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Realistic or Modern 【 𝕙𝕠𝕦𝕤𝕖 𝕠𝕗 𝕔𝕒𝕣𝕕𝕤 | 𝕔𝕤 | 𝕠𝕡𝕖𝕟 】

geminiy

v tired

hey there, welcome to the cs! please use the form below to create your character. please note that there is no limit to how many characters you have but please only create however many characters you can realistically handle in an rp with detailed and frequent posts. please also remember that the characters in this rp are from all over the world. please diversify characters and have them from different places, everyone is welcome! please feel free to add more detail to the form if you'd like, just make sure that what is listed below is included. you will not be penalized or rewarded for not having additional information than what is below, it is more for personal preference. bbcode is also not required but you are more than welcome to use it!

Full Name :
Nicknames :
Alias : (this is the name that they go by during missions)
Age : (14-19)
Gender:
Sexuality :
Nationality :
House : (House of Hearts for medicine, House of Clubs for combat, House of Diamonds for technology, House of Spades for Intelligence)
Would they like to be a leader of their house? : (19 year old students only)
Face Claim : (realistic only. mandatory)

Appearance
Height :
Body Mods :
Distinguishing Feature :
Other Important Features : (ie. a gait difference, a specific item of clothing they always wear, etc.)

(please feel free to add other information ie. wardrobe, hair/makeup, etc. if you’d like. however, it is not mandatory at all, only do it if you want to and if you think it to be helpful to yourself. Having it or not having it will not affect your chances of getting accepted. Just please ensure that you have the mandatory information)

Persona
Positive Traits : (at least 5)
Negative Traits : (at least 5)
( the traits can be put into a paragraph or listed with descriptions, whatever works best for you! just please make sure to be semi-descriptive)

(please feel free to add more info if you’d like ie. likes, dislikes, fears, ambitions, whatever you’d like. It is not mandatory at all but if you find it helpful or you wish to put it in there, go ahead. Having it or not having it will not affect your chances of getting accepted. Just make sure you have the mandatory information)

Background
History : (please make this section decently detailed. these characters are from all over the world, diversify them! your character’s history would have shaped them into becoming who they are and why The House of Cards chose them to attend the academy. new members can be any age from fourteen to eighteen. leaders of the houses are nineteen and must have begun training at fourteen).

Other
Skills : (realistic please, do not go overboard and mary/gary sue a character, must make sense to their house. Minimum of four)
Weapons :
Theme Song : (optional)
When did they come to the academy? : (characters can have begun their training anywhere between 14 and 17. Senior students must have started at fourteen)
Extras : (optional)

there are 12 leader positions. leaders are students that are nineteen and have been attending the school since they were fourteen. myself and others with accepted leader characters will choose who will become a leader character and we will let you know.

current leaders
house of hearts {medicine}

jaxton crowley | @Storme
locke barclay | @geminiy
aria lakey| @Beeze

house of clubs {combat}
bigby hemsworth | @finessekid.23
eskarne yeager | @nios
ashton crowley | @Storme

house of diamonds {technology}
kyle weyer | @Wickedkent
hyonjun tokko | @FabulousTrash
calypso alanis | @ukiiyo

house of spades {intelligence}
willow anderson | @geminiy
alta tan | @aurnia
selene fei | @Deer of 9 Colours

INTENDED ROLEPLAY START DATE : TUESDAY APRIL 7
characters submitted after that date will still be considered and accepted. I am just aiming to start sooner rather than later.
 
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geminiy

v tired
willow anderson
house of spades
0
1
2
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code by sox
 
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aurnia

the heartbreak prince
Alta Tan
DAYTONA
01.
02.
03.
name
Alta Nari Tan
nickname
Ant. Reserved only for her closest friends who made it her nickname as a sort of inside joke.
alias
Daytona. For the Florida raceway.
age
19.
gender
Female.
sexuality
Lesbian.
nationality
American.
house
House of Spades.
leader?
House of Aces.
face claim
Roseanne Park.
height
5'10" (177 cm).
mods
3 piercings in her left ear & 2 in her right.
dist. features
light dyed hair, friendly features. normally has a bandage on her person somewhere at all times.
other
burn scar on the back of her right forearm. a collection of other different, small scars all over from missions, experiments, and other occurrences over the years.
style
x x x x x. Comfortable, relatively practical, definitely in the alternative/grunge style. She can dress "nicely" when an occasion calls for it and doesn't mind it too much, unless she has to wear a short skirt. She 100% Just wears her platform boots when she has to wear a fancy dress, because running in heels is not something she wants to have to do.

virtues
adventurous. Alta is definitely someone that can be described as a thrill seeker & daredevil. She is always ready to try new things and push boundaries, sometimes it gets her into trouble but she knows which lines not to cross. She certainly never holds back when she's behind the wheel of a vehicle. diligent. A hard worker, Alta is never one to put things off or laze around. She cares deeply about things that she does, from the smallest to the largest of projects, and often it shows in a highly rewarding outcome. intelligent. While not an uncommon trait within the academy, Alta does have a remarkably keen intelligence. Learning and putting to use whatever she has learned comes very naturally to Alta with most things, and it sometimes takes others by surprise. She isn't the type to think of herself as better than anyone else, so hers tends to be a more quiet, casual but powerful intelligence. independent. strong willed and self sufficient, Alta is perfectly capable to manage on her own. She also isn't one to follow anyone else blindly; even when she is following orders, she tends to find her own unique way to accomplish a goal and doesn't care much if more strict rule followers don't like it. creative. out of the box thinking is right up Alta's alley. She is most definitely the type of person who comes up with strange, out of the blue ideas in a split second and she isn't afraid to act on them either. This tends to show the most when she gets the opportunity to modify cars... often, someone has to be there to stop her from actually changing some things for the sake of any driver and passengers making it out of the vehicle alive. loyal. though she doesn't always come off as the most friendly of people, Alta cares very deeply for the people she considers friends and is unconditionally loyal to them. For her closest friends, she'd probably lay her life on the line if she had to. She respects their wishes when it comes to secrets, personal space, and anything else, even if she might make fun of their music or food taste from time to time.
vices
reckless. Alta is always pushing to go further, faster and more daring, and she can tend to disregard safety- especially her own- to achieve that goal. It is the main factor behind her mild reputation as a trouble maker at the academy. stubborn. Especially when it comes to her values and beliefs, it would probably take the moving of hell and earth to change Alta's mind once she has decided on something. impatient. though she is often able to keep it from interfering with her studies, missions, or anything else because of her training, Alta is not a patient person by nature. More often than not, it will show the most in her becoming fidgety or hyper focusing on something, but sometimes it meshes with her more impulsive tendency and she won't wait as long as she probably should to act on something. confrontational. a tendency that goes hand in hand with her stubbornness & adventurousness, Alta can definitely come off as confrontational a lot of the time in how she interacts with other people. She won't back down from fights- even if maybe she should- and isn't afraid to question something that she doesn't agree with. Alta knows well enough when to hold her tongue when it comes to the House of Cards, but even if she doesn't say it aloud she is probably making some kind of scathing remark about things she doesn't agree with. impulsive. the type of person to sneak out just to find the nearest gas station in the middle of the night- on the more mild end of her antics- Alta can definitely be described as impulsive. Paired with her creativity, it often leads to her being the type of person leading the charge when jumping off of a cliff. Her training has her able to master her impulses when it comes to missions, and her work ethic helps to manage it so that she can focus fine, but that means nothing when it comes to any free time.
likes
muscle cars, synth-y pop music, late nights, cooking, spicy food, adrenaline rushes, history, sketching, cats.
dislikes
boredom, others touching her stuff, bell peppers, bland flavors, lectures, powdered sugar.
theme song
The Edge of Glory . . . Lady Gaga
skills
Alta is a spectacular car racer & getaway driver; just the right balance between fast and safe... most of the time. She also has good stamina & nimble movement from a small bit of gymnastic training- enough that she can slip out of a situation on foot if she has to. She can play the guitar, and can sing- although she doesn't exactly love the stage so she tends not to show these skills unless it's necessary for a mission. She is very knowledgeable about cars, leading to an ability to fix & also hot wire them -no matter the make or model- with ease unless something is majorly wrong. Alta can speak a bit of spanish, french, and german but she's not exactly fluent. She can, however, mimic most any accented english from anywhere with ease. She has yet to lose her high score title on all of the arcade games at an arcade in her home town except for the one she has never played. Though certainly not a master of it, she is proficient at hand-to-hand combat and can hold her own; she is willing to fight a bit dirty if she has to.
weapons
Always carries a switch blade in one of her pockets in case she needs it. Has a steel baseball bat she puts in the trunk of every (not stolen) car she drives, as well as a handgun that she keeps in the glove compartment during missions.
relationships
Foxglove. (@geminiy) Alta & Willow are very close, very good friends as they have practically grown up together at the academy. They met on their first day & have gotten along like a house fire ever since.

Crow. (@nios) Alta & Eskarne are a slightly surprising pair to anyone that knows them, but they are rather good friends. They didn't start off that way, but after some time- and maybe a close call with death or two- they formed a bond.

Eris. (@Deer of 9 Colours) Selene & Alta have a bit of a strange relationship, what you might call "frenemies". They respect each other, and they can get along just fine, but they are as different as water and oil in a lot of ways. Selene, Alta & Willow are close friends, but Willow is definitely the glue keeping the three of them together. It's not uncommon for Alta & Selene to have a bit of an unspoken competition with each other over practically everything, and bickering comes almost second nature when they are in the same room.

Carbon. (@Storme) Alta & Ash are definitely friends. They tend to spend free time together playing games, and generally get along very well. If you ever just need a fun time, the two of them should definitely be the people you call.

Stein. (@Storme) Jax & Alta get along alright, but they're more peers than anything. She respects what he does and values him as a member of the House of Aces, and she's fine with that being their relationship.

Lionheart. (@finessekid.23) Alta & Bigby don't exactly get along. They have quite different temperaments & values, which can often cause some tension, but they do have a mutual -albeit grudging- respect for each other which makes it possible for them to be civil. Most of the time. They tend to see a good amount of each other because of his relationship with Willow, and he has most definitely experienced a few threats on his life over the span of their relationship from Alta. Sometimes joking, other times not.

Black. (@Wickedkent) Kyle comes off to Alta as an annoying kid. They're the same age, but his highly unfortunate feelings towards her tend to see any interaction between them having him follow her around like a lost puppy as Alta desperately tries to get him to go away and realize that she's not going to date any guy, let alone him. She's more annoyed with him than anything but she's wanted to deck him once or twice.
arrival
Age 14
history
Alta Nari Tan was born on January 28, 2001 in Austin, Texas to Marilynn and Seung Tan. Her father, Seung, was a respected pit crew member for a Nascar racing team, so Alta was around cars almost her entire early life. Her father taught her everything about cars- from their family SUV's to the "deathtraps" the Nascar racers drove, as her mother called them- and had been teaching her how to work on them for as long as Alta could remember. She had just always had a fascination with the machines, and he was happy to show her. Though technically illegal, he started to teach her to drive when she was eleven after she begged him persistently for almost an entire year, then made sure that she knew how to drive both a manual and automatic transmission by her twelfth birthday- partially because she was already more than tall enough to reach the pedals and steering wheel at the same time. They only drove in empty parking lots and abandoned dirt roads, but Alta started to want more.

She snuck out one night and drove to the nearby San Marcos, speeding the entire time, and immediately knew that she wanted to drive fast. The best way she knew how to do that at the time? Racing.

Alta entered her first street race at thirteen, and quickly gained a record as the youngest champion of any race in Texas. Knowing her parents wouldn't approve if they found out, she funded this "career" - as many races required pay-to-enter or some kind of bet being placed, as well as gas money- by learning how to pick pocket and create diversions to steal money from registers at stores without good security systems. Alta was obnoxiously good at it. She lived for the thrill of it all, driving in an old car she'd bought off of a man who was willing to not ask questions, until it broke down. Then, she started to hot wire cars to race and then return to wherever she found them, normally only "borrowing" cars from teenagers in the area who were too rich for their own good, knowing they probably wouldn't want to try to explain to their parents how someone somehow got past their fancy security systems, broke in and stole their car for the night, just to return it in the morning looking mostly untouched besides maybe some dirt and definitely a few more miles on the speedometer.

One race, Alta got just a bit too cocky, and it so far marks the only time she has overestimated what a car can do. It was raining hard, and the race had gone on anyway because everyone had become convinced that it just added to the sense of excitement. Alta took a curve far too sharp on a wet road and hydroplaned, flipping the car and slamming into a concrete barrier. She was trapped inside, and the car caught on fire. A couple of other drivers saw and luckily gave up the race to help her get out. Her parents found out about her 'hobby' of racing when they got a call from the hospital telling them that their daughter was there with a third degree burn from a car accident and Alta had to explain that she may have been lying about the "sleepover" she was at. One of the drivers that helped her out of the wrecked car covered for her, saying that she was just riding along in one of their cars at the time- he had a similar but less severe burn from the wreck so it was plausible- and apologized for putting her in danger. Alta is still friends with him to this day. Her parents were, understandably, furious with her once everything calmed down and they were sure she was alright. Alta was, effectively, grounded forever unless something spectacular that they approved of happened.

Something spectacular did, indeed happen, shortly after Alta turned fourteen. She recieved her letter from the academy- covered discretely as a prestigious private boarding school to her parents- and they weren't going to stand in the way of something that seemed so respectable and academic. Alta had never let her grades drop, after all, something that her parents marveled at after learning how long she had been a "passenger" at street races. An invitation to a boarding school after she was "highly recommended" by her school in Texas was an honor.

She started at the academy later that year, and was chosen- without much doubt at all- for the House of Spades. Through her years there, she quickly rose in ranks- though her status as the girl who occasionally blows things up and sneaks out at night grew as well- and coming up to her final year she had set her eyes on becoming a member of the House of Aces. Alta might not be what you could consider a traditional good role model, even by the House of Cards' standards, but her skill is undeniable and her leadership skills aren't so bad as long as she has someone to keep her impulsiveness in check.

She decided on the alias of 'Daytona' in honor of her father. Alta has a lot of regret built up about how much she has lied to her parents over the years. Her parents were nothing but loving and supportive to her and she loves them dearly. She keeps in touch with them often- at least she doesn't have to totally lie to them now, she has taken some "normal classes" at the academy, she just... doesn't tell them about the rest of it.
coded by shady.
 
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Deer of 9 Colours

𝘩𝑒𝑎𝑟𝑡𝑠 & 𝑑𝑖𝑠𝑠𝑒𝑠.
费徐琳 | Selene Fei
requisite.
name
费徐琳 | Fei Xulin | Selene Fei

alias
Eris (Greek goddess of chaos)

age
19

gender
Cis. Female

sexuality
Demisexual Biromantic

ethnicity
Han Chinese

date of birth
November 8th

place of birth
Hangzhou, Zhejiang, China

Interested in Leading?
Yes.

House
House of Spades

Face Claim
Zhang Ruonan
appearance.
height
5'3

weight
108 lbs

hair
Dark brown

eyes
Dark brown

build
Slim and petite. Nevertheless, she's stronger than she looks and very quick on her feet.

attire
Usually dresses casually, so as not to attract too much attention to herself; a t-shirt, with maybe some black jeans or tights. She accessorizes minimally (so as not to hinder her fighting ability, should the need arise to use it), wearing a couple rings at most. (Making her able to pack a mean -- and very expensive -- punch).

scars & markings
A few nicks on her arms and elbows, as a result of falling on glass in an operation gone wrong. She's always been careful to cover these with makeup, both due to self-consciousness and identity protection.

tattoos
None.

piercings
Both earlobes are pieced.
psyche.
personality
Every adept spy has more than a couple of personas; in Selene's case, she's got more than a couple of masks. Each action, word, expression all carefully thought out beforehand and made to look natural. There's a side her targets see: sweet, innocuous and a bit airheaded. Then, there's what her associates see: a calculative, skilled puppeteer who's got a penchant for mind games -- the markings of a gifted strategist. Her peers and lower classmen know her as Sel -- a pragmatic, levelheaded figure with a dry, deadpan sense of humor. Selene's uses these personas --these masks -- as armor, protecting her from potential emotional wreckage. If one were to strip her bare naked, deprive her of her disguises, then one would find not a mind that rivals the cool of steel, but a hotbed of the embers of ambition. A death drive. It pulsates through her: a savage need for vengeance, gnawing at the constraints of calm. Like a beast caged.

virtues
Selene has a vast quantity of patience. Playing the long game? No problem. In fact, she revels in it. There's no feeling quite like watching a target squirm in discomfort at the lack of physical action being presented to them. She'll wait, then strike in a flash when the most advantageous time presents itself. When not in the field, her patience presents itself in many forms. For instance, it's seemingly impossible to get her agitated. Everything you say or do simply rolls off her shoulders. With that being said, although Selene is slow to anger, she's even slower to forgive. Her quick wit can be credited to a sharp intellect. She's probably the last person you're capable of fooling and can spot betrayal or deceit from a mile away. Her deduction skills have outed many a double agent, as she's very observant and keeps meticulous notes (both mentally and physically) on every associate and associate's associate. She tracks personality, mood change, any bits of history, likes, dislikes, living relatives, motivations, etc. Some may shy away from giving private info, in which case she'll resort to anything from sweet-talking, to trickery to blunt blackmail. When she's on your case, she's on it like a bloodhound following a scent trail. Persistent and restless 'til the end. She won't stop until she's achieved her goals. Despite her questionable moral compass, she is very loyal to those who have earned her respect or gratitude. It's an energy that keeps her grounded -- unfaltering and unshakable.

vices
Selene nurses a grudge like a child -- feeding it just the right balance of rage and determination to turn it into an inexhaustible source of energy. She's vindictive and definitely not someone to be trifled with; take an eye from her, and she'll blind not only you but everyone else you hold dear. (Of course, her fairly placid temper has seldom reach such an extreme point). The mental burden of constantly scheming shows up in the form of paranoia; one could say she's overly cautious and will quadruple check every plan before setting it into motion. She's also got a mild form of OCD, constantly checking mundane things like whether or not her keys are where she left or whether or not the door is locked. Selene has a tendency to self-isolate. Not exactly ideal when you're a spy and your comrades' lives are on the line. While she's generally friendly with many of her peers, she's not particularly close with any of them, save for a very small handful. She's not the best at managing her emotions, her primary tactic being to simply suppress them until she's nearly forgotten they exist. Sel can easily become obsessive and zealous in the pursuit of her goals. This creates a very unhealthy relationship between her and failure (a word that doesn't exist in her book). In the times where she hasn't succeeded, she's been known to fall into a depressive episode before fervently over-analyzing her mistakes and rearranging her plans.

likes
Books, green tea, movie marathons, late night walks, chilling on rooftops, stargazing, ballads, mystery/detective noir films, rainy days, jazz, classical music.

dislikes
Arrogant people, impulsiveness, acting before thinking, leaving things unfinished, waking up early, being in the spotlight, foods that are too sweet, people who talk too much/ask too many stupid questions (yes, she will judge you).

habits
Shifting from side to side when nervous, refusing to talk when upset/angry, forgetting to eat/sleep/perform basic tasks in the midst of strategizing/learning something that fascinates her, pulling all-nighters to perfect her work.

talents
Scheming, stealing secrets, climbing, hiding, shadowing people.

fears
Failure, disappointing her friends/loved ones, being rendered useless, people betraying her.

ailments
Mild form of OCD.
abilities.
abilities
Selene is a very good climber, able to scale walls and buildings with minimal equipment. She owes her exceptional sense of balance, flexibility and coordination to to her childhood acrobatic training. This skill comes in handy when she needs to tail targets -- for, people are not accustomed to checking their surroundings from above. Stealth is another weapon in her arsenal. In a fair fight, her tiny 5'3 frame would do little damage. So, she relies on the element of surprise and many forms of trickery. (Such as, feigning movements, using various distractions, etc.) She's definitely not above playing dirty if it means winning. Her excellent deduction and observation skills means she picks up information like a sponge. When her opponent has thought out their next step, she's already three steps ahead.

strengths
Trickery, deceit, her light-footedness, sharp observational & calculation skills.

weaknesses
Inability to fight for long periods of time (lacks stamina), cannot rely on brute strength, would probably get plundered in a fair fight, often quick to assume the worst in people.

preferred weapon
Selene prefers knives over guns. They're too loud, which would do no good for her style of physical combat. Although she's received basic weapons training and definitely competent with a handgun, she keeps the company of daggers, switchblades and razors, usually carrying at least two in her shoes and another few in her inner coat pockets on missions. She's also a fan of biochemical weapons, often carrying a few vials of poison and gas bombs, as they can carry out swift, silent kills.

history.
Selene was born November 8th, 2001, under the name of "Fei Xulin." She was the youngest of three, having an elder brother (Fei Zixing) and elder sister (Fei Luyao), respectively. Her parents were acrobats in a travelling arts troupe. From them, she learned how to walk the tightrope, scale poles and walls, use the trapeze and silk ribbons. Her flexibility and climbing ability (both major weapons in her arsenal of physical combat) can be accredited to this rigorous training. Among the siblings, Zixing was the most favored. The middle child syndrome did not apply to the family's only son, who was exempt from punishment for failing do well in school, performing his assigned chores, etc. All things which would guarantee Xulin (who was youngest, and quite frankly, an "accident") and Luyao some hefty physical discipline for sure. Despite growing up in such a skewed/sexist environment, most of Xulin's childhood was quite happy. Although her parents were generally apathetic to her and her accomplishments, they instilled the principles of hard work and determination within her. Traits that are shown prominently in her personality. Plus, she received more than enough affection from her elder sister, as the two shared a very close relationship.

At the age of 10, Selene's family emmigrated from China, settling into Berlin. Germany's bustling capital. Together, the family of five squeezed into a single bedroom apartment located in one of the Chinatowns. Her parents, while bewildered by the strange, foreign country, were optimistic about the chance of improving their lives. Acrobatics, as one would expect, earned little money on the job market. Sel's parents temporarily picked up minimum wage jobs, stacking boxes at the warehouse to help tide the family over in expense. They were frequently absent, leaving the siblings to fend for themselves. Among them, Zixing had the hardest time adjusting to their new life in Germany. Without the fawning and the fussing, Zixing pined after attention his parents were too tired to give. Luyao and Xulin, on the other hand, couldn't get enough of the fascinating new culture they were exposed to.

Zixing's sour demeanor changed when he fell in with the wrong crowd, pursuing illegal activities to help release built up frustration and anger. At first, it wasn't wholly noticeable. Sometimes he'd come back hours after school ended -- saying he was at a friends house working on homework, an excuse the parents were too tired to fact-check. Sometimes he'd come back home, looking giddy and disoriented, carrying an aroma of the streets with him. His lies finally caught up to when his school demanded he show up to court for truancy. Of course, when his gang associations were brought to light, the charges against him were instantaneously upped. Their family could not afford a lawyer, and in the end, Zixing was sentenced to three years in prison for partaking in activities such as dealing drugs, thievery and physical assault.

In all honesty, her brother's absence affected Xulin minimally. They had simply been too distant, living in their own worlds. On the odd occasion they did interact, things could be described as civil at best. This, of course, all changed in the fall she turned 13. Roughly 3 months after her brother's capture, his former gang members showed up at the front door to their apartment, looking to cash in on some debt their family was completely unaware of. At the time, her parents had been working, leaving only her and her elder sister to deal with the matter at hand. When multiple muscled, tattooed and scary men come knocking, the last thing you'll want to do is answer. In a panicked frenzy, the sisters hid -- Xulin in the closet and Luyao underneath the bed -- listening in silent terror as the intruders forced their way inside. At first, it seemed like everything would be (relatively) okay. The gangsters had ransacked the kitchen/living room to no avail and it'd been clear they were getting frustrated. Xulin had hoped -- naively -- that they'd simply leave. Then, they got to the bedroom and things went to hell. Just as one began opening the closet door (and inevitably catch Xulin), Luyao outed her hiding place, grabbing a nearby gang member's feet in a desperate attempt to keep them away from her little sister. It was all Xulin could do to not scream in sheer horror as she watched her sister being dragged out from beneath the bed. Through the tiny sliver of an opening, she watched Luyao being beat to a pulp. Watched as one of the gang members started getting a little too touchy. Watched as he ravaged her body with his own.

It's a special kind of torture, witnessing the undoing of the one person you love and being powerless to stop it.

Amidst the chaos, the ruckus had alerted the neighbors, who'd called the police to investigate. Eventually, the law enforcement arrived, but not before the majority of the gang members got away. Like every disaster, there was undeniable change in its wake. Xulin's mother quit her job to stay home and take care of Luyao, who had become a ghost of her former self. Her elder sister refused to eat, hardly spoke and frequently woke up in the night screaming. The days became bleak, and the world an unfriendly place. It became very easy to hate. And blame. Xulin hated her brother for condemning their family. Despised her parents for their absence. Deep down, the she rested the blame heaviest on her own shoulders. For, Xulin has never been one to forgive and forget easily -- least of all, herself.

Fueled by hatred and hard determination, Xulin began skipping school to investigate her brother's former gang. She started small -- sneaking away from her least favorite courses to ask around about the gang's activities. When she established her knowledge of their primary "territory," she began skipping school entirely to spy on them, carefully following members around from the rooftops, like a spider. It took her less than two weeks to track down her sister's assailant (who'd gotten away before the police arrived). Xulin would've liked nothing more than to kill him on the spot when she first saw him again, but that would've been hasty, and that Xulin was not. She followed him around for a month, carefully observing every intricate detail of his schedule, before she struck.

She'd planned accordingly. He was easily twice her size and triple her weight -- she knew would never win in a fair fight. So, instead, she relied surprise. And stealth. Armed with a single kitchen knife, she'd waited patiently in the alleyway where he exchanged drugs regularly with an associate. From her observations, she'd calculated he arrived roughly 10 minutes early to every exchange. In this time frame, she'd have a window of opportunity -- she'd kill him, quickly before he cried out, then stage the scene of a drug deal gone wrong. Even if his associate called the authorities, she, a scrawny 13 year old, would be the last person they'd suspect.

Needless to say, the execution was far from flawless.

She lost the element of surprise when she hesitated, a breath away from lacerating his carotid artery. In a split second, the fight turned into a one-sided beat down. Xulin suffered several cracked ribs, fractured her right arm in two places, a busted knee and several knocked out teeth. When the authorities arrived, Xulin had already lost consciousness. What followed, was a whirlwind of events she'd rather not remember. Suffering from extreme head trauma, she was too disoriented to make up a lie that'd explain why she was in a dark alleyway, armed with a knife. So, she fessed up, told them about her spying. Her plan to avenge her sister.

She was still awaiting her court trial when a sealed envelope arrived for her at the rehabilitation center, a few days before she turned 14. It was, in a way, her deliverance. Through its connections extensive connections in the political and media world, the Academy effectively eradicated all semblance of a problem. Her charges (officially attempted murder), were dropped to physical assault before disappearing completely. News coverage of her case stopped, abruptly. For all the world knew, Xulin simply ceased to exist.

She was given a new name, new identity and told never to speak of her past. Due to her demonstrated aptitude for collecting info, the Academy placed her in the House of Spades. Since then, she's made quite a reputation for herself, becoming a gifted strategist and eventual leader in the House of Aces.
 
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nios

"𝐝𝐨𝐧'𝐭 𝐭𝐨𝐮𝐜𝐡 𝐦𝐲 𝐛𝐨𝐲𝐬!"
Eskarne Yeager
House of Clubs
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one
two
three
four
five
basics
appearance
persona
background
arsenal
name
Eskarne Yeager
nickname
esker
alias
crow; a name chosen for many reasons... perhaps from the story of how her father found her, the cold truth that bad luck plagues her life, or maybe because of the dark clothes she wears...
age
19
gender
female
sexuality
heterosexual
nationality
canadian
house
house of clubs
house leader?
house of aces
faceclaim
natasha liu bordizzo
relationships
  • foxglove; right off the bat, Eskarne and Willow got along. They each hold immense respect for each other and have proven to be quite the fatal pair. With Willow's skills of persuasion and Eskarne's strength, a mission can never go wrong. The two would often see each other due to Willow's relationship with Bigby, one of the house of clubs leader. Not to mention, she has been the source too many late-night talks between Eskarne and Bigby while they grew up together in the academy. Eskarne approves of Willow and gets along with her nonetheless. @geminiy
  • daytona; an unlikely friendship was what the two house of ace leaders shared. They were complete opposites in personality and appearance. a thrill-seeker with reckless behavior had clashed with Eskarne's cautious and practical nature when they started off at the academy. Alta was Eskarne's oil to her water, but a last-minute midnight adventure allowed the two to find more than a few similarities. Although, that never put an end to her incessant need to give Eskarne heart attacks. @aurnia
  • 6d; Kalisha was among the ones to fall victim to Eskarne's intimidating aura... It was most likely the resting bitch face she has no control over or the fact that Eskarne is one of the house of club leaders- fighter while Kalisha is too gentle to be. The two quickly got close, however, and Eskarne couldn't help but have a soft spot for Kalisha. Eskarne trusts Kalisha's skills wholeheartedly and often requests for her to be added to her missions. In addition, she is sympathetic toward Kalisha and tries to boost her self-esteem through constant reassurance, which often leads to hyping each other up. Eskarne likes to go to Kalisha for technical assistance as Eskarne is not technology savvy. @geminiy
  • lionheart; Bigby is considered to be Eskarne's closest friend due to their long history together and share similar expertise. Growing up together in the same house has allowed the two to be each other's support system. Though, while Eskarne still has trouble asking for help, she continues to keep her doors open for Bigby if he ever needed someone to go to for advice. As for how they lead, Bigby and eskarne make quite the duo as the "judge and executioner" of the house of clubs. This dynamic is acknowledged by many of the students and staff, which led them to become House of Ace leaders. Bigby is known for being strict and rule-oriented, whereas eskarne is more merciful, and opinionated in favor of the young members. So their leadership styles do tend to cause arguments between the two, but they eventually make amends. They share a friendly competition, trying to one-up the other in different ways. On a serious note, Bigby was witness to when eskarne was tortured on a previous mission gone horribly wrong. Eskarne can see he cares for her, but would often act tough to show she is fine. He does try to push her to do things as he isn't favorable of weaknesses and he can sometimes push Eskarne to the point of being whacked over the head. @finessekid.23
  • stein; as one of the leaders of the house of hearts, Eskarne sees Jax quite a lot. His immensely sharp tongue and aggressive attitude would have caused a lot of trouble between the two. If Eskarne hadn't had huge respect for him, she would have given him a piece of her mind the moment they met. She admires his hard work and he has taken care of her ailments in more ways than one and therefore, she tolerates the way he is. Due to Eskarne's self-destructiveness, Eskarne neglects her health (i.e... going to her therapist, taking her meditations, overdoing training) that more than often irks Jax. Jax is the second person who is aware of her disorder, but not the full story behind it. He would occasionally try to get Eskarne to talk and Eskarne appreciates his efforts. With Eskarne have sleeping problems and Jax being an early bird, the two would religiously have coffee together in the morning. Despite Jax being known as unpleasant to be around, Eskarne lets down her wariness of others and finds comfort when he is around. Perhaps it's his transparency or maybe it's just because she's gotten used to seeing him first thing in the morning... @Storme
  • carbon; the other house of club leader to whom Eskarne feels she can be comfortable and relaxed around. During their free time, Eskarne would find herself chilling on the couch and watching Ashton play video games. Other times, Eskarne would be irked by Ashton's carefree attitude, especially if it was during times that required seriousness. Eskarne would feel like a mother would with her child, constantly telling him to get up from his lazy bum or to straighten up. His choice of clothing is what bothers her the most. When the house of clubs leaders are together, Ashton tends to be the median between Eskarne and Bigby, especially during arguments. @Storme
appearance
Eskarne is truly elegant in looks, but violent in action... At first glance, she appears as calm and reserved from the way she keeps her chin leveled high and not to mention her natural "resting bitch face" as many call it. Nonetheless, Eskarne carries herself with an air of strength. This demeanor can give many people the wrong idea, as Eskarne is just cautious and wary of what goes around her- a habit she cannot get rid of. Many would mistake her for someone who belonged to the other Houses due to her refined choice of wardrobe. She looked more like she was planning to end some man's entire career and less likely to be able to take a body down. In short, she didn't seem like the type to get her hands dirty. To look casual, comfortable, but sophisticated was her goal as not all House of Club members must look the most cutthroat among the others. However, under those layers of dark clothing are muscles that were conditioned to withstand dangerous situations and the scars to prove it. She was a fighter after all, and a violent one at that. Eskarne's fighting style was one to be cautious of. Otherwise, she wouldn't be worthy of her alias.
hair color
black
eye color
dark brown
height
5'5"
weight
126lbs; her body is toned from the extensive training she's been put through over the years.
distinguishing feature
  • Her resting bitch face has caused some to say she is intimidating or a flat-out bitch, dissuading others from approaching her.
  • Eskarne's knuckles are in bad shape- scars and all.
  • Eskarne dresses in mostly dark colors; long coats with pressed tops and a variety of pants and skirts
  • There is a scar roughly three-four inches long on the side of her neck; it poses as an unpleasant reminder of how she got it and to be cautious of those around her.
positive traits
  • diligent... There is no excuse for unfinished business. Eskarne's need to finish what she's started has led her to prove herself to be hardworking, meticulous, and committed to her affiliation with the academy. She has also show immense resilience as there have been many times where she has forced herself to withstand and recover quickly from difficult conditions.
  • cautious and practical... She is someone with sensible logic and reasoning. She takes everything into account before taking action. When it comes to being around others, she is wary of what goes on around her.
  • opinionated... Eskarne is not one to speak wild and free, but she is more of the type to speak when she finds necessary while being assertive of her opinions. If she speaks, she will be heard.
  • broad-minded... Another word for open-mindedness. She's not easily offended from what others have to say. Although, there are a few things that can push her over the edge. It would be best to be prepared if you managed to piss her off.
  • soft-hearted... Eskarne can be sympathetic and pleasant to be around if people saw past her resting bitch face. She loves to motivate others and show she has respect for them. She acknowledges their hard work, accomplishments, and does try to help them through their failures. Being the thoughtful role model she is, Eskarne is supportive and trusting with whatever someone has to say. She believes that everyone has a voice and a right to be heard.
negative traits
  • dirty-mouthed... sometimes she just cannot help but let the bad and the dirty to slip out. enough said.
  • self-destructive... in some cases, Eskarne has trouble knowing when to stop. She would neglect herself like avoid taking her medication, refusing to see a therapist, or overdoing her training sessions to the point of exhaustion or physical pain.
  • overly self-criticizing... many mistakes during missions and trials have caused Eskarne to be this way. Though the way she was raised could also be a contributor. Nevertheless, she has suffered from the brutal effects of failure and wishes never to let it happen again. This is for herself and for others.
  • standoffish... when things get tough, she resorts to distancing herself. Aside from working with her comrades on the field, she has trouble asking for help when it comes down to her personal problems. She has this notion that her personal problems are her battles to face alone. Other times, this leads her to lie or to put up a tough act around others.
  • overprotective... if you are her comrade- newly met or old acquaintances- she will protect you with her life... but sometimes she can be a bit overbearing and it may seem she is doubting someone's ability to take care of themselves.
  • sadistic/violent: There is a sick and twisted side of Eskarne that enjoys seeing others in pain and inflicting pain onto others. Perhaps it's due to how she was raised or the comforting thought that it's not her that's being hurt. Growing up, it became her only way of dealing with her problems whether it be her own or with others. It has greatly toned down over the years, but her violent and aggressive tendencies become very apparent when she's head to head with someone in a fight. It may even be hard even for herself to control as old habits die hard.
likes
making pour-over coffee, spicy curry with pork cutlets over multi-grain rice, wearing dark clothing, long and quiet walks during the night, neon lights, scaling tall structures
dislikes
being stranded in the middle of the ocean or looking out into deep waters, the smell of burning rubber, fuzzy material (i.e. teddy bear, faux fur, etc...), therapy, soggy textures (i.e. cereal with milk), being ridiculed or insulted in public, instant coffee
drawbacks
She has an immense fear of drowning and will go into shock if her head is underwater for more than a few seconds. She is extremely allergic to certain medicines such as aspirin and penicillin, which can result in skin rashes and shortness of breath. Eskarne is most definitely not technology savvy and chooses to avoid it- placing full trust in House of Diamonds. Due to her post-traumatic stress disorder, Eskarne has fallen victim to a few severe anxiety attacks and other symptoms that she struggles to manage.
background
her name translates "to be merciful", but the blood on her hands said otherwise...
Eskarne Yeager lived her life secluded in an off-grid compound hidden in the endless forests someplace in Canada. She grew up without a mother, which Eskarne was told to have left her outside of her father's place in the cold a few days after birth. Her father said to have found her close to death with a murder of crows waiting nearby. There was no note left behind, allowing her father to name her Eskarne Yeager. Eskarne's father was a criminal- a mercenary or assassin of sorts gone rogue. He took in Eskarne, running off the grid to live a private life with her. He raised her, but his style of parenting was rather harsh. She was disciplined to be obedient and was not allowed to step foot off of her father's compound. There was only one other person in her life and that was her nanny, who showered her with more affection than her father ever could. In Eskarne's early stages of life, she spent a lot of her time with her nanny, who would bring her the joys of the outside world into the lonesome household. From fantasy novels to small game consoles, the nanny tried to give Eskarne a normal childhood. Eskarne was mostly homeschooled and left alone while her father would leave for "business trips" that would last weeks on end. During these times, she would enjoy the books and games her nanny would bring. Eskarne's father was very transparent with her, telling her of the darkness that lurked within the earth at a very young age. He instilled this wariness in her heart but had every intention of teaching her how to defend herself from it. Eskarne's father also explained to her what he did for a living, seeing as her life will never be peaceful or easy. From that day on, her father began to train her in more ways than one. His ways of teaching were relentless and sometimes left Eskarne near the brink of death. Eskarne's nanny rarely came to visit her during these hard times and would only make an appearance to nurse Eskarne back to health. Her need for some sign of affection, praise or mercy was ignored. Her father remained unsympathetic and cold, claiming that the world will be the same. Eskarne felt more fear of the world than to feel resentful toward her father, so she listened and obeyed. . . . Eskarne was given the chance to go to school at some point. The purpose was for her to gain some social skills since her father couldn't, but a part of Eskarne wanted to believe it was his way of trusting her by allowing her to get a taste of a normal life. Though she was permitted from doing a lot of things, she craved to find out if what her books said were true. Her first week of school helped her realize that she had an immense lack of social skills, which led to her being bullied. There were many days where she would come home looking as if ready to admit defeat, but every time Eskarne's father asked if she wanted to be pulled out and return to homeschooling, Eskarne refused with a new sense of determination. She reeked of resilience. She saw this as her own battle to conquer and a way to prove her father wrong. She continued to go to school, and she focused more on sorting out the classmates she thought as an ally. Eskarne was strategic and cautious. She slowly conditioned herself to remain unphased by her bullies and for a while, she believed her efforts have worked. She started to enjoy her time at school by making friends and living a life that she thought only existed in books. Until one day, as Eskarne was packing up, her classmates cornered her. She was attacked by the people she believed was her allies- her friends. They stared at her with hate in their eyes and spoke of their intention to lock Eskarne inside the storage room overnight. Their meaning behind this remained unknown to Eskarne, but at the moment something within her snapped. The sting of betrayal was too much for Eskarne. Eskarne raged as everything she believed and hoped for crumbled before her eyes. She wanted so badly for her father to be wrong about this said darkness that plagued the world. Eskarne fought using everything she knew and when she broke free from their hold, she couldn't bring herself to run away. With the pain of losing everything she worked hard for, Eskarne wanted to share how she felt with them. She hurt them with no intention of stopping. Their pain was the only thing she thought she had control over. When Eskarne's father found out, he pulled her out of schooling immediately and they returned to the compound where Eskarne would resume homeschooling. Eskarne cried that night for her fear of the world grew larger and so was her wariness of the people that walked among it. The last words her father spoke was that this was to be a reminder that the world was unforgiving and cruel... That it was either her or them to get hurt, and after that night, Eskarne chose for the latter. A few years past and she had finally gotten back into the routine of things when a peculiar black letter was addressed to her. She was skeptical and thought of showing it to her father, but decided to keep it hidden. Eskarne's father became more protective than ever, almost to the point of forbidding her from leaving the house or even her room. The signs of paranoia were obvious. Eskarne felt more of a prisoner than anything else as her father flew into insanity from the way he searched through the mail and boarded the windows. As she spent her days being locked in her room, she began to think that perhaps the peculiar black letter was the reason and even her ticket for freedom. . . . Eskarne left her father, though it was a challenge on its own. The day she left, her father had every intention of stopping her, even if that meant to kill her. The two had fought with a different purpose and the last words her father spoke to her were, "If you step out of those doors, you are no longer my daughter... And if we cross paths, I will surely kill you." After that, Eskarne ran into the unknown with the decision to never want to return. She made her trip to Germany with a new purpose in life. During her early years at the academy, she was set on proving herself and making it known that she was not one to be underestimated. She wanted to avoid making the same mistake as last time. She became a brutal and merciless person- both on the training mat and in the field. Even so, Eskarne struggled with herself. It took a lot of time, effort, and confidence for Eskarne to change the way she viewed the world and the people in it. With the help of her peers, Eskarne was capable of becoming a better person- one that only used her violent tendencies for good intentions. As a result, her life also improved as she allowed herself to open up to people and experienced new memories with them. At the age of seventeen, she was assigned a mission with a senior whom she looked up to and her close friend, Bigby Hemsworth. What was supposed to be a simple mission had blown into something bigger and more dangerous, leaving Eskarne and Bigby to fall into a trap and be captured. Eskarne received the brunt of it, being torture both mentally and physically. When the two were able to return to the academy, Eskarne suffered a great deal of psychological damage, which later revealed itself as a post-traumatic stress disorder. She built an intense fear of water and had to suffer through the pain of being betrayed once again as she discovered her senior was responsible for the failure of their mission. Eskarne feared that she would be expelled from the academy, but after many trials and interrogations, she was only given consequences after being considered innocent. However, Eskarne knew she had to gain back her superiors' trust, as well as, her strength. Until she became the age of nineteen, she battled with herself and the obstacles that presented themselves along the way. Eskarne was surprised to be offered a position in the House of Aces despite the bad luck she's had for the past few years, but took the opportunity within a heartbeat. Now, she leads among other skilled individuals whom she sees as her true allies and friends.
headcanons
  • red-stained showers; the real question is whether it is her blood or someone else's.
  • double-check!!; another slash across the head for safety measures... She can't afford to have another runaway like last time.
  • long coats and dark pants; Eskarne has a guilty pleasure of buying too many coats and pants, so her wardrobe ratio is a bit off...
  • ceramic v60; Eskarne's prized possession is a brown ceramic v60, which she uses religiously to make her pour-over coffee every morning. If there is anything she is passionate about, it's making her cup of coffee in the morning. She claims it's therapeutic.
skills
  • kali martial arts; Eskarne would not be a part of the House of Clubs if she didn't specialize in some form of combat. Kali martial arts is her expertise. Her ability to transition from fighting with weapons to empty hands fluidly has been honed for years since childhood.
  • quick reflexes; She's observant and always staying on her toes. In certain situations, Eskarne is capable of controlling her fight or flight stimulus... Her philosophy is to take down her opponent as fast and efficient as possible... "Get them before they get you", in a sense.
  • resourcefulness; in times where she doesn't have a weapon, Eskarne can use the objects around her to her disposal. This might include a ball-point pen, an extension cord, a refrigerator door, and one time she pummeled a guy with a toilet plunger.
  • poised; Eskarne can stay levelheaded when things don't go according to plan.
  • multilingual; german, russian, english... just to name a few...
weapons
  • Eskarne normally trains with sticks and blades of various lengths (i.e... staff, short sticks, daggers, and swords). However, there will be instances where she won't have a weapon in hand, resulting in her skill of resourcefulness. She prefers not to carry weapons around as she doesn't find it elegant. She will only gear up if the mission calls for it, but what she brings depends on the mission's details.
music
gallery
code by sox
 
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geminiy

v tired
kalisha francis-tayler
house of diamonds
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1
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code by sox
 
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Gallifrog

Symbolic Animal of Gallifrey
Aisling Cassandra Takashi
batwoman-tv-show-trailer-1558347711.jpg

  • Basics
    Full Name:
    Aisling Cassandra Takashi
    Nickname(s): Ash
    Alias: Crusoe (after Robinson Crusoe the fictional castaway in the book of the same name)
    Age: 19
    Gender: Female (but pronouns aren't that big a deal to Ash)
    Sexuality: Asexual
    Nationality: Japanese-Australian
    Languages: English, Japanese and German
    House: House of Diamonds for technology
    Would they like to be a leader of their house?: Not particularly, doesn't see herself as a leader type of person
    Face Claim: Ruby Rose
 
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TARDIS06

Generic Person
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Name: Miguel Kai
Nicknames: Miggy
Alias: Startup
Age: 17
Gender: Male
Sexuality: Occasionally Bi
Nationality: A bit of Hawaiian, a bit of Latino, and a splash of northern European
House: Spades

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Appearance: Usually with his head hung low, Miguel’s hair tends to force itself into his field of view as he walks with an awkwardly swaying step. Plastered on his visage are the patchy remnants of facial hair which twist with each lopsided grin that follows the sparkle in his chocolate brown eyes.

Height: 5 foot 11 inches (~180cm)

Body Mods: Below his right knee lies a prosthetic leg his brother built him a few years ago; it has since been worked every mile travelled. Along with this, his ears and nose are pierced yet currently remain unoccupied by jewelry.

Distinguishing feature(s): The metal appendage, usually hidden under a worn sneaker and pant leg, which lies below a large leathery scar that runs from the side of his knee to the midway of his thigh.

Other Importants: Miguel has gotten used to his predicament enough as to have quite a bit of endurance, however an extremely heavy day can leave him grasping his cane for a while. Along with this, a specific jacket of his, the only one he owns to be exact, of which is a deep inky navy color with faded red lining, can always be found near him at any given moment; the name Caden Kai is written on the collar tag.

Positive Traits:

-Miguel is committed to his work, he takes the processing of information with purpose, and who’s reliability has been attested to the growing sum of his clients.

-He’s quite determined, always putting his complete focus and attention towards the current task.

-Due to his upbringing Miggy tends to be empathetic, almost exclusively to whom he considers as parallels to himself; effectively being at the point of it no longer acting as empathy but more a sympathetic understanding.

-Some would call his nomenclature tacky, but he warms up to people relatively quickly as his words slowly begin to float in colloquialisms.

-At the end of it all, he’s a good kid who realizes he wouldn’t be anywhere if it weren’t for the information shared with him; though he claims he has to be dead before admitting so.


Negative Traits:

-He’s generally a bit too head strong about his own ideologies.

-Miguel can tend to be tunnel visioned when making decisions, and he’s only barely gaining traction to remedy this, if at all.

-He is unfortunately a bit hypocritical as he lies (tells ‘a’ truth) to pry and uncover information.

-When regarding violence, Miggy forces two paths into himself: the first being that he refuses to stand for it if found unnecessary, and the second that if such violence is justifiable in even the slightest manner, the ethical gloves come off as he carries through with the task.

-Miguel is quite detail oriented, however this focal point developed from organizing and straightening out the web of information has leaked into his own psyche, usually making him keep objects, thoughts, and records in a recognizable and sorted pattern both physically and mentally.

-He has horrible control over his own emotions, just like everyone else there’s good days and bad; but bottling it all up in the name of his work forces a visible range from a solid stone fixture to a raging inferno.


Fears: Dying alone.
Goals: To expand his net of information to the furthest extent, and hopefully help a few families along the way.

Born on the Hawaiian island Oahu in the town of Wahiawa, Miguel was the middle child between an older brother and younger sister. Their family of five lived in a cramped townhouse that was shared with a handful of other groups of people. There were only a few things Miggy could remember of it, namely the sickly yellow paint that reeked of a metallic sourness and the wailing cries of an infant that was silenced on an ordinary night. However, there was one more thing that he could never forget from their select years spent on that island: the way wet tears that trailed down their mother’s wrinkled face were like a river flowing across a canyon. Once the salty water fell during the extra long nap his baby sister was taking, and once again when the Golden Gate Bridge revealed itself against the thick and biting fog that sent needles into his cheeks.

The next stages in Miguel’s life were, as he’d describe it, ‘numerous and extensive leaps into the unknown.’ It was here, amongst the bustling cars and angry pedestrians, where he first truly felt both claustrophobic and alone. It was here where he learned the power of words, the power of thought. It was here where he went to the cracked brick building with barred windows to learn how to read and write. It was here where he first got jumped in a cold and trash filled street. It was here where he got his first job at a small chain drug store; he stacked the products and usually closed up. It was here where he first pawned off a watch he conned off of someone. It was here where he learned how to drive on his dad’s rusted green van. It was here where a turf war with a rival gang left a knife down his calf and a bullet in his knee. It was here where his brother, Caden, helped him walk again. It was here where he convinced the hospital workers to lower the cost of his parent’s medication despite his own. It was here, where he truly made the biggest regret of his life.

The drought had finally ended, the stockpile of water was crashing down on the city streets. A few black umbrellas bounced up and down with the strides of each owner, however becoming useless as a green van sped around the heavy traffic and unleashing a geyser on the onlookers. His father was having a heart attack, his mother was screaming, and his brother was as high as a kite. It was rush hour, and even if they could afford an ambulance it would take fifteen minutes to reach their small orange apartment. This was the best course of action. Miguel said it was, so it had to be true; even he believed his own truths sometimes. It’s too bad he couldn’t convince the bullets that popped the van’s front wheels to miss their target.

Miguel wanted to blame others for his actions, that the rival members who he provoked should be at fault, that the people that were simply waiting in traffic one second and nearly crushed the next were the issue; truths couldn’t cover facts, not always.

So he sucked it up; bottled his pride, his anger, his sadness, and used it as a Molotov to set his passion for truths ablaze. It took a few years, a few bloodied knuckles, a few kiss up remarks, and quite a few lock picks, but a complete web of gang related information in San Fransisco was spun around the newly dubbed startup; he wasn’t about to let a dispute between ringleaders lead to the death of another person’s family.

Just receiving word of the JBZ trying to move down a few blocks south, an unnoticed black letter glided though the ajar window to his apartment as Miggy shuffled his words into a pattern that tended to smoothe over the rough exterior that came with the gambling addict of a border boss. It was only after the call had clinked shut that he noticed the letter laying easily on his scrapped together laptop. Upon it was a simple gold imprint of script that depicted an address, date, and the one common phrase announced to those who could even hear a whisper of its tellings: ‘Do not be late. You must show. WE SEE YOU ALWAYS.’

Into the trash the letter went, only to be seamlessly replaced with another. This one was just as matte black as the previous, yet inside we’re details about an institution of sorts, mainly dealing in vague promises of grandeur. Upon pacing countless times, one thought soon came to Miguel’s mind: ‘How the f*ck an I supposed to get to Germany?’

Skills:
-Picking mechanically driven locks
-Household burglarizing
-Conversing
Weapons: A pocket knife slipped into his front pocket, a taser in its concealed holster, and words ready to launch from his vocal chords.
Joined Academy: This year (age 17).

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finessekid.23

Kid Finesser
BASICS

full name.
bigby hemsworth.
nicknames.
n/a.
alias.
lionheart. named after the former king of britain, richard i aka lionheart. known for his exceptional courage and war strategies..
age.
nineteen.
gender.
male.
sexuality.
heterosexual.
nationality.
england.
house.
house of clubs.
leader?
yes.
face claim.
taron egerton.

APPEARANCE

hair.
dirty blonde.
eyes.
hazel-gray.
weight.
170 lbs. comprised of mostly muscle.
height.
6'1".
body mods.
bigby has piercings on each ear but rarely wears the earrings.
distinguishing feature(s).
he has remnants of being whipped and lashed on his back, having been tortured in the past. his hands are also calloused and tough due to handling so many weapons in his lifetime. he also opts to wear his glasses, rather than contacts, unless a mission calls for it.
important feature(s).
bigby wears a rope necklace, with a crushed, silver bullet as the pendant. the bullet itself was recovered from his father's corpse, and is thought to be from the wound that killed him.
PERSONA

PRO

ambitious.
bigby will go to great lengths to achieve a given task, goal, or responsibility. even if this means putting his body, and health on the line. he has an undying determination to just finish it.
loyal.
bigby's loyal to all his comrades, and partners, no matter what kind of relationship (bad, good) they have. he will protect, and maintain the well-being of his teammates, and put their needs before his own.
strategic.
bigby is a rather smart individual. perhaps not "hyper intelligent," bigby is very observant, and is able to put clues and hints together, and use this to formulate thought out plans and means of action. he thinks down to the last inch, and is seen of one of the house of cards' finest tactical analysts.
amiable.
bigby, under all the weapons, tuxedos, and grim history, is a friend at heart. he loves to crack a joke, to tease, and prank the youngsters as well. he's one for a conversation too, and would always lend an ear.
charming.
bigby is a british ladies man, and the epitome of charm. taking lots after his childhood favourite, james bond, bigby has a suave charm. nothing forceful, but rather sweet in how he speaks, and acts towards others of the opposite sex. he has almost a sing-song voice, paired with his thick english accent. it seems to always be passive when it comes to bigby, but he does turn it up a notch with love interests, or mission requirements.
assured.
bigby is confident, and assured in his own talents and capabilities. he doesn't falter under pressure because he is aware of how much preparation and training that has gone into ending up where he is now.


CON

emotional.
the death of his father took a toll on bigby. sometimes he seems unhinged, or off the rails, something like he'd had a screw knocked loose. his anger has been deemed a problem, multiple times over. in private, bigby can't help but cry himself to sleep from time to time.
judgmental.
in spite of being a good friend, on the field, bigby is nothing but business, if you aren't up to par, or up to the task, he will publicly berate you, and bully you into improving yourself.
bossy.
bigby is accustomed to being the one giving orders, even since his younger days. he expects others to listen and respect him, but doesn't always heed, and hear out others' opinions.
stubborn.
bigby is stubborn. he thinks he's right, and does not like to admit he isn't. simple.
egotistical.
with his achievements, and accolades at such a young age, it's difficult for bigby not to have a slight ego. and he does. a great portion of his emotional cons stem from his large ego, and though he doesn't feel attacked when one comes for his achievements, he subconsciously feels like he is always the best. always perfect. flawless, even.
sarcastic.
bigby isn't much of a fighter when it comes to private arguments. he opts for mental warfare, and would much rather use a witty comeback, or personal remark to get where the knife sheathed in his shoes can't.
HISTORY

bigby was born on january 27, in london, england. his father was an ex-military operative turned licensed arms dealer, and his mother a police officer in the english police department. bigby grew up comfortably in england's capital, and had always adored his parents. though they didn't tell him much about their jobs due to a large chunk of it being classified information, through movies, and observation, bigby learned the risks of their employment, and immediately fell in love with what they did, as well as they themselves. he begged his father to teach and him what he knew about the weapons he sold, and that he wanted to be just like him. his father refused, just as any other parent would, and so bigby was forced to watch from afar.

this obviously didn't last long. bigby was ambitious to learn what his father wouldn't tell him, and plotted with his own hyperactive mind. barely aged 8, bigby began cutting and injuring himself, and revealed these scars only after school. he made his parents believe he was being bullied, and boy, was the plot successful. after refusing to disclose the name of his proposed "bully," bigby's father eased him slowly into the family business. he was only so young, and began training mostly in his conditioning, and self-defense. he was exceptional though, and wouldn't be a child much longer. aged 10, bigby's skills surpassed just defending himself, and he'd excelled in a couple martial arts, and was now competing professionally in archery and biathlon. he instilled in himself that he was going to be deadly, and that he was. physically, he was beyond his peers, and strategically-- strategically he was ahead by a landslide.

it'd been over 5 years since his father had began training him though, that threats and warnings began being stamped everywhere the hemsworth's went. an illegal weapons dealing cartel had situated themselves in england's capital, and the hemsworth's business was bad for business. his father himself was strong in his own right, but this didn't make bigby any less worried for his old man. the threats continued and continued, and the cartel robbed the hemsworths and sometimes even beat their customers. all until bigby's father was asked to meet up with the cartel, alone. it was a trap. bigby knew it was a trap. anyone with half a brain knew it was a trap. but bigby's father was an understanding man, even in dire situations. it'd be what eventually kill the man. bigby was told to stay home that night, but whenever did this over-ambitious boy listen? in a dark alley, bigby had ascended the building to watch his father and cartel leader negotiate. the negotiation was short-lived, and there and then, bigby's father was ambushed, and had over 50 bullets put in his corpse. bigby watched it all unfold.

bigby alerted police, but he knew there was nothing they could do. nothing they could accomplish. he would've lashed out at the cartel members that night if he was stupid, but he was aware it'd only get him killed. so bigby dropped biathlon, and archery, and focused on amassing his weapons proficiency. when he was of age, he'd take hold of the family arms business, and avenge his father's death (that had been ruled a mystery by police). he was 14 when the letter came, on the outside side of his windowsill where he often snuck out. bigby was intrigued, but the letter also seemed to have an aura of seriousness to it. he heeded it's instructions, and was since enrolled at the house of cards.

when bigby joined the house of cards, he had one demand before pledging his affiliation. the promise that by the time he'd graduated, he'd be strong and advanced enough to avenge his father. also, that he'd have access to whatever technology, and aid he needed. their 'maybe' was enough for him to enroll. and so, bigby rose to the challenge of the house of cards, and more specifically the house of clubs. though he was very young at his time of arrival, his early knowledge and tactical expertise was well-respected. he'd been tested day in and day out, and each time, came up successful. bigby was offered position of house of clubs leader, and for someone who's accustomed to the spotlight, he figured he'd go out with a BANG and accepted.
OTHER

SKILLS

tactical analysis.
bigby is adept and putting together plans, based on facts, opinion, and experience.
hand to hand combat.
he is very good in close quarters combat, utilizing mixed martial arts, and a couple other forms of martial arts.
weapons proficiency.
bigby's expertise is his weapons proficiency. he's familiar with gun, and swords-wielding, but is most proficient with a bow and arrow.
high pain tolerance.
having been a member of the house of cards for years, and gone on various missions, he's grown accustomed to being kidnapped, and tortured at least once per mission.
high level conditioning.
bigby's training regime is above average. he aims to be at his peak physically.
multilingual.
bigby is able to speak english, french, spanish, and cantonese.

WEAPONS

FN 5.7 Handgun.
yes, it's a handgun.
military grade bow and arrow.
weapon of choice, but hardly suitable for stealth and recon missions. he has various trick arrows.
carbon knife.
very sharp, very deadly, and you wouldn't even notice it.


THEME SONG

many men remix.
pop smoke.

RELATIONSHIPS

daytona, @aurnia .
to say there's some animosity between bigby and alta would be an understatement. two very assertive, dominant, and skilled individuals with polar opposite ways of handling things are damned to butt heads. though bigby respects daytona's expertise, and sees her as a valuable comrade, he doesn't mesh well too well with her anywhere else. there's ever tension when the two are together.
foxglove, @geminiy .
bigby and willow met in a shared class in their first year, and immediately he was attracted to her. he didn't disclose the emotions to willow immediately, because he honestly didn't know what he was feeling. what was a childhood crush only continued to grow for bigby, and though they were already friends, he was aware he wanted more. bigby really disclosed his feelings towards willow when he was sixteen, but only a year later were the two finally official. bigby's been with willow since, and the two have a transparent, and healthy relationship, though he certainly does tend to get on willow's nerves from time to time.
crow, @nios .
eskarne is another of the house of clubs' leaders, and bigby considers her a close ally and friend. the two's combination of history, and similar expertise only tends to draw them closer with one another, and bigby sees eskarne as someone he can go to for real, useful advice. as for how they lead, bigby and eskarne are consider the "good cop, bad cop," or "judge and executioner" of the house of clubs due to the dynamic between them. bigby is moreso strict, and rule-oriented, whereas eskarne is more thoughtful, and opinionated in favour of the youngsters. this tends to cause a couple-- if not a lot of arguments between the two, but are almost always resolved. the two are almost always trying to one- up the other. bigby was witness to eskarne's drowning torture on a previous mission, and so he always has a soft spot for her, especially when big bodies of water are involved.
stein, @Storme .
bigby and jax's relationship is a prime example of 'like forces repel.' jax's aggression and recklessness is something bigby does not condone, and the fact that jax is just as arrogant as bigby certainly doesn't seem to help. the two have a very 'stand-offish' relationship. bigby is a british gentleman whereas he still sees jax as a reckless teenager. still, bigby isn't one to overlook potential and capabilities. he knows jax is a formidable ally, and never shies away from working with him, even with their relationship how it is.
carbon, @Storme .
ashton's the third leader of the house of clubs, and the most mellow of the three. he's often the median in most of their arguments, but bigby does take his words into consideration. bigby often berates ashton's laziness, and terrible memory, but he tends to radiate towards ash's good, chill vibes. he seems him as more of a friend, than just another cog in the machine, which is something foreign for bigby.
ivy.
bigby finds tony utterly disgusting. he berates his behaviour towards animals, and plant-life. part of bigby is also slightly fearful at zucco's trigger happy inclination towards the use of deadly toxins. he tends to manage these emotions publicly, but its no secret his distaste of tony. bigby hopes in future that he could mold tony after himself, and utilize his brain to something he thinks is "more important" than mad science.
gozen, @enigma2 .
bigby and aaliyah have virtually nothing in common. where bigby is suit and tie with proper etiquette, aaliyah's a stone in the rough. towards aaliyah, bigby adores her confidence, and strong ambition, but usually has to keep her in line and remind her of the greater picture. he somewhat sees her as a little sister, though he'd never admit to caring for anybody but himself and willow. he hopes to enlighten aaliyah of the preparation aspect of the super-spy life, and tends to take her under his wing from time to time.
black, @Wickedkent .
bigby and kyle's relationship resembles that of a pair of pre-pubescent brothers. kyle and bigby often have a nit to pick with one another due to their vibrant personalities clashing with one another. bigby tends to control himself for the most part, but there comes times where kyle gets under his skin. seeing kyle and bigby fight whether its verbally, or physically is no surprise in the house of cards. on the other hand, bigby sees kyle as an equal on the field, with an array of deadly skills of his own. he's also always ears when kyle asks for relationship advice (though he's nothing close to an expert on love). the two are good friends but rarely ever admit to it publicly.
aria lakey, @Beeze .
aria is definitely bigby's closest-- dare he say, best friend. when bigby first arrived at the academy, he was terribly serious, stubborn, and dealing with the passing of his father. aria was always a kind soul, and offered a shoulder for bigby. though he wasn't one to disclose his secrets, he had a strong sense of trust in aria. their relationship had always been tight since, with bigby being very transparent with aria and vice versa. now, he tends to push aria out of her comfort zone, and often scolds her if he feels she's too passive. likewise, aria tends to keep bigby in check, and seems to always know what he neds to hear to calm down.
aspen zimmerman, @AGreatPerhaps .
bigby only just met aspen, but she's already drawn out the softer side of him. they have a rookie-vet type of relationship, wherein bigby tends to guide aspen and give her advice of his own because if there's anything he hates, it's somebody who's shy. he aims to make aspen understand whatever he knows, so she can come out of her own shell. like a couple of his close friends, aspen tends to keep bigby in check because it seems he needs it a lot. he often shrugs of aspen's warnings, but definitely ponders and takes her words into consideration.
here.
here.
here.
here.
here.
here.
here.
here.


WHEN DID THEY JOIN THE ACADEMY?

student joined...
aged 14.

EXTRAS

tbd.
tbd.
tbd.
tbd.
bigby hemsworth| house of clubs | lionheart
I.
II.
III.
IV.
 
Last edited:

Storme

Junior Member
Jax and Ash Crowley
FC: Cole & Dylan Sprouse
Hearts & Clubs
full name.
: Jaxton Stone Crowley​
nicknames/alias.
: Jax | Stein (After Dr. Frankenstein)​
age.
19​
birthdate.
May 30th​
gender
information here​
country.
the Netherlands​
house.
House of Hearts​
leadership role?.
Yes please​
sexuality.
Sapiosexual​
spoken languages.
Latin, German, Dutch, Japanese & French​
eyes.
iBlueish green.​
hair.
Dark Brown​
height.
6'1​
body build.
lean and lanky​
distinguishing marks.
Jax has a birthmark in the shape of a heart on his left hip, and his tongue is pierced. He also has a series of scars from his own handiwork from the times he had to stitched himself up​
attire.
Jax’s style can be summed up as ‘on edge’, not edgy so to speak, but just alert. Black cargo pants, combat boots, simple t-shirt or hoodie and a utility belt that Batman would be jealous of.​
full name.
Ashton Lee Crowley​
nicknames.
Ash | Co2 or Carbon (after carbon monoxide, the silent killer)​
age.
19​
birthdate.
May 30th​
gender
Male​
country.
the Netherlands​
house.
House of Clubs​
leadership role?.
Yes please​
sexuality.
Demi-sexual​
spoken languages.
French, Dutch, German, Mandarin, and some spanish.​
eyes.
Blue-Green​
hair.
Dark Brown​
height.
6'1​
body build.
A bit on the wiry side at first glance but underneath his layers he's surprisingly muscular.​
distinguishing marks.
Ash has a spikey looking birthmark that Jax says supposedly looks like a bullet wound on his right shoulder blade. But in comparison to the actual scar from a bullet that he has on his left calf, the real one is way cooler. He also has three gnarly scars from stab wounds he'd received as a child.​
attire.
Ash dresses relatively homeless most of the time. Well, maybe not homeless, but definitely comfortable. His favorite thing to wear is flannel pajama pants and an oversized hoody or long sleeved t-shirt(most likely , but if on the rare occasion he feels like dressing up, he’ll wear dark denim jeans, converse, and some sort of hat.​
Jax's Persona.
positive traits.
Determined | As far as Jax is concerned, the word ‘can’t’ doesn’t exist. If you give up or deem something impossible without trying anything and everything, you’re simply making excuses for yourself and aren’t worth his time.​
Confident | He trusts his skills and his skills only – except on the rare occasion when Ash makes himself reliable. Jax has put in hours and hours of blood, sweat, and tears into learning his trade and also from his mistakes so that he can be the very best at what he does.​
Efficient | His methods may be unorthodox, but they are damn efficient and effective. Might not feel the greatest, but its not his job to make you feel good. If you didn’t want to feel any pain, you shouldn’t have gotten injured in the first place.​
Reliable | Jax is a bit of an ass, lets be real, but in the very least he’s an ass you can trust with your life. He takes his job very seriously and is a man of his word, so if he tells you everything is going to be all right – you can be damn sure he’ll do everything in his power to make sure it will be. Don’t get confused though, he does not sugar coat anything. He’ll guarantee your life, but not all your appendages so try not to get too roughed up.​
Transparent | Jax is very honest, a lil too honest, but honest none the less. He doesn’t believe in lies and is greatly triggered by those who seem to have forgotten the what the words honesty and trust mean. Needless to say, he’s very cautious of those around him because he’s yet to find anyone who can match/tolerate his level of honesty. He can easily be trusted, but he’s definitely not easy to trust others.​
negative traits.
Reckless | Eager to prove himself to what, to him, feels like the world, Jax often bites off more than he can handle. Of course he still chokes it down in one or two hard swallows, but that doesn’t mean it doesn’t take its toll on him. As a medic, over work is not only bad for your physical health but especially for your mental health – though Jax would never admit to that.​
Arrogant | His arrogance can more times than others, rub people the wrong way. But he at least can walk the walk to go along with it; Jax is a true believer of hardwork and has worked his ass off to get to where he is now. Nonetheless, his arrogance can be a bit off putting, but in the very least he’s no Gaston and likes to let his actions speak louder than his words. Most of the time.​
Neurotic | Jax is a bit obsessive when it comes to life or death situations. He refuses to lose a life and will occasionally not know when to call it. He’s also easily triggered by those who place no value on the human life and meaningless killing.​
Aggressive | His aggression stems from a nagging impatience with people. Jax has a general dislike of anyone aside from himself and his brother (occasionally) and he has no impulse control so if you pissed him off, you’ll be sure to know immediately. Despite his fiery temper, he is relatively non-violent – but he does have extensive knowledge of pressure points so you might be non-lethally taken down. (Non-lethal = non-violent in Jaxs book).​
Blunt | The downside of being an honest kid with a bad attitude is that your filter between the thoughts that come to your brain and your mouth is essentially nonexistent. If he thinks you’re full of shit, you’re gonna know and if the words coming out of your mouth are dumb then he’s gonna call it as he hears it.​
Ash's Persona
positive traits.
Aloof | Ash is a bit….odd. He’s kind of an airhead who is constantly zoning out and can often be found sitting quietly by himself seemingly off in another world. This is only because he has so much going on in his mind that things that happen in the real world pale in comparison to the inner workings of his mind. But this aloofness makes him relatively easy to work with and, to some, even more approachable.​
Laid Back| He’s definitely the more chill of the brother; seemingly in an everlasting state of unbothered, unbiased, and unphased even in the most tense situations.​
Optimistic | Part of his chillness is perhaps due to his undying sense of optimism. Or perhaps his optimism comes from his blatant disregard for his own wellbeing? Either way, as long as he has his brother there to patch him up he’s relatively unconcerned with the intensity or danger of the task at hand.​
Down to Earth | Ash lives in a world where there are no egos, no reputations, no chain of command. If you want to gain/inspire any additional respect or awe from him, you’re going to have to do it through actions and not titles/labels/or words.​
Observant | So while Ash is aloof and seemingly reclusive, he does analyze and observe the people around him on the regular. Not in a distrusting manner like his brother, but more from a source of curiosity for the interweaving of human communication. He never was one to pick up on certain moods in a room or awkward situations, but he does take particular enjoyment in watching everyone else in the rooms reactions.​
negative traits.
Lazy | On the opposite end of the aloof spectrum, Ash is pretty lackadaisical when it comes to most things. He likes to put in the minimum amount of effort unless its time to get serious.​
Short Attention Span | The man has the attention span of a squirrel, especially if he has no general interest in the topic at hand. This can be extremely frustrating for his partner during hand to hand combat training when he gets distracted by a bird flying by out the window and completely drops everything he’s doing to go look at it. Especially frustrating when somehow he still manages to beat his opponent.​
Naïve | Combat and training are simple to him, people however are not. He can never quite discern a lie from the truth and is way too trusting of other. Which perhaps might tie into his brothers trust issues.​
Out Spoken | Ash is a bit of a wallflower, a behind the scenes kind of guy, which often times leads to his opinions and thoughts on matters being overlooked. He has pretty good intuition, but its kind of hard to voice your ideas when your not quite sure what words to use to get your point across.​
A bit Dense | While observant, Ash is very dense when it comes to other peoples emotions and social cues. He doesn’t quite understand why people get upset or what makes them angry, but he does understand when he’s done something to cause these emotions even if he’s unsure of why his actions caused the reaction. This results in him apologizing often and doesn’t help his a outspokenness.​
Background.
Jax and Ash were born in Amsterdam, but they grew up all over the world due to their parents jobs. Their father, Bram, was a Special Ops agent for the RNA (Royal Netherlands Army) and Nova, their mother, was a former field medic for the RNA who retired to work with the Red Cross in war zones. The constant jumps from country to country, state to state, province to province, didn’t bother the twins much since their parents were pretty good at making each move a new adventure for them.​
Bram and Nova had a very unique parenting method; they chose to never lie to their children and to never sugar coat things for them because in life, sometimes seeing things through rose colored lenses could prove to be fatal especially in the places the Crowleys moved to. Of course they never lived directly in the line of fire or anywhere too close to the danger zone but they definitely inhabited some sketchy areas. Because of this, and the fact that their parents were often not home due to business, Bram decided to teach the boys basic self defense.​
Jax, being a rambunctious ball of energy as a child, had the motivation but unfortunately lacked the stamina for it and Ash, who was relatively uninterested in the whole ordeal but participated only because his father insisted on it, excelled far beyond anyone would have imagined. The kid had natural born instincts and a gut instinct that almost never lead him astray, but he had no drive – no fire behind his moves which was the wall between him being a good student and a great student.​
It wasn’t til the twins were 10 and living in Moscow right outside of Bitsevski Park, when they had to actually worry about putting their training to use. Jax had grown over confident in himself and went around their new neighborhood challenging the local kids to a friendly ‘bor’ba’ or fight (it was the only word he knew in Russian) – and to his surprise, most of them were up for the challenge. Ash typically hung out in the background, the semi involved referee that only stepped in when blood was spilled.​
The two had settled quite nicely into their new home and, after establishing their block as official Crowley territory, were ready to expand their horizons. Behind their backyard was the infamous Bitsa Park, former hunting grounds of the Chessboard Killer who had a whopping 49 victims which he had lured into the dense forest that made up the majority of the park. Rumor had it that hardly no one ever visited the park anymore in fear of the spirits of the dead still roaming the grounds in hope to one day exact their revenge on the man who snatched their lives away. Now, the Crowleys weren’t superstitious people and the boys’ parents had explained in great detail (Nova did, specifically) the workings of life and death as the world currently knew it, but all Jax took from it was that there wasn’t much known about what happens after death and that information plus his overactive imagination was all he needed to ignite an immense curiosity for all things supernatural, as most kids develop around that age.​
So, of course, when Jax caught wind of the story behind Bitsa Park and the close proximity (literally in their backyard) he just had to go see what the hype was about up close and personal. Sneaking out wasn’t an issue, Bianca the nanny, was an old crow who took a nap around the same time each day so it was only a matter of waiting till she started sawing logs to escape out the back gate and into the thicket. Its strange how some of the most memorable moments of your life pass by seemingly unnoticed, like that last time you’re able to fit into a pair of pants, or the last time your able to pick your child up. For Jax and Ashton Crowley, their last moments of childhood were ticking by unnoticed as they crept down the stairs and past the living room were Bianca lay sprawled out on the couch with an episode of Jerry Springer on in the background.​
Jax remembered the forest as being shrouded in an air of mystery, beckoning him in to solve it, while Ash on the other hand, only felt a sense of foreboding. Brushing off his brothers objections, Jax trudged on deeper into the forest until they were surrounded as far as the eye could see by a tall, looming canopy of trees. Moments passed by as the wind whistled through the leaves, and Jax had began to give up hope that there was anything in the park other than the usual. He remembered turning to tell Ash that Operation Ghost was a bust only to see his brother in the arms of a man clad in all black with a knife pressed to his throat.​
The truth of the events that went down in the forest were falsified for the public. According to the official police report the two young boys were assaulted while playing in Bitsa Park by a local gang, the attack resulted in one of the boys being admitted to the hospital in critical condition for stab wounds in his abdomen and a deep laceration on his jugular; the hospital reports stated that the wounds had been roughly doused with what smelled like whiskey and crudely sewn together with a combination of thread for the smaller wounds and shoe laces for the deeper ones – the doctors were appalled by the shoddy work, but later admitted that someones quick thinking saved the boys life.​
In the weeks to come, a tense quiet fell over the Crowley house. Bram and Nova had taken time off of work to look after Ash as he recovered and to cover up what had really happened in those woods. Despite arriving to the scene after the attack (but before the police arrived) and not witnessing firsthand what happened, Bram already knew the answer – his worst nightmare. The downside to being part of the Special Ops was that he made a lot of enemies and in his field, the enemies weren’t afraid to make things personal. Upon arriving on the scene, two things became clear - the boys were targeted by a terrorist group that Bram had been ordered to eliminate and that Jax had done what was needed to save his brothers life – even if it had meant taking one of another.​
Jax had been holding his brother in his arms, covered in blood and shaking with a wild look in his eyes that his father will never forget; Ash was pale and lifeless in his arms, and there were the bodies of their three attackers laying in the woods. Neither brother remembers much else of what happened after that; Ash was rushed to the hospital by Bianca while Bram made many frantic phone calls which resulted in a whirlwind of men in janitor jumpsuits coming in and out of their backyard, followed by a flurry of police officers asking Jax a plethora of questions that he made him physically sick to his stomach.​
It took an entire month for Ash to get out of the hospital; during this time Nova had returned from her trip to Africa to come nurse both her babies back to health. The physical healing was the easy part, Jax had only suffered minor bruises and a busted blood vessel in his eye which healed relatively fast and Ash did well with his recovery though it took considerably longer, but both boys had injured something that is significantly harder to heal – their mind.​
Ash fell into a deep, self destructive depression in the weeks after his surgery (he had a lot of internal damage), he refused to talk, eat, and no one hardly ever saw him sleep. He blamed himself for the entire thing; he had been too weak and too dumb to even grasp what had happened to him in the moment. But worst of all, he had let Jax get hurt and had forced him to do something he would probably never recover from. Kids their age weren’t supposed to know what it was like to take a life let alone three, especially not in as brutal way as bashing their heads in with a nearby rock. He had let not only Jax down, but his father who had taken the time to attempt to prepare them for moments like that.​
Jax wasn’t faring too well either; he suffered from violent night terrors and anxiety attacks that ultimately resulted in him being placed on some heavy duty sedatives and sleep aids that eventually turned him into a zombie. Things were strained for a while as their parents waited to see if they would snap out of their funks, but when it became evident that time wasn’t going to heal their hearts fast enough Bram and Nova decided to call a family meeting.​
To distract the boys from their demons, their parents decided to focus their energy on to something more positive and productive like targeted training. The Crowleys were a generally confrontational family – they faced everything head on be it touchy topics, each others emotions, and most definitely their fears. If a family couldn’t count on each other when fighting their own personal demons then could they? So they split the boys up into teams; Jax was on Team Nova and Ash was on Team Bram.​
It was tough going at first but eventually the hard shells the boys had built around themselves broke open only for the hope of new goal : redemption. Nova forced Jax to face his fear of death by taking him to a hospital to witness the last rites being read to a kind old lady who was dying of lung cancer who had told Jax that he reminded her of her grandson. She died shortly after the priest left, holding Jax’s hand right in the middle of telling him a story of the last time she saw her children; the sight had definitely struck a chord in him seeing as he couldn’t stop bawling for at least 30 mins. After consoling him, Nova had taught him that death wasn’t something to be feared, that life and death were two ends of a scale and the balance between them was an essential function in our world. Though perturbed by his first prolonged face to face up close and personal encounter with a dead body, Jax was oddly curious about this balance his mother had told him about. This curiosity grew when his mother then took him to the newborn ward to see all the fresh new faces that had just been born. Nova had showed him both the beginning and the end of life and now it was time to teach him how to make sure the people around him had a long and healthy middle of life.​
While Jax had faced his fears and gained a newfound goal for the preservation of life, Ash was having some trouble facing his own fears after his recovery. Bram didn’t quite have the gentle approach that his wife did, he was a drill sergeant who instead of calling you ‘boy’ or ‘maggot’ pinpointed your deepest darkest fears and pushed as many buttons as he could in an attempt of bringing out Ash’s true potential. Which, oddly enough, it did. The boy had a new found anger that was all consuming and added just the right amount of sting and weight to his punches. Ash began putting all his energy that he had been using to drown himself in self pity to instead mold himself into the type of person who would never let something like that happen to him again.​
Satisfied with the newfound fire in his sons eyes, Bram began teaching him Brazilian Jiu-Jitsu in hopes of leveling the playing field between Ash and any future opponent but when Ashs rage turned what was supposed to be a self defense martial art into a lethal weapon, his father knew it was time to sharpen the blade that his son was becoming.​
By the time the boys were 14, they had went on many adventures that added to their experience in their prospective fields. Jax had accompanied his mother on her voyages to third world countries and warzones, finding that he thrived in chaos and that he worked best when the odds are against him but also finding solace in the knowledge of knowing how to save a life and mend the human body – death wasn’t quite so scary when you were capable of actively combating it and potentially saving the people you loved most. His knowledge began with simple first aid, to stitches, and eventually he became entranced with the intricacies of surgery and continued to study under a couple of his Red Cross friends who worked in that department. Ash, on the contrary, had joined a MMA gym hosted by a few members of his fathers Special Ops Unit and some retired RNA veterans. On the surface, it appeared to be a dojo at first, but underneath it might as well have been a fight club. There wasn’t bets being entered, and definitely no illegal activity, but with the intensity and duration of the “sparring sessions” was on par with that of some of the worlds most ghastly fight clubs.​
Which was good for both boys, seeing as anytime Ash got too beat up from a fight Jax could put his first aid skills to use by patching him up and whenever Jax wanted to fight (over the years he regained his former love for altercation) Ash would always rise to the occasion despite having fallen back into his usual apathetic ways.​
It had come as a surprise when a letter from the academy arrived at their doorstep, especially since the boys were homeschooled and for the most part were perceived by the general public as normal kids (Ashs gym only accepted members of the RNA and family). Bram and Nova had been a little weary about letting their boys fly the coop, but knew that they had done all they could for Jax and Ash and that it was time for them to start a new chapter of their lives all on their own.​
Jax had been anxious to leave home, but refused to let the rest of the world know that so his first few experiences at the academy were tense and heated (he may or may not have snuck out on a mission with the his brothers team under the guise of wanting to make sure Ash was safe – he was only excused because he managed to get the team out of a sticky situation after getting caught). Jax quickly accepted into the House of Hearts as a field medic, and he was quickly known for his unorthodox ways and his temper, but also for his ingenuity and quick thinking. People who were stitched back together by Jax always had a story to tell about how he did it; some were doused with mini bottles of liquor and sewn up with the thread of his shirt, and some had wounds cauterized with gunpowder and a match but they all had gnarly “artistic” scars to match – hence his alias of Stein, cause his patients come out looking like Frankenstein’s Monster in some aspects.​
Ash’s debut at the academy was a bit more subtle than his brothers, he faded into the background and made no moves to boast his skills among the prodigies that made up the majority of his classmates. He was a hard nut to crack, and a hard student to place in a House. It wasn’t until a sparring lesson with the House of Clubs instructor that it became clear that this sloth of a boy was a natural born killer.​
Skills:
Jax's Skills
Jax is a surgeon at heart and has a slew of successful operations under his belt, but he finds his field work makes more of a difference. He is proficient in basic hand to hand combat, but definitely not on par with the intensity of the House of Clubs. Jax has extensive knowledge on the nervous system, specifically, pressure points. He’s studied the human body like a mechanic did the anatomy of a car and in that aspect, he could take you a part and put you back together again. Jax is also well versed in the art of survival, an obsession that to him went right along with the idea of preservation– it didn’t matter if you were stuck in a desert, the mountains or the wilderness he knew how to pitch camp and get you through Mother Natures most deadliest deathtraps with an immense knowledge of medicinal plants and wildlife.​
Ash's Skills
Ash is proficient in multiple fighting styles, his most used style in a non-serious environment is Brazilian Jiu Jitsu since it is primarily just self defense but on the rare occasion he is serious, Ash is an expert at Ultra Krav Maga which he learned from an ex IDF (Israeli Defense Force) member and is trained to got instantly for the kill in whatever way possible. He’s very agile and light on his feet, making it easy for him to follow someone in their shadows unnoticed. And though not a fan of heights, Ash is a trained climber and can scale a building in a heartbeat – if the price is right (he’s not talking money people, he only accepts favors, food, and or one on one time with a fluffy animal).​
Weapons:
Jax's W.O.C
Jax’s choice weapons are a switchblade, a travel sized sewing kit, a flint stone, and last but not least a tiny bottle of alcohol. He doesn’t prefer to use firearms but can occasionally be seen with a 2mm Kolibri on his hip.​
Ash's W.O.C
Ash prefers a hands-on approach to things, so his weapons of choice are a needle gun, brass knuckles, a chain bracelet he wears on his left wrist and -one of his personal favorites- his hands.​
Theme Song: TBD​
When did they come to the academy? : 14​



Tis still a work in progress but I'm like 75% done and for now I'm satisfied with that lmao
 
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finessekid.23

Kid Finesser
BASICS

full name.
antonio 'tony' zucco.
nicknames.
tony.
alias.
ivy. a reference to the dc villain, poison ivy, known for her control over plant-life and pheromones. his alias is 'poison ivy' in full, but often shortened in the field.
age.
fifteen.
gender.
male.
sexuality.
heterosexual.
nationality.
raised in canada but is from italian descent.
house.
house of hearts.
leader?
not of age.
face claim.
aidan gallagher.

APPEARANCE

hair.
brown.
eyes.
left is blue, right is hazel.
weight.
120 lbs.
height.
5'7".
body mods.
n/a.
distinguishing feature(s).
there are burn marks on tony's left forearm from an experiment gone wrong. it's very hard to miss his big, white smile. lastly, tony's heterochromia is just as hard to miss.
important feature(s).
none as of now.
PERSONA

PRO

courageous.
tony, in spite of his short height, or inexperience, is very courageous. he almost fears nothing, and will venture even into a losing fight if need be.
determined.
tony has an undying determination. once his mind is set up for a task, he will achieve it. this doesn't mean he's head-first into a problem, but he will never let a problem, or obstacle go unsolved.
amusing.
tony is definitely someone fun to be around. he's ever mischievous, and loves to get a thrill.
trustworthy.
tony isn't one to reveal a secret, or personal event. he wouldn't want his own secrets disclosed, and so doesn't expect others to do the same to him.
cunning.
tony's stature puts him at a disadvantage, and so he's adapted to being more calculative, and witty in how he handles himself and his relationship with others.


CON

reckless.
tony does tend to be reckless time in and time out. grown accustomed to handling multiple solutions and formulas at once, he tends to take shortcuts to attain quicker results, and this has found its way into his personality. he doesn't always consider all the facts, and may be short-sighted in spite of his intelligence.
mischievous.
tony's thirst for the thrill is almost unmatched. he loves to be wild, and catch some air from time to time. he'd even considered the moniker "loki," referencing the god of mischief, before ultimately settling down on ivy..
cold.
when it comes to animals, and organisms besides human beings, tony tends to be cold, and unaffectionate towards them. hell, he's this way to some humans too.
manipulative.
everybody wants to get what they want, and tony is no different. besides the fact that he'd put on a facade, twist the truth, and bend whatever else he has to to get what he wants, and he's rather good at it too.
sarcastic.
tony is definitely a big talker, and sarcasm is nothing short of his grasp. he tends to use it. alot.
outspoken.
tony is sometimes very outspoken, offering his own opinion when its not needed, and sometimes forcing his own ideals on others. at times, his ideas have no real value to them, and he just aims to be heard.
HISTORY

tony's parents met in florence, italy, and migrated to canada even before tony was born. his father was diagnosed with a chronic heart ailment, and sought after specialized care, hence why the young couple had moved to toronto, canada, in hopes of acquiring optimal care. his father was never cured, but rather put on medication to deal with the ailment. the couple decided to remain in canada, where they had three children, with antonio being the last. his siblings (in order of eldest to youngest), adelaide and antonello would later grow up and join the family's italian restaurant which was highly successful in the toronto area. but tony had other plans.

from a young age, antonio had always been a prodigy. his understanding academically far surpassed his mates, and with his dedication to learn and grow, he was able to complete the summer schooling and extracurricular courses required to get a year ahead of his actual class. though he was skilled in the wide variety of subjects, tony had a strong affinity with chemistry and biology. he understood human, plant, and animal life far better than even some of his professors, and was able to concoct different experiments and lab assessments on his own. he never enjoyed being in a classroom setting though, and always felt he was ahead of his class, or better than his teachers. this caused antonio to bounce around a lot from school to school, suspended, or expelled for talking out of turn, and disrespecting the authorities placed above him.

soon, he was a pre-teen attending a prestigious toronto high school in medicine. tony was excelling in flying colours, as he always did. but just as much as he was interested in learning the sciences, he wanted to do it himself. tony spent months dedicated to creating chemicals of his own, and toyed with how they reacted to different kinds of life (using squirrels, and grass to test his experiments). eventually, tony had perfected a neurotoxin of his own, one that rendered any living organism that came in contact with it paralyzed for a number of hours. his science professor stumbled upon it, and because tony hadn't warned anybody about his after-hour ventures in the science lab, was rendered paralyzed for hours before he could find who'd created such a weapon, and punish them accordingly. tony's poison was discarded as a biohazard, and ultimately, he was expelled from the school.

his relationship with his parents was definitely hurt by all the schools rejecting, and expelling him. but thankfully, at the offer from a prestigious academy in germany, even the large distance between him and his family wasn't a problem. his parents shipped him off to the house of cards, where he'd further his "education," but in reality, only started his journey in super spydom.

on his own, not only does tony aim to create more and more bioweapons of his own, and grow into a chemist genius, his secondary goal is to perfect a cure for his father's heart ailment out of love... and the fact that he himself has also recently been diagnosed with it.
OTHER

SKILLS

polymath.
tony has a genius-level intellect, and even for someone so young, is versed in a variety of academic subjects, with focus in chemistry, biology, and mathematics.
polyglot.
he is able to speak plenty languages with near perfect fluency and translation. he's also able to write in such as well.
detective.
tony loves puzzles, riddles, and mysteries as a whole. with his hyperactive imagination and intelligence, he quickly puts clues together and solves plenty equations and problems like this.
pareidolia.
a psychological phenomenon that causes people to see patterns in a random stimulus. this often leads to people assigning human characteristics to objects. he tends to notice the patterns that aren't there. the ones that nobody else can see, and use it to his advantage.

WEAPONS

neurotoxin.
of his own creation, tony carries a small dose of his neurotoxin disguised in a flower-pin on his chest. with a press of the pin, a small dose of the gas is released to render one who breathes it paralyzed for up to 30 minutes. bigger doses obviously have bigger effect, but rather than carry a large vial, he just has the formula hidden away somewhere. he also carries a small dose of the antidote
swiss army knife.
it's a knife, but also has various other functions. small and easily pocket-able.


THEME SONG

sucker for pain.
imagine dragons.

RELATIONSHIPS

here.
here.
here.
here.

WHEN DID THEY JOIN THE ACADEMY?

student joined...
aged 14.

EXTRAS

diagnosis.
coronary artery disease.
note.
in spite of his love for pathogens, and toxins, tony is just as versed in medicine. he just doesn't find it fun, or painful for the enemy.
tony zucco| house of hearts | ivy, poison ivy
I.
II.
III.
IV.
 
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AGreatPerhaps

Nothing ever happens like you imagine it will.
Aspen Zimmerman

Full Name: Aspen Ruby Zimmerman
Nickname(s): AZ (pronounced like Jay Zee)
Alias: Peacemaker
Age: 18
Gender: Female
Sexuality: Gay
Origin: Saskatchewan, Canada
House: House of Hearts
Leader(?): Not really she prefers to operate in the background without much attention
Face Claim: Hayley Williams

kevin-winter-getty-images.jpg images.jpg
hWPM.gif

Appearance

Height:
5' 5"
Hair: Short; Naturally dirty blonde but usually dyed; currently shiny Auburn
Eyes: Blue
Body Mods: Stud piercings in each ear. One tattoo on the inside of her wrist. Nose ring in her right nostril and an eyebrow piercing.
Aspen is white and pale. She is fit and athletic but not model thin or conventionally beautiful. Her face is attractive in an androgynous sort of way and she gets a dimple in her left cheek when she smiles but the rest of her is definitely feminine. Usually she is wearing band T-shirts (usually Paramore, Green Day or My Chemical Romance with some Avril thrown in and plaid flannels with jeans or shorts. At the same time, she loves a light long bohemian dress/skirt. Either way she is always wearing Chuck Taylors. She doesn't wear makeup often but swears by chapstick. Aspen, while she prefers to dress simple, does not shy away from a formal dress/gown or suit if an occasion asks for it.
Style: Style #1, Style #2, Style #3

Personality

Positive Traits:
Aspen is an idealist at heart. She is optimistic to a fault and has endless second chances to give out. She is shy and making first contact is not her style but she warms up fast. She can be a bit of a pushover and saying no to something is hard for her. She is emotional and sensitive and will go out of her way to make you feel comfortable. She has always been a very good learner. New skills are not a big deal for her and usually she picks them up fast but at the same time if she an't learn something in the fast, she gives up on learning that particular skill. Aspen is a good listener and she believes that listening resolves a lot of conflicts. In fact, she can not stand conflict. She believes that compromise is always possible. She is not type of person to shy away from mediating between two people fighting. She would put herself between them and try to resolve whatever said conflict is. Aspen will try anything once, food, clothes, Books, movies, music, whatever you could think of. That is everything other than hip-hop.

Negative Traits: Aspen struggles to form connections with people; whether platonic or romantic. She can be a bit of a pushover and saying no to something is hard for her. Street-smart is not a word that should ever be associated with her. She can not work social cues out. She comes across as gullible and naive but she realizes that and that is why she prefers to stay out of the limelight. When things get tough, she hides. Being a fast learner, if she can't grasp something in the first few tries she just gives up on it. her conflict resolution trait while usually very helpful, sometimes makes her come across as nosy and rude. Aspen has ADHD and hence has trouble formulating her thoughts into sentences; something that has gotten her into trouble multiple times. Just about anything and anyone can stress her out of her mind. If asked, she would probably say that her worst trait is that sometimes she cares too much about what others think of her and bends to the point of breaking to please others.

History

Aspen KNOWS that she has probably had the most normal childhood at the entire academy and that she probably has the most to learn about being there. She comes from a fairly rich family. Her family has moved around a lot, which is probably why she struggles to form connections with people. Her father is a doctor and her mother is a college professor who teaches eastern languages and Psychology. She has the perfect suburban family but she has always craved more; adventure, purpose, friendship, maybe even love. She had recently graduated high school and was very ready to leave small town, Saskatchewan for Brown University. She got the invitation for the the academy so she ditched the Ivy League School, might I add, without her parents knowledge or consent to be at a place where she is the clear outsider. This is the biggest adventure of her life and she is gong to make the best of it. Aspen has always been the smartest kid in her class and she wants to prove that even with her faults and history she WILL be an asset to the academy.

Extra

Skills:
She has always been great academically. Math and science are like second nature to her. She has a deep knowledge about anatomy and medicine courtesy of her father. Her mother has taught her some languages so she can fluently read and speak English, French, Italian, Hindi, and Mandarin. She understands Spanish and Portuguese but can't speak much of either. She has always been very resourceful. Psychology was like second nature to her and hence she wants to go into the mental health section of the House of Hearts. She understands new/unseen tech fast but she can not master it.. Courtesy of growing up in Saskatchewan, she can operate most firearms although not very well. She prefers a small pistol which she always carries.
Likes: She likes to write, read, play soccer, and 2000's punk music. Her favourite band is Paramore and Taylor Swift is her her favourite individual artist. Her favourite book is Looking for Alaska and she always has a copy on her person. Megan Rapinoe and Marie Curie are her heroes.
Dislikes: She hates the smell of pot and unnecessary violence.
Theme Song: Daydreaming by Paramore.
At the academy since: 18. She was admitted when she was 17 but turned 18 just before the year started at the academy.

Relationships
Bigby: Bigby and Aspen's personalities are quite complimentary. They both try to improve the other by challenging ideals and calling out faults but underneath they both know that they want the best for each other. They tussle and argue and bicker but Aspen respects Bigby for who he is and harbours no ill feelings. Aspen and Bigby's interactions are usually quite friendly but they tend to get awkward (only for Aspen) whenever Willow is around due to Aspen's massive crush on Willow of which Bigby is not aware of.​
Miguel: Miguel and Aspen are rivals. Both rookies, both want to impress and both have conflicting personalities. While Aspen does not have any personal bad blood against Miguel, professionally he is the one person Aspen wants to be better than. She reckons that its his rigidity (which stands against all of Aspen's optimism and diplomacy) is the reason why she wants to show him down. It's not about the person; It's about the ideology.​
Willow: Aspen admires Willow. Willow is everything Aspen aspires to be. She sees them as kindred souls and aspires to have the same confidence and grace that willow has. Maybe the because of the admiration and maybe because of their likeness, and maybe because she just thinks that Willow is absolutely beautiful, Aspen has a massive crush on her.​
Alta: Alta is almost like Aspen's older sister. They talk about stuff that they don't really talk about to with anyone else. They compliment each other well. Alta is always trying to develop Aspen into a more daring person while Aspen is the person who calms Alta in high stress/ intensity situations.​
Aria: Aria is Aspen's favorite leader of the House of Hearts. Aspen being a rookie has a lot to learn from Aria and kind of sees her as a mentor. While Aspen does not have any animosity with the other leaders of the house, Ari is definitely her favourite and the one she likes to hang around the most and the one she would go to if she needed any advice or has any questions about schoolwork.​
Jax: Jax is the third leader of the house of hearts. aspen respects him as a senior and dutifully learns from him but otherwise avoids him like a plague. He is the one who pushes Aspen the most, but her attitude does not gel well with Jax's and she realises that she has to choose her battles and that battling with Jax is only going to harm her (yet non existent) reputation.​
Eskarne: Aspen and Esker are friends. while not the most obvious set of friends, they bonded on the Esker's rookie dinner and have been helping each other since (esker more so than Aspen, for obvious reasons)​
Selene: Aspen respects Selene. She admires her toughness a lot and while she does not like Selene's pragmatism, she yearns to earn her approval. She sees it as a challenge to herself to show Selene that she can be both tough and optimistic at the same time.​
Locke: Aspen and Locke have a strange friction between them neither dislikes the other but for some reason there is a wall that prevents them from. Aspen thinks that it might be because of her lack of ambition. Regardless, Aspen respects Locke a lot and is the first one to gobble up anything he is teaching.​
Ashton: Ashton is the complete opposite of his twin. he is chill and relaxed. While that does not sit well with Jax, it certainly helps Aspen in being more comfortable around his brother. While they are not friends by any stretch yet, they are definitely friendly.​
Kyle: Kyle's vices are not really compatible with Aspen's but their virtues really are. In any other situation Aspen and Kyle would be casual friends at best but since Aspen can relate to Kyle's (hopeless) crush on Alta she genuinely starts to see Kyle as a friend. She pretty much becomes the person fixing up Kyle every time he does something stupid. They joke around and she turns to him whether she needs a tech perfectionist​
Aaliyah: Eskarne is pretty much the only common link between Aliyah and Aspen. They hardly ever see each other outside of the Hospital wing or group exercises. Soon after joining the academy, Aspen realizes that they come from two different worlds and have completely different morals. Aspen is rather indifferent about Aaliyah but being the person she is, Aspen would never say never to cultivating a relationship between herself and the younger girl given that Aaliyah initiates the first contact​
Aisling: Aspen and Ash first meet as a couple of wallflowers at the opening ball. Awkward conversation follows but Aspen hears My Chemical Romance blasting from Ash's single headset and a tentative connection is established. The progression of the friendship is gradual, silent. They both share the same shy sense of adventure. Books are swapped, Music is suggested, food is shared, and memes are exchanged in what eventually develops into an awkward, silent, yet deep friendship. Aspen loves that she does not feel pressured to leave her ideals whenever she is with Ash. For a break, she just gets to be her optimistic, idealistic, naive, emo, punk self without judgement.​
Kalisha: Kalisha very soon becomes Aspen's very best friend. In fact she is the only person in the academy (other than Alta and Willow.) who is allowed to call Aspen AZ. Kali is only in her second year at the academy and she knows what it feels like to be an outsider. She is outgoing which helps her connect with Aspen at first but her soft nature really helps them bond. Aspen strives to be the safe space for Kali. She knows that kali is insecure and AZ quickly becomes her personal cheerleader. She does not act like a crutch though. She acts like a personal trainer who wants Kalisha to be the best version of herself. Aspen has sworn to herself to teach Kali how to shoot a pistol reliably by the end of their first year together. Aspen hates confrontation but she will beat anyone's ass if they come at Kali. She wants to prove to everyone that the "softies" at the academy can go hard at anyone.​
 
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enigma2

who am i? what am i?
Aaliyah Rose
"What do she do?" I do everything
posts

requisite

persona

biography
Aaliyah Rose

the rose that grew from the concrete
name
Aaliyah Naomi Rose

alias
GOZEN, her name coming from Tomoe, an ancient warrior who was given the name Gozen in a form of respect. She fought alongside men as a woman even though it was unusual, the same way Aaliayh fought against mainly men as a woman although it was unusual to see something of the sort

age
17

birthday
april 29th

sexuality
heterosexual

nationality
nigerian-american

house
house of clubs

leader?
no

face claim
ryan destiny.

APPEARANCE
height
5'6

weight
130 lbs, lean build

hair color
dark brown

eye color
brown

body mods
Aaliyah has a ring cartilage piercing on her left ear, an ear lobe piercing on both ears and an upper earlobe piercing on both ears, belly button piercing

distinguishing features
she has a small scar from a cut under her left eye, she has little scars that litter her arms from her fights

important features
she always wears a promise ring her father gave to her, before he was tragically murdered
code by @diaphanous
 
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geminiy

v tired
locke barclay
house of hearts
0
1
2
3
4
code by sox
 

Kent

Imagination will bring us everywhere
Kyle
Weyer
pro
file
name
Kyle Weyer
nickname
Key
alias
black
age
19
gender
male
sexuality
heterosexual
nationality
American
house
diamond
leader
Ace
face claim
Karry Wang
height
181cm
weight
60kg
body mods
ear piercing
distinguishing feature
usually wears black
other important feature
no simple clothes
per
sona
vices
competitive. mostly to impress or bring attention to himself, Kyle is very competitive and always want to be on the top. perfectionist. There is no room for mistakes, Kyle rather likes to carry out things flawlessly but in the end, we are all humans and make mistakes. This personality of Kyle is not as strict compared to others. stubborn. Like a massive boulder, it would be hard to convince Kyle otherwise when he is set on doing something. hard. When the action of someone jeopardizes the safety of the team and the success of the mission, then Kyle would not hesitate to put that person into place. He is usually amicable but he'll suddenly lash out if you take a wrong step on the field. cold. Sometimes in missions, there is no place to be warm-hearted or else you will put the lives of your teammates in peril. Despite being quite amicable, Kyle can suddenly turn cold in missions and may even decide to go not rescue a team member should he thinks it will endanger additional lives. Such is the burden of a leader. lazy. when in free-time, Kyle sometimes suddenly gets bouts of laziness and he would just play his games. If you'd ever see him carrying out a task unspirited, it means Kyle is in his lazy mode and was forced to do something by the instructors or forced himself to be responsible. You can view this as a strange quirk of Kyle. carefree. If not on the field, Kyle is rather carefree. His personality kinds of take a 180 degree turn when not on a mission since it doesn't concern the lives of his teammates and there's no important mission to complete.
virtues
intelligent. Not much of an uncommon trait in the house of cards, but Kyle belongs in the top of the top when it comes to intelligence around the world. amicable. Friendly and cordial, Kyle always prefers to be amicable with the people around him. rational. irrationality often causes the failure of missions. As a leader, Kyle doesn't easily get swayed by his emotion and always views the situation with logic and rationality. ingenious. with limited resources available, making something creative and original isn't really a problem for Kyle. responsible. responsibility is a must trait of a good leader. Kyle can lead a team responsibly and doesn't mind being accountable for the failures of his team. versatile. unexpected things usually happen on the field. Kyle can analyze the situation and make the necessary changes and adjustments to ensure the completion of the mission. crafty. to ensure the completion of the mission and to achieve his goals, Kyle doesn't mind doing things underhandedly and he's quite good at that. meticulous. careful and precise, Kyle is meticulous on making plans to make sure that the mission would be carried out without a hitch and no unnecessary casualties. protective. Kyle is rather protective of those who he considers in his group, including those from the House of Diamonds. If someone dares to bully them, Kyle wouldn't hesitate to defend them.
likes
games. He really likes playing games but he would often be scolded by the instructors when he is found out. They tried different methods of making Kyle stop, but Kyle would always find a way. technology. Quite common in the House of Diamonds, but Kyle has an intense love for technology.
dislikes
baseless arrogance. Being arrogant with nothing to support, Kyle really hates that type of personality. If you're gonna be arrogant, then at least have something to back you up, although Kyle would still be annoyed at you but not as much. impulsiveness. Impulsiveness leads to mistakes, and in the field, mistakes could be fatal. That's why Kyle dislikes that kinds of personality and basically views them as a risk on missions.
bio
gra
phy
history
Kyle was born to a rather wealthy family. His father is an American and his Mother a Chinese. Both his parents are entrepreneurs and would always be away on business trips which allowed Kyle to freely develop. At a young age, Kyle began to show his genius. He would tinker with various things and had a strong interest in technology. While his parents would rather have Kyle be interested in business, but they weren't too strict and allowed Kyle to pursue any field he wants. At the young age of 6, he started to learn how to program. A couple of months after he started learning he was able to create his own programs and robots. At the age of 7, Kyle had proficiency similar to that of recent computer science graduates. He was internationally acclaimed as a genius amongst geniuses. At the age of 8, Kyle started to participate in hacking. He hacked for fun and would do things randomly. One day he could be fighting against other malicious hackers and the next day he could be one of them. At the age of 9, he was approached by FBI agents to help them track a certain hacker. He slammed the door on them but contacted them again after 3 days and agreed to work with them just because he was 'bored'. The wanted hacker was apprehended 3 days later thanks to the help of Kyle. When he turned 14, a letter was sent to his house inviting him to a 'prestigious academy'. Kyle had his suspicions about them and tried to figure information with his skills but he was immediately kicked out after a few minutes of snooping. With that, he asked no questions and immediately accepted the invitation. After Kyle arrived at the academy, he was immediately placed into the House of Diamonds. Kyle immediately showed his genius even amongst the elite students of the academy which earned him the position of a leader at his final year in the academy.
misc. &
gallery
skills
intermediate krav maga. Kyle is well-versed in the fighting style - krav maga, although he'd rather prefer not to engage with anyone in melee combat as his endurance is not up to par compared to the others. advanced arnis. Kyle is proficient in this deadly stick-fighting style from the Philippines which highly complements his use of his stun baton and knife. software specialist. Kyle is proficient in anything related to software. He knows virtually all coding language and can easily create software for infiltration. advanced tinkering. Kyle is also proficient in hardware to match his proficiency in software. He can assemble gadgets useful for missions as long as there are materials. social engineering. Kyle is adept at this technique even before his time at the academy because it's one of the techniques necessary to become a good hacker. polyglot. Kyle is able to speak English, German, French, Spanish, Korean, Japanese, Chinese, Filipino, and Malay. gaming. Kyle will absolutely decimate you in gaming. He still plays games and tried to convince his instructors that it was part of a special training.
weapons
silenced glock-19, carbon fiber knife, stun gun, stun baton
when did they come to the academy?
14
theme song
spectre - alan walker
enneagram type
three(3)
mbti type
intj - architect
gallery
1
2
3
4
5
code by sox
 
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Beeze

Yam
0613949D-FB93-4FA3-BA7B-A5CEC06AD135.jpeg

Full Name : Aria Louise Lakey

Nicknames : Ari

Alias : wip

Age : 19

Gender: Female

Sexuality : Heterosexual

Nationality : American

House : Hearts

Would they like to be a leader of their house? : Yes please

Face Claim : Isobelle Molloy

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Height : 5'6"

Body Mods : None

Distinguishing Feature : Birthmark vaguely shaped like a heart on her shoulder. Tattoo of a circle on her foot. When asked about it, she pretends to be mysterious, but the truth is just that she let her friend do it when they were 16 and he wanted to work on his tattoo artist skills.

Other Important Features : Small scar under her right eye. Always wears two bracelets on her left wrist - a leather one with her old horse's name on it, and a blue and silver one from her Grandma.

Style : Ari tends to dress in whatever's comfortable to her. This usually ends up consisting of jeans or shorts and a T-shirt or sweatshirt. Her hair is usually done in a braid. Ari has no problem dressing nicer for occasions that require it.

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Positive Traits :
Compassionate -
Ari has a deep care for others, which ultimately led to her interest in medicine. She's always wanted to make a difference, but seen herself as too small to make a difference in the world, resulting in her deciding to make a difference for a single person at a time instead.

Intelligent -
Gifted with a natural inclination towards intelligence, and a strong desire to read and study and learn whatever she can, Ari likes to believe that she has a level of intelligence that is much higher than the average girl of her age. Though she doesn't believe she has an edge in intelligence over her schoolmates here, she's still proud and always looking to learn more.

Passionate -
Ari is extremely passionate about anything that she determines in worth her time. Whether it's medicine, her personal studies, her hobbies, her friends, or her work, she puts her entire heart into it.

Observant -
She doesn't talk much, but that doesn't mean that she isn't involved with the conversation. She does her best to pick up on any info people drop or any personal quirks. Quiet people always know more than they seem.

Focused -
It doesn't take much for Ari to get completely and totally sucked into a project. She gets almost too focused on her work, often missing things such as sleep and meals.

Thorough -
Ari takes pride in a job well done, and the only way to make sure a job is well done is to make sure the job is thoroughly done. She will often double (or even triple) check her work to make sure every bit was done correctly.

Negative Traits :
Defensive -
Ari gets very defensive over herself, her friends, and her work. It borders into childish and she will very rarely listen to reason and logic if she feels that she has a reason to be defensive.

Gullible -
Though she has more caution when it comes to strangers or enemies, Ari is very gullible when it comes to those that she trusts won't hurt her. She's fun to prank because of how easily she falls for stuff.

Indecisive -
She struggles with decisions, especially inconsequential ones. Anything as simple as "what color [item] do you want?" or "which book should I read next?" will cause her to go into a long inner battle about what decision she should make.

Inflexible -
While not completely inflexible, Ari enjoys routine and plans. If a plan was determined (by her or someone else) and someone tries to change it, she will fight to keep the plan how it originally was.

Know It All -
Ari spends a lot of time reading and learning about stuff, often skipping out on sleep to read or work on her projects. She also loves to share her knowledge. Sometimes it's done innocently enough, but she will often correct others or expand on useless information that nobody wants to hear.

Workaholic -
Ari spends a lot of time on her work, whether it's medicine, studying, reading, personal projects, or any kind of training. She will skip out on food and sleep to achieve what she wants, and puts all of these things (as well as her friends) before her own well being. This, of course, has negative outcomes occasionally for her physical and mental wellbeing.

Likes : wip

Dislikes : wip

Fears : wip

Goals : wip

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History:
Ari grew up in the American Midwest, where she lived in a small town that nobody ever knows the name of and on a farm just a couple miles out of the town. Her father ran the farm with help from a couple of other families living on the property and it had always been his intentions that his two kids take after him - Ari taking over with the animals and Jasper taking over with the plants. However, Ari always wanted more. She loved the farm with all of her heart. She loved the people she grew up with and everything she was exposed to and learned from, but she knew that stepping in her father's footsteps, running the farm with her brother, and getting married to raise the next generation of farmers wasn't in her future. Her mother was in the army and Ari considered following in her footsteps, possibly as a medic, or moving to a nearby larger city to work as a doctor. However, when she got invited to this school, she learned of her true calling and place in life.

Skills :
One - Ari has a large amount of medical knowledge for her age, ranging from the human body to illnesses to injuries to care. She doesn't know everything, of course, but has a very good arsenal of knowledge in that field.

Two - Her father was a proponent of being able to sustain yourself in an emergency situation. She has a medium knowledge of survival skills such as hunting, foraging, Fire building, shelter building, and combining her medical knowledge with whatever she has at hand.

Three - She is skilled in the use of knives, smaller guns, and archery. She hunted a lot growing up, and has been at a comfortable level with these weapons since she was around 12. However, she doesn't have one weapon that she specializes in and struggles when it comes to operating a gun that she isn't used to.

Four - She has a decently strong knowledge of animal behavior and biology. While she has the most experience with dogs and horses, she has also worked with cows, goats, chickens, and cats.

Five - She has a very easy time feigning innocence and making others feel important and well cared for. At first meeting, she comes off as someone harmless. A slightly airheaded nerd that wouldn't hurt a fly. She can make herself look like a weak link.

Weapons :
A knife from her father is always on her. It's her main weapon. She has a few guns she's comfortable using, but none that she considers her main weapon. She has a compound bow as well. Though it's not much of a combat weapon, she enjoys using it for target practice or hunting when she has a chance.

Theme Song : Don't Stop Believin' - Journey

When did they come to the academy? : 14

Extras : wip

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ukiiyo

doki-doki
The Diamond
tears of a weeping god
calypso alanis
@cal.ypso
basics —

name — calyspo bry alanis
nicknames — cal
alias — atlas
age — ninteen
gender — cis. female
sexuality — omnisexual
nationality — greek
house — house of diamonds
leader — yes?
face-claim — pyper america
looks —

description — power, confidence, intelligence, and an unnatural type of grace are all things that are noticed when this woman walks into a room. her cold eyes seem to hold no emotion and her features themselves are so unique that you can't help but stare. she is known for a very captivating appearance, whether that is a good thing or not is up to the person, but it's still difficult to look away from her when you first meet. her height seems rather intimidating, and even those in the same house as her have difficulties approaching her.

now, this could easily be explained due to her personality, but her looks are enough to make anyone stop and wonder if they should even speak to her. looking like she always has something more important going on in her life, seems to be the expression you can make out. her aura is a very cold and daunting one, successfully keeping her away so that she can use her seemingly endless intellect to help those around her. the woman's fingers are rough and scarred from working with tools for years, but also from training with various 'weapons' she's made herself.

scars can be found all over her body, but there is only one that seems to gain any attention. this scar runs from her left hip to the right side of her waist, jaggedly cutting across her lower abdomen and successfully taking crop tops out of her wardrobe. just kidding. despite the unattractive scar that has worked itself across her body, she doesn't dress in a way to hide it. she dresses in very fashionable clothes, often ones that are as peculiar as herself, but for some reason, they flatter her lithe frame. she tends to dress in more masculine clothing most of the time, but that's mostly due to the fact she is so tall and doesn't want to waste any more time shopping.

height — 5'11
weight — 125 lbs - 130 lbs
build — lean and toned

hair color — it fluctuates between a natural blonde and platinum. her natural hair color is reddish/brown, but she dislikes it a lot so she prefers to stay blonde.
eye color — bright blue and somewhat unsettling at times. her eyes generally lack emotion which makes it very difficult to read her.

distinguishing features — her eyes are rather big, yet are almond shape which has created the illusion of being wide set. this can be rather startling at first and tends to be the first thing people notice when they see her. having been blessed with defined features, her cheekbones and jawline are very noticeable and are only complimented by her fashion and makeup choices. she has rather full lips that are naturally a blush pink, something that is envied by women outside of the academy.

mods — two piercings on each ear but rarely wears earrings.
style — she is often seen wearing rather masculine looking clothes and tends to dress in a nicer way than some of her peers. she likes comfortable t-shirts, skinny jeans, and suit jackets as they fit her figure quite nicely. however, she will wear more casual clothes or even opt for wearing shorts instead of jeans. when she is working, it's common to see her in a band tee and comfortable gym shorts.
persona —

virtues — list form
analytical | logic is something that is very important to her, as she never makes a decision without figuring out which path makes the most sense. this is how she's always been, making sure to weigh the pros and cons of everything in her life. if she is presented with a difficult problem, she will often find the most logical (and sometimes a very simple) answer for it. her problem-solving skills add to this and ultimately make things easier for her.

intelligent | her intellect is obviously something that landed her in the house of diamonds and ultimately resulted in her becoming a leader. she tends to keep her level of intelligence rather private as she doesn't like flaunting something that comes naturally to her. she views things at a very realistic level and is able to keep herself from over complicating whatever she's working on. while there are people who are in fact smarter than her, she has a very unique approach and is able to solve things in one attempt due to this approach.

dedicated | she isn't the type to get side-tracked or lose interest in a project or mission. she is the type who has to finish everything and make sure there's no room for improvement anymore. she has this mindset when it comes to anything in her life, even if it seems impractical. she wants to have no regrets when it comes to her life, even if it's something small that normally wouldn't matter to someone.

level-headed | maintaining composure when under stress is something she does very well. since she isn't someone who lets their emotions control them, she's able to keep a cool head and continue to function properly despite all the stress. this is very important when it comes to missions because her performance is unaffected by outside forces. she is often the voice of reason because of how composed she is and is able to defuse arguments in her house without much effort.

meticulous | it's in the little things. that's what she believes anyways. this woman pays very close attention to the details over everything she works with and works on. this comes from the fact she tends to work with weapons, machines, or just generally gadgets that require a lot of little things to make it function. she makes sure that everything works together perfectly, and she applies this part of herself to missions, being very careful and logical with her actions and the actions of those around her.

adaptive | adapting to your surroundings is extremely important, and due to her upbringing, she learned to do just that. whether it's adapting to the location or what materials she has before her, she's learned to work with what she has. this is important, especially during missions if she's ever in a situation where she has to be one on one with an enemy. since she has studied pretty much anything and everything that would be beneficial to her on a mission, she relies on that knowledge to assist her in whatever scenario she may be in.

vices — list form
perfectionist | being perfect is practically in her blood. she cannot settle for subpar and will gladly lose sleep if she needs to in order to complete something. this has caused her to be a lot harsher on herself than anyone else around her. her emotions seem to only come out when it comes to degrading herself and her failures. this part of her personality can be destructive if she's unable to attain the perfect outcome she was hoping for.

neurotic | her work brings out this side of her more than anything else. when she is building something or working on something, it has to be the way she wants it to be. this means she can't have anything interrupt her or cause her any distractions. she, of course, keeps the specifics a secret as she knows it's not normal to be so obsessive over how things work in her shop, but everyone knows to not go into her space. it's an unspoken rule of the house and she plans to keep it that way.

closed-off | being open and honest about herself and her emotions are something that she isn't comfortable with. she keeps everything buried deep down and makes it so it's difficult to get to know her past a very basic level. due to her trauma, she has little interest in letting someone get that close to her, let alone allow them to deal with what she has gone through.

apathetic | while she does have emotions and feelings, she has a difficult time being interested in the emotions that other people deal with. she finds them to be detrimental to missions and daily life at that, so she will be the voice of reason and logic even if that's the last thing someone needs. she's not insensitive in this aspect, but she does feel that some of her peers she's interacted with still need to learn that it's better to push things to the side and deal with them later.

cold | her aura is enough to keep people from disturbing her but her very sharp and direct way of speaking also does the trick. she's not trying to be mean by any means but she does want to put up a wall and create distance between herself and the other person. this has caused her to lose out on possible relationships, but this side of her is more bark than bite.

stubborn | stubbornness will be the death of her. she doesn't know what it means to give up or leave without doing what she's supposed to do and this can cause her to put herself in danger at times. she struggles with this on a daily basis, and her stubbornness also seems to rear its head when it comes to forming relationships. her opinions are practically cemented in her very being as are her set of rules, so when people are constantly trying to break through and be close to her, she tries even harder to keep them from getting close to her.

likes — puzzles, the quiet, reading, learning languages, cooking, spending time alone, organizing things, cleaning, being able to sleep, coffee, quiet people, classical music, greece

dislikes — loud people, overly emotional people, liars, those who are subpar, not being able to sleep, pollution,, loud noises, getting interrupted, comforting people, boredom, noisy inventions
misc —

skills — list form
long-ranged combat | this came naturally to her as soon as she entered the academy. because she is such a focused person, she tends to get distracted during hand-to-hand combat or even short-range combat. keeping her distance and being able to focus on specific targets have caused her to be more helpful and effective during missions. she prefers this and tends to favor missions where she can sit back and play support.

agile | despite her height, she is still rather agile and uses this to the best of her abilities. she isn't very strong compared to a lot of her peers so she has learned to be able to be quick and deliberate with her movements. this is mostly to help with her self-defense as she has gotten quick good at being able to dodge attacks or evade them a bit easier than the average student. while she's not perfect, she still manages to hold her own against others when sparring.

focused | staying focused is something that can prove to be rather difficult, especially in high-stress situations. since she is someone that doesn't really get bothered by the stress of missions, she's able to stay focused on the goal and direct those around her in order to assist them.

versatile | she is quick to adapt to the situations that are presented to her, which is very useful in the field. she has a lot of very odd information but it tends to come in handy when working. she can't pull a macgyver and create a bomb out of toothpicks and floss, but she can find ways to keep herself and others alive if the situation demands it. it's also useful if she's up against someone far more experienced than her. while she may not be able to beat them, she has learned to spot tendencies or weaknesses and base her decisions on that. (even if it doesn't always result in her winning but stalling can sometimes be enough).

weapons specialist | unlike some in her house, she doesn't really specialize in the field of hacking but instead has flourished in the field of creating gadgets and weapons. she found that it was relatively similar to working on cars so after practicing a lot in her first year, she has become advanced in identifying types of weapons and building them. now she won't go and make a bomb, her information on weapons themselves can be very useful.

weapons — when it comes to fighting, she prefers to keep things to a distance as she finds hand to hand combat rather distracting and inconvenient. because of this, she favors various types of sniper rifles in order to do just that. while it's not really comfortable to tote around a large gun, she does also have a handgun on her person at all times. in case things get to the point that she's unable to use a gun or self-defense to fend someone off, she has developed small and thin disks that send very strong electrical currents through a person for a short period of time. (these are still in a testing phase though)

theme — ashes (madi diaz)
languages — english, greek, swedish, german, french
mbti — istj-a (logistician)
enneagram — the reformer (1)
entered the academy — fourteen
history —

- orphaned at birth by an american that integrated to greece
- she had no interest in her child and left her on the doorsteps of the orphanage, not even bothering to wait for someone to find her
- she was a nameless child until she was adopted at 3 months old by a lovely greek couple
- her adoptive parents lived on the outskirts of the city, near the ocean, where they had a cozy home and a decent business
- her mother mostly worked in the market where she sold her handmade jewelry whereas her father had a mechanics business (working mainly on cars and boats)
- from a young age, she showed an almost unnatural interest in reading and learning, so she was often at the library, spending hours upon hours simply reading
- personality-wise, she was a very sociable and friendly child as she grew up, which reflected her happy childhood
- her friends were all older than her as she found it easier to talk with people that had a higher intellect level than her own peers
- when she was around nine years old, she stumbled upon some boxes in the garage and opened them (mostly out of curiosity)
- this is when she discovered her father's second business and while she was very intelligent for her age, she didn't know what it exactly was, only that it was wrong
- she confronted her father about it and he made her swear to keep it a secret, simply explaining that the family would be killed if she told someone
- his business involved drugs and shipping weapons to terrorist groups around europe
- while she didn't want to keep it a secret, she did, and as a result, she grew closer to her father and helped out in his actual shop
- she had a skill for building and fixing things, which caused her to spend her free time in the shop, simply tinkering away
- as she grew older, her father's clients became frequent guests of her house, and while she tried to avoid them, they often interacted with her deliberately
- one specific one seemed to have his heart set on her
- she didn't understand the depth of his infatuation with her until he arrived at the home while she was the only one there
- her parents had gone out for their anniversary, leaving their 13-year-old daughter at home
- she explained that her father wasn't going to return until the following day and that he didn't have an order for him or anything that prompted him to be at their house
- the next thing she knew, she was on the floor of the shop with a raging headache and blood running down her head and neck
- he hadn't done anything yet and had simply been waiting for her to wake up
- the man attempted to assault her but surprisingly, she had a lot more bite than he anticipated
- she had grabbed a nearby wrench and used it to strike him across the face, which allowed her to move out of his grasp
- they struggled for a long time, mostly because he was playing with her and allowing her to move around the locked up shop as much as she pleased
- he grew impatient and eventually decided that if he couldn't have what he wanted, then certainly nobody else could
- it was easy enough to grab her, mostly grasping her hair and forcing her onto the group with such force it practically gave her whiplash
- he then began to cut a deep line from her left hip to the right, wanting to damage her organs and prevent her from becoming anything desirable
- the pain was unimaginable and it caused her to blackout, the memories essentially wiped from her mind
- the next thing she knew, the weapon he had been using to carve her up was in her hand and he was on the ground, spluttering as his life left him
- the struggle was to leave the shop, and she ended up leaving through a window, having to climb up and break it herself
- she ended up at the neighbor's house, covered in blood, and subsequently leaving a trail of it behind her
- she was then rushed to the hospital where surgery was performed on her, only for police to show up at her father's shop (after she told the paramedics about what had happened)
- the trial started once she was well enough to sit through it and she was the key witness and source which busted the entire operation her father had going on
- her father was later tried and sent to prison for what he had done and left her and her mother all alone
- the letter arrived shortly after her 14th birthday and she was hesitant to go
- her mother pushed her to go and leave the nest, which meant she had no other choice
relations —

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coded by ukiiyo
 
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Squad141

The Purple Soul
Percy
percival verenzai
basics#
Basics
general infoxxappearancexxpersonality
details#
Details
historyxxrelationshipsxxskills
skills#
Abilities
skills
extra#
Extra
notesxxgallery
LABYRINTH
labyrinth
lab·y·rinth | \ ˈla-bə-ˌrin(t)th , -rən(t)th \

noun

A place constructed of or full of intricate passageways and blind alleys.

c. 1400, laberynthe (late 14c. in Latinate form laborintus) "labyrinth, maze, great building with many corridors and turns," figuratively "bewildering arguments," from Latin labyrinthus, from Greek labyrinthos "maze, large building with intricate passages," especially the structure built by Daedelus to hold the Minotaur, near Knossos in Crete, a word of unknown origin.
xgeneral information .
name
percival "percy" verenzai
nickname
percy. doesn't mind being called this by acquaintances.
alias
daedalus
age
seventeen (17)
D.O.B.
august 20
th
hometown
tbd
residence
tbd
languages
english, japanese, some celtic
gender
male
sexuality
undecided
nationality
american
house
house of spades
leader?
no thank you
faceclaim
max barczak
xappearance .
height
172cm
body modifications
none
distinguishing feature
none of note
other important features
possibly his style, his glasses
xpersona .
TRAITS
+ perseverance + resourcefulness + efficient + versatile + well-read
- somewhat apathetic - curt - impatient - quaint - proud

xhistory .
Percy's background is what one may call mundane in the early years. Growing up in the heart of Oregon, at thirteen he was living with his two parents, his mother a quarter german, and his little brother, Rolf. They were what one would call Happy, because it was true. At fifteen however, a corrupt counselor at Rolfs school tricked him into making up a tale of familial abuse, pushing the family apart for the first time since Percy was alive. During this time, he was hopping from home to home, waiting for the court case to finish up. During this time, he gained a few new hobbies. Books, for one, and not just any books, analysis of books, literary history and background. Past this, patterns and symbols (more commonly known as 'Symbology') intrigued him even more, granting him insight into things like the mysticism of Tarot cards, the meaning behind German poetry, and even the best way to pull the fleece over someone's eyes while playing cards. However, this knowledge came with a toll. Before the incident, Percy was much more sociable, much more full of energy, full of outbursts. But moving from place to place, unable to hear his mothers voice or see his fathers eyes, or hold his brothers hand, made him sterner, colder. He took things in a deeper manner than he used to, always trying to look beyond the looking glass.

Eventually, his family won the case. They were reunited, and though they were changed, they still loved one another. Rolf still had the same air about him, and his parents' marriage got surprisingly stronger. They moved that summer, after school let out. The four of them and their dog, Goldie, traveled east on the map and landed in the mid-west, in a small town in Indiana called Birch Hollow. Here, second chances were a plenty. There more kids in the neighborhood to hang out with Rolf, and even more books in the historic library in the town center for Percy to spend time in, as well as practice his new love of Bojutsu in his free time. The schools were somewhat prestigious, bullies very rare, and the quality of life improving by the day. But of course, nice things never last.

When Percival was sixteen and a half, Amelie Miller disappeared. It was a complete mystery, and the news spread like wildfire. She had been home alone when it happened, her folks out at a movie or getting groceries or some other mundane task, and she was gone when they got back. At first there were talks of running away, but searches never caught a scent of her. Then the case turned when a crimson stained piece of her varsity jacket was found laying on the wet streets in front of the town hall. Panic ensued, theories emerged, and families began to feel concern. This was only heightened when Ralphie Hudson, a freshman on the swim team, and his uncle disappeared as well. Except this time, they found a body. Not two bodies, no, only the uncle was found floating in the pool of a newly built home, his body scratched and marked up, with a strange white-and-red ascot tied around his neck. Panic overtook the town now, but Percy began to suspect something. His father, working at the local newspaper offices, accidentally gave him access to some knowledge about the case. That night, with papers and string and pens and paper, Percy found a pattern. And so he did what any self respecting member of society would do, and created a trap, himself as the bait.

Friday night, Percy said he would be at the Library studying, his parents to pick him up afterwards. After they left to go visit some friends, he ran through the light rain back to his home, turned off the lights, vandalized his mailbox, and put on his friends Varsity Jacket, and waited. Two hours later, a shattering could be heard from the overhead window in his parents bathroom. After a few minutes of a game of cat and mouse where only the mouse knew the game was being played, the man lay on the ground of their kitchen in handcuffs, Percy standing over him with an unused pipe in hand. It turned out apparently that the man behind it was the athletic director at the high school, hence the victims being part of club sports. They were being picked off in an order confused by the very killer, who was basing it off of the roman numerals in Tarot cards and the number of 'L's in the victim's names. He was human after all, thus messing the entire thing up after the first drop of blood he split. Amelie was the High Priestess, but she should have gone third. The director had simply been too infatuated with his plan (and the girl herself) to think clearly. He tried to make up for it by going after Ralphie, but once again messing up by killing the Uncle, messily leaving it behind, and forgetting that the Major Arcana starts the number 0 and not one. Ralphie was going to be the fool, but the director made that of himself through actions of a lunatic. The police had him in custody within the hour, and though Percy's parents were angry with him for risking his life, they were glad he was safe.

This is what alerted the House of Cards, this incident played once on a rogue reporting team who wasn't local. Most of the students at his school had forgotten about the case by now, being nothing than mere reputation by the time he was seventeen. Even his parents just added it to the things that their son had accomplished (which inn retrospect was very ordinary until the fight). The letter appeared at his doorstep on a Saturday, and he had the chance to read it before his brother got to the mail. He was on the fence at first, but decided that it was better than having to work at Dairy Queen over the next few summers for a wage. With the guise of a boarding school, he said his goodbyes to his friends and family (some poorly, some not), and went on his ominously merry way.

xrelationships .
none
n/a
none
n/a
none
n/a
none
n/a
none
n/a
xskills .
slight of hand
While he may not be good at picking locks, all of his studies of cards have helped him with a few tricks of the trade, able to pull of a few goof magician-level tricks with cards, quarters, or other objects of the like.
literary know-how
Books were once Percy's only family away from home, and at that time he read a lot of them. The English professor inside him now exists fully, allowing him to be able to look at something and take into a deeper meaning, including possible other meanings and etymology.
various mythos
Though he never knows if it will be useful, Percy has also read up on various folklore and myths of religions and mythologies across the world, including Shinto, Ancient Greco-Roman, and Irish as a few examples.
conversation filler
He may be blunt sometimes, but he's very good at talking. Picture one of those annoying NPCs in lore-heavy television shows or video games, who use ambiguous language or conversation that intrigues you through how much it sounds like what they're saying is somehow important. Percy is able to thread a conversation with some well-known trivia facts and fun anecdotes when he needs to, though only after he's truly prepared himself beforehand.
bōjutsu
As mentioned earlier, Percy used to practice the art of staff fighting simply because he thought it was interesting. This also means he can use things like a staff, such as poles or pipes, as well.
symbology and pattern recognition
Because of his various mythos and literary-related hobbies, Percy's gone to recognize commonly used marks and symbols within them, such as specially placed Roman Numerals, knots, circles in suspicious places, etcetera.
xnotes .
weapons
Smaller, compact weapons like daggers or knifes. His preferred type is blunt or rounded, like staffs or pipes.
theme song
Academy Starting Year?
Seventeen (17).
xgallery .
code by @Nano
 
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FabulousTrash

RpNation's local Neko and Quiplash Champion
WIP


  • 1585921911954.png Full Name : Hyonjun Tokko
    Nicknames : null
    Alias : Hephaestus
    Age : 19
    Gender : Male
    Sexuality : Heterosexual
    Nationality : Korean American
    House : House of Diamonds
    Desire to be leader? : Yes
    Face Claim : Takeru Satoh

    Height : 5'7"
    Body Mods : Ear piercings, small silver and diamond studs
    Distinguishing Feature : Various scars and burn marks from working
    Other Important Features : Likes dressing in dark/monochrome colors, typically black
 
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ukiiyo

doki-doki
The Clubs
breath of spring and luck
manon demore
@itsmanon
basics —

name — manon louise demore
nicknames — tba
alias — dahlia
age — eighteen
gender — cis. female
sexuality — bisexual
nationality — french
ethncitity — african/fillipino
house — house of clubs
leader — yes (wants to be one)
face-claim — salem mitchell
looks —

description — loud. bold. charismatic. those are the things that seem to come to mind when you seen manon. while her personality isn't loud, her appearance certainly is. this girl spares no expense when it comes to dressing and presenting herself, simply doing whatever she wants. she is almost always wearing bold colors and equally bold makeup. she holds herself with the sort of confidence that you often see in boys at a typical high school. she isn't shy about showing her charisma and tends to ignore society's standards when it comes to how a woman should dress and act.

she keeps her hair in braids, often wearing them down but will pull them back for training and whenever she feels like spicing up her appearance. the young woman tends to wear a mix of skirts/dresses and crop tops with a pair of skinny jeans. she has fully abandoned the idea of wearing a bra with her clothes, finding them rather uncomfortable and restrictive when she's moving. this has gotten her into a bit of trouble due to being 'distracting', but she continues to do so. you will never catch her wearing any makeup that hides her freckles as she loves them a lot and prefers to show them off. they are mostly concentrated on her face but if you look closely, you'll see them all over her body.

there are various scars that litter her knuckles and face from years of sparring, but she doesn't mind. the most noticeable scar is the one on her bottom lip, this is because it splits in the same spot every time she gets hit. it's in the middle of her lip and is actually where her piercing is, one that she only occasionally wears. she also has two birthmarks, one on her neck, it being fairly light compared to her freckles but still noticeable if you pay attention to her. the second is on her abdomen, near her right ribcage, this birthmark is a lot bigger than the one on her neck but the same color. she finds her birthmarks interesting and believes that they are 'how you died in your past life'. she's determined that she was double-tapped in her previous life.

height — 5'7
weight — 121lbs
build — mesomorphic

hair color — she keeps it a black color and pretty much only wears it in braids. she feels that it fits her the best, but occasionally you can catch her with her natural hair. occasionally will temporarily dye her hair for parties or events.

eye color — very warm and kind brown eyes. she is someone that is comfortable to hold eye contact with and often looks a lot nicer than a lot of people in her house. her eyes show just how tired she really is, and they show her emotions as easily as anything. she has a hard time looking intimidating because they are downturned and therefore make her look a lot more gentle and sweet.

distinguishing features — freckles, full lips, birthmarks on neck/abdomen

mods — various ear piercings, septum piercing, and lip piercing (rarely wears it though)
style — very bold and bright, she doesn't shy away from colors or patterns. this can be eye-catching, especially in a school where most of the students are dressed head to toe in black. she likes to stand out, so her fashion choices definitely cause her to do that. she really enjoys comfortable and free feeling clothes which means she will wear flowy dresses or tops, just because it's nice to wear that sort of thing. she tends to go all out for events. the only time she tends to wear black or grey is when she's training because she doesn't want to distract people in an important class.
persona —

virtues — list form
passionate | no matter what she does, there is always passion behind it. she is someone who believes in following what your heart feels is right, so she does just that. whether it's her professional, romantic, or private life, she always gives it her all. she is someone who shows her emotions like it's no big deal so it's very noticeable when she's interested in something and believes in it.

charismatic | charming others is second nature to this girl. she didn't realize she had a lot of charm until she entered her teenage years and slowly noticed how people treated her. unlike some people, she doesn't use this part of her personality to play with others or cause trouble, but rather to make people feel good. she doesn't really know how to do this, but it has caused her to have a large circle of friends and she isn't mad about that.

determined | giving her all is something she was taught to do at a young age, so it's only natural that she developed a very determined personality. this girl doesn't give up, even if she isn't getting something. while she doesn't succeed within the first few tries, she always does her best to train and develop to become a better person. she doesn't get discouraged once a goal is set and she will always find a way to meet that goal, no matter what.

brave | ever since she was little, she has always had a sense of bravery that is never rattled. it doesn't matter what situation it is, she swallows her fears and dives headfirst into it. this is especially true when it involves other people as she wants to be able to protect those around her. she doesn't like to boast about her bravery either, but it is something people find out when they go on missions together.

loyal | when she finds someone to look up to, or a place that she belongs, she finds herself following them for as long as possible. she is very much a team player and will defend those she trusts and can depend on unless they prove otherwise. she isn't someone to drop others for a small mistake and will defend them if they haven't done anything morally wrong. you could compare her to a dog when it bonds with a person.

vices — list form
reckless | the combination of bravery and recklessness isn't the best thing and causes her to get into situations that can only be considered troublesome. she doesn't really think about what will happen when she does something and doesn't really reflect on her actions as she should. though she is aware enough to try and do things that won't harm others, sometimes her actions can have a butterfly effect that can cause issues for those around her.

impulsive | if presented with two scenarios, chances are that she will pick the one she finds the most thrilling rather than the most logical one. this is in the context that it is only her in the situation rather than a whole team. she finds herself being drawn to excitement and danger, which means she often gets into conflicts with others, but it only seems to spur her on even more. she is aware of how impulsive she is so she tends to hold herself back during lessons and only lets loose after school and with friends.

hotheaded | very hotheaded, she tends to work herself up more than others working her up. this can cause her to be very on edge and she can only release her anger and annoyance through training and running. what she gets worked up over varies from day to day, but mostly it's her not performing to the best of her abilities or losing to someone else. she holds very high standards for herself and her abilities, so she is just a bit sensitive about it.

overly-critical | this is something that she struggles with daily, but it's something that she really only takes out on herself. she has goals and standards for herself that must be met and when she doesn't meet them, she beats herself up about it until they are met. this is how she's always been, but it happens even more frequently now that she approaching her last year at the academy. she wants to be the best she can be and she wants to be a positive role model for her house.

speaks without thinking | thinking before speaking? never heard of it. everything comes after she's already said something, which can cause her to be embarrassed or to have to explain herself. it seems like her thoughts are much faster than her logic so she kind of says whatever is on her mind and only realizes it after it's too late. this is usually inconvenient during arguments because she is the type to say things she doesn't mean, just because she's upset.

likes — animals, boxing, bright colors, fruits, sleeping in, watching movies, unhealthy snacks, sparring, learning new martial arts, snowglobes, traveling, partying, having fun

dislikes — boring people, having to be quiet, hurting herself, losing, not picking things up quickly, messy bedrooms, noisy roommates, bullies, fighting with friends, sour things
misc —

skills — list form
hand to hand | she is the most comfortable and confident in hand to hand combat. she is very familiar with it and therefore knows that she can perform well in it. this doesn't mean she thinks she's the best at it, but she does know that she's very skilled in it. however, she's always looking for ways to improve her skills, so she often works with students from the house of diamonds and tests out various gadgets and weapons they make.

endurance | because she has been training since she was very young, she started to run in order to boost her endurance even further. she is able to fight for longer periods of time, but it doesn't mean she can keep it up forever, especially if injured. she can withstand a lot though and can push through it when she needs to. her endurance is most noticeable when it comes to running as she tends to run miles without getting too winded.

martial arts | when she was a little girl, she found black widow to be the coolest superhero ever. she wanted to become just like her, and so she began to learn as many martial arts as the character did. of course, she hasn't learned every single one (plans to though), but she has learned quite a few. this is something she is comfortable with and has caused her to be very proficient in other things that her peers excel in. right now she is highly ranked in sambo and muay thai, and is currently in the middle of perfecting krav maga.

adaptive fighting | it's impossible to completely adapt to an opponent, just through training with various students in her house, she has learned how to deal with different fighting techniques. she is able to get the hang of fighting patterns and techniques faster than the average student, but it still takes her a while to get the hang of it. sometimes it is too late.

weapons — she isn't really familiar with using weapons outside of handguns, so she tends to be hesitant when presented with ones other than that. she personally is the most comfortable with just using her fists, having gotten customized sap gloves so that she can fight and cause more damage than usual. that being said, she does always have a handgun just in case it's needed.

theme — lips don't lie (allie brooke)
languages — french, english, dutch, japanese
mbti — enfp-t (campaigner)
enneagram — the loyalist (6)
entered the academy — fourteen
history —

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Curabitur eu lectus consectetur, aliquam neque sed, dictum ipsum. Curabitur ultricies sapien vitae dolor ullamcorper fringilla. Morbi ac accumsan justo. Duis vel suscipit urna. Sed quis tempor magna. Morbi cursus ante lacus. Nullam quis iaculis dolor, vitae dignissim neque. Donec ultricies mattis dolor vitae tincidunt. Praesent convallis sollicitudin finibus. Aliquam in magna ac erat condimentum vestibulum. Duis pretium nibh ut pulvinar dictum. Ut molestie facilisis tincidunt. Maecenas dictum mattis velit vitae aliquam.
relations —

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Curabitur eu lectus consectetur, aliquam neque sed, dictum ipsum. Curabitur ultricies sapien vitae dolor ullamcorper fringilla. Morbi ac accumsan justo. Duis vel suscipit urna. Sed quis tempor magna. Morbi cursus ante lacus. Nullam quis iaculis dolor, vitae dignissim neque. Donec ultricies mattis dolor vitae tincidunt. Praesent convallis sollicitudin finibus. Aliquam in magna ac erat condimentum vestibulum. Duis pretium nibh ut pulvinar dictum. Ut molestie facilisis tincidunt. Maecenas dictum mattis velit vitae aliquam.
. 8.5k .. . 10.9k .. . 12.1k ..

coded by ukiiyo
 
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prettypessimist

sexy queer-coded villainess
home
dossier
persona
background
gallery
Diamonds
Bebe Whitaker
name
Bebe Whitaker
nickname/s
Bee, Babe
alias
Diana, named after the Princess.
age
16
gender
Female
sexuality
Lesbian? She's figuring it out
nationality
Kiwi/New Zealander
languages
NZSL (New Zealand Sign Language). NZSL only slightly resembles ASL and BSL, creating a language barrier between her and her peers. She'll use gestures and sometimes text to speech if she can't communicate with someone via sign language.
house
Diamonds
height + weight
5'0 ft / 109 lbs
hair
A messy, hickory brown mop of hair that reaches her shoulder blades, with a tendency to obscure her face. It's noticeably uncombed in it's natural state.
defining feature
It's hard not to notice her two differently colored eyes, especially since they're always staring with an intimidating gaze.
marks/scars
The palm of her right hand is bumpy and patchy, evidence of a burn scar from her childhood obtained with absentmindedness and a stove.
build
Has a thin, unathletic build from a lifetime of neglecting gym class. Bony arms, skinny legs, visible ribs, etc.
attire
ailments
Bebe is almost completely deaf; the hearing she has left in her right ear is obscured by ringing and effectively useless.
positive traits
Empathetic- She’s generally accepting of others and no matter how much she’d hate to admit it, she’s naturally understanding and attentive to her friends. Studious- She’s an intelligent girl who’s naturally talented at her studies. She doesn’t have to put too much effort into getting good grades, but studies frequently anyway. Open-minded- Bebe holds no biases on others based on their appearance or hobbies. Because of her own disability, she’s fine with accommodating others based on their abilities, or willingness to do something. Adventurous- She’s willing to try anything once, even if she doesn’t believe she’ll enjoy it. Doesn't have a bias to anything she hasn't experienced yet. Very loyal- Sticks to people and tasks no matter what, even if it puts her health at risk. Tends to not know when to give up though. Dedicated- Once Bebe has started something, she’s in it for the long haul; she’s committed to her projects because the most humiliating thing you can put yourself through is giving up. Creative- Has a way of looking at the world through a unique lense; her mind is always wandering, considering options and conclusions a normal person wouldn’t think of.
negative traits
Stubborn- Good God, is Bebe stubborn. To her, she has no reason to ever reconsider her beliefs or stop once she’s started something, because she believes there’s no reason at all to doubt herself. Dogmatic- Ties into stubborn. If you want to get along with Bebe, don’t question her opinions and take her word as law, or you’re in for an unnecessarily long-winded argument. Self-important- Has an unearned sense of superiority over others, due to always believing she’s right. A bit of a princess. Awkward and bad at socializing- Bebe seems to know people and their psychology well, but can never find the right words to sign in the spur of the moment. She sometimes has trouble keeping her opinions to herself. Judgemental- Bebe can’t help but form biases on others based on the knowledge she already has of them, no matter how limited. Aloof- Bebe can be distant and closed off, not acknowledging those who try to get her to open up. She keeps all of her feelings to herself and is not the best conversationalist. Prefers to get things done on her own because of her sense of superiority, even if it’s your homework. A bit dumb- It's a complete mystery as to what she knows about any subject; she couldn’t point out France on a map, but she can tell you exactly when and what African countries were colonized by them during the era of New Imperialism. This is because she tends to zone out in class and only come back when it’s required of her or something catches her attention.
likes
Computers, sniper guns, being in fast vehicles, video games, noodles, baklava, writing, tech in general, 2000’s fashion, fall, ivy, biology, field museums (preferably with things from bodies in jars), nasty bruises
dislikes
Getting sick & having to take medicine, sleeping, minimalism, surprises, being too warm, mosquitoes, clowns, slow old-school tech, most of the outside, having to take her time, beets, celery
fears
Losing her loved ones, death and public humiliation. She thinks it's a bit embarrassing, but losing her hands is one of her frequent nightmares.
backstory
Born to a young, impoverished couple living in New Zealand, Bebe has always been a somewhat lucky child, despite her circumstances. Her parents had only enough funds to afford what was equivalent to a shed; a cold, damp home with little furniture. Because of the conditions, in only two months, Bee had fallen ill with a severe flu. Barely able to provide for themselves, nor, needless to say, a sick baby, they took care of her at home, trying to heal her with rest and kisses. Miraculously, Bee managed to pull through and survive her illness, at the cost of her hearing. It was found weeks later that she had gone deaf when her parents tried to speak to her, only to be met with no response. Her parents were, naturally, devastated; they could hardly care for a healthy child, and now their child was no longer healthy and abled- she would require special assistance, and they were unsure whether or not they could give it to her. Still, they did everything they could for her, setting aside any extra funds they had for her future. Though she was unexpected, Bebe was and is the crown jewel of her mother and father’s lives. She started elementary school knowing barely any NZSL (NZ Sign language), and with the limited resources the school had, she was gifted a tablet to communicate with the moment she learned to spell. She’s always been an intelligent child; she’s always excelled in school and got to where she could skip the 3rd grade and go right to 4th. She started learning NZSL in 2nd grade, though she preferred her tablet. Her parents, who both worked full time to support her, were usually unable to be with her; they were and still are her biggest fans. Constantly cheering her on and encouraging her, Bebe never lacked support from her parents. She was free to pursue whatever she wanted with her intelligence, but none of the conventional career paths particularly appealed to her. What fascinated her and consumed most of her thoughts in school was mysteries; not just any mysteries, but cold cases of murders, tales of violent killers that have never been found, even decades later. She spent hours online through 5th grade and middle school researching tales of Jane Does and masked serial killers; it fascinated her so much that her goal in life became to become a detective for these cases. She spent almost all of her time online, dependent on technology to communicate, until she knew everything she could about the internet and how information is stored and spread. She was part of multiple different social media platforms, infamous on them all for her ability to dig up dirt on others. To her, there was nothing wrong with what she was doing; she was just solving mysteries. When she was 14, up late one night while on her computer, she received an email, claiming to be part of a society that was interested in her abilities. It appeared to be a puzzle for her to solve; hours later, after endless codebreaking and tracing addresses, she was met with a letter of invitation to the school. She was shocked but extraordinarily excited. Her parents were saddened at the thought of their daughter going away, but as her best friends and fans, they supported her and sent her away to the school.
skills
  • Information: Anything anyone has ever posted, Bebe can find it. No matter how many different accounts a person makes, she knows exactly who they are and what to do to track them down and find what she needs to know about them. A frequenter of the deep web, safe to say she knows her way around a computer.
  • Sharp shooter: Bebe is quick and accurate with a rifle.
  • Lip Reading: Bebe knows a significant amount of sign language and usually uses it to communicate, but she can use her voice when she needs to and has an impressive talent of spelling out what a person is saying by watching their lips move.
When did they come to the academy?
Age 14
theme song
dissolved girl - mezzanine
favorite food
Gnocchi di zucca
favorite movie
Anything with Tim Allen
favorite kind of weather
Pelting rain, though it carries bittersweet memories of being back home with the ceiling dripping water and the house getting all cold.
coded by constellation.
 
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NotinthisUniverse

Junior Member
Full Name : Taylor M. Brooks
Nicknames : Tay
Alias :
Age : 17
Gender: Male
Sexuality : Questioning, but hetero
Nationality : Phiplno
House : House of combat
Would they like to be a leader of their house? : Nope
Face Claim :
Earth - Unique Models


Thai Danish model Earth Vangwithayakul

Appearance
Height : 6’3
Body Mods : Septum pierced and right earlobe pierced

Distinguishing Feature : Has scars along his shoulders to mid back.
Has his back molars knocked out
He has burn marks on his thighs and the soles of his feet.
Has Septum pierced

Other Important Features : N/A

Wardrobe


Persona
WIP

Positive Traits: Loyal, Protective, Dutiful, Ambitious, Diligent, Self-less, Apadative (add later when I'm not so tired)
Negative Traits : Perfectionist, Reserved, Codependent, Clingy, Childish, Reckless, and Impulsive
Perfection

{Perfection
His obsession with perfecting his skill is borderline fixation. Any minor incongruence he will tear himself down, and work it until it is done with great prosecution. He will spend hours at a time, re working a punch, spin, or kick. Until it is worked into his bones, until it becomes muscle memory. He will visualize a situation and work through the motions with each given step.
Reserved
He keeps to himself a lot of the time. He's cautious as to who gets close to him, and even then won't really know how to interact necessarily. He's awkward and vague with his comments, mostly allowing the other person to speak freely. He'd rather listen then speak. Though this reserved/passive attitude allows others to walk all over him. He struggles to set boundaries, so he doesn't know when enough is enough.
Childish/Clingy
He’s a big baby, once he gets attached to someone he doesn’t want to let them go. He struggles with abandonment issues, so he’ll cling on to whatever or whomever. Quite literally.
Reckless/Impulsive
He’s one to do things without thinking it through first. If he gets dared to do something he’ll do it no questions asked.}
Background


History :

Taylor was born into the human trafficking scheme on May 5th, 2003. The conditions he was thrown into at a young age allowed for his innocence to be stripped away and for him to harden his exterior. His mother, was a sex worker and he was forced into manual labor for a local resturant. By age 8 he was a dishwasher and server, along with 10 other children. Once work over they were stuffed back into a two bedroom apartment, being forced to sleep on a mat. Tay’s mother was kept in a different room, across the hall from the children. He’d try and sneak over to say goodnight, but he was caught on multiple occasions and was beaten. Tay was a very feisty kid, relisent, and perstient no matter the consequences. However, the beatings and threats began to get more severe. There were multiple lacerations on his back and chest, he had his teeth knocked out, as well as burn marks on his thighs and the soles of his feet. He was once threatened with a gun to his temple, had the blank go off, just to scare him. By this point Tay was terrified and made helpless, he felt small under the hands of these men. They can both just stare at him, he was already cowering in a corner. He knew better. That feisty kid was gone, the fire in his eyes diminished leaving him with nothing more than a shell of a person. Blank, empty.

Age 10, he was put up on a website and bought by a man named Daniel. Daniel was an older white middle aged man, in his late 50's. Who used this boy to supply his drug habit. The public eye never batted one when this new Philippine boy was at his right shoulder. Daniel appeared to be a kind, generous, and opinionated man who was well respected by colleagues and acquaintances alike. He was the head of a non profit organization that provided supplies, resources, and homes for domestic abuse victims and their children.

Daniel needed a few of these children under his control to do his dirty work. He needed to find a way to feed his drug habit without the public raising suspicion. He organized an underground fighting club that would help orchestrate drug trade between different businesses and government officials. They would be able to bind on one of these children and have them pinned against each other to fight. Whoever won, would be able to cash in the money for a supply of meth, cocaine, heroin, etc. Taylor was the selected few to begin a training resume with one of the top mixed martial arts trainer.

This man was brash, strict, and disciplined. He had him and the selected few under his care. As the training went on, Tay showed exponential growth. Within the first few sessions he was already ahead of his class by a landslide. Ryan, the instructor, took notice of this and took Leo under his wing to train him in mixed martial arts. Ryan specialized in Kyusho Jitus, Pressure Point Fighting. He demonstrated the technique on another student, successfully knocking the child out within a few seconds.

Tay observed and smiled. It was small, yet a genuine smile. He wanted that, he wanted that control, that power over others. For them to bend over backwards at his will. He craved it. When the demonstration was over, he had asked Ryan to teach him that same technique.
Ryan agreed and knocked him out within a few seconds. Saying they'll start tomorrow when he comes too.



By age 13, Tay went under the Aliases of the number 4. Since he was the fourth member in the selected few to survive. He had fought opponents twice his size, skill level, and height. He was already 5'10, a light weight with agile movements. He was quick to analyze, access the situation at hand before making the first strike. Always allowed the other to get a few hits in before he started to work his magic. He made the body function to his own accord, manipulating it with a swift punch or kick. Applying the right amount of pressure, to have his opponent unconscious in a few seconds. This was what he was known for, this was what got his "father" the money he needed to keep up his drug habit. He was his drug mule, exploiting him in any way possible to get a fix.

Around this time, an investigation was underway. The FBI was investigating this drug ring, going undercover and staging the agents as participants within this. They had enough evidence stacked up against them to take them down. The FBI needed to tackle the head of organization, which was Daniel. It was any other night, Tay was on his second match of that night everything was going smoothly. Until gunshots were fired.

He was taken into custody, put into a foster home. That night he received a letter for an academy for gifted students. He was very apprehensive before joining, however he weighed his options and decided this was his ticket out of his life. So, he went ahead and left, never looking back. He's been a member of House of Combat for 3 years.


Other
Skills : Hands on Combat
He’s skilled in street fighting/boxing/mixed martial arts. He’s light, yet very agile on his feet. He uses pressure points and brute force to take an opponent down.
Moderate/High Pain Threshold
Having been a part of this underground boxing ring. Pain simply doesn’t phase him anymore. It’s all in the mind, as Tay says
Stamina/Endurance
Can go up to long periods of time without getting tired or breaking a sweat

Weapons :
His fists and feet usually. Usually carries a pocket knife on hand.
Theme Song : (optional)
When did they come to the academy?: When he was 14, currently 17 at the moment.
Extras : PTSD, Anxiety, and Insomnia.
Knows he experienced trauma, trying not to suppress it as much
Does have emotional outbursts (private)
 

Beeze

Yam
E336ED99-7669-4D83-BCBF-F68F6856BFB0.jpeg

Full Name : Jaime Emiliano Rafael Cruz
Nicknames : None
Alias : Trickster
Age : 15
Gender: Male
Sexuality : Bisexual
Nationality : Spanish
House : Spades
Would they like to be a leader of their house? : No
Face Claim : Marcel Ruiz

6CBF8118-D82F-488E-AE26-DA853F0D6E50.png


Height : 5'7
Body Mods : Right ear is pierced
Distinguishing Feature : chronic cough due to asthma
Other Important Features : None
Style: Jaime tends to dress very well for a boy of his age. He almost always has a tie and button down shirt

79670BA4-4F62-4184-91F5-409875C8552D.jpeg


Positive Traits :
Enthusiastic -
Jaime is very enthusiastic about whatever he gets into. Anything that catches his interest is something that he puts 101% into. He also enjoys getting others involved and discussing the situation with them.

Skillful -
Jaime has many small and useful skills. His skills are also very random, so it isn't uncommon for him to step up with a necessary skill that nobody expected from him.

Strong -
Jaime is physically strong.

Athletic -
Jaime had a very physical and active childhood. He's the kinda guy that gets up at 6 am to go on a jog and does his best to keep his body in tip top shape.

Independent -
Jaime is used to operating on his own and has no problem completing a task on his own. He also is a self starter that likes to go on and do tasks without searching for approval.

Negative Traits :
Childish -
Jaime tends to have a very childish personality. He wants what he wants when he wants it and he isn't the best at making adult decisions. He tends to follow his heart more than his brain.

Cocky -
Jaime has talents and he knows it. He doesn't let anyone diminish his value, but he tends to bite off a lot more than he can chew because he thinks he's better than he actually is.

Impulsive -
Jaime doesn't like to think things through. He just likes to leap into action as soon as possible and almost always goes with whatever pops into his mind first.

Deceitful -
Jaime is very good at making people believe what he wants. This usually comes in the form of either making himself seem invisible or making himself seem innocent.

Temper -
Jaime is extremely hardon himself and will push himself down when something goes wrong, often lashing out at himself or others when he's down.

Likes :
Dislikes :
Fears :
Goals :
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History:
Jaime grew up somewhat poor in Spain. He never learned what happened to his parents, but he and his brother ended up in the care of their grandparents at a young age. Their grandparents were able to provide a roof over their heads and food on the table, but Alvaro got involved with shady business by a very young age. He convinced Jaime to work for him, and Jaime never questioned his brother because the money allowed him to have nice clothes and afford little things that allowed him to keep up with the other kids in school. He was bullied as a child, but gained respect in middle school when he proved that he had the fighting skills to back up his sharp tongue. Alvaro got arrested, and Jaime distanced himself from his brother. He found himself at a crossroads - not wanting to continue his brother's work, but not wanting to fall back into his childhood social status. Rescue came to him in the form of an invitation to school and the interest of a rich and mysterious uncle that only showed interest when he realized that Jaime had enough potential to be invited here.

Skills :
One -
Jaime has a talent for lockpicking.

Two -
Jaime has a talent for acting. He finds it very easy to craft himself a new identity and become that person. This has aided him many times, and he often finds it easier to be someone fake than to be Jaime.

Three -
Surprisingly, he's very good at cooking. His grandmother taught him the basics of cooking. He had a natural talent that everyone has always encouraged. His grandmother just wanted him to be able to cook for him and Alvaro when she wasn't around. Alvaro encouraged the cooking so he could poison it if he needed to get rid of people (but he never let Jaime know). His uncle encouraged him because he preferred the homemade food than eating out all the time. This is Jaime's only pure and innocent skill.

Four -
Jaime is bilingual - fluent in Spanish and English. He knows basic German due to the tutor his uncle hired for him, but he is far from fluently.

Five -
Jaime taught himself to fight at a young age. He relies more on strength and dirty tricks than proper technique, but he's still found a way of fighting that works for him.

Weapons : A slingshot and a very small knife
Theme Song : (optional)
When did they come to the academy? : 15
Extras : Has asthma and anxiety. Sleeps with a stuffed cat named Gatito
 

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