Typ13
New Member
This is the over all map. Players who want an area will receive a focused map. It will be zoomed in and will contain neighboring countries or folks.
Gameplay and Rules
-General Rules-
- Each player will have 3 rights to build something in one turn and the buildings will bring income or loss.
- Declarations won't consume any right.
- Estabilishment of systems might consume right. (Such as changing government type.)
- Every player can do anything with their country. Consequences will be reflected by me as problems.
- Problems will occure randomly.
- Some desicions will be done by rolling dice(Such as scheme or wars)
- Some desicions taken by players will bring boost to their country.
- If a player creates OP nation, it will be nerfed by me.
- If a player's nation is too weak, it will be boosted by me.
- Player can do roleplay between them as long as it is reported to me.(If you create a forum thread for 1x1 roleplay inform me please)
-Gameplay and Related Rules-
- Important Factions will be given within the story. Those factions can be chosen.
- Players can create their own nation and race
- Each player will have a hero. The hero will be created by the players but the powers of heroes will be weak at the start.
- Each player will try to survive in the continent. Arrival of humans will start huge consumption across continent. The game will start with the arrival of second migration.
- After wars, short stories about wars will be written.
-Humans
Their physical strength is below average compare to races in the continent but they are more experienced in war and developing technology. They also use magic in technology to develop magical guns such as cannons or airships.
Second wave of humans have better technology. Players who choose humans from second wave could have strenghten armors and firearms.
Way of government could be chosen by player.
-Sky Folk-
They do not have a specific look. They are the ones who live in skies. Dragons, birds, Griffins etc.
They are primitive. They are able to develop technology but they are crowded and phsyically strong.
They have many various type of attack. without their permision no race could touch the sky.
They are the ones who welcomed first wave of humans and helped them to settle down in floating islands.
(Note: Player who choose this nation can create more than one race who can fly or live in floating islands)
Their physical strength is below average compare to races in the continent but they are more experienced in war and developing technology. They also use magic in technology to develop magical guns such as cannons or airships.
Second wave of humans have better technology. Players who choose humans from second wave could have strenghten armors and firearms.
Way of government could be chosen by player.
-Sky Folk-
They do not have a specific look. They are the ones who live in skies. Dragons, birds, Griffins etc.
They are primitive. They are able to develop technology but they are crowded and phsyically strong.
They have many various type of attack. without their permision no race could touch the sky.
They are the ones who welcomed first wave of humans and helped them to settle down in floating islands.
(Note: Player who choose this nation can create more than one race who can fly or live in floating islands)
--Any created race will be added to main threat of the game--
-Story-
A new continent was found and it was the last hope for humanity but there was a problem. New continent has habitants from many different races and while some of them was friendly others were not.Humans might have had the numbers but encountered races had high physical adventages or even mysterious powers that could supress a human withot a technology.
First arrival of humans was a succes.
They found floating Islands and without question they built their homes up there to avoid conflicts. A nation was ruling the skies and they welcomed humans. After that, humans of the skies were started to known
as
Note: Nations in this map doesn't have specific borders.
After fleeing from bloody wars, they found this continent by mistake. They have travelled so far with last standing airships. Many of them were fallen forever but in the end, they found the continent. Their arrival was
a huge shock to people of the continent. They faced many conflicts when they landed their ship to the land. A native folk was attacking them in the spot. Humans called them Furryman. A hero within ranks of Sky Nomads could come up with
an idea of settlind down in floating islands. The hero could communicate with primitive of skies and could show to those primitive the power of a human. Primitives accepted them and escorted to floating skies.
After settling down, humans started to get along with Sky Folk. They were helping each other out and satisfying each others' needs. After these events, Sky Nomads started to focus on gathering resources and occupying specific places
in the main land to mine. Sky Nomads were also focusing on defance instead of attack.
Features:
-Dragon Riders Unit
-Fast move
-Beast Friendly
-High Defences
Hero:
Qi the friends of sky beasts
All creatures who rules across skies tend to listen to Qi.
She is the best dragon rider with good archery skills. She can combines his magic with archery skills.
[IMG='width:650px;']https://i.ytimg.com/vi/2lL4Hc4by-c/maxresdefault.jpg[/IMG]
Second Migration wave came but it wasn't with airships but normal ships. They immediately invaded shores of west of the continent which was very close to place where Furrymans lived. A huge conflicts happened between them but the war
ended up with half of the Furrymans becoming slave and the rest fled to East. New immigrants established a goverment and declared their country by putting furryman heads on tip of spears around their settlement.
Their weirdly shaped swords and shiny armors were ruling the area.
(Note: Furryman Tribes are the free tribes other than the Union.)
They heard the rumors of existence of a continent on the west and decided to leave their current continent because of low amount of resources. They were prepared to face everything and destroy anything on their ways of succes.
They were not aware of existence of humans in the new continent so they were going to name the continent as Badgal. They were thinking they were the first ones.
They didn't have many females with them so they had a rule that a woman could marry more than one man. They put new rules to increase birth rate so they can have more manpower and workforce in the future. They were ruled by a militarist leader.
Badgal's governemnt type was not decided yet but they had simple rules about property and slavery in their temporary parlament.
Some also says that they are trying to have a mixed race by pairing furrymans and humans.
Features:
-High Tech weapons (Strong armor with less weight, sharpest swords)
-Rising birth rate(Manpower, workforce)
-Race-Nation(Less revolt risks)
-Navy(Trade routes with outside secured)
-Militarist Culture
Hero:
Zya the Fire Knight
One of the strongest human in the continent.
Uses fire on his armor and sword in his own unique way of fighting.
Has mind of a berserker.
He is also known as a hell bringer.
[IMG='width:248px;']https://i.pinimg.com/originals/c9/a2/cc/c9a2ccbb25569b723fa7335810747b8f.jpg[/IMG]
Few years after second wave of human migration, Furrymans started a huge coalition against humans. Their tribal organisations united under one banner and they started to form a united army. They were called:
They took the name of ancient warrior from the legendary party who took down the super class earth destructor beast. It was only way to gather all tribes across the continent. All tribe leaders had a bracelet to similar to each other. They had a stone in the middle of them which is very unique. These bracelets are connected to each other. After the defeat, one of the tribe leader activated the stone and sent message to every other tribe who carries the similar bracelet. Then they started to unite under the name of Ori.
(Note: Furryman Tribes are the free tribes other than the Union.)
Features:
-High physical capabilities
-Nature Friendly
-High survival skills
-Nomadic
Hero:
Keshara the Shaman King
It is said that she lives alone in the deep forest and protect the tribes of Furryman. It is said that she has the secrets of the world.
Features:
-Unknown
[IMG='width:496px;']http://www.biosynergetics.co.za/wp-content/uploads/2009/08/shaman0003small.jpeg[/IMG]
Future of the continent is unknown. There are more nations that are unknown.
Player Locations
(Any created nation by players will be added to main thread and here)
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Everything you do, everything you imagine will effect the future of your hero and your nation. All heroes except NPC ones will start from Level 1. Each level will bring new abilities to your hero.
State/Hero/Race Card(To create your own)
Name of the Race:
features of the race:
representative picture:
Other Details:
features of the race:
representative picture:
Other Details:
Flag(depends on choice):
Name of your State:
Your Race:
Government Type or System:
Nation's Features:
Story:
Location:
Other Details:
Name of your State:
Your Race:
Government Type or System:
Nation's Features:
Story:
Location:
Other Details:
Name of the Hero:
Feature of the Hero:
Representative Picture:
Other Details:
Feature of the Hero:
Representative Picture:
Other Details:
NO MORE PLACE LEFT
ALL PLAYERS WILL START WITH DETERMINED ARMY AND INCOME.
Any Questions will be answered. And, we can discuss about the roleplay and gameplay before the game starts. Thanks. The game might get improved.
RP THREAD
Thadenia
ALL PLAYERS WILL START WITH DETERMINED ARMY AND INCOME.
Any Questions will be answered. And, we can discuss about the roleplay and gameplay before the game starts. Thanks. The game might get improved.
RP THREAD
Thadenia
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