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Dice Café

Shall roll for weather. Katsuya Katsuya

  1. Clear skies/cloudy = None
  2. Hot/cold/rain/strong wind/fog
  3. Hard rain/snow/sand storm/night/deep fog
  4. Hurricane/blizzard/fire storm/manna storm/miasma
 
Random weather roll for the next leg of the journey. Katsuya Katsuya
Mountain DC12. Weather adds to the travel DC.
  1. Clear skies/cloudy = None
  2. Hot/cold/rain/strong wind/fog = +1
  3. Hard rain/snow/sand storm/night/deep fog = +2
  4. Hurricane/blizzard/fire storm/manna storm/miasma = +4
We have more deep fog. Please make a DC14 Artisan Agility roll for Isa~ with advantage because Moss is helping.
 
Therias' Larceny +5

Edit: WOWWWWW. Two extremes right there. That is so rare.
 
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1. Moss 1 hour Forage for tea ingredients. +3 to Knowledge roll.
2. Moss Hunt. +4 Combat roll. +4 from spending extra four hours hunting.

Borrowed Isa's toolkit. Gives him extra ingredients = Artisan skill.

Edit; Whoo! Moss gets:

From foraging = 2 fresh ingredients + 1 Spice. +3 fresh ingredients from tool kit.
From hunting = 10 fresh ingredients + 24 alchemical. +3 alchemical from tool kit.
Magic Item = Mysterious glass jar with the bone of an animal
 
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exposure die from hunting:

1 = Special
2-3 = -1 Health and you are afflicted, preventing you from recovering health until the affliction is removed.
4-6 = -1 Health
7-12 = Safe

Edit; Whoo! Moss didn't get injured or anything while hunting.
 

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