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Futuristic Fate of the Stars of Life (Character Creation Thread)

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Surprise! Were you expecting me?

So before I begin with the character sheets, I think I should first create the species sheets, since I plan to use new species. Here are the species sheets:

  • Name: Rometaceans
  • Affiliation: Galactic Alliance
  • Appearance: The Rometaceans have red exoskeletons similar to those of crustaceans. They have six limbs total. Two of them end in large, claw-like hands. The other four are smaller and shorter and are used for walking. They also have sharp tails.
  • Abilities: The Rometaceans are a warrior civilization. They are experienced in hand-to-hand combat, and due to their thick exoskeletons, they can resist normal attacks quite easily.
  • Government: The Rometaceans have a monarchic rule over their home planet and colonies, where their leader is an Emperor or an Empress.
  • Backstory: Before joining the Galactic Alliance, the Rometaceans were a powerful warrior species that used their military force to conquer several planets. They had won a reputation across the galaxy and were feared by other species. However, this all changed when they first encountered the Martians. The Martians were capable of not only defending their territory from the Rometaceans but also applied diplomacy. They became allies with the Rometaceans, having them join the Galactic Alliance. the Rometaceans don't conquer planets anymore, but instead, now use their military force to help the Galactic Alliance battle against the Planet Confederacy. They've changed from a conquest-minded civilization to a peacekeeping civilization. Their military power is still a force to be reckoned with, though.
  • Other Info: The Rometaceans still have all the colonies they took over during their conquest days.

  • Name: Zilonians
  • Affiliation: Neither
  • Appearance: The Zilonians have a long, snake-shaped body. They have four limbs, each limb with three fingers, one of them being an opposable thumb. They can walk on two or four legs. They usually walk on four legs to run or to sneak around, and walk on two legs for anything else. They can be up to 9-10 feet long. They have orange, slimy skin.
  • Abilities: The Zilonians are very sneaky beings. Although their normal skin color is orange, they can also change their skin's color to camouflage into their surroundings. They're also very flexible, to the point where they can even twist their bodies like a constrictor snake. This proves to be helpful against smaller enemies.
  • Government: The Zilonians barely have any form of government. Their planet is a chaotic place to live since the only form of order they actually have is a group of old Zilonians that act as a justice system. You could technically consider that small group of elder Zilonians as their government, but it's barely implemented as one. The chaos and disorder on their planet are caused by this almost complete anarchy.
  • Backstory: Due to being in almost complete anarchy, the Zilonians have never made official alliances when any other species. Truth be told, most of them just love the chaos they experience daily. It's something natural to them. This isn't to say they've never encountered other species before. They certainly have, but this usually ends up in either trying to steal resources from them, or in just messing with them because they can. The other species tend to consider the Zilonians as a primitive and chaotic civilization, and usually just try to ignore them. Some civilizations have actually engaged in war against them, but these Zilonians are just too unpredictable, and war against them usually ends up costing others much more than they gain. The planet is a complete mess anyway, so for the most part, the other species just prefer to leave them alone, and avoid encountering them, since Zilonians are known to make a mess wherever they are.
  • Other Info: Some Zilonians have left their home planet, sometimes finding a way to infiltrate spaceships from other species. This never ends well for either of them.

So with that out of the way, let's make some characters!

  • Name: Rockwell
  • Gender: Male
  • Species: Human
  • Age: 27
  • Appearance: Rockwell wears a red shirt, with dark blue pants and black shoes. He has black hair, blue eyes, and is a bit taller than average.
  • Personality: He's an adventurous and enthusiastic guy who joined the fleet very recently. He's very optimistic and a bit confident, and even though he sometimes fools around a bit, he knows when to take things seriously. He used to make robots, but he's now devastated by what has happened to them.
  • Weapons & Skills: He's a technology expert. He's been fascinated by science since he was a child, and he's now one of the members of the fleet that specialized in technology, both the technology the fleet uses for their own benefits and the technology other civilizations use. He now creates small robots to help around with tasks as well. He keeps them to helpful assistants and doesn't make anything big or dangerous, knowing that they could get infected by the same virus as the Roborgs.
  • Other Facts: He loves videogames.

  • Name: Tarkos
  • Gender: Male
  • Species: Rometacean
  • Age: 35
  • Appearance: Tarkos is a large Rometacean. He has all the main features of a Rometacean. His exoskeleton is dark red, and he generally wears a black uniform with a golden symbol on the right side of the chest, meaning that he's the captain of his fleet.
  • Personality: Tarkos is serious, level-headed and mature. He is very practical and is very efficient at his job. Loyal to his superiors, and caring to his subordinates, as well as a great strategist and a powerful warrior, Tarkos has gotten the reputation as one of the best captains in the entire Rometacean military force.
  • Weapons & Skills: Besides the strength and endurance most Rometaceans have, Tarkos is very skilled with different kinds of weapons, both melee and ranged. He knows not only the Rometacean's weapons but also those of almost every other species they've encountered, so he's very versatile when it comes to weaponry. He's also very strategic. His exoskeleton has been specially enhanced to be very resistant to damage.
  • Other Facts: He's had years of experience in war.

  • Name: Zee
  • Gender: Male
  • Species: Zilonian
  • Age: 363 (Zilonians live an average of 600 years)
  • Appearance: Zork is a large Zilonian, even for their standards, being a whopping 10'7'' long. He has dark orange skin. His eyes are dark green, and he has a long tail.
  • Personality: Zee is a space traveler, who doesn't have a clear goal or destiny. He just goes wherever the moment takes him. He's just as chaotic as the average Zilonian, causing trouble wherever he goes. He's a mischievous trickster and is generally playful towards whoever he messes with. He is also known to tell bad or unfunny jokes. However, despite all this, he can actually be quite a good friend if he's given the chance. Using his skills to help his allies, he might be worth the trouble he causes.
  • Weapons & Skills: Besides the usual abilities his species has, such as camouflage, sneaking around and being very flexible, Zee also is pretty strong and smart. He can hold his own in combat, but he generally prefers using mischievous schemes to face his opponents. He can come up with all kinds of creative ideas to outsmart his foes.
  • Other Facts: For some reason, he turns blue anytime he gets a cold. It's something that only happens to him. No other Zilonian does this.
It's a surprise!!! I didn't expect you!
Yup! AceaFire, meet my longtime friend, Red Fork!

Also, since Rockwell is gonna be part of Susan's fleet, he's gotta have a rank; maybe like some sort of Roboticist Lieutenant. Otherwise, the rest is approved!
 
Here's a couple more species Imma gonna add for the series!

  • Name: Freakazoid
  • Affiliation: Planetary Confederacy
  • Appearance: The Freakazoids are scaly, dark blue humanoids with their entire lower waist looking identical to snake bodies. They have six fingers for each hand and their forearms, while sporting spikes, have bone-like blades that they can extend and use as weapons. They have sharp teeth, have brown sclera, and are usually bald (only females have head hair).
  • Abilities: The Freakazoids can wrap their enemies with their snake bodies boa constrictor-style, use their blades on their forearms as natural weapons, inject venom into their enemies' bloodstream, and spit out corrosive acid; to say the least, they're slithering weapons.
  • Government: The Freakazoids have a dictatorial rule of the benevolent variety, where their ruler goes by Dictator or Dictatress.
  • Backstory: Prior to formerly being part of the Alliance and switching to the Confederacy, their home planet had a very corrupt militaristic monarchic rule, with their king oppressing his people, spreading propaganda everywhere and basically treating their people like garbage. A brave resistance group, led by the planet's future dictator, came into power and overthrew the corrupt kingdom. Believing that only she can undo everything the corrupt government did, she set up a dictatorial rule over the entire planet, initially having no other leaders but herself... And she did a surprisingly excellent job at doing that. Under her rule, her people prospered, having grown to be technologically powerful enough to achieve space travel, with a culture similar to Earth during the early 2000s. After joining the Galactic Alliance once they've been recognized, they switched to the Confederacy after witnessing the mysterious "truth" about the Martians.
  • Other Info: They usually act like they're psychopathic. However, this count as perfectly sane to the other Freakazoids.

  • Name: Shewdew
  • Affiliation: Planetary Confederacy
  • Appearance: The Shewdew are humanoids who are fully encased in shadow, partly covered in what appears to be black quartz crystals, and are only found wearing ninja-esque armor. They all look moderately muscular and all have white, glowing eyes.
  • Abilities: The Shewdew is one of the rare species to possess magic. Specifically, the Dark Arts; they have the ability to create shadow clones in combat, cast shadow energy, summon shadow portals, and create swords with dark crystals.
  • Government: They normally have no central government in their homeworld. However, they do have villages within their planet, each one possessing a Dojo, where government authority is exercised and where pupils are trained in the possession of Dark Arts.
  • Backstory: The Shewdew are rather mysterious people, so not much is known about their personal past. However, what is known that the Shewdew were recognized by the Galactic Alliance and were offered to join them, promising them an opportunity to train others in their Dark Arts magic. After much negotiations, the Shewdew agreed and joined in. Now, like the Freakazoids, the Shewdew switched to the side of the Confederacy after witnessing the "truth" about the Martians.
  • Other Info: If you want to get an idea on what they look like, here's Noob Saibot.
 
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I'm adding in a new character since I liked the newest species so much!

Name: Braxton Al-{ERROR 157: DATA 'LAST NAME' NOT FOUND}
Gender: Male
Species: Human
Age: 29
Appearance: Braxton can be found wearing a Black Leather Jacket with a self-installed hoodie and a small Yellow Dragon Patch on his left shoulder, a Orange T-Shirt with black designs, DarkBlue Leather Gloves, ripped (the style) Jeans, Black Boots with red highlights and a Maroon Blindfold (like a cloth or a bandana but NOT a mask there's a difference people!) that he never takes off unless needed. Though when it is removed he has glowing white eyes with a electric yellow mixed into it
Personality: Braxton is a laid back type of guy, but is quick to protect his baby sister if needed and will NOT tolerate anyone hurting his sister. He is a very intelligent person and enjoys the company of people with a good amount of intelligence, BUT he prefers the intelligent fighters and a good amount of sarcasm since he loves a sense of humour so if you get on his good side, you're in the clear!...but be careful not to get on his bad side
Weapons & Skills: Braxton was taught at a young age some of the Shewdew magic and trickery and after a while learned to perfect what he was taught, with a few hiccups here and there! Since he isn't actually Shewdew he only gets glowing white eyes from the training and can only harness some of the Shewdew magic and skills. Other than that he is skilled with duel pistols and is excellent in hand-to-hand combat, but if it comes down to it he also wields a electric katana
Rank: Lieutenant
Other Facts: He is Sasha's older Brother but they were separated at a young age, and after about 15 years they were reunited and planned to keep it that way
 
Here let me move my Other one down here too:

Name: Sasha Al-{ERROR 157: DATA 'LAST NAME' NOT FOUND}
Gender: Female
Species: {DATA LOST}
Age:
26
Appearance: She can be found wearing a Black Trench Coat with a Maroon Crop top underneath along with Black Combat boots and Skinny Jeans and always wears a Deep Purple Blindfold (like a cloth or a bandana but NOT a mask there's a difference people!) that covers her eyes. When the cloth is removed she has dark blue eyes with small green gears which are completely natural
Personality: She is a very intelligent woman and is great company, BUT she doesn't talk to anyone though she can be very kind, caring and even protective to those she trusts if you can get on her good side you're in the clear but if you get her mad you'll go through hell and back but it's hard to do either so good luck
Weapons & Skills: Sasha is well known for her skills with a Human Japanese weapon called a Katana and is insanely skilled with guns and is great in Hand-to-Hand combat and is skilled with a few other weapons her favorites being a plasma cannon and a ray gun
Rank: Lieutenant
Other Facts: She loves to draw, and is a great writer but if you're lucky you can catch her singing and if she trust you enough she is known to {EXISTING DATA LOST}
 
race sheet

name: neten
affiliations: non
appearance: no one knows what a neten looks like underneath there power armor, they never ever take it off and if they do its only to get into another suit, there are many different types the two most seen ones are the "hauler" smith suit and the "watcher" civilian armor although both armors are graded at the level of medium tanks, a nother strange thing is no ones has ever seen a "child" neten or a "female" all netens identify themselves as male when using english
abilites: netens don't have any outstanding abilities other than there power armor suits, and there unique insight into A.I furnace class A.I are said to be so similar to a sentient life form that most netens that construct and work with them become fast friends with the A.I the also have a love for ballistic weapons no neten is seen without there 100 cal auto cannon a almost cultural weapon that every neten takes good care of as if it were a child
government: the central governments of the netens is located on the planet ship "onyx throne" a circle of barons run the fleet system 80% of netens reside in the 20% that live on planets are ruled by local "knights" that serve the barons
backstory:the neten where first found after a many planets began disappearing on the outer rim of the galaxy, once investigation we set it was found that the planets where being torn apart by a fleet of massive ships the size of said planets, the ships then gunned down the investigating fleet within seconded, attempt to contact them on friendlier terms revealed these being were known as netens of course trade dealer where attempted, offers of the technologies of shield were made as the netens ships lacked any but had incredible armor, these offers where meant with the disappearance of planets owned by whatever side attempted the trade deal, to this day there fleet system keeps to itself harvesting planets, and most people avoid neten vessels and the like every once and a while they might be seen off there ships.
 
(EDITED FOR THE BETTER)

Name:
Talia Shore. Full name is Talirioin Evangeline Shore. (Tali-row-in)
Gender: Female
Species: Lunarim (In English means child of the moon)
Age: 18
Appearance: Like most Lunarims, Talia has moon grey skin, incredibly soft to touch, but hard to break as stone. When hurt, or bleeding, she bleeds white, and the skin cracks around to wound, becoming dry and hard. Her eyes are a pure deep black, with a very dark grey outlining her iris. She has small fangs, almost like a vampire, but for some reason she isn't intimidating. Her hair is almost always in a tight braid(s) going down to her waist, Its pure white hue rare among her kind. (Forgot to add this) She has a spider tattoo on her neck, a white one, and it looks like it’s hanging from a string of hair on the back of her neck.
Personality: Unlike most Lunarims, Talia is a assassin rouge. Talia has always been a jokester, her playful and funny personality coming off as sweet and childlike. But don't let that fool you, she is a true neutral, playing pranks and stealing from everyone and everything. She would do anything for money, even murder, and is a master of torture. She's wanted in almost every planet for things that span as far as stealing a apple, to starting a mass genocide. The only thing that she would never do, is kill a child. As heartless as she seems, Talia has a soft spot for kids and (some) families. Talia’s threats aren't very intimidating, true, but what makes her so scary is that she will carry them out to a full extent, and add things just "because its fun". She could track a mouse down on a whole ship with only a few clues, but prefers to stay hidden herself, as both coalitions are after her. If anyone hired her on the coalitions, they would have to pay a hefty price to do so. Fights dirty, and never feels bad.
Weapons and Skills: Can fight with a staff, a whip, and any type of sword. Cant shoot guns for the life of her, but she's working on her sniper skills. Can play the knife game with incredible speed and accuracy.
Rank: None, she doesn't like labels. Unless it’s some cool nickname given by a species out of fear or respect.
Other Facts: Talia had a brother, named UNKNOWN DATA. After they're parents left them, Talia was a upstanding citizen, a high tanker, supporting both her brother and herself, until a invasion party came to take her planet, killing her brother in the battle. Talia had the necklace that once hung from his neck, and has never taken it off since. It’s usualy hidden, and she doesn’t ever mention it.
BAM photoshoped
Grimhilde.jpg
 
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Name: Lunarims
Affiliation: Currently in captivity, and prisinors to the Roborg. However, they never chose a definite side.
Appearance: Their skin is varying shades of grey, white, and black, while their eyes are always black with a dark grey iris, unless they're royalty. In this case, and this case ALONE, they have white eyes. Hair color and length can be almost anything, except it cant be naturally red. when hurt, they're normally soft skin cracks and hardens like rock, as white blood will drip from the wound. They normally have sharp canines, and sometime claws for nails.
Ability’s: Normally healers, schoolers, and sometimes travelers,the Lunarims are trained with herbs and magic. If not taught as a child, it is near impossible for a Lunarim to learn as a adult. Lunarims are quick learners, (until it comes to magic) and while they are ‘healers’ there are records of warriors, captains, and even bounty hunters from their race. I forgot to add, they’re hair is a symbol of health, and that is where they’re magic is confined. Whether they know how to use it or not, it is there. Longer hair means more magic, shorter means less. If a Lunarim cuts their hair, all their healing magic is released from the cut area, and whatever is harmed around them will be healed, from a tiny scratch, to a massive bullet wound, depending on the length. This does not work on dead body’s, or things that have no soul or life in them, and this power can only be used once in their whole life. If a Lunarim dies, in any circumstance, and their hair is not damaged, it will continue to grow to its intended lenght, and the magic does not disappear until the hair is damaged in any way.
Government: The Lunarims used to have a royal family, with the people going and speaking concerns to them. They were the best healers in the galaxy, and a very peaceful nation, opting to stay out of the war. But then the Roborgs attacked, killing almost all the royal family, enslaving the rest of the planet. Very few Lunarims escaped, and those who did are avidly sought out by the alliance for their healing skills. (Talia was very young when her parents left, so the only healing she knows are small cuts, and she has no interest in learning anymore.)
Backstory: The Lunarims are very secretive people, keeping their lore's and legends amongst their own, but they are known to have healed leaders from both sides of the war. An average Lunarim, if healty, can live up to 140 years old. If practiced and a master of their magic, they can live up to 200-250 years old. However, the royal family, and the royal family ALONE can live up to almost 1,000 years, if they are practiced in the magic arts, and live healthily. Royals are also much more proficient in magic, and a royal who can only grow short hair has never been recorded.
 
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The Novamarines

Name:
Novamarines

Affiliation:
Neither

Appearance:
The Novamarines are extremely human in appearance facial and body shapes wise originally thought to be the first set of human in space but in fact, they are completely different. As a species, they are made up of 90% augments and 10% organic material and are created not born. Their bodies come in various shapes and forms depending on what the Mother Ship requires at the time ranging from heavy troops consisting of extremely heavy and bulky armor to the shock troops consisting of a lightweight armor made for boarding ships from the exterior. As a species, all of them have a familiar logo a skull and wings.

Abilities:
As a species, their abilities heavily depend on what they have been created for but all of them have a few things in common.

The ability to survive in space without assistance.

The ability to scan and analyze objects.

The ability to survive orbital drops.

The big differences come from the Seven various "classes" that the mothership creates they are;

The Heavies:
The heavy infantry of the Novamarines made to take a beating these are the front liners for the Novamarines extremely heavily armored and made to take a beating these heavy units are often found as the first line of both offense and defense. Usually carrying heavy ordnance these warriors of death are a huge part of the Novamarines tactics

The Scouts:
The fast-moving lightly armored infantry of the Novamarines these troops usually don't see many battles but instead act as the eyes of the Novamarine fleet. With telescopic like eyes and the ability to relay information in an instant, the scouts are constantly looking for ways to avoid casualties while maximizing damage.

The Engineers:
A misleading name the Engineers have one job keeping the fleet running. The Engineers are the pilots and the heart of the Novamarine fleet ability wise they know the inside and outside of the Novamarine fleet being able to determine the cause and fix whatever problems occur within both the fleet and the Novamarine soldiers themselves.

The Commanders:
The ear's of the mothership these creations decide everything that happens on the Novamarine fleet and are military experts they are the tacticians of the fleet being able to plan and counter-plan much faster than any other of the classes their brains calculate plans and tactics as fast as information can get to them.

The "Cannon fodder" Core:
Brainless grunts, the core are nothing special and follow the will of the fleet to the word armed with whatever they are given the core and are the biggest group of Novamarine's and are simply used as the main force. Ability wise they have nothing special and are simply put made to fight and die. These, when compared to the rest of the Novamarine's, are 100% robotic.

The "Angels of Death" Shock Troopers:
The Novamarine's elite troops made for combat they are unique as they are detached from the Mothership and have 'free will' which often means they are the most unstable.. These troops are made to board ships from the exterior armed with light arms a Wing-pack and mag boots these troops are the Novamarine's cream of the crop. These troops specialize in shock and awe made to instill fear in any that come against them, combat specialist made to fight no matter the odds. Their main ability is to scan a situation, tag enemies and run scenarios through their head in rapid motion before picking one and performing it, they call this "Protocol execution".

The Civilians:
The lifeblood of the Novamarines these non-combatants do all the jobs the soldiers don't. They don't have anything special about them, however, should the need arrive the Mothership can send a software update to the civilians to turn them into makeshift Core troops. The civilians have mostly free will but that can be stripped from them in an instant.

Government:
Dictatorship owned by The "Mothership"

Other Info:
A Novamarine cannot die from old age as they can have a new body created for them however should they die in combat or by any other means they are completely destroyed.

In combat situations, the Novamarine's eyes glow red.

The Novamarines fleet consists of 25 ships with the mothership at the center. 14 of the ships are combat ships and 10 are civilian carriers.

The Combat ships hold up to 3000 troops, the Mothership holds up to 9000 and the civilian carriers hold up to 5000 each meaning in total the Novamarines have roughly a population of one million and are a very small species.

The Novamarines weaponry are very outdated preferring to upgrade its units software rather than their weapons.

The Novamarines military breakdown is as such;
The Heavies: 30% (15100)
The Scouts: 15% (3650)
The Commanders: 5% (2550)
The Core: 49% (24990)
The Shock Troopers: 1% (510)

The Novamarines work as traveling mercenaries but only take payment in materials.

The Novamarines.png
(So just one little thing I want to point out is that the whole idea of this species came from the picture I found for my character below.)

Name:
NM-148937/Veteran

Gender:
Male

Species:
Novamarines - Shock Trooper

Age:
419

Appearance:
8f23a012775297869cab0408c886f7d6.jpg
Personality:
Veteran is usually expressionless and very rarely does he get surprised or enthusiastic; but whenever he does, it's often at the minimum level. Veteran is intelligent and analytical. His emotions are merely skewed in a certain direction, with one particular aspect becoming especially sensitive. Thanks to this, he can easily and quickly categorize people into two distinct groups, hostile and non-hostile. (Normal people see 3 types, hostile, neutral and friendly, but they have a hard time quickly determining who is a friend and who is an enemy since they aren't sensitive in this way). This certainly comes in handy for his mercenary life and anything related to conflicts (which is almost everything in his life). He doesn't possess the ability to hate nor can he feel any strong emotions like fury, fear, despair, envy, hatred, disgust, gluttony, lust, sloth, and love. Contrary to the perceptions of many, Veteran has emotions and can be kind and caring towards his friends; though he is often irritated by some of them as well. While he cannot feel lust, he can still feel aroused by the actions of people. He can also acknowledge the charms of males and females. He also worries about his reputation and has some sense of pride though he doesn't seek to attract attention.

He underestimates the merits of his own abilities and constantly looks down on himself, having difficulty accepting praise and grasping the meaning beneath indirect words of flirting. He has a bit of an inferiority complex, especially about ordinary things that others recognize or can handle well. He also has what her colleges call an 'unexpected flaw' in being quite slow in fathoming others' goodwill or attraction towards him, as he can only interpret them by logical explanation and often questions why people would think positively of himself.

In a nutshell, his lack of understanding and experience with emotions. Because Veteran has no memories of other feelings since childhood, he does not know how to respond to people when they are conveying their emotions to him, e.g. praising him for his personality or so forth. This leads to him feeling awkward, astonished, or clueless on how to properly reply. Usually, he can deal with the praise expressed due to tangible achievements; but when it comes to anything regarding himself personally, he suffers from inner turmoil of how to respond and may ignore the matter if he has the chance.

Weapons & Skills:
Dual superheated assault pistols:
A set of rapid-fire pistols that fire superheated round able to burn through metal specialized at being able to piece through materials.

A single hunting dagger.

Wing-pack:
A propulsion pack made for short distance space travel with each of the six wings containing a propulsion system allowing for a rapid highly mobile system.

"Protocol execution":
The special ability of the Novamarine Shock troops. The ability is to scan a situation, tag enemies and run scenarios through his head in rapid motion before picking one and performing it that's said it's not a perfect and can only run scenarios depending on what information he has.

Rank:
Private First class.

Other Facts:
He went rogue and broke away from the Mothership and got a position as a grunt onboard Susan's fleet.

He's been fighting for 400 years and is very well versed in combat.

He picked the name Veteran due to his combat experience and since NM-148937 is annoying to say in any species tongue.​



 
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The Novamarines

Name:
Novamarines

Affiliation:
Neither

Appearance:
The Novamarines are extremely human in appearance facial and body shapes wise originally thought to be the first set of human in space but in fact, they are completely different. As a species, they are made up of 90% augments and 10% organic material and are created not born. Their bodies come in various shapes and forms depending on what the Mother Ship requires at the time ranging from heavy troops consisting of extremely heavy and bulky armor to the shock troops consisting of a lightweight armor made for boarding ships from the exterior. As a species, all of them have a familiar logo a skull and wings.

Abilities:
As a species, their abilities heavily depend on what they have been created for but all of them have a few things in common.

The ability to survive in space without assistance.

The ability to scan and analyze objects.

The ability to survive orbital drops.

The big differences come from the Seven various "classes" that the mothership creates they are;

The Heavies:
The heavy infantry of the Novamarines made to take a beating these are the front liners for the Novamarines extremely heavily armored and made to take a beating these heavy units are often found as the first line of both offense and defense. Usually carrying heavy ordnance these warriors of death are a huge part of the Novamarines tactics

The Scouts:
The fast-moving lightly armored infantry of the Novamarines these troops usually don't see many battles but instead act as the eyes of the Novamarine fleet. With telescopic like eyes and the ability to relay information in an instant, the scouts are constantly looking for ways to avoid casualties while maximizing damage.

The Engineers:
A misleading name the Engineers have one job keeping the fleet running. The Engineers are the pilots and the heart of the Novamarine fleet ability wise they know the inside and outside of the Novamarine fleet being able to determine the cause and fix whatever problems occur within both the fleet and the Novamarine soldiers themselves.

The Commanders:
The ear's of the mothership these creations decide everything that happens on the Novamarine fleet and are military experts they are the tacticians of the fleet being able to plan and counter-plan much faster than any other of the classes their brains calculate plans and tactics as fast as information can get to them.

The "Cannon fodder" Core:
Brainless grunts, the core are nothing special and follow the will of the fleet to the word armed with whatever they are given the core and are the biggest group of Novamarine's and are simply used as the main force. Ability wise they have nothing special and are simply put made to fight and die. These, when compared to the rest of the Novamarine's, are 100% robotic.

The "Angels of Death" Shock Troopers:
The Novamarine's elite troops made for combat they are unique as they are detached from the Mothership and have 'free will' which often means they are the most unstable.. These troops are made to board ships from the exterior armed with light arms a Wing-pack and mag boots these troops are the Novamarine's cream of the crop. These troops specialize in shock and awe made to instill fear in any that come against them, combat specialist made to fight no matter the odds. Their main ability is to scan a situation, tag enemies and run scenarios through their head in rapid motion before picking one and performing it, they call this "Protocol execution".

The Civilians:
The lifeblood of the Novamarines these non-combatants do all the jobs the soldiers don't. They don't have anything special about them, however, should the need arrive the Mothership can send a software update to the civilians to turn them into makeshift Core troops. The civilians have mostly free will but that can be stripped from them in an instant.

Government:
Dictatorship owned by The "Mothership"

Other Info:
A Novamarine cannot die from old age as they can have a new body created for them however should they die in combat or by any other means they are completely destroyed.

In combat situations, the Novamarine's eyes glow red.

The Novamarines fleet consists of 25 ships with the mothership at the center. 14 of the ships are combat ships and 10 are civilian carriers.

The Combat ships hold up to 3000 troops, the Mothership holds up to 9000 and the civilian carriers hold up to 5000 each meaning in total the Novamarines have roughly a population of one million and are a very small species.

The Novamarines weaponry is very outdated, preferring to upgrade its units software rather than their weapons.

The Novamarines military breakdown is as such;
The Heavies: 30% (15100)
The Scouts: 15% (3650)
The Commanders: 5% (2550)
The Core: 49% (24990)
The Shock Troopers: 1% (510)

The Novamarines work as traveling mercenaries but only take payment in materials.

View attachment 556177
(So just one little thing I want to point out is that the whole idea of this species came from the picture I found for my character below.)

Name:
NM-148937/Veteran

Gender:
Male

Species:
Novamarines - Shock Trooper

Age:
419

Appearance:
View attachment 556189
Personality:
Veteran is usually expressionless and very rarely does he get surprised or enthusiastic; but whenever he does, it's often at the minimum level. Veteran is intelligent and analytical. His emotions are merely skewed in a certain direction, with one particular aspect becoming especially sensitive. Thanks to this, he can easily and quickly categorize people into two distinct groups, hostile and non-hostile. (Normal people see 3 types, hostile, neutral and friendly, but they have a hard time quickly determining who is a friend and who is an enemy since they aren't sensitive in this way). This certainly comes in handy for his mercenary life and anything related to conflicts (which is almost everything in his life). He doesn't possess the ability to hate nor can he feel any strong emotions like fury, fear, despair, envy, hatred, disgust, gluttony, lust, sloth, and love. Contrary to the perceptions of many, Veteran has emotions and can be kind and caring towards his friends; though he is often irritated by some of them as well. While he cannot feel lust, he can still feel aroused by the actions of people. He can also acknowledge the charms of males and females. He also worries about his reputation and has some sense of pride though he doesn't seek to attract attention.

He underestimates the merits of his own abilities and constantly looks down on himself, having difficulty accepting praise and grasping the meaning beneath indirect words of flirting. He has a bit of an inferiority complex, especially about ordinary things that others recognize or can handle well. He also has what her colleges call an 'unexpected flaw' in being quite slow in fathoming others' goodwill or attraction towards him, as he can only interpret them by logical explanation and often questions why people would think positively of himself.

In a nutshell, his lack of understanding and experience with emotions. Because Veteran has no memories of other feelings since childhood, he does not know how to respond to people when they are conveying their emotions to him, e.g. praising him for his personality or so forth. This leads to him feeling awkward, astonished, or clueless on how to properly reply. Usually, he can deal with the praise expressed due to tangible achievements; but when it comes to anything regarding himself personally, he suffers from inner turmoil of how to respond and may ignore the matter if he has the chance.

Weapons & Skills:
Dual superheated assault pistols:
A set of rapid-fire pistols that fire superheated round able to burn through metal specialized at being able to piece through materials.

A single hunting dagger.

Wing-pack:
A propulsion pack made for short distance space travel with each of the six wings containing a propulsion system allowing for a rapid highly mobile system.

"Protocol execution":
The special ability of the Novamarine Shock troops. The ability is to scan a situation, tag enemies and run scenarios through his head in rapid motion before picking one and performing it that's said it's not a perfect and can only run scenarios depending on what information he has.

Rank:
Private First class.

Other Facts:
He went rogue and broke away from the Mothership and got a position as a grunt onboard Susan's fleet.

He's been fighting for 400 years and is very well versed in combat.

He picked the name Veteran due to his combat experience and since NM-148937 is annoying to say in any species tongue.

Sheesh, is every race gonna challenge the Roborg??

So, in a nutshell, the Novamarines are a race of barely-cyborg warriors that, by my assumption, are just as interested in galactic conquest as the Roborg?

... Yeah, I'm not saying that I disapprove your race and character (In fact, they both sound awesome!), but I still want to make it clear that the Roborg are still the most technologically advanced machines in the galaxy. So, while I can allow the Novamarines being one of the few races being able to give the Roborg an actual challenge, the Roborg will come up with plans on how to deal with them, should they encounter a Novamarine fleet.
 
Sheesh, is every race gonna challenge the Roborg??

So, in a nutshell, the Novamarines are a race of barely-cyborg warriors that, by my assumption, are just as interested in galactic conquest as the Roborg?

... Yeah, I'm not saying that I disapprove your race and character (In fact, they both sound awesome!), but I still want to make it clear that the Roborg are still the most technologically advanced machines in the galaxy. So, while I can allow the Novamarines being one of the few races being able to give the Roborg an actual challenge, the Roborg will come up with plans on how to deal with them, should they encounter a Novamarine fleet.

Oh no no no The Novamarines aren't interested in galactic conquest they have no need for it, in fact, they are just a group of roaming mercenaries who are only interested in surviving and gather materials.

Oh and yeah the Novamarines are technologically advanced but the key point of them is that it's only focused on their unit's systems nothing else and by no means do I expect them to be on par with the Roborg.
 
Oh no no no The Novamarines aren't interested in galactic conquest they have no need for it, in fact, they are just a group of roaming mercenaries who are only interested in surviving and gather materials.

Oh and yeah the Novamarines are technologically advanced but the key point of them is that it's only focused on their unit's systems nothing else and by no means do I expect them to be on par with the Roborg.
Kk. Both approved.
 
I got a new idea, fresh of the think tank! This ought to be fun...! ^.^
  • Name: Bowe Magnolia
  • Gender: Female
  • Species: Human
  • Age: 14 (mental age of 8)
  • Appearance: Bowe is a girl with one hell of a small stature - below the average height and no signs of growing, at all. From top to bottom, she's rocking long, golden twin locks (all the way down to her knees) for her hair style, light purple eyes and a darker skin tone for key body features. Because of her age, puberty or anything like that is far out of her reach, but with that out of the way, her outfit consists of a light red hoodie with an orange shirt below it, with shorts of the same orange colour. Below that, striped socks in white and purple, and what appear be white-cyan space boots or something like that.
  • Personality: Hide your fridges and hide your meats, this girl is a mad eater. Most of her personality is indeed controlled by a childlike nature with a ridiculous energy supply, obedience to those she trusts, and gullible at best responses to most situations, but this girl just LOVES to eat. However, despite all of this, Bowe is easily scared of practically anything that dares come close, and will result in a frantic counter-attack could she be pressured too much.
  • Weapons & Skills: Bowe's weapon of choice is a high-tech chainsaw blade, which is exactly as it says on the tin. Picture a sword, except swap the blade on it for a chainsaw's blade instead (to scale with the hilt). This weapon of destruction can be revved up by a gear in the middle of the hilt, and when it is, it's powerful enough to practically rip anything open while in business. Though, while revved up, this comes at a loss of control, as Bowe has absolutely no idea how recoil works.
  • Rank: Nope, but I intend for her to be found and join the group later on.
  • Other Facts: Before Bowe would meet the team, she has a reputation of a 'monster that eats all who goes into their lair', and was used essentially as a garbage disposal for people. Though, in no way will she eat humans, she will gladly chow on anything else as long as it's edible. The humans? They met her chainsaw blade.
I hope this gets across. This one is at least simple.
 
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I got a new idea, fresh of the think tank! This ought to be fun...! ^.^
  • Name: Bowe Magnolia
  • Gender: Female
  • Species: Human
  • Age: 14 (mental age of 8)
  • Appearance: Bowe is a girl with one hell of a small stature - below the average height and no signs of growing, at all. From top to bottom, she's rocking long, golden twin locks (all the way down to her knees) for her hair style, light purple eyes and a darker skin tone for key body features. Because of her age, puberty or anything like that is far out of her reach, but with that out of the way, her outfit consists of a light red hoodie with an orange shirt below it, with shorts of the same orange colour. Below that, striped socks in white and purple, and what appear be white-cyan space boots or something like that.
  • Personality: Hide your fridges and hide your meats, this girl is a mad eater. Most of her personality is indeed controlled by a childlike nature with a ridiculous energy supply, obedience to those she trusts, and gullible at best responses to most situations, but this girl just LOVES to eat. However, despite all of this, Bowe is easily scared of practically anything that dares come close, and will result in a frantic counter-attack could she be pressured too much.
  • Weapons & Skills: Bowe's weapon of choice is a high-tech chainsaw blade, which is exactly as it says on the tin. Picture a sword, except swap the blade on it for a chainsaw's blade instead (to scale with the hilt). This weapon of destruction can be revved up by a gear in the middle of the hilt, and when it is, it's powerful enough to practically rip anything open while in business. Though, while revved up, this comes at a loss of control, as Bowe has absolutely no idea how recoil works.
  • Rank: Nope, but I intend for her to be found and join the group later on.
  • Other Facts: Before Bowe would meet the team, she has a reputation of a 'monster that eats all who goes into their lair', and was used essentially as a garbage disposal for people. Don't want people around? Feed 'em to Bowe - she'll eat practically anything - people or otherwise! ...As long as it's edible, of course.
I hope this gets across. This one is at least simple.
she sounds great....and probably going to be the most annoying being for kalis
 

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