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beymozo beymozo not sure if you have notifications for this.

So i'm thinking of where the story could go from here. For now we're just setting up Pollyanna and reintroducing the hunter characters. Also I will say I do like what I've seen of her character so far. She really seems like she gets along well with the hunters despite the pretty broad spectrum of personality types. Though we havent exactly had dozens of weeks of RP to get familiar with her the way I have some characters I'm getting a pretty good handle on what she's about. I almost get the feeling Polly is sort of a homage to NMH (I know basically everything you write is a well crafted homage to something), what with her powers being psychic focused and dream focused (the opposite of nightmares); and her dreamcatcher motif. Or maybe she just has Alduir's POV where she can see inside other peoples heads and gets along with a wide variety of personality types because she can see inside their heads.

Now I need to come up with a starwatcher themed homage character. Probably a villian. I know I want them to have the name or "dawnstar" or "star-eater" something and using a morning star with a chain as their main weapon. Maybe I will have them be one of Endtropy's cultists; Rythe's second-in-command. I'm thinking hes an homage to Eren. Probably not your most memorable villain in terms of character but considering his appearance in the original Starhunter, he's memorable. Maybe he channels the powers of War, his patron sub-diety in Endtropy's pantheon and shoots energy blasts in addition to being a physical powerhouse. Or maybe I combine his character concept with Jod, and give him Rikkan so in addition to being a powerhouse with busted physicals he also has broken regeneration. You know I love me some OP villains.

But sooner or later we're going to want to inject some conflict. Since it seems like the first major arc will be set in the Hunterverse shortly after, I am left in the unenviable position of coming up with an antagonistic force that can face down a unified front of ~20 characters all with unique powers and weapons. Though what I'm ultimately thinking is when the remainder of the Starwatcher Squad pops over to the hunterverse they find themselves in some kind of danger. Either in Evernesi or the hands of the Arcadians. In Evernesi its a pretty by the books rescue mission; though if all of them are there I would imagine its less so "rescuing" and moreso "just showing them how to get to the part thats not full of monsters".

Alternatively a saucy idea is that the Arcadians find them; realize they are powerful, and Rythe begins convincing them that the Hunters are the bad guys who are stopping his plans to save the world which is """"technically"""" true, and that the Hunters have captured Pollyanna and are torturing her, and need to be taken out, and tasks them with taking the hunters down. Throw in some Rosai cider to properly brainwash them and you have a nice hunter v watcher fight with an attack on the mansion like we talked about. We could really give Polly a moment here too where she uses her oneiromancy to burn through the brainwashing and bring everyone back and turn around the fight.

Moving forward I actually think it would be best if we alternate between Chrome and Hunterverse rather than focusing soley on hunterverse. So that you could take the helm on some adventures. Possibly establish some difficult but repeatable means of transiting between worlds. Perhaps one of those interdimensional tesseract rune portals that are canon even in the main story just never used could be activated and link up to the starlight zone.

I'm also thinking we split up characters. Not only to make things actually be a challenge when a small army isn't going around. I'd really like to focus on Satri, Pyt/Huna and Hanai. Since they are major members of the team don't get the spotlight enough and I need to develop them before they make their appearances. This will help to spice up and focus on chemistry between different groups of characters that might not get focus or chances to interact.

Now the only real question is do we disallow shipping in this RP and stick to cannon parings and focus on action or do we make a convoluted love dodecahedron?
 
I'm awake and ready to discuss details, although my existence may be a little scarce today.

>Pollyanna is both a homage to Nightmare Hunter but also one to the Witcher III (Specifically Ciri). I had always strived to portray her as the mother type, the one that anyone would have a hard time not being drawn towards. She's a good person with a gravity around her like Jupiter. As I told another friend, nonchalant and clumsy is basically the two words I'd use to describe her characterization. I am glad you're getting the hook of her though. And honestly I actually never thought about how she sees the world through her psychic powers all too often and a lot of what's presumed is a better summarization of where I'd go with her character, like the whole she can feel (not necessarily see) the deep down feelings/over personality of people on the inside and uses that to get along with them. Probably through their own aura.

>Well given Jod is a big muscle man and a massive villain already, you should combine him and this homage character, especially if it's gonna be based on my lad Eren Faraday. Given Eren is meant to be Deivyd's right hand, his sword and loyal hound if you will along with the ideas I've thought of his backstory, although I don't talk about him often, I'd say he's material for an iconic villain. Especially if his original, more rugged appearance in the original starhunter still sticks with you. I should hopefully polish the old guy up in this iteration though. OP Villains are based as always.

>As for the conflict. I loooooove the idea of the whole arcadia brain washing Ehlijah and the gang and it could totally work given Ehlijah and them know nothing about the HunterVerse. It'd be completely alien to them. So there's a very high chance Rythe and them could actually pull Ehlijah to his side briefly. And here's the kicker, Loreons are one for hospitality especially when it comes to food and drink, so if Rythe hosts a dinner, he will have a way easier time not only getting on their good side but also spicing their drinks with some of that Rosai Cider. Of course it won't be like 100% easy to convince them as characters like Khayos are going to immediately acting suspicious due to supernatural senses, but leave it to the naïve characters.

>Given that the Starlight Zone is just my fantasy equivalent of FTL at this point, a broken interdimensional tesseract rune leading to it could work. I may go ahead now and implement the "Crossroads" which'll be a section of the SZ dedicated towards interuniversal traveling devices appearing in the dimension itself. So use that how you will. Funny as I was already thinking that the way Pollyanna arrived to the NMH world thus far would've been through the only interuniversal starlight zone door on Chrome.

>Splitting up is a good idea, I was already thinking about that so I'm down for it, probably have no more than four-five characters from both casts combined at a single time. So for example, Ehlijah, Patchy, Alduir, and Hyuna form a team for some reason.

>And as far as shipping goes, although I'm hesitant around that stuff, I do lowkey wanna make the hilariously convoluted love dodecahedron as a total joke at one point lol. Although I'd say keep some canon pairings and we can brainstorm a couple of the non-canon ones at a later date. Although it'd limit the pool a little, maybe keep preferences in mind as well? (Like how Ehlijah is a bi guy so he could technically pair with someone like Alduir (Both of who are very close in age range mind you, Ehlijah's about 24 at this point in time).
 
I'm awake and ready to discuss details, although my existence may be a little scarce today.

>Pollyanna is both a homage to Nightmare Hunter but also one to the Witcher III (Specifically Ciri). I had always strived to portray her as the mother type, the one that anyone would have a hard time not being drawn towards. She's a good person with a gravity around her like Jupiter. As I told another friend, nonchalant and clumsy is basically the two words I'd use to describe her characterization. I am glad you're getting the hook of her though. And honestly I actually never thought about how she sees the world through her psychic powers all too often and a lot of what's presumed is a better summarization of where I'd go with her character, like the whole she can feel (not necessarily see) the deep down feelings/over personality of people on the inside and uses that to get along with them. Probably through their own aura.

>Well given Jod is a big muscle man and a massive villain already, you should combine him and this homage character, especially if it's gonna be based on my lad Eren Faraday. Given Eren is meant to be Deivyd's right hand, his sword and loyal hound if you will along with the ideas I've thought of his backstory, although I don't talk about him often, I'd say he's material for an iconic villain. Especially if his original, more rugged appearance in the original starhunter still sticks with you. I should hopefully polish the old guy up in this iteration though. OP Villains are based as always.

>As for the conflict. I loooooove the idea of the whole arcadia brain washing Ehlijah and the gang and it could totally work given Ehlijah and them know nothing about the HunterVerse. It'd be completely alien to them. So there's a very high chance Rythe and them could actually pull Ehlijah to his side briefly. And here's the kicker, Loreons are one for hospitality especially when it comes to food and drink, so if Rythe hosts a dinner, he will have a way easier time not only getting on their good side but also spicing their drinks with some of that Rosai Cider. Of course it won't be like 100% easy to convince them as characters like Khayos are going to immediately acting suspicious due to supernatural senses, but leave it to the naïve characters.

>Given that the Starlight Zone is just my fantasy equivalent of FTL at this point, a broken interdimensional tesseract rune leading to it could work. I may go ahead now and implement the "Crossroads" which'll be a section of the SZ dedicated towards interuniversal traveling devices appearing in the dimension itself. So use that how you will. Funny as I was already thinking that the way Pollyanna arrived to the NMH world thus far would've been through the only interuniversal starlight zone door on Chrome.

>Splitting up is a good idea, I was already thinking about that so I'm down for it, probably have no more than four-five characters from both casts combined at a single time. So for example, Ehlijah, Patchy, Alduir, and Hyuna form a team for some reason.

>And as far as shipping goes, although I'm hesitant around that stuff, I do lowkey wanna make the hilariously convoluted love dodecahedron as a total joke at one point lol. Although I'd say keep some canon pairings and we can brainstorm a couple of the non-canon ones at a later date. Although it'd limit the pool a little, maybe keep preferences in mind as well? (Like how Ehlijah is a bi guy so he could technically pair with someone like Alduir (Both of who are very close in age range mind you, Ehlijah's about 24 at this point in time).
Alright so heres what I'm thinking; a rough plan for moving ahead. We get through the original dinner as planned. Then we can either do a short solo outing with Polly against some random monster or go straight to Rythe and Endtropy. Rythe basically converses with him and Endtropy is like "yo people are going to be crossing crossing over from other universes because of a chaos god and this has evolved into a big mcfucking problem because theres suddenly twice as many heroes". And then Rythe is like "I got it covered fam".

Starwatchers spawn in somewhere and get aided by arcadians. Rythe and the others sweet talk them about the whole situation, then points them in the direction of the Hunters and maybe gives them an airship and some redshirts from the arcadian guard to back them up for an all out attack. Alternatively he sends them out and they play it like they're all one big happy family meeting for the first time. (I might actually leave it up to them in-character how they want to go about attacking them, since you might think of something vastly cooler than whatever I could come up with.) Then the Watchers brainwashing kicks on once they've infiltrated the mansion and they try to murderize all the hunters. Obviously we wont be having any deaths of main characters especially this early on, but people might get seriously injured during this whole throwdown. Might give a good reason for reduced team sizes in future missions if peeps are dealing with injuries.

And yeah, I am very much up for that Mix-and-Match style of teams for specific sub adventures, since the combinations are virtually endless and things will never get stale. Bout the only place I could see the full might of both teams coming out is either huge battle against some army or a really hard boss fight.

And yea shipping is a bridge we'll cross when we get there.
 
Also Lowkey I always imagined after Rythe's defeat his armbands would fall off, showing that Hyuna fulfilled his oath. Thats when he would regain his ability to speak.
 
Alright so heres what I'm thinking; a rough plan for moving ahead. We get through the original dinner as planned. Then we can either do a short solo outing with Polly against some random monster or go straight to Rythe and Endtropy. Rythe basically converses with him and Endtropy is like "yo people are going to be crossing crossing over from other universes because of a chaos god and this has evolved into a big mcfucking problem because theres suddenly twice as many heroes". And then Rythe is like "I got it covered fam".

Starwatchers spawn in somewhere and get aided by arcadians. Rythe and the others sweet talk them about the whole situation, then points them in the direction of the Hunters and maybe gives them an airship and some redshirts from the arcadian guard to back them up for an all out attack. Alternatively he sends them out and they play it like they're all one big happy family meeting for the first time. (I might actually leave it up to them in-character how they want to go about attacking them, since you might think of something vastly cooler than whatever I could come up with.) Then the Watchers brainwashing kicks on once they've infiltrated the mansion and they try to murderize all the hunters. Obviously we wont be having any deaths of main characters especially this early on, but people might get seriously injured during this whole throwdown. Might give a good reason for reduced team sizes in future missions if peeps are dealing with injuries.

And yeah, I am very much up for that Mix-and-Match style of teams for specific sub adventures, since the combinations are virtually endless and things will never get stale. Bout the only place I could see the full might of both teams coming out is either huge battle against some army or a really hard boss fight.

And yea shipping is a bridge we'll cross when we get there.
We can do the dinner scene as planned, having Deivyd show up and all that to have a bit of a casual "conversation" with the Hunters before either getting his ass kicked out by the Hunters or Pollyanna driving him away. (I want to display him as having just as much bark as he does bite... get it cause he's vampyre? Huehue) Definitely would be interesting to smash cut to Pollyanna murking a monster a few days later and then to Endtropy/Rythe followed by Ehlijah and co. showing up a few days later.

Obviously there'll be no character deaths, though there may be quite a bit of environmental destruction especially when characters such as Patchy are going to throw fireballs around, so let's expect the mansion to get a little busted up during the exchange and some serious injuries to occur (Such as from Aleix firing her guns upon the Hunters, and we all know getting shot with a gun ain't gonna feel nor look gun). This is all in character for the watchers, given they are ones to go all out and show little mercy during a mission, especially at this point in time.

Though honestly, I like the idea of it being an infiltration mission, with them pretending to be coming by as a bunch of friends. It's in character, the Watchers prefer not to throw themselves immediately into a fight with a bunch of enemies they know nothing about. So being given the option to work with the Hunters and figure out what they're all capable of is perfectly in character and perhaps it gives a chance for combat to be avoided entirely depending on where the story goes.

And yeah save the entirety of both teams at once for something like the Watchers & Hunters vs fighting Deivyd and his entire gang of goons at the same time. Shipping can be thought of later of course, it's a very minor/irrelevant thing anyways.
 
Also Lowkey I always imagined after Rythe's defeat his armbands would fall off, showing that Hyuna fulfilled his oath. Thats when he would regain his ability to speak.
Ohhhh. That'd be cool. Also just saying, I gotta go for a few hours, should be back and ready to post later tonight though. If not, I'll message you otherwise my guy.
 
You post whenever you have time :3. After all I start my new job soon and my posting pace is bound to tank. But I will retain my promise to keep up with this.

Also with this post we get a little hint at me putting more structure into the magic system. Nightmare Hunters magic has always been very soft and unstructured. After all I am of the belief that true magic systems should not be clean cut or quantifiable; because thats where it stops being magic and starts being alchemy or magitek.

But by that same token I liked the idea that magic is somewhat structured. Its based on souls. Souls and consciousness can influence the flow of reality to a limited degree and thats magic. Inmags are sort of the rawest form of this.

And it ties into the existing mythology of the world in a couple of ways. The Stars were described as being lit 10,000 years ago created from the souls of Atlantean warriors who wanted to hold back Endtropy. So thats another instance where a soul-powered defense barrier was created.

The Nightmare Hunters already use philosophers stones off their dreamcatcher traps to power tesseract runes; and the dreamcatchers canonically work as philosophers stones containing souls that can be used as magical batteries.

So when you essentially combine those two ideas its just like a "Yeah that makes sense, they could figure out a way to do that"

But again this RP typically tends to be a means for me to battle-test characters and worldbuilding elements before moving them into the canon story.
 
I do like these ideas on NMH's magic system just saying. Soul stuff is fun to work with and the whole idea of Atlanteans placing themselves into stars gives me some similar vibes to the Starlight Angels in my setting. Magic should always be vague to a certain point imho as well, so long there is a basic definition, that is all you really need. I don't need to recreate the entirety of chemistry and physics just to make an alchemy based magic system work nor do I want to recreate modern medicine just to have potions be scientifically accurate. Basically don't explain everything with magic, roughly define things with the basics that prevents a setting from breaking and boom, I'd call it done.

And yeah this RP is my way of testing things out as well.
 
Note: The whole "to defend our skies from the ever encroaching "decay of darkness" line is definitely not referring to Endtropy here. It's basically just in-universe religion being well... religion. For SH, it'll definitely ring true as being Endtropy in the end. So it's likely that the Starlight Entities may certainly play a role in pushing Endtropy back not only thus far, but in the future, think of them as a huge bunch of Level 99999999999 Bosses at this point lmao.

Mitheos as a religion in Loreon Culture is ancient as all hell. While the Idols aren't really well known at the current moment in the fantasy era, they are there and have interacted with those on Chrome time and time again, much like how they've interacted with many other worlds in setting. ( Unlikely as it is, might actually have an Idol come in at some point in Starhunter if such a circumstance is ever applicable in the future. And no, the Unknown God doesn't count. He is surprisingly enough, not an Idol whatsoever. He's much more than that for certain. )

Also funnily enough, I did have ideas for some powerful entity or "entities" lurking about in setting a long time ago, one(s) which the SE's defended against. It was originally named and shelved as "CalamityX" and was amongst some of the first gods to make an appearance in setting originally during my edgy days (I'm totally not in the Uber-Edgy Days at this current moment).

Other than that, gonna post SoonTM, my guy. Definitely gonna reflect on the top paragraph a bit in character but not too much though, Pollyanna's like Ehlijah, more of a "I know some things in each topic but not the absolute everything."
 
Note: The whole "to defend our skies from the ever encroaching "decay of darkness" line is definitely not referring to Endtropy here. It's basically just in-universe religion being well... religion. For SH, it'll definitely ring true as being Endtropy in the end. So it's likely that the Starlight Entities may certainly play a role in pushing Endtropy back not only thus far, but in the future, think of them as a huge bunch of Level 99999999999 Bosses at this point lmao.

Mitheos as a religion in Loreon Culture is ancient as all hell. While the Idols aren't really well known at the current moment in the fantasy era, they are there and have interacted with those on Chrome time and time again, much like how they've interacted with many other worlds in setting. ( Unlikely as it is, might actually have an Idol come in at some point in Starhunter if such a circumstance is ever applicable in the future. And no, the Unknown God doesn't count. He is surprisingly enough, not an Idol whatsoever. He's much more than that for certain. )

Also funnily enough, I did have ideas for some powerful entity or "entities" lurking about in setting a long time ago, one(s) which the SE's defended against. It was originally named and shelved as "CalamityX" and was amongst some of the first gods to make an appearance in setting originally during my edgy days (I'm totally not in the Uber-Edgy Days at this current moment).

Other than that, gonna post SoonTM, my guy. Definitely gonna reflect on the top paragraph a bit in character but not too much though, Pollyanna's like Ehlijah, more of a "I know some things in each topic but not the absolute everything."
Since Mitheos could be pronounced "Mythos" Pyt is basically interpreting it as the codified cosmological happenings in your setting. Either way, I thought that this was actually something that was genuinely occuring in your setting and it was just one of those things you spelled funny because you thought it was cool it was cool. (Deyvid, Kurome, Magik, etc) So something of both an OOC and IC understanding.
 
Since Mitheos could be pronounced "Mythos" Pyt is basically interpreting it as the codified cosmological happenings in your setting. Either way, I thought that this was actually something that was genuinely occuring in your setting and it was just one of those things you spelled funny because you thought it was cool it was cool. (Deyvid, Kurome, Magik, etc) So something of both an OOC and IC understanding.
That's perfectly fair. Mitheos is basically the name of their religion as I noted which is at this point more of a bonafied "this has happened" and "it's true" rather than a religion when you think about it, though not everyone believes the Idols to be genuinely real (let alone deities, which technically speaking they are gods but they also are not gods at the same time) nor for something as ludicrous (in their mind) as literal quantifiable gods slumbering deep within the stars.

Also the name Mitheos (Pronounced Mi-thei-ose) is a literal combination of the words "Mythos" and "Theology" as a bit of side fact for my lore. Like how Loreon is a combination of "Lore" and "Eon" because I'm an occasional sucker for combined words like that. And yeah I definitely like spelling things out differently for one reason or another, either because it's cool as you said, I wanna make it different, or because I just prefer it that way. (I.E. Deivyd, Magick, Vampyre, etc).

Oh btw, Kurome is the Loreon spelling for Chrome. Anyways, postie time.
 
Totally random question, is the act of graffiti an occurrence in NMH just like how it's a thing in the real world?
 
Totally random question, is the act of graffiti an occurrence in NMH just like how it's a thing in the real world?
Grafitti, yeah its common at least in Chespakay. Though the dam isn't vandalized because its on hexos property. Its just in a state of disrepair.

Up until recently there was a demon living on the lake just upstream of the dam. Anyone who came to vandalize it got yeeted.
 
Please have Polly point out or at least recognize how oddly specific the magical accidents Khy mentions are.
 
Gonna have Pollyanna do a couple of small "magick tricks" in this post I'm writing if that's cool with you? Once I finish it, I gotta go for a bit.
 
So, before I make my next post; allow me to confirm that you recall what has happened in the past with vampires sneaking onto the Hexos' property and the reaction Pyt and Wendy are going to have when someone was able to slip past their standing stones while evading their detection. Let me also confirm that you are okay with Maxwell, Isaac and Andi are going to have mental breakdowns. Let me also confirm that the dinner is effectively ruined; Raiah is going to tell this guy to get lost and everyone else is going to go full battle stations when Alduir tells them theres a vampire at the door who, in this reality, do not have the restriction of knocking on the door and could be seen as a taunting/intimidation tactic.
 
So, before I make my next post; allow me to confirm that you recall what has happened in the past with vampires sneaking onto the Hexos' property and the reaction Pyt and Wendy are going to have when someone was able to slip past their standing stones while evading their detection. Let me also confirm that you are okay with Maxwell, Isaac and Andi are going to have mental breakdowns. Let me also confirm that the dinner is effectively ruined; Raiah is going to tell this guy to get lost and everyone else is going to go full battle stations when Alduir tells them theres a vampire at the door who, in this reality, do not have the restriction of knocking on the door and could be seen as a taunting/intimidation tactic.
Man. I really was tired last night to the point I totally forgot to consider like half of this. I mean, hmmm... I'm having a hard decision. On one hand, Deivyd literally knows nothing of the new world, so for him to appear like this is completely in character. He's right now the equivalent of the mailman not knowing about your new dog. On the other hand, dinner ruined... On another, I'd prefer all the cards go right rather than wrong, because I only had dialogue planned with him but I'd also rather not be bullshitting about this at all. Given the standing stones, Alduir's psionics, and the fact Pollyanna could feel this man.

Do we tread the path of causality even though I won't ultimately get what I want? Or- Actually, you know what, instead of everyone flipping out, have Alduir come to the door and courteously rejected his request to step inside. It's going to end in a literal "Understandable have a nice day" ending and he's gonna leave immediately afterwards. Don't forget to have the stones go off as I totally forgot about those in my post, maybe at the end of the post after he leaves? Could be explained as maybe the stones are just confused as to detecting Deivyd, given his aura on it's own counts as both good and evil yet doesn't exist (Which is kind of the point, he's not easy to detect either way, being quite the stealthy guy).

Not to mention Pollyanna can use her psychic powers to calm everyone's nerves if she absolutely has to. Tough I am surprised I haven't just made it apart of her character yet, as I feel like it's something that happens often even without her realizing it, she has this aura of calming in a sense.

Maybe we can have a bit of a convo at the door. Who knows. Case in point, do I have to consent to things going wrong? Or can I actually consent to things going on an alternate path like I just suggested? Practical win win, a bit of suspense don't hurt nobody. However, even though I'm not going to say yes or no until I have your confirmation that what I gave works. If not, I'll edit it promptly.

FYI the whole knocking thing is actually just a Deivyd thing, not every Vamp has it, in fact it's a rather rare curse for Vampyres in lore, but you also need to remember that Deivyd can walk out in broad daylight with zero problems as well.
 
Man. I really was tired last night to the point I totally forgot to consider like half of this. I mean, hmmm... I'm having a hard decision. On one hand, Deivyd literally knows nothing of the new world, so for him to appear like this is completely in character. He's right now the equivalent of the mailman not knowing about your new dog. On the other hand, dinner ruined... On another, I'd prefer all the cards go right rather than wrong, because I only had dialogue planned with him but I'd also rather not be bullshitting about this at all. Given the standing stones, Alduir's psionics, and the fact Pollyanna could feel this man.

Do we tread the path of causality even though I won't ultimately get what I want? Or- Actually, you know what, instead of everyone flipping out, have Alduir come to the door and courteously rejected his request to step inside. It's going to end in a literal "Understandable have a nice day" ending and he's gonna leave immediately afterwards. Don't forget to have the stones go off as I totally forgot about those in my post, maybe at the end of the post after he leaves? Could be explained as maybe the stones are just confused as to detecting Deivyd, given his aura on it's own counts as both good and evil yet doesn't exist (Which is kind of the point, he's not easy to detect either way, being quite the stealthy guy).

Not to mention Pollyanna can use her psychic powers to calm everyone's nerves if she absolutely has to. Tough I am surprised I haven't just made it apart of her character yet, as I feel like it's something that happens often even without her realizing it, she has this aura of calming in a sense.

Maybe we can have a bit of a convo at the door. Who knows. Case in point, do I have to consent to things going wrong? Or can I actually consent to things going on an alternate path like I just suggested? Practical win win, a bit of suspense don't hurt nobody. However, even though I'm not going to say yes or no until I have your confirmation that what I gave works. If not, I'll edit it promptly.

FYI the whole knocking thing is actually just a Deivyd thing, not every Vamp has it, in fact it's a rather rare curse for Vampyres in lore, but you also need to remember that Deivyd can walk out in broad daylight with zero problems as well.

Angry Teenage Mutant Ninja Turtles GIF
 
So, I take it as cowabunga it is then. Alright, let's see how much we cannot eff this up lmao. I'm just saying, I'd rather not absolutely kill everything through my own sheer stupidity and impeccable timing. The stage is all yours... Let's hope Vampyre Man can have the "Understandable have a nice day moment" at the very least. (Also the dialogue I planned got lost so RIP anyways)
 
Actually, good question... How are "good" vampyres going to work here? Notably Kiri who is now an actual member of the Watcher crew. She's a pure vampyre but has literally no murderous intent and in fact shuns her vampyric self. Did I forget to mention August who is also a Vampyre at this stage as well. So two more are gonna be stepping up on the estate later on and I don't think they'd wanna be treated as subhuman, especially Kiri who's now less motherly and more angsty character wise.
 
Actually, good question... How are "good" vampyres going to work here? Notably Kiri who is now an actual member of the Watcher crew. She's a pure vampyre but has literally no murderous intent and in fact shuns her vampyric self. Did I forget to mention August who is also a Vampyre at this stage as well. So two more are gonna be stepping up on the estate later on and I don't think they'd wanna be treated as subhuman, especially Kiri who's now less motherly and more angsty character wise.
There were a couple of "good" vampires in the old order, though they are the exception and not the norm. But good vampires don't sneak onto hallowed ground and conceal their auras. They'll work with them though given Raiah/the Hexos family's past experiences they might have to work something out where they aren't paired up or aren't allowed into hexos manor. Granted after this incident they're going to abandon the manor, pack their important stuff and leave because in their mind its not safe anymore.

Also postie.
 
There were a couple of "good" vampires in the old order, though they are the exception and not the norm. But good vampires don't sneak onto hallowed ground and conceal their auras. They'll work with them though given Raiah/the Hexos family's past experiences they might have to work something out where they aren't paired up or aren't allowed into hexos manor. Granted after this incident they're going to abandon the manor, pack their important stuff and leave because in their mind its not safe anymore.

Also postie.
*Deivyd literally staring at the horse he rode in on.* "I literally cannot walk in, you have to open the door for me. That is my curse. I'll even drop the no detection shield that doesn't exist in the first place for you"

Though uh, you never really explained the standing stones mechanics to me... are they like a forcefield around the estate that repels evil forces or something else entirely? Preventing them from entering a certain radius? As I want things to make more sense rather than be as... eh. Because I'm gonna say right now, Deivyd's probably not gonna be powerful enough to evade detection let alone defenses the more thought I give. When characters as inexperienced with magick as Aleixandrea (Who is incapable of using magick in the first place) can smell him from a mile away, then he shouldn't be evading the stones.

Not to mention, the strongest thing about his character is his broken regeneration and the one attack he consistently uses (Funky lightning move). Sure everyone is practically a millennia his junior, but he's not knowledgeable on everything either, he doesn't have training under a group of powerful magick users like Pollyanna does. He can't teleport (If he could, he would've gotten Pollyanna by now) and now that I think about it, what I'm doing doesn't make sense, Pollyanna has it to where he can't track her as easily.

Alternatively, what we can do is have one of "Deivyd's drones" appear, which'd basically just be something like a flock of Mourning Doves flying over, looking at the group, leaving, and then report back to Deivyd, as that makes the most sense (No they're not magickally linked to him nor do the Doves have any understanding of what they're doing. Treat it as if they're naturally appearing and doing bird things). We can pull off the same plot later, as I realized that kind of setup is needed and I'd rather keep the slice of life a bit longer. Maybe we can pull this off after Ehlijah and co. arrive.

I believe we should rewind if that's good with you. This isn't really the direction I wanna go in, I apologize for having third thoughts once again. (Save the post though, may come in handy l8r)
 

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