Huntertabbysandshark3
The lord of randomness and the warp
ooc thread my lads
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hmm? well things have now changed... iv decided ill keep it as a day school now.. and iv edited accordinglyAre both of the ideas meant to exist in the same world, or are they two different ideas for what the school is for. Like will it be both, or one or the other
correctI think I ended up figuring it out on my own. So, just to make sure I'm not wildly misinterpreting, Nazeric uses simulated portals to teach students how to deal with alternate worlds as well as the creatures that might come through into ours. We're all starting as freshmen, and while we're schooling it up we're also going to encounter this monster thing that lives in the school.
generally speaking on like character races I prefer to take it on a case by case basis, but as a rule of thumb is it gotta have a humanoid appearance or be able to maintain a humanoid form.good beans. did you have anymore info on what kind of creatures we can be? or maybe limits on innate abilities or something?
hmm thats a little... hmm... feels like it falls under a beast if anything. maybe if you try a mindflayer... or something but that seems a little far off? a cephalopod "person" would be ok in some sense but so far id need a little bit more infoCan I become a mass of wriggling tentacles with a human head that blends in by wearing a cloak that cover their entire body?
Mindflayer is for cthulhu while I'm more of a Hastur fans!hmm thats a little... hmm... feels like it falls under a beast if anything. maybe if you try a mindflayer... or something but that seems a little far off? a cephalopod "person" would be ok in some sense but so far id need a little bit more info
hey i though it was just a test to see my character tolerance for "BS"Mindflayer is for cthulhu while I'm more of a Hastur fans!
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Anyway, I'm just teasing about the tentacle person stuffs. I already using it in other RP so I should use something else no matter how much I love cephalopod.
Well, you haven't set the beast/non-beast criteria so I can't really test you on that, yet. Hehe.hey i though it was just a test to see my character tolerance for "BS"
lol yeah XDWell, you haven't set the beast/non-beast criteria so I can't really test you on that, yet. Hehe.
So is it because the magic and portal shenanigans aren't public knowledge? Because I love me some obviously not human-passing characters.generally speaking on like character races I prefer to take it on a case by case basis, but as a rule of thumb is it gotta have a humanoid appearance or be able to maintain a humanoid form.
By humanoid I mean body shape wise... like go ahead and play drider or a mindflayerSo is it because the magic and portal shenanigans aren't public knowledge? Because I love me some obviously not human-passing characters.
If ya going to go that would be nice to talk with me about it first ya know?Hope you do that soon. Already have an idea of a character. I hope you don't mind if I make part of her a secret that will be revealed as the plot continues.
not exactly that much was thinking like since there is magic tech would lag behind a little... was also considering boosting that up to 2000's idkHmm, 1980. Huntertabbysandshark3 is there anything you have in mind when setting the tech level in this era?
ability to somehow avoid sensor, traps, visual confirmation, cameras or any sort of detection. Unless they are attacking or other criteria are met, this is a feature shared by all beasts no matter what,
its basically a natural ability or side effect of the creatures leaving through the portals, its as if they're invisible... you know kinda how cryptids are like your alone in the woods and yous see bigfoot but when your with another person there is no bigfootHuntertabbysandshark3 can you explain more about this part? It's a very board category so unless you have specific ability in mind, this would also implies that they're intelligent enough to identify human's detection device. Which would contradict the other point about them lacking intelligence beside basic cunning.