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Fantasy The Pirate's Mermaid: OOC Chat

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Carrow

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In this thread all members of The Pirate's Mermaid roleplay may insert any details relevant to the roleplay. I will also use this thread to introduce new arcs and explain any plot twists that I will use to further the story. You may suggestion your own as well.

Some of the things you can post here:

•Information about your character
•Questions about the roleplay
•Suggestions to improve the roleplay
•General chat with your fellow roleplayers
•And more.

This is for everyone's benefit, use it properly!
 
Amira Longfellow - The Ship's Navigator
Age: 25
Nickname: The Young Albatross

A tall girl with pale skin and short brown hair. She appears rather light, and wears a blouse and long skirt. Amira always keeps a leather satchel on her shoulder filled with maps, books, a compass, a notebook, and a telescope. Her appearance and demeanor would not indicate her life of piracy, as she is rather cheerful. In a pinch, her aim with a pistol can be truly relied on.

Amira was born into a wealthy merchant family. Despite her begging, her father insisted that she didn't attend school and instead spend her time searching for a husband. Her younger brother would be the one to inherit the business, while Amira would marry her family into a higher social status. This was her life for her first 17 years, but when her town was attacked in a pirate raid, Amira decided to throw cosh into the wind and join their fleet. Here, she began to study independently. Soon, Amina became fascinated with modern sciences and geography. She began learning the tricks of navigation, all while serving as a loyal underling. Eventually, she was promoted to the ship's navigator. Amira is currently studying the sea birds, and how they could stay at flight hundreds of miles from the shore.
 
Name: Carrow, Last Name Unavailable
Age: 28, May 15th
Character Background: Carrow grew up in a wealthy family, but by the age of 16 decided to make his own way. He had planned to join the King's Navy, but instead found himself sequestered on a pirates ship after a bit of confusion. Learning their ways and moral code, he decided to apprentice under the captain and took over several years later.
Character Appearance: Carrow has dark black hair tied at the nape of his neck. He commonly wears a deep crimson coat over a white button up shirt. His trousers are black and tied to his waist with his sword belt. Tall brown boots adorn his feet.
Weapon(s): He carries twin swords welded together by Mermaid scales. They're a deep black to bright blue in an ombre. The handle is simply made of silver.
Position: He has been the captain of Wisteria Woes for a handful of years.
 
Name: Amos
Age: 35
Character Background: Amos is originally from Jamaica and has a cheery accent. He was a simple fisherman, but something happened to his beloved wife--he doesn't like to talk about it--and he became a pirate. He's generally singing and joking and takes a shine to younger crew members. He's very proud of his cooking and claims to be the best cook on the seven seas. But then he's prone to exaggerated story-telling and no one is sure if there's any truth to any story he tells.
Character Appearance:
Amos is large, dark-skinned, and has brown eyes. He normally wears a simple shirt and breeches with a colorful sash stuffed full with weapons. He keeps his head shaved and wears a bandana around it.
Weapon(s):
Amos carries just about everything--a cutlass, knives, guns.
Position:
Cook


Name: Drayce
Age: 23
Character Background: Drayce was found amidst the wreckage of what everyone assumed was a pirate ship at 19 and was pull aboard by Amos, who took the kid under his wing. He is fairly silent about his past but knows his way around a ship and so earned the title of rigger a few years back. He speaks with a proper British accent unless angry or flustered, when he descends into a Scottish burr. He won't say if "Drayce" is his first or last name.
Character Appearance:
Drayce is average height, but slender. He has grey eyes and messy brown hair that he keeps confined under his tricorn hat. He is generally polished and clean-shaven. He wears a worn blue vest and a belt across his chest with a sword attached. He wears a sash that is actually a trimmed British admiral's pennant that no one is sure where he found because Amos tells the story different every time.
Weapon(s):
Drayce carries a sword and several knives.
Position:
Rigger
 
I do have the first post up if anyone wants to begin. I want to jump right into it!

 
Still working on his appearance but everything else is completed.

Name: Jhon Yarty Conrad
Age: 27, February 1st
Character Background: Jhon lead a lifetime of entertainment and distractions. He loved fun, parting, being loved on a large scale. But as a man of wealth, he was envied and hated for his carlessness. Jhon was kidnapped at 17 and stayed locked up for a very long time. For three years it seemed like that would be it for him. But Jhon was found and saved by his best friend at the time. After that, the two of them parted ways, but this wasn't the end. After years of being in-prisoned, Jhon became a bitter and cold man, wanting nothing more than sweet revenge. Jhon is the reason they call his old town "Abandon".
Character Appearance: Jhon has straight dirty blond hair kept in a high short cut ponytail, John makes sure to keep a clean shave. Jhon wears silver and lots of it. Silver rings, silver bracelets even his right canine is silver. His attire usually consists of a black, leather, hip-length wraparound cape, which covers his top half. Underneath that he'll wear a white button-up shirt with sleeves rolled up to the elbows. He wears brown stirrup pants lined with thin white stripes and over those black, sturdy Frye boots.

Even though he's become more bitter in the last seven years after prison, he still has the voice of a carefree Scottish thrillseeker.
Weapon(s):
  • Stinkpot: "These were small round containers that were filled with chemicals that when set on fire created a cloud of foul-smelling odors. The pots were hurled onto the decks of victims’ ships to cause panic and confusion." - Pirate Attack
  • Cutlass: "Adapted from the long knives used by the early buccaneers to butcher their meat, it had a blade length of about two feet, and was slightly curved with a single edge. With its relatively short blade, the cutlass proved to be a very effective fighting tool in the confined area of a ship." - Pirate Attack
Position: The Master Gunner
 
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Question: Are these pirates that ran into town destroying it or minding their business?
 
Name:
Ranita Afton

Age:
Has never said, but looks to be in her mid/late twenties

Character Background:
Has yet to tell anyone her history, often simply saying she was just bored and decided to become a pirate. Mentioning mermaids or asking about her family tends to put her in a bad mood and it's best to avoid it. She's very closed off in general, being a very serious person and often coming across as cold. It would take a long time for someone to make her open up, and so far, no one has tried very hard to make her do so. Her wisdom and remarkable memory make her an excellent Boatswain however, and she has proven time and time again to be a loyal member of the crew so despite being somewhat aloof, she's a very valuable crew member.

Character Appearance:
Has short, bright blonde hair, cut so it falls just below her ears and isn't in the way while she's helping keep the ship afloat. Her skin is a light tan from being out in the sun, making her deep blue, wise eyes stand out more. She has a unique build in that she's fairly tall, with long arms and legs, but has wide hips and is somewhat muscular. Usually wears big black boots, a loose white button up, and simple, pale brown trousers.

Weapon(s):
Carries two daggers in case of emergencies.

Position:
Boatswain​
 
Do we care about turn orders at all? Just wondering how y'all feel about that.
I personally dont care. Especially since there are only three people so far who have posted. I'd just check to see if @reynardais online, but if not you can go again.
 
Name: Syrena (pronounced Sir-eena) Grigori
Age: 22
Character Background: Although she is guarded and can seem a bit secretive or mysterious, Syrena is a calm, cool, and collected being. She is gentle and kind hearted, but when it comes to protecting her people she is fierce and relentless. She tends to be weary of people upon first meeting them, but she can easily tell whether someone is or is not trust worthy. She takes care of her people and is always the one trying to keep peace between people, whether it is between fellow mermaids or between mermaids and humans. She is not an advocate for violence, however, if you hurt those close to her, you will pay. She cares deeply and that can sometimes hurt her, but she is not naive. Do not make the mistake of thinking she is. Not much is known about Syrena's origins or her parents; she does not like talking about it. She was found on the shore of the beach when she was just a baby. The woman that found her was the light house keeper, Misory (Mee-sow-ree), and raised her as her own daughter. She always knew Syrena was special but it was not until Syrena's 14th birthday that she found out just how special she was. Syrena has always taken care of the other mermaids, and is also taken care of. They function like a family, and a few of the other mermaid girls have also been taken in by Misory and became Syrena's "sister's". Misory own the light house, giving the perfect cover up and hide out for the mermaids to escape into the ocean as their heart desires without being detected.

Character Appearance: When she is a human, Syrena's hair is dark brown, almost black, and falls In waves and curls to her hips. She has high cheek bones, giving her an almost natural contour, with full cheeks and full rose colored lips. Her eyes are big and almond shaped and when she is a human, they are hazel. She has tanned skin, and is often mistaken for being Greek or Italian, sometimes of even Persian, origin. She has no idea what she is though, because her origins remain unknown. The moment Syrena steps into the ocean and morphs into her mermaid state, her physical appearance changes. Her face remains the same, except for her eyes, which turn into an icey blue, almost silver. Her hair follows suit, and her long black locks turn into a white, almost silver color. She is not sure why her physical appearances change whenever she transforms, but part of her wonders if it has something to do with her parents. She is about 5'6 and has a slender build with long legs, partly due to the fact she is always swimming and is always in great shape. Her waist is the tiniest part of her body, and her hips are wide, giving her an hourglass type of figure. She has a scar on the left side of her back from a horrific run in with fishermen who mistook her as a fish. The scar is about 7 inches long and runs from her lower back, right to the edge of her left shoulder blade.

Weapon(s): Syrena uses a gold and silver trident with a moonstone where the three spears/prongs connect.
Position: She is a mermaid.
 
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I also have a question! Do the mermaids have any special powers? or anything we need to know of them? I thought it would be super cool if some of them could have the ability to work with the elements (to an extent of course) but I wanted to ask first!
 
Name: Syrena (pronounced Sir-eena) Grigori
Age: 22
Character Background: Although she is guarded and can seem a bit secretive or mysterious, Syrena is a calm, cool, and collected being. She is gentle and kind hearted, but when it comes to protecting her people she is fierce and relentless. She tends to be weary of people upon first meeting them, but she can easily tell whether someone is or is not trust worthy. She takes care of her people and is always the one trying to keep peace between people, whether it is between fellow mermaids or between mermaids and humans. She is not an advocate for violence, however, if you hurt those close to her, you will pay. She cares deeply and that can sometimes hurt her, but she is not naive. Do not make the mistake of thinking she is. Not much is known about Syrena's origins or her parents; she does not like talking about it. She was found on the shore of the beach when she was just a baby. The woman that found her was the light house keeper, Misory (Mee-sow-ree), and raised her as her own daughter. She always knew Syrena was special but it was not until Syrena's 14th birthday that she found out just how special she was. Syrena has always taken care of the other mermaids, and is also taken care of. They function like a family, and a few of the other mermaid girls have also been taken in by Misory and became Syrena's "sister's". Misory own the light house, giving the perfect cover up and hide out for the mermaids to escape into the ocean as their heart desires without being detected.

Character Appearance: When she is a human, Syrena's hair is dark brown, almost black, and falls In waves and curls to her hips. She has high cheek bones, giving her an almost natural contour, with full cheeks and full rose colored lips. Her eyes are big and almond shaped and when she is a human, they are hazel. She has tanned skin, and is often mistaken for being Greek or Italian, sometimes of even Persian, origin. She has no idea what she is though, because her origins remain unknown. The moment Syrena steps into the ocean and morphs into her mermaid state, her physical appearance changes. Her face remains the same, except for her eyes, which turn into an icey blue, almost silver. Her hair follows suit, and her long black locks turn into a white, almost silver color. She is not sure why her physical appearances change whenever she transforms, but part of her wonders if it has something to do with her parents. She is about 5'6 and has a slender build with long legs, partly due to the fact she is always swimming and is always in great shape. Her waist is the tiniest part of her body, and her hips are wide, giving her an hourglass type of figure. She has a scar on the left side of her back from a horrific run in with fishermen who mistook her as a fish. The scar is about 7 inches long and runs from her lower back, right to the edge of her left shoulder blade.

Weapon(s): Syrena uses a gold and silver trident with a moonstone where the three spears/prongs connect.
Position: She is a mermaid.
I'm also going to add that she is gifted with the ability to control and manipulate water. She can also communicate with sea animals (to an extent, she cannot control them). Her ability to control and manipulate water is something she is constantly working on and improving as it requires a lot of mental effort and can leave her exhausted.
 
I'm also going to add that she is gifted with the ability to control and manipulate water. She can also communicate with sea animals (to an extent, she cannot control them). Her ability to control and manipulate water is something she is constantly working on and improving as it requires a lot of mental effort and can leave her exhausted.
Perfect!
 
Name: Misory Grigori
Age: 53
Character Background: Misory's family has owned the lighthouse for generations. Her family always believed in mermaids, yet she had never seen one until Syrena. Her late husband, Alexei Grigori had disappeared while at sea a week prior to finding Syrena. She believed it was a message, or an omen. Syrena was lucky to have been brought up by Misory, and all of her life both Misory and Syrena thought she was just a normal girl. Until her 14th birthday. It was then that they discovered Syrena's truth and Syrena took to the ocean to find those like her. And she did, she found others, others very close to her age, and she and Misory welcomed them into their homes as part of their family. Misory would risk her life for the mermaids, she would do anything to protect them, even the ones that chose not to live with her.
Character Appearance: Misory's once brown hair has turned slightly grey over the years, yet the beauty remains in her face despite the wrinkles. She is a shorter woman of slender build, but age has slightly rounded her out a bit. She has a warm and caring smile and her brown eyes are inviting and sincere.
Weapon(s): She keeps a few at the house for protection. She is skilled with a bow and arrow.
Position: Light house keeper

If you are making a mermaid and want them to live in the lighthouse with Misory, feel free to have them interact with Misory and even take over Misory's character if you need to!
 
I was thinking my character (Jhon) can supply the Wisteria Woes with some money when he joins because he's rich.
 

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