Riven
Senior Member
Name:
Level: (Starting at 1, no exceptions)
Age: (preferably under 21 for students)
Gender:
Description: (A Description of what the character looks like, image is optional)
Personality: (A short summary)
Character Class: (Dnd Class / Game Translation)
Keyblade Name:
Keyblade Fighting Style and technique: (Light and Fast / Hard and Slow) (One Handed, Two Handed, Reverse Handled)
(Its preferred if you can design and post an image of your keyblade cause, come on, show me your creativity :3, but if not, all good, make a description slot similar for the character profile and give a brief summary of what it looks like)
Available Character Classes will be:
- Fighter / Duelist
- Barbarian / Guardian
- Paladin / Knight
- Sorcerer / Mage
- Spell Blade / Magus
HP:
- Strength:
- Dexterity:
- Constitution:
- Intelligence:
- Wisdom:
- Charisma:
+ Acrobatics:
+ Arcana:
+ Athletics:
+ History:
+ Insight:
+ Intimidation:
+ Investigation:
+ Medicine:
+ Nature:
+ Perception:
+ Performance:
+ Persuasion:
+ Stealth:
+ Survival:
Saving Throws:
* Strength:
* Dexterity:
* Constitution:
* Intelligence:
* Wisdom:
* Charisma:
Level: (Starting at 1, no exceptions)
Age: (preferably under 21 for students)
Gender:
Description: (A Description of what the character looks like, image is optional)
Personality: (A short summary)
Character Class: (Dnd Class / Game Translation)
Keyblade Name:
Keyblade Fighting Style and technique: (Light and Fast / Hard and Slow) (One Handed, Two Handed, Reverse Handled)
(Its preferred if you can design and post an image of your keyblade cause, come on, show me your creativity :3, but if not, all good, make a description slot similar for the character profile and give a brief summary of what it looks like)
Available Character Classes will be:
- Fighter / Duelist
- Barbarian / Guardian
- Paladin / Knight
- Sorcerer / Mage
- Spell Blade / Magus
HP:
- Strength:
- Dexterity:
- Constitution:
- Intelligence:
- Wisdom:
- Charisma:
+ Acrobatics:
+ Arcana:
+ Athletics:
+ History:
+ Insight:
+ Intimidation:
+ Investigation:
+ Medicine:
+ Nature:
+ Perception:
+ Performance:
+ Persuasion:
+ Stealth:
+ Survival:
Saving Throws:
* Strength:
* Dexterity:
* Constitution:
* Intelligence:
* Wisdom:
* Charisma:
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