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Multiple Settings A Collection of Fantasy, Supernatural, and Sci-Fi Plots!

One Last Dawn

Last Chance Knight
Search Status: Open
Last Updated: 11-August-2023
Current Fandom Favorites: League of Legends, Azur Lane, He Who Fights With Monsters

Hello there, thanks for coming to read. I took a long hiatus from roleplay to work on personal projects and focus on time with my family. Now, I feel ready to return to one of my favorite pastimes. The spoiler below contains that which you can expect from me as a roleplay partner.

  • Activity - Typically speaking I am around from approximately 9:30 AM to 5:30 PM (EST) during the weekdays, though due to the pandemic my schedule has been less reliable. Weekends are iffy for me as I am very busy being both a husband and father. However, if you ask ahead of time, I may be able to carve out some dedicated roleplay time on any given weekend. Being "around" does not necessarily mean that I will be able to post, but I should be able to chit-chat at minimum. It is easiest to get a hold of me via Discord or other such means as I can access it via mobile with greater reliability.
  • Friendship - I enjoy making friends with my RP partners. It doesn't need to be limited to OOC chatter, either. If you're an avid gamer, you'll find that I like to play games, too. A lot of my RP partners have ended up as my gaming buddies in the past, and I always welcome more.
  • Quality - On average I will post anywhere from three to five paragraphs. That said, my post length will vary drastically depending on the scene and what content my partner provides me. I will always try and match my partner's post length, and I firmly believe that quality is more important than quantity.
  • Collaboration - A roleplay is not fun unless we're both having fun. I want to hear your ideas, and I like it when we can refine ideas together. Compromise is important to me, and I think it's the key to any healthy partnership.
  • Flexibility - I am somewhat ashamed to say I am not currently as flexible as I have been in the past. Having been burnt out by repeated playing the same roles, I am going to say that I only want to play males in MxF pairings right now. I will double, however, and I am willing to play female side characters without question.
  • Understanding - If you need to go on hiatus or want to quit our roleplay, let me know if at all possible. I promise I will understand and there will be no hard feelings. If you accidentally ghost me for personal reasons and come back, do not be embarrassed to message me and let me know what happened. Life happens, and you can't always account for it.
  • Maturity - I have been roleplaying for eighteen years, which of course means I am over eighteen years of age. I like to believe that I am a rational and mature adult.
  • Versatility - I am available to play on many different mediums other than RpN if that is what you prefer. Furthermore, I will make my Discord available to any roleplay partner who wants it. Given my most recent issues, I can say it goes a long way in making sure we stay in contact regardless of the circumstances.

Now that you know what you can expect from me, here is a little on what I'd like to expect from my potential partners:

  • Activity - A few posts a week would be nice, but a post a week would be acceptable.
  • Quality - A solid attempt at proper grammar and a firm understanding of the basics ("your" vs "you're") are a must. As mentioned above I support quality over quantity, but I doubt that only a couple lines will be enough for me to work with.
  • Maturity - I ask that all of my partners be eighteen years of age or older. Playing outside my age range can be difficult as it is, and I feel this is a reasonable request.
  • Flexibility - I ask only that you are willing to consider possibilities and seek compromise where you are opposed.
  • Understanding - Sometimes life circumstances get in the way. All I ask is your understanding if I ask for a hiatus. I don't like ghosting people, and I promise I'll be honest if I'm losing interest.
  • Detail - I expect my partners to know how to pay attention to details. It seems a lot of people reading through partner searches just skip to the bottom and ignore the poster's expectations and/or rules. If you've actually gone through and read all of this, please include the underlined word from this "Detail" section in a PM to me. Thank you.

I have two final, very important notes here for prospective partners:
  • I require that all potential partners are able to provide me a writing sample upon request to make sure we have writing compatibility. Please do not feel shy or intimidated, I just want to make sure everyone has fun. I will provide a sample to those who request it of me, too. This is not an attempt to be elitist, but to save time should we not 'click' as writers.
  • I do not like photographic face claims. It is an issue of bodily consent because using a real person's image for a character they are unaware of, or might not want to be representing, is not consent. I always use illustrated face claims for my characters, and in fact, I find it fun to swap art and search through character art with my partners as an OOC activity

Finally, we're on to the fun part. My roleplay interests are below.

Violet coloring indicates a particularly craved item.
Underline indicates the role I prefer.

The Wraith of Idryll -- [Modern/Supernatural; Fantasy/Apocalyptic] The end of days has seemingly come at last. Fae, as we know them through myths and fairytales, are a far cry from the truth. When the Fae finally returned to the mortal world, they came as conquerors. With terrible weapons of combined magic and technology, they fell upon humanity with unstoppable force. Attempts at resistance have been marginal at best, and efforts toward a diplomatic solution have fallen short--the Fae minds and motivations too alien for humanity to understand. Character A is a member of the military, either as a trained soldier or member of the resistance. They are not blind to the truth: without a miracle, humanity will be exterminated. As the war rages on, desperation pushes them to seek more obscure and tenuous solutions. An old myth passed down in their family for generations, tells a tale of a powerful being that can bound to service through a ritual performed on a mountain top during a blood moon. This creature, the Wraith of Idryll, is said only to answer the truly desperate--and so the ritual risks everything. If the Wraith does not answer, Character A will die. Luckily, Character B (the Wraith of Idryll), answers the call. A hulking figure clad in armor that wouldn't be out of place for a villain in a high fantasy novel, Character B is bound to Character A. While the Wraith is formidable in its own right, the real value is what the Wraith can teach Character A and their allies about bringing magic back to the human world. Will it be enough to save humanity from certain destruction? (Character A x Character B)

Burns and Other Scars -- [Modern/Supernatural; Fantasy] Character A is a drunken screwup working odd jobs to stay curled up at the bottom of a bottle of vodka. The disgraced child of a famous paleontologist, Character A resents their absentee father and what the pursuit of his fantasies did to their family. One day a package arrives at Character A's apartment containing a strange golden egg-like artifact and a letter from their father. Bitter, Character A discards the letter and sets the artifact aside to pawn for money; at their touch, however, the artifact disintegrates into glittering golden dust. Character A spends the night drinking themselves into blackout. The next morning Character B, a strange individual with inhuman features (horns, slit pupils, and/or other draconic traits) kicks Character A awake. The newcomer expected to find someone different, and laments the state of their so-called hero. There isn't much time to dwell on the mutual dislike as a hulking man, also possessed of draconic features, beats down the door in search of Character A. Character A and Character B are forced to flee, and so begins an epic world-saving adventure full of personal growth and mighty foes. (Character A x Character B)

Marked Ones -- [Modern/Supernatural; anime style] Character A is a high school student who was marked for death by a mysterious force when they were young. By some fluke, they survived their ordeal and the supernatural entity that had come to claim them. Having believed that it was all over, he is horrified to discover similar creatures skulking around the neighborhood years later. As it happens, students at his school have started being marked for death, too. Only those that are, or have been, marked can see the creatures or do anything to stop them. Character B is one of those unfortunate students who has been marked, and like many others, never treated Character A very kindly. Now, it seems they may be their only hope at survival. (Character A x Character B)

A Taste of Ashes -- [Medieval/Modern; Fantasy] Character A knows all too well the bitterness of an unfair world. Cursed at birth under the sign of The Darkstar, they live a life at once both greater, and lesser, than any other. Character A, you see, is what is known as a "faenix"--a bearer of the ultimate cruelty. A faenix is fated to die once every cycle of the moon, only to be reborn the next night. The death is always unexpected, there can be no preparations made against it. When a faenix is reborn, they forget something they had once known. It may be as innocuous as the name of a novel or the name of a companion, or it may be the sum of their experiences with a loved one, their identity, or the location of their home. That which is lost is wiped away entirely. A faenix never ages beyond the prime of their life, but they will always suffer some form of illness of which they will never be free. Worse yet, a faenix must consume a soul taken before its time every cycle of the moon, lest they be subjected to harsh punishment by their binding curse. It may strip them of all memories, it may cause the painful demise of a loved one, or it may send the faenix into a feral killing rage; no matter the case, the effect is always violent and/or tragic. Last, and perhaps most cruel, is that with every soul a faenix consumes, they grow in power. Their strength, tantalizing and radiating like a beacon, calls all manner of spiritual predators to them. There is no worse fate for a faenix than to become the undying torture pet or infinite food source for a malevolent entity. Character B, is some sort of supernatural entity. Perhaps they are a daemon, just looking for a good time, who finds more than they bargained for? Perhaps they are a witch intrigued by the faenix curse? There are plenty of possibilities, and I would like to hear your thoughts. (Character A x Character B)

Far From Divine -- [Medieval, Fantasy, Potentially Modern] Unlike many creation tales, the gods of Yjul created life for one simple reason: they were lonely. Existing in the vast non-creation before the world, the gods felt empty and unfulfilled. Eventually, to ease their loneliness, the gods created the world and populated it with mortals. The gods loved their creations, though they favored those mortals which showed a proclivity for their respective domains. For a time, the gods walked among their creations. Sometimes, their love led to offspring--children possessed of both divine and mortal blood. These demigods were capable of great feats, and in time many Great Houses were born of these god-touched lineages. As with all things, however, differences led to conflict. Mortals favoring different doctrines, and the gods whose domains they favored, fought bloody wars against one another. Gods spawned more of their demigod children in an attempt to overpower their foes, and the resulting escalation nearly destroyed the world and their beloved creations. In the end, Strajis, god of the written word, scribed the Divine Mandate into the very fabric of reality. The Divine Mandate dictated the following code:
  • No god or goddess can produce offspring with a mortal for any other reason than true romantic love.
  • No god or goddess can walk Yjul at the same time as another.
  • No god or goddess walking among the mortals can reveal their nature to a mortal whom they wish to love. The mortal must choose to love the god or goddess as they are without their powers of divinity. A mortal may discover the nature of a god or goddess of their own volition without violating this law.
  • A god or goddess walking Yjul may only remain for one hundred years, or, should they take a mortal as their beloved, until the mortal passes into the Endless Dream.
  • No god or goddess walking Yjul may wield their power for the purposes of war.
  • A god or goddess who wishes to remain among the mortals of Yjul may sacrifice their divinity to do so. However, a new god or goddess of their domain must be selected to take their place. The selected mortal must agree.
Character A is one such god or goddess walking Yjul. They very much enjoy dwelling in the mortal world, but have yet to make a mortal love them without breaking the Divine Mandate. Their time on Yjul is nearing its end, thus the clock is ticking to extend the time which they may live on Yjul. Meanwhile, something sinister is beginning to fester among mortals. Political relationships are beginning to sour, heretical cults are cropping up at an alarming rate, and phenomenon known as "Dark Miracles" are beginning to occur all across the land. Something beyond the power of mortals has begun to threaten Yjul. Character B is a mortal, a knight of a proud City-State known as The Knighthood Republic of Dredai. The nation, renowned for their peerless soldiers, acts as the primary mediator and dispenser of justice in matters of international conflict. As such, Character B is investigating the rising tensions between their neighbors. Character A is spending the night in a small hilltop town's inn when they spy a clamor in the valley below. Character B's cadre of Republic Order Knights is engaged in a pitched battle with a much larger force that had supposedly been of an allied nation. Character A hurries down the road to get closer to get a better look, but by the time they arrive they discover that Character B is the last combatant standing. Character A, both fascinated and horrified, struggles to decide whether or not to intervene as Character B faces down the last remnants of the ambushing soldiers. As it turns out, the decision is made for them. In a show of fearlessness and skill, Character B engages their foes and defeats them all before succumbing to their wounds. Character A uses their power to heal the knight just enough to save their life. The unconscious Character B is none the wiser. Character A could use someone like Character B in rooting out the cause of the growing madness threatening Yjul. Besides, it would be interesting to see where all the intrigue leads, no? (Character A x Character B)

Demonhood -- [Fantasy; Modern] Character A is a street urchin in their late-teen or early-twenties who lives on the streets having run away from an abusive home years prior. They steal, lie, cheat, and perhaps worse just to get by. One day they steal an expensive-looking tome from an old man’s pawn shop and take it back to the derelict house they are squatting in. Unable to get a hold of their fence, Character A starts paging through the book. Some absurd rituals fill the pages inside, and on a whim Character A decides to try one out. What’s the worst that could happen? Nothing? When the ritual is complete, Character B is summoned to the ritual circle in a pillar of green flames. Character B can see the tainted soul of their summoner and offers Character A a single option: become a demon like [Character B], or be killed on the spot and have their soul condemned. Character B is a "Eyouze"--or "Retribution Demon--one of several factions that exist in the hellish realms. Veilmahn a.k.a. "Chaos Eaters", Deildael a.k.a. "Contractors", and Eyouze are the primary demon factions. Chaos Eaters are intrinsically evil and gather souls by indiscriminate killing and demanding sacrifices from those who are foolish enough to worship them. Contractors gather souls by making deals in exchange for granting wishes. Retribution Demons punish the wicked, looking into mortal souls and harvesting those that have earned damnation. Character B hopes to give Character A some structure and a reason to be alive--in essence, to redeem them from their ways. Who can say the reason why, really? Perhaps Character B sees a bit of themselves in Character A, or maybe they are just paying forward a good deed. Only time will tell. (Character A x Character B)

Hellbound -- [Fantasy; Medieval/Alternative] Character A is the victim of dark magics in which their sorcerous foe casts them into the infernal plane when it becomes apparent they cannot win their bout otherwise. Lost in the outermost fringes of the hellish realms, Character A is discovered by Raznugath, High Lord of the Hellish Realms. Being that Character A is a living soul, Raznugath recognizes they are not supposed to be in the Hellish Realms. He makes a deal with Character A. Rather than kill them outright, Raznugath will give them a chance to best him in a challenge in exchange for freedom. In a bizarre twist, Character A wins the challenge and Raznugath concedes defeat. The deal, however, did not provide an exit from hell. Character A is left to venture across hell in search of their own way back to the living word. Along the way they encounter other denizens of hell and come to realize that not all that dwell in the Hellish Realms fall into the black and white definitions of "good and evil." Character B is a demon, and at first glance a rather commonplace demon at that. They encounter Character A in Respite, the City of Unclaimed Souls. Death is far from a perfect machine, and many who descend into the hellish realms are unclaimed souls. In time, they congregated and built a city in which all are welcome--insofar as they abide by Unclaimed laws. Character B finds that Character A's better nature makes him pliable to the more masterful manipulators and offers to act as their guide in exchange for assistance in small matters of settling debts along the way. Character A is wary of Character B, but after Character B bails them out of some trouble, they agree to the arrangement. In truth, Character B is no lowly demon, but a disgraced Lilithian Noble--the original ruling faction of the Hellish Realms before Raznugath's faction seized power and supposedly killed all the Lilithian Nobles. Character B intends on using Character A to get their chance at destroying Raznugath, a venture that will no doubt cost Character A their life; but what is the life of one mortal compared to restored power? (Character A x Character B)

Salvaged -- [Science Fiction; Futuristic] The ultimate collapse of planet earth might have meant the end for the human race if not for the timely arrival of extraterrestrials from the intergalactic community. As the last humans struggled to survive on the world they destroyed with their hubris, they are whisked away from total annihilation by their visitors. Humanity now lives among the stars, a race without a homeworld. The rest of the galactic community has come to regard humanity with a wary eye. Human genetics, when compared to those of existing races, are exceptionally adaptable--for better or worse. Furthermore, humans show a remarkable proclivity for contradictory behavior. For example, humans are very independent creatures in thought and philosophy, yet often strive to expand their social bases of power to include others. The human capacity for both good and evil is remarkable, and even more so when considering how any individual may bounce back and forth to opposite ends of the gradient. Character A is a human, and a prime example of the human proficiency for warfare. Human mercenaries and bounty hunters are considered premium, and Character A is no exception. Character B is one of any number of alien races, and their identity is something we should collaborate on! (Character A x Character B)

  • Science-Fantasy
  • Science-Fiction
  • Medieval Fantasy
  • Modern Fantasy
  • Alternative Fantasy
  • Action/Adventure
  • Wartime plots
  • Redemption (especially of creatures that are classically represented as evil)
  • Playing humans with non-humans
  • Supernatural elements
  • Overcoming abuse
  • Playing with strong female characters
  • Averting the apocalypse
  • Knights and magic
  • Accidental bonds linking two unlikely characters together

Please don't hesitate to send me your ideas, too! Thanks for reading, and I hope to hear from you soon!
 
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