Newson
grant me eyes
Now I have been playing "The Witcher 3: Wild Hunt" rigorously and almost religiously and I have become addicted. Even to the extent of wanting to roleplay it. But the thing is, I need help. I feel for a roleplay that large of scale as the game is, I would need some co-GM help, as in you. If you happen to help.
I was hoping it could take place in Velen and the close by city of Novigrad, though I have not reached that far in the game, damn those side-quests and constant needing of leveling up, I wish for it to be set in the Velen and Northern Isles nations. The events of the roleplay would probably be a somewhat altered timeline. Probably with a certain event that allowed the creation of a few more witchers, even after Ciri. The reason being because of the probability of many people wanting to be witchers.
Other than that I have also been brainstorming mechanics. Fighting could be dice-based, with rolling a certain number determining the amount of power using, whether it be light or strong attack. But a "not adventured" area of mechanics is the case of magic. As it is an obvious upper hand in battle, but how would you determine your stamina, what you can cast, and how you can use it. This is why I ask for help.
Anyone interested in the Witcher series should at least hear my pleas and lend a hand, but I am not forcing anyone. I could go on but I wish to wait for extra information until at least someone shows interest in helping.
Thank you for reading,
~Wastes Storyteller
I was hoping it could take place in Velen and the close by city of Novigrad, though I have not reached that far in the game, damn those side-quests and constant needing of leveling up, I wish for it to be set in the Velen and Northern Isles nations. The events of the roleplay would probably be a somewhat altered timeline. Probably with a certain event that allowed the creation of a few more witchers, even after Ciri. The reason being because of the probability of many people wanting to be witchers.
Other than that I have also been brainstorming mechanics. Fighting could be dice-based, with rolling a certain number determining the amount of power using, whether it be light or strong attack. But a "not adventured" area of mechanics is the case of magic. As it is an obvious upper hand in battle, but how would you determine your stamina, what you can cast, and how you can use it. This is why I ask for help.
Anyone interested in the Witcher series should at least hear my pleas and lend a hand, but I am not forcing anyone. I could go on but I wish to wait for extra information until at least someone shows interest in helping.
Thank you for reading,
~Wastes Storyteller