Darth Tangent
Time Lord
I consider myself to be a fairly experienced roleplayer. I have been a part of, helped create and supervise several roleplays here and on other medias. Fantasy or Fandom are the genres I typically gravitate towards. Naturally, fighting is quite a big part of that. Yet have I to use a system or mechanics similar to the likes of D&D and other games. Anything battle wise I've been a part of has been improvised on every participant's part with the standard roleplay description. This has led to a lot of standstill player battles of neither party agreeing on how a character should lose, or if they should even lose at all. Especially when it comes to what moves should land given any current circumstance. Bottomline, what systems or mechanics have you used for pretty battle oriented roleplays? I'll be starting my first rp soon and would like to know.