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Fandom CLASH: War for the Omniverse (Multiverse RP) - CS

Furthermore, within the canon of his own universe really, really bad things happen to Speedsters who try to screw with time.
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Thanks for the nightmare fuel.
 
BASIC INFORMATION
Universe From
: Classic World of Darkness: Vampire: The Masquerade (OC)
Name: Lucas Redgrave
Aliases: Agent, Magister.
Age: 355 Years, has been a Vampire for 332 years.
Gender: Male
Race: Vampire: Clan Tremere - 9th Generation
Appearance: Although his natural eye-color is sharp blue, and he wears modern clothing.
vtmtes__tremere_by_affectivedisorder-d8s9zy0.jpg

PERSONAL
Sexuality
: Heterosexual, however, he is unlikely to feel love after the failed romantic escapades he had.
High Concept: A vampiric mage, who serves Clan Tremere as a triple agent.
Character Alignment: True Neutral, with evil tendencies.
Organizations\Affiliations:
  • Clan Tremere: Lucas is loyal only to the Inner Council of Seven, answering to his local Regent directly. He works as a triple spy, pretending he spies on the Tremere for the Tzimisce.
  • Clan Tzimisce: Lucas pretends to work for Clan Tzimisce, gathering the secrets of Vicissitude for Clan Tremere. Tzimisce teach him some Vicissitude and he tells them about Tremere operations and Thaumaturgy in exchange.
Personality: Lucas is, frankly, one of the many vampires who are being manipulated in the eternal Jyhad (term used to describe the constant struggle and war for power between all vampires,) who, despite the fact he realizes it, still participates in it. He is hoping to find an entry point into the higher vampiric class despite his high generation. Secretly, he is plotting against both his Tzimisce and Tremere masters.

He will exploit any chance of obtaining power given to him, being a strategist and tactician alike in that regard. He is a pragmatist, who would stoop so low as to commit diablerie if he had a good chance to do so. He has no honor and would exploit any type of personality to his advantage. Despite that, he is not completely inhuman. His old, undead heart has not forgotten how kindness work and he might even show it from time to time. He is fond of people who stay true to themselves, despite the fact that he might try to exploit them.

As for his demeanor, Lucas is a rather pleasant person to be around. Although he tends to be cold and restrained from engaging in social activities, he does not completely limit himself. He's also rather bold, although he would give up his own pride if it served his purposes better.
Backstory: Lucas was born in the year 1702 to human parents in England, in a small village near London. In his early teenage years, he fell in love with the daughter of a local noble, a feeling that she returned, albeit had to deny him soon after due to the social class that split them apart. He was of common descent, merely a peasant, however, he was very intelligent for his social class. He was capable of counting to 50, reading and writing basic words, and was even somewhat of a self-taught astrologist. This quickly had him noticed by a local Tremere magister who sought permission to Embrace him. Her permission was granted, upon which Lucas was made into a Tremere fledgling.

He quickly grasped the secrets of the Path of Blood and even temporarily fell in love with his Sire, but the feeling was unrequited and only caused the two to grow further apart. Soon after, Lucas advanced to the rank of Apprentice within his local chantry and started learning the arts of Thaumaturgy that are so common within his clan. Somewhere at this stage, he was assigned to help a Camarilla team of vampires on a blood hunt against a group of Sabbat Tzimisce led by their supposed leader in the areas surrounding London. The strike was successful and the group managed to take several Tzimisce hostages to torture them for information. Lucas was seduced by and befriended one of the Tzimisce members, who managed to sway him to free her and her friends, as all of them escaped from the Camarilla.

Lucas was temporarily granted shelter by the Tzimisce Viceroy, who was the father of the woman he helped. Although, when he tried to further his romance with her, she coldly denied him and said it was all a trick, and now he could do nothing to her, as she was surrounded by overwhelming numbers of enemies. Despite that, Lucas was not attacked by anyone, as the Tzimisce customs command that guests be granted shelter, safety, nourishment, and not be attacked for at least three days. Although angered, Lucas crafted a plot in which he offered the Viceroy to teach him Vicissitude, in exchange for Tremere secrets. The Viceroy agreed and Lucas returned to his group, telling them about what he managed to do. He returned to his local Regent, informing him of the things that took place. Learning of the Tzimisce secrets was deemed valuable, so Lucas was allowed to become a spy, which the local Prince of Camarilla heavily urged to happen.

Lucas was soon promoted to Magister and learned much of Thaumaturgy and Vicissitude alike over this period, as well as his other inherent clan disciplines. He has been employed during numerous Camarilla operations against the Sabbat, as well as employed by the Sabbat against the Camarilla. Neither side knew that he was in it all for himself.

PHYSICAL
Weapons
:
  • Butterfly Knife: Even a Kindred nowadays needs something to protect himself with.
  • Beretta M9: Semi-automatic pistol with 50 meters of effective range and 15-round magazine with a tritium-illuminated iron sight.
    • Silencer: Detachable silencer for extra... silence.
Gadgets & Gear:
  • Lockpick: Tool for opening locks without a key.
  • Cellphone: w/ a touchscreen. Lucas is one of the few Kindred who realize that you need to keep up with the times.
Skills:
  • Intelligent: Lucas knows how to employ his powers well. He is very adept at mathematics, writing, and numerous other things. He has a fairly strategical mind but does not know actual, military tactics. He loves to experiment with everything, ranging from vampiric powers to pizza compositions.
Powers & Abilities:
  • Vampire Physiology: Lucas does not have to eat, breathe, or drink. Instead, he needs to drink blood, however, he is forced into sleep as a reaction from his organism whenever the sun looks out from the horizon. More below.
    • Blood-drinking and Powers: Lucas makes use of vitae (blood) to sustain himself, as well as to fuel his disciplines. His vampiric body grew fangs that allow him to drink blood from any living being. An act of feeding is referred to as a Kiss, and the Kiss induces a trance-like state in the victim akin to, if not better to sexual climax. The victim rarely remembers much of the events surrounding the Kiss, as if it were a foggy dream, unless their attention is heightened during it taking place. By licking the spot where he bit into a human, his saliva will help the body regenerate and make the toothmarks disappear. This way, a vampire can remain a secret. The act of drinking from an older vampire is referred to as diablerie and it may lower a vampire's generation, thus making all of their abilities more potent.
    • Superhuman Condition: Lucas' strength, endurance, and speed are notably higher, but not to extreme levels. He could outrun most humans who undergo physical training often and could challenge a mediocre weightlifter to combat and come out as the victor. He can enhance it further temporarily at the cost of some vitae.
      • Superhuman Regeneration & Torpor: By using vitae, Lucas can patch up wounds of any kind dealt to him. Once he is out of vitae and damage that can kill a mortal is dealt to him, Lucas can no longer regenerate and is forced into torpor; a comatose-like state of sleep that he has to remain in until he is awoken by being fed blood. Before, or after he goes into torpor, should he be damaged with no vitae; Lucas will suffer a Final Death.
    • Embracing and Ghouling: By draining a mortal dry of their blood, Lucas can replace what was lost with a little of his blood to create a 10th Generation Tremere vampire and develop a strong blood-bond with them. He is also capable of feeding a mortal a little of his blood to create ghouls, who share basic disciplines with him and enjoy enhanced strength, speed, and regeneration.
      • Blood Bond Creation: By feeding a person his blood, Lucas creates a bond of blood between the two. He is the regnant and the fed party is the thrall. Someone becomes involved in a blood bond by drinking the vitae of the same vampire on several occasions not excessively spaced in time.
        • After the first sip of blood, the thrall begins to develop strong feelings for the regnant, whether love or hate, though they are still free to act as they choose. Those in a one-drink bond may unconsciously seek out the regnant, seemingly accidentally running into them on a frequent basis.
        • After the second sip, the regnant becomes a very important person to the thrall, who may go out of their way to seek the regnant's attention or please them. It becomes difficult for the thrall to do anything that would harm the regnant, and the regnant likewise finds it easier to convince the thrall of things. Though the thrall's craving for the regnant's blood increases, they still retain their free-will.
        • After the third sip, the blood bond is complete. The thrall is now subject to the regnant completely and loves them as much as they are capable of loving anyone. The regnant is the most important person in the thrall's life and takes priority over all else; sufficiently weak-willed individuals will commit any act the regnant asks of them. It may still be possible for the thrall to act against the regnant, but only temporarily and after an extreme effort of will.
        • The strength of the blood bond is not influenced by the generation of the vampire, but continual drinks do reinforce it. The bond will become weaker over time if the thrall does not drink from the regnant's blood and does not see them for a long time. However, due to the very nature of the bond, such avoidance may be extremely difficult for the thrall. The blood bond can be broken by the death of the regnant, however, the effect on the thrall is variable: some feel relieved or even joyful; others experience pain and desolation; others yet fear their independence and look for a new bond. A few may even kill themselves.
    • Disciplines: Lucas can make use of the Disciplines, which are to make it short: Vampiric Magic. Use of the Disciplines costs vitae, save for their passive effects.
      • Auspex: A discipline that revolves around obtaining information and a form of insight. It gives Lucas a 6th sense that warns him of impending danger. Furthermore, it makes him highly resilient against illusions and other abilities that grant invisibility. Below is a lost of activated powers of this discipline that Lucas has.
        • Ancestors' Vigilance: Rises one of the five senses and allows the user to perceive ghosts and otherworldly beings.
        • Aura Perception: Learn various qualities of a person thanks to their aura.
        • The Spirit's Touch: Learn something about an object and its previous owner from its resonance.
      • Dominate: A vampiric power that, via eye contact and speech, allows the user to plant various commands into a target. Some targets may resist, based on willpower and other factors, but it is usually very near to impossible for that to happen.
        • Trance: Puts a target into a trance in which they lose the will and intelligence to do anything for several minutes.
        • Command: Issue a simple order that the target has to obey.
      • Thaumaturgy: Thaumaturgy is the complex magical discipline unique to Clan Tremere with several paths. Lucas has mastered the Path of Blood, which is commonly taught to all new neonates of the Clan, but he has also learned some other Paths of the Discipline.
        • Path of Blood
          • Blood Strike: Shoots a projectile that strikes a target and returns with vitae.
          • Purge: Nearby targets suffer small internal bleeding and violently vomit blood.
          • Blood Shield: Caster's body becomes enveloped in a shield of blood that offers limited protection from damage.
          • Blood Salvo: As Blood Strike but affects multiple targets at once.
          • Blood Boil: Target's blood boils to dangerous levels, making them explode and dealing damage to nearby opponents.
        • Mastery of the Mortal Shell
          • Vertigo: Cause a target to become disoriented and dizzy.
          • Contortion: Causes one of a target's limbs to constrict and become useless, also causing them great, dull pain.
        • Movement of the Mind (Rego Motus)
          • Telekinesis: Allows the vampire limited telekinesis.
          • Flight: Allows the caster to levitate and move in the air, however, not faster than they would on ground.
        • Path of Curses
          • Stigma: Make a target suffer socially for the duration of one evening.
          • Malady: Curse the victim with an illness that reduces their physical attributes. Infectious.
        • Path of Mercury
          • Teleport for up to 450 meters of distance.
      • Vicissitude: The last Discipline that Lucas learned from the Tzimisce Viceroy.
        • Malleable Visage: A vampire with this power may alter his or her bodily parameters: height, build, voice, facial features and skin tone, among other things. Such changes are cosmetic and minor in scope. He or she might, for example, resume his or her mortal coloration; make him/herself resemble a Moor, Viking or Saracen; or even copy the form of a web-fingered naiad or faerie noble.
        • Fleshcraft: Alter muscle, fat, and cartilage.
        • Bonecraft: Alter bone.
        • Horrid Form: Over around 15 seconds, the vampire assumes the form of a bloody monster with claws and bulky flesh. The form is terrifying to mortals, petrifying them.
        • The Body Impolitic: Allows the vampire to infuse pieces of his body with his will to make them capable of performing tasks while disconnected from him.
        • Will Over Form: Use Vicissitude without shaping the target with one's own hands.
        • Advanced Crafting: Mastery over Vicissitude allows to create new organs, alter brain cells, and perform advanced experiments.
Weaknesses:
  • The Sun: The Sun will kill Lucas very quickly when exposed to its rays. His body forces itself into sleep whenever the sun starts rising over the horizon.
  • Staking: Should Lucas be staked, he will go into torpor and not awaken until the stake is removed and he is fed blood.
  • Normal Damage: Despite increased endurance, normal weapons are more than enough to kill Lucas. Shotguns are often described to be particularly nasty by vampires.
  • Getting Physical with others: Due to their over-reliance on Disciplines and other such abilities, all members of Clan Tremere are far above significantly weaker than their vampiric brethren. Even if Lucas had brass knuckles and powered his attack with vitae, a vampire of Clan Brujah could punch a person twice as hard without vitae with their bare hands. Even mortals that are witty, or tough enough could beat him in a physical contest.
  • The Beast: Should Lucas drain a mortal off all of their blood for any purpose other than Embracing, or because they attacked him - he will go one step closer towards the Beast. The Beast is a monster, an inner demon inside of every vampire that compels them to kill. Although his humanity is high and he is capable of keeping the Beast away, should it come to it awakening - Lucas will go into a frenzy and attack anyone, ally or foe, that happens to be near him.
  • Anti-Magic: Thaumaturgy can be nullified, or disabled using Anti-Thaumaturgical spells, however, other Disciplines often cannot.
FLUFF (Optional)
Quote\s: N/A
Theme:
 
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BASIC INFORMATION
Universe From
: Injustice: God's Among Us (Year Two/Year Three)
Name: Kal-El
Aliases: Clark Kent, Superman
Age: Late 30s/early 40s
Gender: Male
Race: Kryptonian
Appearance:
The+whole+world+will+fear+you_6b0e72_5655294.jpg


PERSONAL
Sexuality
: Hetrosexual
High Concept: What if our greatest hero became our greatest threat?
Character Alignment: Lawful Evil
Organizations\Affiliations: The Regime, The Justice League, The Sinestro Corps
Personality: Having been broken by The Joker, Superman rules Earth with an iron fist, killing all who oppose him. He is a deeply troubled dictator, believing that his dictatorship will bring an end to crime. He will achieve this twisted dream of his by any means nessecary. He is also prone to fits of rage.

Backstory
: Several decades before the main events of the comic, Jor-El placed the infant Kal-El in a small rocket, with his mother Lara giving him her pendent, to be sent to Earth after he discovered Krypton was doomed to explode and the Guardians of the Universe abandoned Krypton to its fate instead of attempting to help save the Kryptonian race. When his ship landed on Earth, the infant Kal-El was found and adopted by the Kents in Smallville.

Five years before the events of the game, Superman awakens one night as he hears two heartbeats coming from inside Lois Lane. He realizes his wife is pregnant and becomes overjoyed, making plans for the child's education and upbringing. Lois brought him back down to Earth, telling him to enjoy the moment when she received a tip-off from the Daily Planet. Though Clark was hesitant to let her leave, Lois convinced him she'd be fine and gave him a kiss before telling him to "Go save the world."

That night, Jimmy Olson was killed and Lois Lane was kidnapped by the Joker, storing her in a submarine underneath Metropolis. The Joker had grown "bored" of Batman, instead setting his sights on the Man of Steel. For his first trick, he tricked Superman into killing Lois Lane and their unborn child. Lois' heartbeat was tied to a nuke in the middle of Metropolis and with her dead, the city Superman called home was destroyed.

Superman snapped and killed the Joker. He was the first of many to be die by the Man of Steel's hands as he declared a worldwide ceasefire, ending all wars and conflicts within a matter of weeks. Among this, he sat the leaders of Isreal and Palestine down and threatened them into a peaceful co-existance.

The United States government made a horrible mistake, hiring Mirror Master to kidnap Superman's parents. This move only cemented Superman's brutality as he and the Justice League (all except for Batman) crossed the globe to find the Kents. This move would eventually lead Clark to putting his parents in the Fortress of Solitude to protect them. A move that would later cause him, in a fit of rage to execute Green Arrow in cold blood...

After cementing his Regime, putting it in control of the world and breaking Batman's back the Guardians of the Universe grew concerned for Earth, sending a team of Green Lanterns to Earth to try and talk Superman down. The plan did not work as the Sinestro Corp came to Superman's aid. Many of the Green Lanterns were either killed or Imprisoned, with the only survivor being Guy Gardner. He returned later that year, bringing with him the entire Latern Corp.

The battle was fierce and for a while it looked like Superman's Regime would fall. The plan was almost flawless but there was only one thing they didn't count on. A Yellow Lantern ring choosing Superman. Due to the entire world seeing his brutality, Superman was powered by the fear of billions and used it to destroy the Green Lantern Corp, including Ganthet and Mogo.

Since then, the Insurgency has gone into hiding having sustained heavy casulties, leaving Superman to rule the world.


PHYSICAL
Weapons
: None
Gadgets & Gear: Yellow Lantern Ring
Skills: Journalism, giving speeches, intimidation, torture, can speak multiple languages. Decent amount of hand-to-hand combat training.
Powers & Abilities:
Superman has been stated by several different characters to be the most powerful being on the planet Earth, and has fought against entire legions of Green Lanterns and even Gods and held his own with little effort. Kal-El's Kryptonian cells can absorb and store vast amounts of solar energy from the Sol System's yellow sun (and gain even more from blue suns) super charging him and giving him power far beyond any Earth-born metahuman, and even other alien beings of similar albeit innate power. Superman possesses superhuman strength of the highest degree, stamina, superhuman speed, invulnerability to almost everything save from the radioactive element Kryptonite and magic. Superman's vast strength and durability allows him to go toe-to-toe with gods, among them Darkseid, and hold his own.

Superman's most famous power is flight, coupled with his superhuman speed allows him to travel vast distances in the span of seconds, and a vast array of superhuman senses including X-Ray vision, allowing him to see through almost anything (except lead), microscopic vision allowing him to scan something down to the smallest detail, and superhearing so sensitive he can hear almost everything on the planet and even hear voices in the vacuum of space. Superman also possesses heat vision, the ability to shoot beams of superheated energy from his eyes to various temperatures, even to the point of ionizing the air around the beams, and super and cold breath, allowing him to create gusts of frigid wind that can freeze someone solid in a layer of ice.

With his Yellow Lantern ring, Superman is powered by the fear of others. With this, he was able to brush off the full power of the green light of willpower from both Ganthet and Mogo (a sentient planet). He also has the ability to create constructs fuled by fear. This included creating a pair of tweezers to remove a kryptonite bullet shot into him by Black Canary. He can also fire energy blasts of fear energy from the ring.

Weaknesses
: Though the most powerful being on Earth, Superman is far from invincible. He is vulnerable to magic, which allows demonic beings such as Etrigan and Trigon to fight him on equal footing, but his greatest weakness is Kryptonite as it drains him of his powers.

FLUFF (Optional)
Quote\s: "Fear is the only thing these people understand. One day you'll learn."
Theme:





BASIC INFORMATION
Universe From
: OC
Name: 1812 Overture
Aliases: Action Panda
Age: Current body is 40 years old, but her spirit is over 600 years old.
Gender: Female
Race: Cyborg/giant panda
Appearance A mechanical, brass, Steampunk panda wearing a top-hat and a monacle with a dramatic, leather cape that blows in the wind even if there is no wind present. She is larger than the average Panda too, standing at around eight feet tall, has opposable thumbs and retractable, metal claws.

PERSONAL
Sexuality
: Homosexual
High Concept: Protector of Pandas and a symbol of hope.
Character Alignment: Neutral Good
Organizations\Affiliations: Pandas, the LGBT community, Nikola Tesla (deceased), The Rainbow Dragon (deceased)

Personality: A noble warrior, 1812 Overture stands for truth, justice, gay rights and saving her own species from extinction above all else. Even her own personal safety.
While a big, friendly giant who enjoys cups of tea and bamboo 1812 Overture can go into the relentless mindset of a warrior if she is provoked. This only really happens when people threaten the survival of her species or the lives of members of the LGBT community.

She also enjoys yoga and reading, being quite a thoughtful warrior.

Backstory
: In rural China in the 13th century, 1812 Overture was once a normal panda, however she accidentally bit into enchanted bamboo, giving the bear human levels of intelligence and thumbs. Unable to communicate with humans in the nearby farming villiage and rejected by her fellow pandas, 1812 Overture moved into the mountains to live as a hermit.

This decision saved her life as the following year, Mongolian raiders attacked the villiage, burning it to the ground. 1812 Overture was horrified by this display of violence, but became even more horrified when she noticed that the fires were spreading towards his fellow Pandas.

She begged for someone to help her, praying to every God she knew about and eventually an ancient Chinese dragon called Rainbow answered her prayers. In return for two centuries of service to the dragon, 1812 Overture would be imbued with the power she needed to carry the pandas to safety. She picked up ten Pandas at once and legged it, getting them to safety before returning to the mountains with the dragon.

During the next two centuries, 1812 Overture acted as the dragon's humble servant. She was a kind master to 1812 Overture and later on, 1812 would discover that what the dragon truly wanted was not a servant, but a friend. The dragon was dying and wanted someone to be with her in her final years. During this time, 1812 Overture learned a lot about the Universe, life and about herself. She focused her skills as a warrior, she focused on her skills as a healer and as a teacher for she was able to teach the dragon a thing or two.

When the dragon finally died, 1812 Overture burried her inside of a mountain, finally returning to the villiage. By then it was the 15th century, China was in the Ming dynasty and much of the world had changed. The villiage was no longer there, nor were there any traces of the pandas 1812 Overture had saved.
She was upset, but the spirit of the dragon spoke to her, telling her that the pandas were safe and where she could find them. It informed 1812 of evil forces at work, seeking to destroy or corrupt both pandas and mankind. She had taught 1812 all she knew before dying so that 1812 could pick up where the dragon left off.

For the next few centuries, well into the 17th century 1812 Overture travelled the globe, fighting evil in the form of demons, dragons, goblins, witches and vampires but she would come to know a greater enemy than all of them combined...Homophobia.

Upon discovering her sexual identity during a fight with a rather confused she-demon, 1812 Overture sought out to destroy homophobia, discovering that an almighty dragon-bear hybrid was spreading it in Russia. The two fought to the death and although 1812 was able to get a few good licks in, she fell and was slain by the dragon.

But that was not the end of 1812 Overture, for the year was 1856 and the child of light had just been born. The Rainbow dragon had spoken to 1812 about the Child of Light prophecy, of a child born during a lighting storm who would change the course of history. Through focusing what was left of her Chi, 1812 Overture was able to mannifest as a Panda spirit and eventually tracked the Child of Light down to London, England.

A city of cogs, clockwork and steam. She reached out to the Child of Light, now a man named Nikola Tesla and asked for his aid. Considering that supernatural crap happened to Tesla all the time, he kinda shrugged the whole Panda-spirit thing off and with the help of 1812's knowledge in magic and Tesla's brilliance, a cybernetic body was constructed for 1812 Overture.

Just in time for the labratory to be attacked by the forces of Homophobia. Just as it seemed like 1812 Overture would lose, the radio played the 1812 Overture and so 1812 found herself strenghtened, able to defeat the forces sent there to kill her(again) and Tesla. That is when she adopted the name 1812 Overture.

Tesla and other brilliant minds would continue to construct mechanical bodies for 1812 Overture to inhabit, allowing her to fight the forces of darkness.


PHYSICAL
Weapons
: Built into 1812's chest is a retractable double-barelled cannon that shots bamboo out at 200mph. Also, retractable claws on her paws capable of becoming imbued with 1812's Chi, allowing her to coat them in fire. Built into her wrists, shoulders and waist are over a dozen retractable double-barelled cannons.
Gadgets & Gear: She carries with her a magical book that fires pages so sharp they can cut through most metals. These pages can also form into a shield, cutting through enemies.
Skills: Expert martial artist, can speak seven languages (Russian, Chinese, English, Japanese, French and German)

Powers & Abilities
: Being able to focus her Chi to enhance her strength or coat her hands in fire, astral projection and she can shoot rainbows out of her mouth that can destroy or at the very least weaken hatred, espically homophobia.

Weaknesses: Good way to distract her is to endanger pandas or the LGBT community.

FLUFF (Optional)
Quote\s: "Taste the rainbow, bitch!"
Theme:

Dude... how do you think of this
 
BASIC INFORMATION
Universe From
: Half-Life: Full Life Consequences
Name: John Freeman
Aliases: Saver of Humens
Age: Unknown, assumed mid-twenties
Gender: Male
Race: Humen
Appearance
full_life_consequences_wallpaper_by_megaman196-d5od02x.png

PERSONAL
Sexuality
: Heterosexual
High Concept: A reality warping hero born from terrible fanfiction who also happens to be Gordon Freeman's brother.
Character Alignment: Chaotic Good
Organizations\Affiliations: Humen Resistance
Personality: Has an incredibly bizarre sense of logic. He blew up the house some 'zombie goasts' were haunting to that they could be 'at piece'. Also has an insane desire to avenge his brother and 'do what has tobe done'. However, he is also heroic, sacrificing himself to defeat the 'combines' so the the rest of the 'humens' could survive. He also shows great care for all things living and non-living, putting eggs back safe when he saw them fall out of a tree he destroyed with his laser gun, and buried the defeated bosses and planted 'pants' on them so that there were 'pretty things there now to be happy'.
Backstory: John Freeman who was Gordon Freeman's brother was one day in an office typing on a computer when he got an email from his brother that said aliens and monsters were attacking his place and aksed him for help so he went. He travelled to Ravenholdm and saw a sign with someone's handwriting that said 'u shudnt come here'. He was about to turn back when he heard screaming like his brother. He found wepon on ground and shot 'zombie goasts' in front of a house. He then blew it up so that the 'zombie goasts' could be 'at piece'. He continued he journey into Ravenholdm, and found that it was nothing like the countrysides as 'there was no birds singing and the pants were dead and teh dirt was messy and bloody from headcrabs'. He found his brother Gordon fighting the 'final bosss'. John Freeman saved his brother by shooting the final boss in the eye and blinding it. Gordon Freeman then got squashed by the 'next boss'. John Freeman vows to defeat the boss and travels back to his office on his motorcycle to look up the boss' weakness online.

He goes back to Ravenholm and defeats the next boss by shooting a rocket at him because it was his weakness. After killing the boss, John Freeman walks up to both of the dead bosses and buries them, planting 'pants' on them so that were pretty things to be happy. He goes to the dead Gordon Freeman and mourns him when a headcrab suddenly jumped onto Gordon, reanimating him. Gordon tells John Freeman that he was slow and that he is now a 'zombie goast' and that he will pay. The ending is left unexplained.

Fast forward sometime later and 'Combines' from 'science' and 'outter space' have arrived on Earth. They rule over the planet and 'hate humens'. John Freeman's wife is killed by the combine 'lazer guns'. His son Henry Freeman then proceeds to start a revolution, and the rebels travel to the 'Combine tower that was big like the sky' in order to send the combines 'back to science and outter space'. However, they are stopped by a Combine army. In the ensuring battle, most of the rebels are killed and overwhelmed by the Combine forces. Then, for no apparent reason, John Freeman arrives in a portal.

He fights and kills the Combine troops with his 'bear hands' and by 'barking necks'. The Combine then retreat back to the tower and press a button to make it 'glow and smoke'. John Freeman then encounters Gordon Freeman, who had been saved from the headcrab by the combine who put 'science' in him to make him 'live and strong and big', and that he is now 'Dark Man'. The two of them then proceed to fight. Meanwhile, Henry Freeman and the rest of the rebels attempt to stop the tower from exploding, but fail due to overwhelming Combine forces. They are unable to press the 'botton' to stop the tower from destruction. John Freeman eventually defeats Dark Man by kicking the 'science off his face'. Gordon is freed from the Combine control but dies of his wounds.

John Freeman tells Henry Freeman to get the rebels out of the city on his motorcycle. Henry Freeman obeys and leaves the city with the rebels. John Freeman fights through the rest of the Combine forces, but eventually gets overwhelmed and defeated by the Combine. He manages to look out of the tower before dying and sees Henry Freeman the humans a safe distance away. The tower then explodes like 'milion stars and fire and loud noises', killing him along with the rest of the Combine and saving the world.

After the Combines were gone the world was nice and no one was a slave or sad anymore. Henry Freeman was now president and the world was peaceful. The city was rebuilt and a statue of John Freeman was erected in the middle, proclaiming him as 'John Freeman Saver of Humens'.

PHYSICAL
tumblr_lzgz5a97ZB1qix2yh.gif
Wepons:
  • Masheen Gun: An MP7 SMG with a high fire rate. It apparently has infinite ammo as John Freeman is never seen reloading.
  • Laser Gun: A gun that shoots lasers that apparently do nothing but destroy trees
  • Rocket Gun: RPG rocket launcher
  • Nife: Knife for stabbing combines in the brane
  • Grenaid: A thrown explosive weapon.
Gadgets & Gear:
  • Motorcycl: John Freeman's motorcycle that can drive the speed of sound and can do backflips. It can also somehow carry a small army
  • Other More Faster Motorcycle That Had Gas In It This Time: John Freeman's secondary mode of transport, similar to the first but mounted with weapons
Skills: Skilled mechanic and office worker.
Powers & Abilities:
  • Bear Hands: John Freeman transforms his hands into literal bears
  • Super Speed: John Freeman can walk faster than the speed of sound, and has similar combat capabilities.
  • Superhumen Strength: John Freeman is strong enough to lift up an entire freight train and toss it over a bridge
  • Flight: John Freeman can fly
  • Bullets Too Slow: John Freeman kills people with his bare hands because bullets are too slow, and is fast enough to dodge them
  • Wepon Summon: Apparently able to summon weapons from thin air by finding them on the ground
  • Absurd Durability: Survived crashing into a train while in a combine dropship (which caused the entire thing to explode), then flew into the air and crashed into the ground. He was perfectly fine. He was hit by an opening door which caused him to fly a ridiculously long distance, somehow ending up in the Aperture Science Enrichment Center, crashing into a pile of Weighted Storage Cubes. Once again, he survived without a scratch. Took a direct hit from a combine rocket and continued fighting, got 'stabed' by a combine 'nife', then pulled it out and stabbed the combine in the 'brane'. He got hit by multiple bullets but continued fighting. However, he was still killed after the combie tower blew up.
  • Bark Neck: John Freeman is able to kill people by 'barking necks', as in literally barking at them
  • Temporal Paradox: John Freeman summoned a black hole by 'turning on off' his computer.
  • Reality Warp: John Freeman unintentionally causes the world around him to distort by his mere presence alone. Anyone around him will find themselves completely unable to refer to John Freeman by his first name, and can only refer to using his full name.
  • Unpredictably: John Freeman, being famed for being a mountain of bad writing, is almost impossible to predict, confusing opponents. Mind readers will find his mind completely incomprehensible.
1528559_o.gif

Weaknesses: Pretty damn stupid. He comes from a world where logic is faulty (a world of bad fanfiction), and he is obsessed with 'doing what has tobe done'. He may misinterpret instructions and tends to be a danger to his teammates due to his tendency to cause collateral damage in combat.

FLUFF (Optional)
Quote\s: 'Its time for me to live up to my family name and face full life consequences.'
'Its a good day to do what has to be done by me and help my brother to defeat the enemys.'
'I'll get you back evil boss!'
'COMBINES YOU KILLD WIFE?'
'I loved wife like sun raise... DARK MAN YOU WILL SUFFAR!'
'I have to kill fast and bullets too slow.'
Theme:
 
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Bro same. You know how we diabetics are with our lack of natural ability to produce insulin

I dated a diabetic once. She was proper mental. She had a fetish for jelly babies (and not like a regular one) and liked Twilight as well as One Direction. Yeesh.
 
I dated a diabetic once. She was proper mental. She had a fetish for jelly babies (and not like a regular one) and liked Twilight as well as One Direction. Yeesh.
To be clear... are you implying that she had a fetish for irregular jelly babies or that there is such thing as a "Regular fetish"
 
Hope you dont mind if I join you IC
Nah fam you good. Trying to get back into the swing of things in the RP. Also, prepare for CS number 2 here soon. It'll be another arrival from the Arrowverse, though this man lacking in super powers.
 
These meme characters are absolutely beautiful. I'm in awe.
 
BASIC INFORMATION
Universe From
: Half-Life: Full Life Consequences
Name: John Freeman
Aliases: Saver of Humens
Age: Unknown, assumed mid-twenties
Gender: Male
Race: Humen
Appearance
full_life_consequences_wallpaper_by_megaman196-d5od02x.png

PERSONAL
Sexuality
: Heterosexual
High Concept: A reality warping hero born from terrible fanfiction who also happens to be Gordon Freeman's brother.
Character Alignment: Chaotic Good
Organizations\Affiliations: Humen Resistance
Personality: Has an incredibly bizarre sense of logic. He blew up the house some 'zombie goasts' were haunting to that they could be 'at piece'. Also has an insane desire to avenge his brother and 'do what has tobe done'. However, he is also heroic, sacrificing himself to defeat the 'combines' so the the rest of the 'humens' could survive. He also shows great care for all things living and non-living, putting eggs back safe when he saw them fall out of a tree he destroyed with his laser gun, and buried the defeated bosses and planted 'pants' on them so that there were 'pretty things there now to be happy'.
Backstory: John Freeman who was Gordon Freeman's brother was one day in an office typing on a computer when he got an email from his brother that said aliens and monsters were attacking his place and aksed him for help so he went. He travelled to Ravenholdm and saw a sign with someone's handwriting that said 'u shudnt come here'. He was about to turn back when he heard screaming like his brother. He found wepon on ground and shot 'zombie goasts' in front of a house. He then blew it up so that the 'zombie goasts' could be 'at piece'. He continued he journey into Ravenholdm, and found that it was nothing like the countrysides as 'there was no birds singing and the pants were dead and teh dirt was messy and bloody from headcrabs'. He found his brother Gordon fighting the 'final bosss'. John Freeman saved his brother by shooting the final boss in the eye and blinding it. Gordon Freeman then got squashed by the 'next boss'. John Freeman vows to defeat the boss and travels back to his office on his motorcycle to look up the boss' weakness online.

He goes back to Ravenholm and defeats the next boss by shooting a rocket at him because it was his weakness. After killing the boss, John Freeman walks up to both of the dead bosses and buries them, planting 'pants' on them so that were pretty things to be happy. He goes to the dead Gordon Freeman and mourns him when a headcrab suddenly jumped onto Gordon, reanimating him. Gordon tells John Freeman that he was slow and that he is now a 'zombie goast' and that he will pay. The ending is left unexplained.

Fast forward sometime later and 'Combines' from 'science' and 'outter space' have arrived on Earth. They rule over the planet and 'hate humens'. John Freeman's wife is killed by the combine 'lazer guns'. His son Henry Freeman then proceeds to start a revolution, and the rebels travel to the 'Combine tower that was big like the sky' in order to send the combines 'back to science and outter space'. However, they are stopped by a Combine army. In the ensuring battle, most of the rebels are killed and overwhelmed by the Combine forces. Then, for no apparent reason, John Freeman arrives in a portal.

He fights and kills the Combine troops with his 'bear hands' and by 'barking necks'. The Combine then retreat back to the tower and press a button to make it 'glow and smoke'. John Freeman then encounters Gordon Freeman, who had been saved from the headcrab by the combine who put 'science' in him to make him 'live and strong and big', and that he is now 'Dark Man'. The two of them then proceed to fight. Meanwhile, Henry Freeman and the rest of the rebels attempt to stop the tower from exploding, but fail due to overwhelming Combine forces. They are unable to press the 'botton' to stop the tower from destruction. John Freeman eventually defeats Dark Man by kicking the 'science off his face'. Gordon is freed from the Combine control but dies of his wounds.

John Freeman tells Henry Freeman to get the rebels out of the city on his motorcycle. Henry Freeman obeys and leaves the city with the rebels. John Freeman fights through the rest of the Combine forces, but eventually gets overwhelmed and defeated by the Combine. He manages to look out of the tower before dying and sees Henry Freeman the humans a safe distance away. The tower then explodes like 'milion stars and fire and loud noises', killing him along with the rest of the Combine and saving the world.

After the Combines were gone the world was nice and no one was a slave or sad anymore. Henry Freeman was now president and the world was peaceful. The city was rebuilt and a statue of John Freeman was erected in the middle, proclaiming him as 'John Freeman Saver of Humens'.

PHYSICAL
tumblr_lzgz5a97ZB1qix2yh.gif
Wepons:
  • Masheen Gun: An MP7 SMG with a high fire rate. It apparently has infinite ammo as John Freeman is never seen reloading.
  • Laser Gun: A gun that shoots lasers that apparently do nothing but destroy trees
  • Rocket Gun: RPG rocket launcher
  • Nife: Knife for stabbing combines in the brane
  • Grenaid: A thrown explosive weapon.
Gadgets & Gear:
  • Motorcycl: John Freeman's motorcycle that can drive the speed of sound and can do backflips. It can also somehow carry a small army
  • Other More Faster Motorcycle That Had Gas In It This Time: John Freeman's secondary mode of transport, similar to the first but mounted with weapons
Skills: Skilled mechanic and office worker.
Powers & Abilities:
  • Bear Hands: John Freeman transforms his hands into literal bears
  • Walked Like Speed of Light: John Freeman can walk the speed of light, and has lightspeed combat capabilities
  • Superhumen Strength: John Freeman is strong enough to lift up an entire freight train and toss it over a bridge
  • Flight: John Freeman can fly
  • Bullets Too Slow: John Freeman kills people with his bare hands because bullets are too slow, and is fast enough to dodge them
  • Wepon Summon: Apparently able to summon weapons from thin air by finding them on the ground
  • Absurd Durability: Survived crashing into a train while in a combine dropship (which caused the entire thing to explode), then flew into the air and crashed into the ground. He was perfectly fine. He was hit by an opening door which caused him to fly a ridiculously long distance, somehow ending up in the Aperture Science Enrichment Center, crashing into a pile of Weighted Storage Cubes. Once again, he survived without a scratch. Took a direct hit from a combine rocket and continued fighting, got 'stabed' by a combine 'nife', then pulled it out and stabbed the combine in the 'brane'. He got hit by multiple bullets but continued fighting.
  • Unclyclopedia: Able to go on the internet and look up ways to defeat bosses
  • Bark Neck: John Freeman is able to kill people by 'barking necks', as in literally barking at them
  • Temporal Paradox: John Freeman summoned a black hole by 'turning on off' his computer.
  • Reality Warp: John Freeman unintentionally causes the world around him to distort by his mere presence alone. Anyone around him will find themselves completely unable to refer to John Freeman by his first name, and can only refer to using his full name.
  • Unpredictably: John Freeman, being famed for being a mountain of bad writing, is almost impossible to predict, confusing opponents. Mind readers will find his mind completely incomprehensible.
1528559_o.gif

Weaknesses: Pretty damn stupid. He comes from a world where logic is faulty (a world of bad fanfiction), and he is obsessed with 'doing what has tobe done'. He may misinterpret instructions and tends to be a danger to his teammates due to his tendency to cause collateral damage in combat.

FLUFF (Optional)
Quote\s: 'Its time for me to live up to my family name and face full life consequences.'
'Its a good day to do what has to be done by me and help my brother to defeat the enemys.'
'I'll get you back evil boss!'
'COMBINES YOU KILLD WIFE?'
'I loved wife like sun raise... DARK MAN YOU WILL SUFFAR!'
'I have to kill fast and bullets too slow.'
Theme:

Your character... isnt accepted.
 
  • Lightspeed
  • 4th wall breaking used as an advantage in combat
  • A bit too durable
Those first 2 are two of the things that we all (me and the other mods) agree are OP. the 3rd is just me

I'll remove those two, then.
 
To be clear... are you implying that she had a fetish for irregular jelly babies or that there is such thing as a "Regular fetish"

How should I put this...
It was less she was attracted to jelly babies and more the idea of (as part of a fantasy, no less) being turned into one via magic or turning other people into them via magic.
Used to talk about it and send me text messages about it. It was really weird.
 
How should I put this...
It was less she was attracted to jelly babies and more the idea of (as part of a fantasy, no less) being turned into one via magic or turning other people into them via magic.
Used to talk about it and send me text messages about it. It was really weird.
Oh.... ok. That is... interesting. I wonder why that relationship didnt work out....
 

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