster, only its eyes are visible to you. Then a voice calls out. 


"Are you the one?"


You look around for the source, but no one can be seen. That is when you feel a horrible pain in your right shoulder. You look to see an emblem burning itself into your flesh. As you cry out in agony, molten power rushes through your entire being, causing your soul to ignite in agony. Then you hear the voice again.


"You are worthy."


That is the last thing you remember as you black out. Upon waking, you discover the mark upon your shoulder. What you do not know is that you have been chosen to be part of the next generation of Elementals. Your duty will be discovering what force is causing so much damage to your world. But the real challenge will be in stopping it before it fulfills its master plan. Only you and the other Elementals will be able to stop it. But can you learn to work together as a team, or will you fail and allow to the world to be consumed by a higher dark power?



Elemental Positions Available (2 Per Spot):


Fire: @Lorkhan @Solid_Glass


Water: @Blackrose7


Earth: @TwistedTruth @Kerberos


Air: @Katsuya @Capaablanca


Lightning: @Xero


Light:


Darkness: @AyyyLmao @Solaire_


Energy: @Dragon Slayer Arcos @MoltenLightning



Here is the link to the Host Project: Elemental Requim
 
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also, how many elements is it? are we sticking to the original 4 or adding in spirit and darkness? what's the turn system going to be like for posting(if there is one)? what's the terrain like in their current place? etc.
 
also, how many elements is it? are we sticking to the original 4 or adding in spirit and darkness? what's the turn system going to be like for posting(if there is one)? what's the terrain like in their current place? etc.



So depending on how many people there is, I may have it as one turn or two. But it really depends. I was gonna have the elements as Fire, Water, Earth, air, lightning, light, darkness, energy.


I was thinking if there was enough interest, there would be a male and female for each element.


Also, there was gonna be subunits, called household members. People that the elementals chose to give some of their power to, so they wouldn't be anywhere near as strong as an elemental, but would play a pivotal role in the RP


Terrain, I am still working on the general concept of how I want the world to be.
 

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