Grey
Dialectical Hermeticist
This game will not begin before Feb. 2015
It is the year 3E380, and Uriel Septim sits the Imperial Throne.
The Khajiit, however, know no true ruler but The Mane. Elsweyr is not the Empire.
These sands will never accept the tread of man or mer. The jungles know their own.
The Khajiit have purpose, though even they barely know or comprehend it.
The Elder Scrolls have foretold a terrible fate will befall the Khajiit, and if it is not halted, darkness will swallow Nirn.
The Blades have been dispatched to uncover this mystery, but even they can do only so much.
And so you, weary traveller or sugar-addled native, may yet have a hand in the days that are to come...
Elsweyr: Get immersed in the Elder Scrolls setting in a new way, and explore mysterious Elsweyr as I've carefully reconstructed it from sources through TES history.
Simple System: I've made conversions to Strange Times as found in Crucible for a quick-to-use, robust system that strives to combine the best of Morrowind and Skyrim. It'll continue refinement until the release date, so feedback and suggestions are all welcome.
Lore-Correct: Kirkbride's metaphysics will be in full effect, Cyrodiil is dense jungle, the feel of Morrowind is what we're aiming for - myth, mystery, and strangeness.
Variety of Choice: All standard races are playable, with some tweaks only possible through this manner of RP, including the Khajiit subraces. Arguments could be made for Sload or Imga, but don't hold your breath.
Requirements
Some familiarity with the Elder Scrolls is a must, but you needn't be a lore buff to enjoy it (though as a relentless lore-hound you may enjoy it more), the ability to direct your character without a GM handing you a plot to follow, and a willingness to learn a new system - which I will help with all the way and accept useful advice or suggestions on.
It is the year 3E380, and Uriel Septim sits the Imperial Throne.
The Khajiit, however, know no true ruler but The Mane. Elsweyr is not the Empire.
These sands will never accept the tread of man or mer. The jungles know their own.
The Khajiit have purpose, though even they barely know or comprehend it.
The Elder Scrolls have foretold a terrible fate will befall the Khajiit, and if it is not halted, darkness will swallow Nirn.
The Blades have been dispatched to uncover this mystery, but even they can do only so much.
And so you, weary traveller or sugar-addled native, may yet have a hand in the days that are to come...
Elsweyr: Get immersed in the Elder Scrolls setting in a new way, and explore mysterious Elsweyr as I've carefully reconstructed it from sources through TES history.
Simple System: I've made conversions to Strange Times as found in Crucible for a quick-to-use, robust system that strives to combine the best of Morrowind and Skyrim. It'll continue refinement until the release date, so feedback and suggestions are all welcome.
Lore-Correct: Kirkbride's metaphysics will be in full effect, Cyrodiil is dense jungle, the feel of Morrowind is what we're aiming for - myth, mystery, and strangeness.
Variety of Choice: All standard races are playable, with some tweaks only possible through this manner of RP, including the Khajiit subraces. Arguments could be made for Sload or Imga, but don't hold your breath.
Requirements
Some familiarity with the Elder Scrolls is a must, but you needn't be a lore buff to enjoy it (though as a relentless lore-hound you may enjoy it more), the ability to direct your character without a GM handing you a plot to follow, and a willingness to learn a new system - which I will help with all the way and accept useful advice or suggestions on.
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