Minyari
Member
Ashara Raiden
Post Frequency: 2 posts per week or as needed
Current RP: N/A
Goals: Master the Spear, Attain Knighthood
Equipped Titles: [Native] [Mundane Human]
Height: 5'9" (175 cm)
Weight: 155 lbs (70 kg)
Current Life: The child of a fisherman and a baker, Ashara led a fairly standard, though albeit a lonesome childhood. Between the helping of her mother's bakery and or out in the sea on her father's fishing boat, left her isolated from other kids. In a way, early on she felt shackled - not due to some fault of her own, but her circumstances. Growing up with no other siblings and with her parents being absent, this left her seeking for more. The monotony of baking never drew Ashara's interest, though the days her father took them out on his boat with a pair of rods and enough bait to last the day lingered.
Striving for an escape, Ashara diligently studied and alongside picking up a knack with the spear given her father's career. The mixture of fishing, schooling, and self defense from the local guards saw little to none social connections - other than a few close friends. Another winter had passed as the residents of the north prevailed through the seemingly endless monster tide, with spring arising. The time for recovery and reaping of the harvests, as well as the long awaited chance for many youths to earn a spot under a knight's tutelage. With knights roaming the northern Kingdom's settlements, Ashara's chance arose as she competed in her village's "tourney" against other youths where she sought the gazes of her soon to be mentor.
Her years as a knight's page and eventually a squire, molded her laborious fisherman's body into a martial practitioner. Roaming the countryside and assisting the locals from an array of needs she began to nurture a purpose in helping the people in need as well as using her skill of the spear in monster slaying. During this intensive squireship, she further aligned her beliefs of Valcorism, aligning herself with the pantehon Elara, the Lightbringer. Through the months of roaming would Ashara's squireship come to an abrupt end, a seemingly easy task of clearing a small camp of goblins saw to the end of her mentor's life.
The anticipated small camp came from a village's questboard, months out of date, with the goblin swift breeding rapidly expanding the camp's populace. As the knight and his retinue investigated the camp, they were ambushed with Ashara scrambling away with her life. With her new family all assumed perished and the clothes on her back, Ashara sought care under the Kingdom's military.
Striving for an escape, Ashara diligently studied and alongside picking up a knack with the spear given her father's career. The mixture of fishing, schooling, and self defense from the local guards saw little to none social connections - other than a few close friends. Another winter had passed as the residents of the north prevailed through the seemingly endless monster tide, with spring arising. The time for recovery and reaping of the harvests, as well as the long awaited chance for many youths to earn a spot under a knight's tutelage. With knights roaming the northern Kingdom's settlements, Ashara's chance arose as she competed in her village's "tourney" against other youths where she sought the gazes of her soon to be mentor.
Her years as a knight's page and eventually a squire, molded her laborious fisherman's body into a martial practitioner. Roaming the countryside and assisting the locals from an array of needs she began to nurture a purpose in helping the people in need as well as using her skill of the spear in monster slaying. During this intensive squireship, she further aligned her beliefs of Valcorism, aligning herself with the pantehon Elara, the Lightbringer. Through the months of roaming would Ashara's squireship come to an abrupt end, a seemingly easy task of clearing a small camp of goblins saw to the end of her mentor's life.
The anticipated small camp came from a village's questboard, months out of date, with the goblin swift breeding rapidly expanding the camp's populace. As the knight and his retinue investigated the camp, they were ambushed with Ashara scrambling away with her life. With her new family all assumed perished and the clothes on her back, Ashara sought care under the Kingdom's military.
Points at Start: 105
Points Earned: 0
Points Spent: 105 (all 105 points must be spent at the end of character creation)
Points Not Spent: 0
Stats: (These are better explained further down on the page. Upgrade them as you see fit with the points you have. At start, no stat may be higher than grade B. By default, all stats start at F for free.)
Strength - D
Precision - F
Intelligence - F
Vitality - E
Speed - D
Skills: (list skills here. List skill name, grade, and defining numbers associated with skill like distance for skills like Range. Skill List is further down on page. Purchase and Upgrade them as you see fit with points you have.)
- {E} Asset [Kingdom Squire] | Her liege knight slain and his retinue, Ashara roams the Kingdom's settlements knightless but still true to her people and their welfare.
- {E} Fighting Style [Kraken] [Polearms] [Spear] | A martial technique passed down from her mentor. The way of the storm - relentlessness waves of attacks.
- {F} Educated [Acrobatics] [Etiquette] [Warfare] | Ashara's sea legs have given her an edge on maintaining her balance through maneuvers. Etiquette and warfare being the two primary educated topics emphasized by her mentor.
- {F} Blight [Overcharge] | Channels the essence of lightning into an object.
- {F} Penetrating [Sundering Strike] | A chance for the user's melee attack to penetrate an enemy's armor.
Abilities: (Explained better further down, list the skills and their grades that are used to produce the ability as well as the ability's name and desired effect. Also list the ability's Grade and effective post cooldown. Listing skill limitations is also appreciated. Letting people know the new ability is only effective out to 100ft for 1 minute is helpful.)
- {F} Static Charge (CD: 0 Posts) | {F} Fighting Style [Kraken], {F} Blight [Overcharge] | Imbues the user's weapon with the essence of lightning and empowers their next melee attack.
Equipment: (Amore, Weapons, and Magical Catalysts you are presently wearing and its letter grade. Also list anything special about them. Word or picture description accepted.)
- {E} Iron Spear [Melee Weapon]
- {F} Leather Armor [Light Arm]
- Whetstone
- Bedroll
- Starter Kit
- Rations
- Waterskin
- None
Change Log: (list here links to thread posts where the character received awards/points from moderator. Also list point expenditures whenever the points are used to buy or upgrade something and what the points were used for. Be sure to include dates of the updates in the log.)
ex:
ex:
- Character Sheet Creation 10/29/2023
- Character Sheet Revamp 11/03/2023
Last edited: