Villains & Heroes I: First Struggle: Sign-Up Thread

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Name: Leo Viktorov

Alias: N/A

Age: 27

Gender: Male

Appearance:

307f43dfddefed60638c1e0ecd3734e1--anime-martial-arts-martial-artist.jpg


Side: neutral

Bio: Leo Viktorov was born in a town not far from MegaMetro. His father was an extremely respected martial artist, who would travel the world looking for strong people to fight and training in various martial arts. His mother, Anya Viktorov, was a hero named Crimson Star who excelled in controlling a type of energy no-one could pinpoint what it was, and at the time was heavily theorized about. The energy was ki, which would often manifest itself in those in her family. Though, as she was the last living member of her bloodline no-one was able to recognize it. Once Leo was born, his mother was able to sense that he had it as well and because of that once he turned 6 she began to train him to control it, and at the same time his father was teaching him martial arts. This continued until when Leo was a few days from his 13th birthday when his mother was killed fighting 3 villains, when the AVD sent her on what was pretty much a suicide mission. Once that happened, his father fell into a depression for a few months before he began to travel the world as a martial artist again, taking Leo around the world and having him learn from various martial arts masters. He spent 8 years doing that, and on his 21st birthday, moved to mega-metro to find strong people to fight.

Powers: Leo has the ability to manipulate ki, the latent flow of energy in the body. Using his power, he can use his ki to increase his physical capabilities, senses, and reflexs. He also possesses the ability to utilize his ki itself, which appears as a red energy, in combat, being able to fire it out for ranged attacks, or use it to form barriers which he can only do once an hour which can block any attack but only once. In a desperate situation he can use his ki to further increase his power, but at a price, when he does this he surrounds himself in his ki and loses all self-control, lashing out and attacking any near him, not stopping until he runs out of energy or is knocked out.

Without using any ki, Leo can run at 30 MPH, lift 450 lb, and punch can destroy stronger woods. While using ki to enhance his physical capabilities can run at 60 MPH, lift 900 lb, and punch can destroy concrete. While in berserk form can run at 120 MPH, lift 1800 lb, and can bend, rip, and destroy steel.

Other*: Each time he empowers himself with ki, it boosts his current capabilities by double. I upped his base capabilities since it's a 5 year difference between ToMM start and here and he wouldn't have stopped training and getting stronger.

Edit: Added his mom's name and hero name, and gave more info on how she died fighting 3 villains.
 
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Name: Unknown

Alias: Mysterion

Age: Teenager/young adult.

Gender: Male

Appearance:

mysterion_by_chaos14110-d32p1tb.jpg

Side: Hero

Bio: His parents joined a cult when his mother was pregnant, and he became blessed (or cursed?) with an extraordinary power. Yet only he seems to know about it...

Powers: He can't die.
That's it.
His head can be chopped off, or he can be stabbed in the heart, or asphyxiated, but he always wakes up in bed.
Literally no other powers.

Other: His only other weapons are his awesome appearance and his grim outlook on life.
 
Name: Kirsyn Erisa

Alias: Reef Siren

Age: 17

Gender: Female

Appearance:
a1ed867d2b45250c0af634f57fe47a68--fantasy-characters-female-characters.jpg


Costume*: Kirsyn is typically wearing something that exposes more, as her ability requires her skin to be in contact with air to function.

Side: Independent Moral

Bio: Kirsyn's past is shrouded in mystery. As the legend goes, she was found washed up on the shore of the Bloxy ocean as a baby. Ever since then, a family of fishermen that lived in MegaMetro decided to take her in. Upon taking her to a fishing trip when she was younger, it was discovered that she was a hydrokinetic, leading her foster parents to believe she was a gift from the sea gods. Naturally, this made her parents want to expose her to the water more. As a result of this, they let her be the guardian of the ocean by letting her live by the ocean, but she wanted to be a hero. So, she moved into MegaMetro, still by the water, but to become the Reef Siren, defender of the ocean. However, she wants to expand her horizons to the mainland.


Powers:
Water Manipulation - Kirsyn is capable of manipulating water. She is capable of shaping it, hardening it, softening it, and using it for several purposes of her own.
  • Phase Change - Kirsyn can phase-change water in all of its forms. She can turn water into ice, water into steam, and ice into steam. The temperature of these forms also change, meaning they'll be cold and hot based on their state.
  • Water Attacks - Kirsyn can quickly change the state of water for purposes of combat, whether to coat her body to shield from attacks or making it function as weapons, she has it all.
  • Hydrokinetic Constructs - Kirsyn can create constructions out of water that function as solid. She cannot create complex weapons such as firearms, but simple bladed weapons work.
  • Waterspout/Hydrokinetic Levitation - Kirsyn can elevate herself above a body of water using a column of water. This water is typically strong enough to repel attacks, but can be knocked down with a blow of certain strength.
  • Whirlpool - Kirsyn's core attack, while in or near a body of water, is creating a monstrous whirlpool that can influence a boat's movement.
  • Speed Swimming - Self explanatory. Kirsyn can move at up to 90 miles per hour in water at her top speed.
Non-Power Abilities:
Enhanced Lung Capacity/Endurance -
Kirsyn, due to extensive training, and spending time in aquatic environments, has a lung capacity that surpasses even the best olympic swimmers. She can hold her breath for an impressive 12 minutes when not moving.
Enhanced Agility - In aquatic environments, Kirsyn is capable of displaying impressive agility through ice and easy movements.


Weapons & Equipment*: Water Bottle.

Other*: N/A
 
Character Sheet

Name: Albrecht H. Strauss

Alias: 'Al'

Age: 29

Gender: Male

Appearance:
9f78b328980da23ce8b2387199706bed-jpg.366197

Costume*: N/A

Side: Hero

Bio: Albrecht's ancestors were some of the first few of the Divine Envoys to emerge in the battle against Inquiq, and were lucky enough to avoid capture at the hands of the AVD, eventually settling in what would later be known as West Abingdon, with their reputation as a well-to-do and upstanding family contributing in no small part to the area's reputation for decades to come.

Albrecht, born the only child of his Super Hero parents, toiled beneath the pressures that came along with his family name before he'd learned to walk. Enrolled in the most prestigious Hero Academies of the day, Albrecht's education was bar none, and he took great care with his studies, often flinging himself headlong into a text-book in favor of spending time with kids his age. A studious and keen learner, Albrecht worked hard all throughout his early-and-secondary education, earning top marks from all of his professors.

Eventually, his parents officially retired from Hero work, and so the responsibility to carry on the family legacy passed to him. Armed with his intelligence, his power, and the weight of his surname, Albrecht has every intention of maintaining the honor cultivated by his ancestors.

Powers: Albrecht's powers are primarily close-ranged, and as such, he is arguably most vulnerable against medium-to-long range attacks.

- Enhanced Strength: Albrecht's physical strength is such that he can lift, and throw objects weighing upwards of 10 tons.

- Enhanced Speed: Albrecht can run as fast as a moving car. His sprint can keep pace with even the fastest sports-car, but if he sprints for too long he'll be winded and'll have to catch his breath before he can sprint again.

- Enhanced Durability: Albrecht's body is more impervious to harm than the average human, allowing him to perform superhuman feats of strength and speed without injury. However, he is still vulnerable to damage from sufficiently powerful attacks.

- Sacrificial Blood Pact: By spilling his own blood, Albrecht can empower himself to upwards of ten-times his normal limits, depending on the amount of blood he spends. However, if he spills too much for too long, he runs the risk of bleeding out.

Weapons & Equipment*:

- Blood Siphoning Gauntlets: In battle, Albrecht wears silver gauntlets that serve the dual purposes of strengthening his strikes and drawing his blood from his hands to be used for his Blood Pact ability.

Other*: Albrecht is a highly-trained and naturally gifted martial artist versed in several varying styles, capable of switching seamlessly between them in the pitch of battle.

Albrecht is a mild-mannered gentleman who believes strongly in honor, honesty and fair play. He also enjoys classical music.
 

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Name: George Frost

Alias: Frostbite

Age: 29

Gender: Male

Appearance: Unsurprisingly, due to his condition, he is usually wearing the suit when not within his 'Frost Shelter'. If you were to catch a video of him within his supercooled room, he would look a pale blue color, and very gaunt, as if he we frozen to death. He has no hair on his body whatsoever, and the little bit that does 'grow' is shaved off simply by him rubbing his hand against his head. He is a rather short 5'6"

Costume*:
absolutezero.jpg

Side: Super-powered Good Samaritan

Bio: George's story isn't one of incredible power being inherited from his parents, or finding he has the imbued ability of frost when he hit puberty, or even some sort of mad testing facility that left him scarred, but with power unrestrained.

It started with an accident.

George, up the the age of 21, had lived a civilian life in MegaMetro. He was born, went to school, tried out a few sports here and there, found his passion in folk, played a bit of music moderately, got a job, worked a few years as a janitor at a large complex his family had been known for compiling research at. All sorts of scientific development was researched here, from thermodynamics to more efficient nuclear fission, the place was filled to the brim with scientists, and dangerous material that really shouldn't be anywhere else but in the hands of a professional.

Unsurprisingly, George, being human, tipped over a few canisters of this dangerous material, and gotten it all over himself.

This material happened to be supercooled H2O, bringing him, and most of the hallway, to a sub-zero temperature. Most would call George dead. No signs of life, no blood moving, no pulse. But, he had brain activity, and plenty of REM. He was in a coma, and his body was rapidly adapting to it's new 'normal'. The only way that he would survive is if he was in an equally cooled environment. A frost shelter, if you would. As he was placed in this small environment, George woke up, and found that an offer was given to him.

Live the rest of his days in his little confinement, or wear a suit and work with the AVD to pay it off. Naturally, he chose to stay within his safe place. Why would he risk his life for others? That wasn't his job, and he really liked living. It wasn't until MegaMetro really started finding itself under attack, that he donned the suit.

Now, he fights crime and makes ice puns whenever he gets bored of messing around on the internet. He never thought he would be one of those 'heroes', but it seems like if he ever would enter normalcy, he would have to have to start paying up.

Powers: Having a body temperature of 1 Kelvin. Make ice.

You'd be surprised how unhelpful this is.

Weapons & Equipment*:
Frostbite Suit - The frostbite suit allows George to do two things, and do them very well.
  1. Live outside of his shelter.
  2. Blast dudes with friggin' ice.
As you might imagine, without this very special, very expensive piece of (marginally) self aligning equipment on, the air everyone else breathes would burn his skin/lungs/eyes, killing him just from exposure. But what he can do with the suit on is great.

Ice Manipulation - By controlling the vents within the suit, George is able to release air from his suit, or run water from the vents in his hands to freeze and blast on contact with the air.
  • Ice Blasts - George can create blasts of ice near his body temperature, easily coating things in sub-zero temperatures. Not everything freezes immediately, but getting this on your skin isn't exactly the most pleasant feeling. Because your nerves will be frozen.
  • Frozen Matter Control - George can create structures out of ice if he needs to, given time. Creating barriers and stairs like Elsa will take time and preparation, especially since he's letting in air to his suit to let out the chill. However, he can make surfaces slippery or coat things in a layer of ice if need be. Or, more usefully, quickly fill small patches of the suit with ice so he doesn't die.
Otherwise, he dies from prolonged contact with the air, and he feels his skin burning as he vents the cold out and the warm in. Fun times for George, but he's used to it by now. Probably.
 
Name: Scott Savidge

Alias: Crashing Oblivion

Age: 19

Gender: Male

Appearance:
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Costume*: He wears regular street clothes, except sometimes he ties a red martial arts belt around his forehead.

Side: Independent, posing as a hero.

Bio: Scott lived a normal life. He had two loving parents who helped him go through school, and that was about it. His powers were completely out of the picture until later on, where he became the hero of the underworld. That was, at least, what he made himself out to be as soon as he discovered his powers and spent his time finding crime in the corners of the city.

Later on, Scott eventually decided to come out and make himself show up as some sort of hero...

Powers: Crashing Oblivion - Scott's powers are known as the Crashing Oblivion. They improve his physical capabilities and make him capable of generating smoky explosions, as well as rendering him unable to feel the pain of physical attacks.
  • Enhanced Durability & Pain Suppression - Scott has a higher durability than most humans, making repeated physical blows a necessity when attacking him. He also has an indifference to pain, though still feels it the way someone would feel an electrical shock.
  • Explosion Generation - Scott has the ability to generate explosions with punches, kicks, and through his vocal chords. These explosions vary in power and strength, depending on how much fiber Scott had consumed in the hours before.
  • Enhanced Speed - Scott has the capability to move at velocities that match the ground speeds of a jet plane. At least, in a sprint. He uses it to maneuver a battlefield.
  • Enhanced Strength - Scott can lift 3 tons without using any part of his powers. His punches are also proportional in strength.

Weapons & Equipment*: N/A

Other*: N/A
 
You'd think someone who spends hours soaking in the sun would at least be able to shoot fire from her hands.
Kaelyn Szura

Name: Kaelyn

Adoptive Name: Kaelyn Szura

Alias: N/A yet

Age: 17

Gender: Female

Appearance:
8e6d3b29255e1dd8747ea00772e94421--fantasy-characters-female-characters.jpg


Costume*: She wears a hood, a tooth necklace, and a hell lot of metal jewelry.

Side: Undecided, Chaotic Good

Bio: Kaelyn's early life is shrouded in mystery, seeing as she was initially found lying in the middle of Terama Park soaking up the rays of the sun. When a young couple noticed her taking in the sunlight to the point that her eyes were glowing red, they feared that she'd grow too powerful for her own good, so they took her into their house and set her in a dark room, where she spent eighteen months living in, being fed and taught by this family. Eventually, she picked up on enough language cues where she managed to express her disinterest.

After expressing this disinterest in being locked up, the couple eventually let her out, and she ran for her life. Making a living by taking handouts soon after, a 14 year old Kaelyn made a name for herself as someone who caused trouble but was rather friendly, moving from shop to shop, making friends with shopkeepers.

Powers: Solar Empowerment - Kaelyn draws power from Solis. It is unknown whether she can draw power from another star, but signs indicate that it's solar energy which powers her, meaning regular lights can offer some power. This gives her a set of abilities that are tied in with the power from Solis.
  • Flight - Kaelyn is capable of high speed flight, at an upper limit of about 400 miles per hour. This consumes solar energy at a steady rate since it is fully tied to the star's gravity.
  • Fire Breath - Kaelyn can breathe out hot plasma from her mouth. While it drains her present source of solar energy, it also burns whatever it touches. It is purer than fire, though it doesn't get any boost from oxygen.
  • Plasma Vision - On top of being able to breathe hot plasma, Kaelyn can also shoot plasma from her eyes. This is more concentrated than her breath, and consumes less power.
  • Solar Enhanced Condition - Kaelyn gets an overall boost from being in direct sunlight. Depending on the power of the light, she can lift up to a maximum of 2 tons, run at a maximum speed of 250 miles per hour, and sustain heavy hits. This enhanced condition doesn't take effect when the sun goes down for the night, because she requires a constant supply of solar energy to maintain this status.

Weapons & Equipment*:
-A Nokia cell phone with the numbers of several shopkeepers
-A "Softair" pistol (Oberon equivalent of an airsoft gun)
-Ammunition

Other*: Needs friends.
 
Name: [Blank]

Alias: Jaegertron the destroyer

Age: 10,000,000 years young

Gender: Male

Appearance:

Costume*: Doesn't need one

Personality*: A power hungry war lord who will do anything to gain absolute power

Side: Villain

Bio: Jaegertron was created on a mysterious planet 10,000,000 years ago in a different dimension, Jaegertron and an experiment on earth opened a portal between the two dimensions and sucked jaegertron into it , He ended up in emergency stasis lock, spending 5 years underneath the city, he would then wake up and would transform into his car mode, being used as a joyride for villains.


Powers: BURNING JUSTICE, TELEPORTATION, TRANSFORMING INTO A TRUCK AND A CARGO JET!

Weapons & Equipment*: His hand can turn into a cannon, he can fly in robot mode due to rocket boots, he has several bladed weapons such as a hook for a left hand.

Other*: Needs power
 

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Accepted Jaegertron Jaegertron ! Please do not use your villain in the RP until I tell you when we need your villain, as we are not looking for villains right now.
 
Name: Martin Rodriguez

Alias: Ultimate Support

Age: 17

Gender: Male

Appearance:
tAG_145104.jpg

Costume*: Martin’s Costume mainly consists of a dark blue jumpsuit with bandages covering his forearms and calves. On his arm is a band with a red “+” on it, similar to that of army medics. He’s also usually seen carrying a blue camo surplus backpack and a ultility belt. On his head is a pair of blue goggle with a built in light for missions in the dark. Along with that in a small red scarf around his neck tied in a little bow for an aesthetic appeal.

Personality*: Martin is a very calm and helpful person, usually having an upbeat attitude to the situation. He’s very cooperative with others and won’t hesitate much if asked to do something. He’s also known to be courageous, risking his own life for the fate of others. Though he is known to get nervous or snap at others if the pressure is too high.

Side: Hero

Bio: Martin was born into a family of medics, from his grandfather to his mother, helping people seemed to run in the blood. Though Martin had wanted to do it in others ways. The boy wanted to be a hero, the kind a kid could look up to and want to be like. His parents thought it a silly dream, wanting him to be a doctor though they still tried to support it. With the rise in popularity of heroes, Martin took to the streets himself with little to his name other than a jumpsuit and a tranquilizer gun. However, he learned of his powers after a run in with a explosive villian. Once he touched the villian, it seemed he overloaded his power, causing the villian to explode like a time bomb, causing rubble to fall on him while Martin ran. Still, Martin helped the villain, calling the police and allowing them to take him to the hospital. Since then, Martin has used his ability to help other heroes as a support rather then an offensive ally. He’s also boosted his arsenal to make him a better doctor and defensive player during combat.

Powers:
-Power Enhancement: Martin can take the power of a super and boost it beyond their natural level without the subject being in fear of their limits. However, this leads to the drawback that Martin absorbs most of damage the person would take, leading this ability to be dangerous on the battlefield. Though he’s also been able to boost and overload others powers, at the expense of taking most of the pain from the overload though draining an enemies attacks.

Weapons & Equipment*:
-Tranquilizer Gun
-Multiple Syringes
-Medical Bandages
-Pain killers
-Alcohol(For Wounds)

Other*:
 
Name: Martin Rodriguez

Alias: Ultimate Support

Age: 17

Gender: Male

Appearance:
tAG_145104.jpg

Costume*: Martin’s Costume mainly consists of a dark blue jumpsuit with bandages covering his forearms and calves. On his arm is a band with a red “+” on it, similar to that of army medics. He’s also usually seen carrying a blue camo surplus backpack and a ultility belt. On his head is a pair of blue goggle with a built in light for missions in the dark. Along with that in a small red scarf around his neck tied in a little bow for an aesthetic appeal.

Personality*: Martin is a very calm and helpful person, usually having an upbeat attitude to the situation. He’s very cooperative with others and won’t hesitate much if asked to do something. He’s also known to be courageous, risking his own life for the fate of others. Though he is known to get nervous or snap at others if the pressure is too high.

Side: Hero

Bio: Martin was born into a family of medics, from his grandfather to his mother, helping people seemed to run in the blood. Though Martin had wanted to do it in others ways. The boy wanted to be a hero, the kind a kid could look up to and want to be like. His parents thought it a silly dream, wanting him to be a doctor though they still tried to support it. With the rise in popularity of heroes, Martin took to the streets himself with little to his name other than a jumpsuit and a tranquilizer gun. However, he learned of his powers after a run in with a explosive villian. Once he touched the villian, it seemed he overloaded his power, causing the villian to explode like a time bomb, causing rubble to fall on him while Martin ran. Still, Martin helped the villain, calling the police and allowing them to take him to the hospital. Since then, Martin has used his ability to help other heroes as a support rather then an offensive ally. He’s also boosted his arsenal to make him a better doctor and defensive player during combat.

Powers:
-Power Enhancement: Martin can take the power of a super and boost it beyond their natural level without the subject being in fear of their limits. However, this leads to the drawback that Martin absorbs most of damage the person would take, leading this ability to be dangerous on the battlefield. Though he’s also been able to boost and overload others powers, at the expense of taking most of the pain from the overload though draining an enemies attacks.

Weapons & Equipment*:
-Tranquilizer Gun
-Multiple Syringes
-Medical Bandages
-Pain killers
-Alcohol(For Wounds)

Other*:

Approved!
 
Fucking shit.
Julia Johnston

Name: Julia Johnston

Alias: N/A

Age: 26

Gender: Female

Appearance:
0023_digital_art.jpg


Costume*: N/A

Personality*: Typically a brash and uninterested person, Julia finds herself insulting others more often than not and drowning her sorrows in a bottle of vodka while handling petty business with others. There is also a side of her that is obsessive, flagrant, and demeaning that makes her who she is. She is no goody two-shoes hero and someone who'll never say that she cares for anyone, making her possibly one of the most disliked heroes. However, she is intelligent, and that's what makes her who she is in terms of what her hero work lines up to be.

Side: Independent, Freelancer

Bio: Adopted soon after she was born by a mother and an adoptive sister, Julia was raised by parents not her own, but ones that pushed her to become different. She often found herself getting in between the struggles of the family and spending a lot of time outside. Soon after she turned 16, she found herself moving away from her adoptive family to begin a life of her own as a freelance contractor, someone who did the dirty work that others didn't want to. To this day, she still has the job of being a freelancer. To this date, she has completed over a hundred contracts and the number is continually climbing.

Powers: Mutated Power - Julia possesses mutated power, power gained by mutations in her genetics that make her different from others.
  • Enhanced Strength - Julia's strength is beyond normal, as she is capable of tearing into metal, lifting small vehicles off the road, and delivering hard blows that send opponents several feet back. Her maximum strength allows her to lift nearly 3 tons.
    • Enhanced Jump - Julia's maximum jump height is 20 meters vertically due to her strength propelling her frame to that distance.
  • Enhanced Durability - Julia's durability allows her to sustain several blows from heavy weapons, tasers, and swings from bats. However, a bullet will penetrate her skin and sharps tend to pass through unless given enough time to block.
  • Regenerative Healing Factor - Julia possesses a healing factor that allows her to heal from the most severe injuries within a day. However, she can still be killed before the healing factor even has time to kick in, as it usually takes a day to heal.

Weapons & Equipment*:
9mm "Villain Buster" pistol, stolen from a certain someone
High-Power Cell Phone with several special apps, including a police scanner, security encoder and decryption
Laptop Computer with hacking and packing apps

Other*:
Non-Super Abilities -
+Hacker
+Hand to Hand Combatant
+Physically Athletic
 
Name: Roskoy Blazković

Alias: Nochnoy khodok

Age: 35

Gender: Unspecified

Appearance:
IMG_1341.JPG


Costume: see above

Personality: Roskoy is a very silent and strategic person. It focuses most on its objective and will take all risks necessary to do so. Roskoy will also never break under interrogation.

Side: Heros

Bio: Roskoy trained in the Russian special forces Spetsnaz and was enlisted into Alpha group as a sniper at the age of 30. It still works with the [REDACTED] and was sent to megaton to finish off a political leader who fled [REDACTED] and has lots of information. It was also sent to learn about these mutants.

Powers: No supernatural power

Weapons and equipment:
OTs-03 sniper equiped with heat signiture tracking scope, adjustable stock and silencer.
Makorov PM
3 F1 grenades
And the izhmash RPK

Other: Nothing else
 
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Name: Demetria Lybeck

Alias: “The Dreamer”

Age: 24

Gender: Female

Appearance: Tall, thin, long black hair, and pale

Costume*: She wears a black trench coat, high heeled boots, black fedora, and a black mask that covers her eyes and nose.

Personality*: Cunning, sly, humorous, imaginative, loves to laugh, sadistic, loves to have fun


Side: Villain

Bio:

Early life: She grew up in a house, in North Mega Metro with her mother and father. All was well in the world, except her father was a drunk, and didn’t like her creativity at all. He always beat her every time he was drunk, and sent her to her room, which was where her imagination went wild. She imagined everything from monsters that tore her father to bits in her dreams, to unicorns and fairies that helped her. Her mind went so deep into these dreams; they started to flood into reality. Soon those monsters that tore her father to bits weren’t in her dreams, but tearing her father to shreds in reality. She ran away from home, her dungeon at the age of 15. All that was left of the house was a small porcelain unicorn on top of the rubble.
Later Years: She spent a few more years living off of what she could find in the alleys, and sewers, but to her, it wasn’t that bad. She imagined things all the time, so while she was living in poverty, she saw it as comfort. She’d soon found a way to dream up some money, so she could live off of it.
Powers:

Conjuring dreams: She can make her thoughts come into reality; however, it has to be in reason, like she couldn’t bring about King Kong or the Armageddon, only things like machines, cars, etc. If she were in a really happy mood, for some odd reason, she wouldn’t be that dangerous, cause only happy thoughts could spring forth.

Illusions: She can make her opponent think something that’s not there. For instance, she could make an image of herself in the park, when in reality she is on top of a skyscraper. The image would shatter when she was finished with it.

Weapons & Equipment*: Magic wand she helps in conjuring up these things.
 
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Name: Misty Brooks

Alias: Rain Lady

Age: 21

Appearance: Young woman with silvery hair, fair complexion, and tall.

Costume*: Blue trench coat, with a medium black skirt, blue blouse, and black stilettos

Personality*: She can be sort of timid at times, but she usually stands for what she believes in.

Side: Hero

Bio:

Childhood: She was born in West Mega Metro, to her mother and father. They thought they had given birth to a normal human child, until something extraordinary happened. They were carrying her one rainy day, when her father dropped her in a puddle. But when he bent over to pick her up, she was nowhere to be found. The police searched everywhere for the lost child, but they couldn’t find her. 3 hours later, a baby was found by her description in a park nearby, in a tree. She’d had turned into steam and floated there.

Adult hood: After graduating college, she decided she wanted to fight evil. She decided to live a normal life, working at an office as a secretary, but she also works as a vigilante, fighting off crime.


Powers: She can turn into the three states of water

Solid: Her normal state of being

Liquid: She can turn into liquid water

Gas: She can turn into mist and float around in the air

Weapons & Equipment*: An umbrella that has blades on the sides of it. It also has a gun built into the center of it.
 
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