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Fandom Akame ga Kill! Idea

Grimmlock

Humanity's Champion
THIS WILL BE A CASUAL-ISH RP!


Greetings fellow RPers and thank you for looking at this idea! So, I have recently been watching the anime Akame ga Kil! and I really like premise, so I was wondering if people would be interested in a rp like this or if you just have any ideas. First of all, I was thinking of having this sort of based off of the show in the aspects of a corrupt government and there is a group of assassins that rid that city of the scum. I would also like to have them go on other missions and have characters that are willing to die. That's what I think and I really would like some advice and suggestions. Please reply down below or message me if you have any or would be interested. Thanks again and have a nice day!
 
Maximus said:
Looks fun and will we be able to create our own Teigu?
I think that would be a good idea! You can either have one from the show or make your own. As long as it isn't too OP..... Ill probably have to accept the idea
 
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yeah, you can. I'm making it right now, but I a REALLY busy day tomorrow, so I can't accept characters until Saturday. If you want though, send me your idea for your imperial arm if any!!! @Kayzo
 
So, I know imperial arms are a huge part of the show, but do we need to have one for this roleplay? I'm having much trouble thinking of one.
 
a good idea to see if a character dies on a mission would be to use a percentile system. Depending on how hard the mission is give it a percent chance then roll a die or something and tell them the result and let them write out how there character goes out. Just a thought!
 
Kayzo said:
So, I know imperial arms are a huge part of the show, but do we need to have one for this roleplay? I'm having much trouble thinking of one.
I could totally create an imperial arms for your character!
 
[QUOTE="Saint Nhoj]I could totally create an imperial arms for your character!

[/QUOTE]
Please do. I'm stuck.
 
Kayzo said:
Please do. I'm stuck.
A pair of gauntlets where when you open your hand it creates a miniature black hole sucking anything in front of you in. Example would be you are in a fight and you grab an opponents shoulder. It would take a chunk out of their upper right torso. It's weakness is it only lasts for a second so you have to close a gap to use it. It's comparable to miroku from inuyasha except it destroys the matter it touches and then sucks it in. I have other ideas if you don't like that one :P
 
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[QUOTE="Saint Nhoj]A pair of gauntlets where when you open your hand it creates a miniature black hold sucking anything in front of you in. Example would be you are in a fight and you grab an opponents shoulder. It would take a chunk out of their upper right torso. It's weakness is it only lasts for a second so you have to close a gap to use it. It's comparable to miroku from inuyasha except it destroys the matter it touches and then sucks it in. I have other ideas if you don't like that one :P

[/QUOTE]
That's actually really cool, I'll use that. Thank you!
 
[QUOTE="Saint Nhoj]a good idea to see if a character dies on a mission would be to use a percentile system. Depending on how hard the mission is give it a percent chance then roll a die or something and tell them the result and let them write out how there character goes out. Just a thought!

[/QUOTE]
Really like that idea!!!
 
Grimmlock said:
Really like that idea!!!
Then in pvp situations you could roll a three sided dice. If it rolls 1 assassin wins and gets to kill guard if it rolls 2 guards win and kill the assassin and if a three is rolled bother characters and either live or die
 
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