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Fandom "Tears" (a multi-fandom RP)

Universe from: Star Wars


Alignment: Lawful Good


Name: Galen Marek


Aliases/nicknames: Starkiller, the Secret Apprentice


Age: 17


Race: Human


Gender/sexuality: Male/heterosexual


Personality: Galen Marek is headstrong, preferring action over words when faced with waves of enemies. He always believes that there is a way to beat whatever he is faced with regardless of how much he has to get beat up in the process to win. He cares deeply for his allies, and would gladly risk his own life to save them, or his love interest Juno Eclipse.


Appearance:


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Backstory: Galen Marek, codenamed Starkiller, was a male Human apprentice of the Sith Lord Darth Vader. A powerful Force-user who lived during the era of the Galactic Empire, Marek originated from the Wookiee home planet of Kashyyyk as the sole offspring of two Jedi Knights—Mallie and Kento Marek—who deserted the Jedi Order during the Clone Wars. Following the death of his mother, the young Marek's father was killed in battle by Darth Vader. Though only a child, Marek possessed an exceptionally strong connection to the Force that the Dark Lord of the Sith sought to exploit.


Thus, Darth Vader abducted Marek in order to train the orphan in the ways of the Sith Order. Although the Sith were limited to only two members at any given time, Vader nonetheless trained Marek as a secret apprentice during his own apprenticeship to Darth Sidious, the Sith Lord who ruled the galaxy as Emperor Palpatine. The physical and psychological trauma of Vader's unforgiving training regimen resulted in Marek's immersion within the dark side of the Force as his Master intended. With his childhood memories suppressed and his original identity forgotten, Marek only knew himself as the Dark Lord's apprentice; a Sith assassin who operated under the codename "Starkiller" and a living weapon to be deployed against the enemies of Darth Vader.


In addition to the assassination of numerous targets that included Vader's many rivals, the apprentice trained for years in preparation for the day when he would be ready to aid his Master in a confrontation with Darth Sidious. This singular goal became Starkiller's obsession as he longed to become a true Sith Lord. The pinnacle of Starkiller's training saw him deployed against Jedi targets for the first time in his life in 3 BBY and culminated in victories against the fugitive Jedi Masters Rahm Kota, Kazdan Paratus and Shaak Ti. With the death of Ti, one of the few members of the Jedi High Council who survived Order 66, Darth Vader declared that the time had come to execute their plan to overthrow the Emperor. Elated at the prospect of finally fulfilling his sole purpose in life, Starkiller rendezvoused with Vader on the Executor only to be betrayed and severely wounded by his Master who claimed that Sidious's spies had discovered the existence of the secret apprentice. Pressured by the Emperor, Vader demonstrated his loyalty by seemingly killing Starkiller. In truth, the betrayal was a ruse that allowed Vader to save his apprentice's life.


Upon Starkiller's full recovery in 2 BBY, Vader revealed his contingency plan: the creation of a full-scale rebellion against the Galactic Empire. The apprentice was instructed by his Master to assemble an army of rebels and dissidents in order to distract the Emperor's attention with a civil war, hence allowing them both another opportunity to assassinate Sidious. Though bitter and resentful toward Vader, Starkiller complied and searched several parts of the galaxy for influential contacts that would be crucial to the formation of an insurrection on a galactic-scale. Through Starkiller's efforts, three disillusioned members of the Imperial Senate—Bail Organa, Garm Bel Iblis and Mon Mothma—convened on the planet Corellia where they agreed to join their resources together in opposition to the Emperor's rule. However, the mission proved to be another deception on Vader's part; the Dark Lord betrayed Starkiller once more and captured the senators. Outraged by the discovery that his Master was unwilling to challenge Darth Sidious with Starkiller's aid, the former apprentice journeyed to the incomplete Death Star and intended to rescue his new-found allies from execution. Abandoning the persona of Starkiller, he re-embraced his Jedi heritage as Galen Marek through the partial recovery of his suppressed memories.


During the apprentice's infiltration of the nearly-complete battlestation, Galen Marek confronted and defeated his former Master in battle. Sidious hoped to claim Marek as his new apprentice and goaded him to kill Vader. Instead, Marek attacked the Emperor in a move to provide the senators with enough time to escape the Death Star. His plan succeeded, but ultimately cost the apprentice his life. Nevertheless, his sacrifice facilitated the formation of the Alliance to Restore the Republic and the outbreak of the Galactic Civil War. The early founders of the Rebellion remembered the apprentice as Galen Marek, the original architect of the Rebel Alliance, and honored his memory by adopting the Marek family crest as the official emblem of the Alliance.


Companions: None


Enemies/rivals: The Galactic Empire, Darth Vader, Darth Sidious


Allies/family/friends: Kento Marek (deceased father), deceased mother, Jedi Master Rahm Kota, Juno Eclipse, Alliance to Restore the Republic


Weapons: After losing his first lightsaber in space after Vader's 'betrayal,' Galen was given the lightsaber he took from Rahm Kota to act as his replacement. This saber had a single green adegan crystal as the focusing lens, but he changed it to a blue adegan crystal that he obtained from the hut on Kashyykk where his father was killed by Vader; his father's lightsaber crystal.


Gear/gadgets: Apart from a comlink and a holocommunicator, Galen has a Rangefinder that he uses to scope out enviornments during and before missions.


Skills/talents: Galen is an expert lightsaber duelist, having defeated Darth Vader and Jedi Council member Shaak Ti, both of whom were regarded as master duelists in their times. He uses bits and pieces of every lightsaber form, but he particularly specializes in Form III Soresu, Form V Shien, and Form VII Juyo, the latter of which is his preferred style even though he uses a Shien reversed grip on his lightsaber, which throws off many of his opponents.


Powers/abilities: Galen's usage of the Force is more for offense and aggression rather than any light side abilities, since most of his life was spent training in the dark side. His telekinesis is powerful enough to grab TIE Fighters mid-flight and redirect the course of a crashing Imperial Star Destroyer (that was an annoying section of the game). His Force Lightning is strong enough to kill a standard enemy in one short burst and temporarily short out an AT-ST and overload a TIE Fighter's systems, and his Force Pushes can send enemies flying hundreds of feet in any direction. His most devastating ability, however, is his Force Repulse. When Galen uses the Force Repulse, he can charge up Force energy for a period of time then unleash it in a massive burst that can completely disentegrate weak enemies and ravage the enviornment around him after he uses it. He can also use it for tuteminis to deflect blaster bolts and Force Lightning without the use of his lightsaber, and he can use the mind trick for various uses both in combat and out of combat.


Weaknesses: Galen is quick to aggression in any situation and the attachments he has to his close friends can be easily exploited to bring out his rage, making him succeptible to fall to the dark side again.
 
Last edited by a moderator:
DaManofWar said:
Universe from: Steven Universe
Alignment: Neutral Good


Name: Garnet


Alias/nickname: Master of comedy


Age: In her twenties.


Gender and sexuality: Genderless, but uses female pronouns


Species/race: Crystal Gem


Appearance:
latest



Personality:Garnet


Backstory:Garnet


Known enemies/rivals:Jaspar, Yellow Diamond


Known allies/friends/family:Steven Universe, pearl, Amytheist


Companion:The Crystal Gens


Weapons:Gauntlets


Gear/gadgets:Garnet


Powers/abilities:Garnet


Skills:Garnet


Weaknesses:Can be affected by Gem technology
where are Garnet and Steven going?
 
Universe from: JoJo's Bizarre Adventure


Alignment: Chaotic Good


Name: Jotaro Kujo


Aliases/nicknames: JoJo


Age: 18


Race: Human


Gender/sexuality: Male/heterosexual


Personality: Jotaro is introduced as rather rough and delinquent; but he is dedicated, fair, and loyal. He is highly perceptive, intelligent and quick-witted while keeping a perpetually cool, slightly neutral or disinterested attitude. Two of Jotaro's schoolmates and the school nurse affirm that it seems impossible to best him in a fight. After gaining Star Platinum, this trait easily carries over to his encounters with new Stand users.


Jotaro loves his mother and respects his grandfather, although he may not be overt about displaying it. It is not that he is unaware of his own love and/or respect - rather, he thinks anyone can tell his emotions just by looking at him, and probably thinks further effort in portraying how he feels to be a waste of time, making others tend to perceive Jotaro as a very aloof and callous person when he is in reality caring and reverent.


Jotaro is both fierce and gentle, and he shows these traits in various scenes, from the fight with N'Dour to the encounter with the D'Arbys. One shining example is how he spared Noriaki Kakyoin, instead of destroying him outright - even putting his own life on the line just to save Kakyoin from Dio's deadly slavery.


Jotaro is occasionally chased by adoring girls, including his classmates, whom he ignores or drives away; particularly when they begin to fuss or bicker.


He is Dio's main target, who acknowledges that Jotaro is his greatest threat. Apparently key to Jotaro's percieved chance of success in his final battle with Dio is the extent to which Dio is able to anger him.


Appearance:


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Backstory: Much of Jotaro's youth was that of a normal Japanese child.


He participated in many activities, including playing ball as a toddler, running track as a young boy, and attending school. Throughout this, he was supported and supervised by his mother, Holy, while his father was constantly on tour.


In 1987, at the age of seventeen, Jotaro severely injured four gang members in a fight. Knowing his strength could not grow to such a length, he began thinking he was possessed by an "evil spirit" and so turned himself into the police. Despite the police and Holy telling him he was free to go, Jotaro insisted on staying, demonstrating the danger by taking one of the policeman's guns and shooting himself in the head. He was not killed, however, as a third arm appeared to him and was able to catch the bullet in mid-air.


Holy soon called her father, Joseph Joestar, to work out the situation. After a brief chat between Jotaro and Joseph failed to sway Jotaro, Joseph sent out his Egyptian friend, Mohammed Avdol. Avdol then sent out his own "evil spirit", known as Magician's Red, and trapped Jotaro's limbs with rings of fire. In defense, Jotaro's "evil spirit" fully appeared before Jotaro and successfully released him from the fire. Joseph then revealed that the "evil spirit" was known as a Stand, a manifestation of an individual's life force. While breaking the iron bars of his cell, Jotaro accidentally let himself out of his cell. With Jotaro freed, Joseph told him the real reason he and Avdol came to Japan. A century-old man known as Dio, an enemy of Jotaro's great-great grandfather Jonathan Joestar, had risen once more.


Later, Joseph showed his stand, Hermit Purple, to Jotaro. Using it's ability to put visions of distant places onto film, Joseph revealed a picture of DIO to Jotaro. The picture revealed that DIO's body was actually Jonathan's due to the star-shaped birthmark, that all blood members of the Joestar family possess, being on the nape of his neck.


The next day, Jotaro walked to school, constantly being hit on by his many female class mates. While walking down some steps, Jotaro's leg was cut, sending him flying into the air. After catching himself with some branches, Jotaro encountered a transfer student, Noriaki Kakyoin, who gave him a handkerchief to clean his wound. At the school nurses' office, Jotaro opened up Kakyoin's handkerchief which revealed that Kakyoin would kill him. The nurse then began going insane, trying to stab Jotaro with a pen. Kakyoin then appeared, telling Jotaro that the nurse was possessed by his stand, Hierophant Green.


After freeing the nurse by pulling Hierophant Green from her mouth, Jotaro was forced to take Kakyoin's signature attack, Emerald Splash. Jotaro survived the attack and, after proclaiming Kakyoin was evil for manipulating the weak, was able to deflect the next Emerald Splash, take a hold of Kakyoin, and mercilessly beat him up.


Jotaro brought the unconscious Kakyoin to the Kujo house in order to get information about DIO. There, Joseph told Jotaro that Kakyoin was being controlled by a flesh bud of DIO's. The bud caused Kakyoin to become loyal to DIO and would also kill him in a few days, an operation to remove it would only damage his brain. Using the precise hand movements of his stand, Jotaro began removing Kakyoin's flesh bud. Despite the flesh attacking him, the removal was successful, allowing Kakyoin to return to his senses.


The next day, Jotaro found that his mother had gained a stand ability due to DIO's influence. But due to Holy having a much gentler persona, she could not control her stand. Avdol then estimated that she would die in 50 days and the only way to cure her would be to kill DIO. Thanks to his stand being able to draw an Aswan We-We fly from their photo of DIO, Jotaro was able to confirm that DIO was in Nile River in Cairo, Egypt, as the fly was known to only live in that area. Knowing DIO's location, Jotaro, Joseph, Avdol, and Kakyoin, who owed a debt to Jotaro for saving his life, began their quest to Egypt. Avdol then gave Jotaro's Stand a name, Star Platinum.


After giving a final goodbye to Holy, who was in the care of the Speedwagon Foundation, the four left from Narita airport on a flight to Cairo. While above the East China Sea, they noticed an insect on the plane. The insect then began attacking Jotaro, who quickly deduced that it was a Stand. Avdol was then able to figure out that the stand was known as Tower of Gray and its user had caused many crashes, making them look like accidents. While Jotaro was able to fend it off, Tower of Gray was able to kill a few innocent people, taking their tongues. However, Kakyoin was able to trap Tower of Gray with Hierophant Green and rip the Stand to shreds. With the Stand defeated, the identity of the user was quickly shown to be Gray Fly, an old man who was on their flight.


Despite Gray Fly's defeat, the group quickly found out that the pilots had already been killed by Tower of Gray earlier. Gray Fly, with his dying breath, then told the Jotaro and the others that he was only the first of many assassins and that they would never reach Egypt. With no other choice, Jotaro and Joseph were forced to land the plane 35 kilometers off the coast of Hong Kong and now knew that they now had to head to Egypt by either land or sea.


Arriving in Hong Kong, the group discussed their status over a meal. They soon met a Frenchmen named Jean Pierre Polnareff, who quickly revealed himself to be one of DIO's men. At the Tiger Balm Garden, Avdol faced off against Polnareff's Stand, Silver Chariot. After defeating him, Avdol recognized Polnareff's chivalrous ways and chose not kill him. Jotaro then quickly removed Polnareff's flesh bud, just as he did to Kakyoin. While waiting for their next mode of transportation at a ship dock, Polnareff agreed to join Jotaro's group and told them his original reason for joining DIO. Polnareff's sister had been killed by a man with two right hands and had now come to the conclusion that the killer was one of DIO's men.


While on the ship, Jotaro saved the life of a child that had fallen overboard from a shark. The child, who Jotaro quickly saw to be a girl, had hidden onboard earlier. As they were swimming back to the ship, Jotaro and the girl were nearly attacked by a creature in the water, which turned out be an underwater Stand. Back onboard, Avdol suspected the girl of being the Stand user. However, Jotaro correctly suspected the Stand user to be the ship's captain, Tennille, after fooling him into admitting himself to be a Stand user. Tennille, who admitted himself to being only an imposter of the real Captain Tennille, then used his Stand, Dark Blue Moon, to kidnap the Runaway Girl. Jotaro was able to quickly punch out Tennille and rescue the Runaway Girl while Tennille fled into the water. As Jotaro was pulling the Runaway Girl back up, he was pulled down to the ocean by Tennille. Underwater, Tennille covered Star Platinum in barnacles, sucking away Jotaro's strength. Dark Blue Moon then caused a whirlpool to appear which sucked Jotaro in. Jotaro was able to concentrate all his strength into Star Platinum's fingers which then sliced part of Dark Blue Moon's head off, killing Tennille.


Soon afterwards, the ship began exploding, Tennille having planted bombs on the ship earlier. After some time on the life boat, Jotaro and the others came across another ship. As everyone looked throughout the ship, they found the ship to be empty, with the exception of an orangutan. The situation proved to be dangerous when one of Tennille's crewmembers was killed by one of the ship's hooks. Jotaro and the others searched the ship for a Stand or its user, but could find nothing. While searching, Jotaro found the orangutan, Forever, almost assaulting the Runaway Girl. Jotaro fought Forever and realized that it was the Stand user. As Jotaro continued his fight, Forever began using objects from the entire ship to attack him, as well being able to absorb into the walls. When Forever was at a safe distance, objects from the ship began strangling Jotaro and capturing Joseph and the others. It quickly became apparent that the entire ship was Forever's stand, Strength. Jotaro was able to escape the objects by annoying Forever. Using one of his school pins and Star Platinum's precise finger movements, Jotaro was able to subdue Forever. Forever then surrendered, showing Jotaro his belly, but Jotaro did not forgive him and pursued to beat him senselessly. With Forever defeated (or possibly dead), Strength began to slowly disintegrate. Jotaro and the others returned to their life boat and were successfully able to make it to Singapore.


With their bodies tired from the recent experience, the group decided to stay a day in Singapore. While traveling around Singapore with Kakyoin and the Runaway Girl, Jotaro saw Kakyoin nearly kill a petty thief. With Kakyoin's personality quite different, Jotaro immediately became suspicious. After almost being pushed down a large building by Kakyoin, Jotaro punched him, revealing Kakyoin to be an imposter. The fake Kakyoin then revealed himself to be Rubber Soul, a Stand user who could use his goo-like stand, Yellow Temperance, to form into any shape or being. Jotaro began to fight him, only for Yellow Temperance to throw him out of the cable car they were in. While Jotaro was able to save himself, he noticed a piece of Yellow Temperance had attached itself to him, slowly trying to eat his flesh. After seeing that fire and ice wouldn't work to stop it, Jotaro fought Rubber Soul again.


Rubber Soul tried to completely cover Jotaro in Yellow Temperance, but with both now entangled, Jotaro was able to throw himself and Rubber Soul into the water. Since Rubber Soul had to uncover Yellow Temperance from his face in order to breathe, Jotaro used this opportunity to hit Rubber Soul. Rubber Soul then begged for his life and told Jotaro about the killer of Polnareff's sister, J. Geil, whose ability involved mirrors. Rubber Soul then tried one final assault on Jotaro by using Yellow Temperance to pull Jotaro into a water pipe. Using Star Platinum's fist to plug up the water pipe, the water pressure caused Rubber Soul to fly into the water. Rubber Soul tried to give Jotaro another plea of forgiveness, but Jotaro gave him another barrage of attacks. Jotaro later joined back with the group, including the real Kakyoin, in order to get on a train to their next destination, India. Unbeknownst to Jotaro, the Runaway Girl, who had developed a crush on Jotaro, was following them closely.


Arriving in Calcutta, Jotaro and the others quickly met the local people until eventually going to a café. There, Polnareff encountered a Stand that used mirrors, meaning that the user who killed his sister was in Calcutta. Deciding to take the battle into his own hands, Polnareff left to fight J. Geil by himself. Avdol and Kakyoin later joined Polnareff in his fight. Later, Jotaro and Joseph found Avdol wounded, having been nearly shot in the head by J.Geil's partner, Hol Horse. They managed to treat his wounds and, so that Avdol could make a full recovery, decided to fake his death. After taking Avdol to safety, Jotaro and Joseph managed to find Kakyoin and Polnareff, who had been able to successfully kill J. Geil. However, they were unable to stop Hol Horse from getting away.


As they got close to the border, the group once again encountered the Runaway Girl. After some arguing, Jotaro decided to take her to the border, where they'd buy tickets for her back to Hong Kong. While driving to the border, a car they encountered earlier forced them to nearly collide with an oncoming truck, Star Platinum being their only way of escaping safely. While at a rest stop, Joseph spotted the same car there. Suspecting the driver to be one of the customers inside, Jotaro, Joseph, and Polnareff began to beat up all the men with muscular arms, due to the driver also having them. However, the brawl proved useless as the car began moving away, the driver's face still unknown.


Due to the driver mixing up the road signs, the group entered a narrow mountain way and were pushed off a cliff by the driver's car. Thanks to the combined efforts of Hierophant Green and Star Platinum, the group was able to hook their car onto the enemy car and make it back up the cliff. With them back up, Jotaro used Star Platinum to punch the enemy car. The car soon appeared again, having actually been a Stand called Wheel of Fortune. Wheel of Fortune then transformed and proceeded to attack Jotaro, as well as Kakyoin and Polnareff. The group began running but Wheel of Fortune kept following them through both narrow edges and on top of cliffs. Using the gas that had been left behind from the wounds he caused, Wheel of Fortune was then able to light Jotaro on fire. Thanks to quick thinking, Jotaro was able to avoid the burns and used the opportunity to get close to Wheel of Fortune. With the user now in his range, Jotaro used Star Platinum to beat him.


With Wheel of Fortune defeated, the group soon saw that the user, ZZ, was just a skinny man, his arms being the only muscular part of his body. In order to make sure he wouldn't attack again, they chained him to a rock and took his passport. The obstacle now cleared, Jotaro and the others put the Runaway Girl on the next plane back to Hong Kong, despite her protests.


Having made it to Pakistan, Jotaro's group stopped for the night in a town covered in fog. Moments later, they found the corpse of a man who seemingly died of shock. The man's body was completely covered with holes, yet there was no blood. They were then approached by an old woman, Enya, who offered a night's stay at her hotel. Later that night, Jotaro went looking for Polnareff, who had been gone for quite a while. Jotaro, who had been suspicious of Enya, proved his thoughts correct when she called him by his name. Jotaro then revealed to Enya that he had signed his name as "Qtaro Kujo" in the guestbook, thus solidifying his suspicions of her being a Stand user. Enya began attacking Jotaro with her Stand, Justice, which had actually been the fog that surrounded the town.


Polnareff and Hol Horse, who each had been attacked earlier, appeared and told him that Justice could take possession of someone with any wound on their body. This also included corpses, explaining the mystery of the corpse from earlier that day. Jotaro was able to stop Justice by having Star Platinum completely inhale it, thus defeating Enya.[25] With Justice now rendered useless, the entire town reverted to nothing more than a cemetery. The group decided to take Enya along with them because of her knowledge of Dio's stand ability and his location in Egypt.[26]


In the city of Karachi, another Stand user, Steely Dan, appeared and told Enya that she had failed. Enya's flesh bud then killed her. Jotaro quickly attacked Steely Dan, only for the pain felt by Dan to also be felt by Joseph. Dan revealed that his stand, The Lovers had burrowed deep inside Joseph's body and any pain that was inflicted upon Dan would also affect Joseph. With his grandfather's life at stake, Jotaro was forced into doing whatever Dan wanting him to, threatening to hurt himself (and therefore Joseph) if Jotaro didn't comply. Elsewhere, Kakyoin and Polnareff had shrunk their Stands inside Joseph's brain and tried to find The Lovers. After some fighting, Hierophant Green was able to defeat The Lovers, forcing it to leave Joseph's brain. In a last effort, Dan tried to control Jotaro and then a small girl until he saw that Kakyoin had tied Hierophant Green to The Lovers. Jotaro then beat Dan harder than any of his previous opponents and threw a piece of paper at him containing all the cruel things he had done to him, calling it his "receipt".


Due to unrest in the area, the group chose to not go to Iran and Iraq, instead passing along the strait from Karachi to Abu Dhabi. Riding on camel-back, they traveled across the Arabian Desert from Abu Dhabi to Saudi Arabia. As the heat raged on, Joseph surprised the group by revealing that it actually should be nighttime. They soon realized that The Sun itself was a Stand when it was rising from the west. The heat grew worse, with even the scorpions not being able to handle the heat. Kakyoin even tried to attack The Sun directly, only for it to bounce the attack back. However, after finding shade under a rock, they were able to find the user, Arabia Fats, who had been using a mirror to hide himself. With a simple stone throw, Fats was knocked out and the group were able to continue in the cold desert night.


Taking a private plane, the group were forced take a sick baby with them to the next town. While in flight, a sleeping Kakyoin began freaking out and messed up the controls. While Joseph was able to keep everything steady, they then ran into a coconut tree and crashed. Even though everyone ended up safe, Kakyoin's strange attitude continued as he tried to harm the baby, Mannish Boy. That night, after they all fell asleep, Jotaro and the others woke up in a dream world and were confronted by an enemy stand, Death 13, which was being controlled by Mannish Boy. They found themselves unable to use their Stands and were getting attack. However Kakyoin, who had summoned his Stand before going to sleep, was able use Hierophant Green in the dream world. Kakyoin was able to subdue Death 13 and free the rest. With their Stands inactive in the dream world, everyone, sans Kakyoin, forgot these events and eventually took Mannish Boy to his family.


After picking Avdol back up (and finally telling Polnareff the truth about Avdol's supposed "death"), he revealed that he had bought a submarine that would take them across the Red Sea. The sailing went well for a while, until they were attacked by The High Priestess, an enemy Stand controlled by a user named Midler. Using its ability to transform into anything glass, metallic, or rubber, High Priestess tried to drown them and attack them using metallic objects. As the submarine sank, Jotaro and the others were forced to take scuba gear and swim. High Priestess then formed into the body of the ocean and proceeded to eat them. It tried to crush Jotaro with its teeth, but Jotaro was able to use Star Platinum to completely smash High Priestess's teeth, thus breaking Midler's own teeth and knocking her out. They then swam out of the Red Sea. After 30 days of dangers, they had finally made it to Egypt.


Upon request by Joseph, the Speedwagon Foundation sent extra help in the form of another Stand user, the user of The Fool. The user turned out to be a dog named Iggy who could manipulate the sand around him. Before leaving, the Speedwagon employees also told Jotaro and Joseph that Holy's condition was getting worse with every passing day and that she only had about two weeks left. They also told them they saw nine other people going to the same area that DIO was thought to be hiding before taking off.


After some time driving through the sands, Jotaro and the others found one of the employees having died from drowning. The other employee was quickly decapitated when the water from Joseph's canteen came out and ripped his head inside. Realizing they were now under attack from a water Stand, Geb, the group tried to separate. Geb went for Kakyoin, slashed his eyes, and then went after Polnareff. Before Polnareff could be hurt, the dead employee's digital watch began to beep. Geb instead attacked the watch, indicating that it attacked through sound. After multiple attempts to either run away or attack it directly, their car was destroyed and Avdol was badly wounded. With no other choice, Jotaro forced Iggy to use The Fool in order to fly them to the location of the Stand user. Jotaro saw that the user, N'Dour, was blind and solely relied on sound to attack. Jotaro was able to distract N'Dour by throwing Iggy towards him and took this moment in order to get behind N'Dour and land a strong punch. Defeated, N'Dour chose to kill himself with Geb. While he did not fear death, he did not want to be killed by DIO, his savior, for his failure. Before dieing, N'Dour told Jotaro that Geb was one of the Nine Gods of Egypt, implying the other gods were Stand users as well. Jotaro buried N'Dour in the sand and seemingly began a friendship with Iggy (though it was a rough start).


Jotaro and the others quickly took Kakyoin and Avdol to a hospital. While Avdol was able to recover quickly, Kakyoin had to stay in the hospital. The good news was that his pupils weren't damaged and he'd be able to join them in a few days. Later, Polnareff came across an enemy, Chaka, but quickly defeated him and took his sword. While at a barber shop, the sword, Anubis the living Stand, took possession of the barber, Khan, but Jotaro and Polnareff were able to stop him and break the sword. But Anubis soon took possession of Polnareff instead and used Silver Chariot for a twin swords attack. Despite getting stabbed, Jotaro was able to shatter the hilt of the blade and free Polnareff of Anubis's control. Unbeknownst to Jotaro, the remainder of the sword eventually fell into the river, where it rusted several days later.


While Joseph and Avdol were dealing with another enemy user[33], Jotaro and Polnareff were soon involved in their own battle. Polnareff was turned into a child by the ability of enemy Alessi's stand, Sethan. Alessi took advantage of Polnareff size and tried to kill him. Jotaro eventually came to the scene but Alessi quickly changed him to a child as well, roughly seven years of age. Since he had only recently gained Star Platinum, he now found himself unable to use it. Despite this disadvantage, Jotaro, who had always been strong even as a kid, was still able to knock Alessi out and revert them back to their original ages. When Alessi awoke, Jotaro and Polnareff continued to beat him into oblivion. They soon met back up with Joseph and Avdol.


After receiving a call from the Speedwagon Foundation, Joseph informed everyone that Holy had only four or five days left to live. In order to speed things up, they then took a train from Luxor to Cairo. Reaching Cairo, Joseph used Hermit Purple in order to gain a photograph of DIO's new mansion. They kept asking around but could not find anyone that knew its location. They then met a man, Daniel J. D'Arby, who claimed to knew the whereabouts of the mansion. However, being a gambler himself, D'Arby told them they had to gamble with him in order to learn such information. Polnareff played a game in which he guessed which piece of beef jerky a cat would get. But Polnareff lost the bet when the cat took the other piece and D'Arby took his soul in the process.


D'Arby revealed himself to be an enemy Stand user and anytime someone lost at his games his Stand, Osiris, would take their soul. Joseph played a game involving dropping coins in an already-full glass of liquor, the loser being the one that made the liquor spill over. Joseph was seemingly winning the game (using tactics of his own), until D'Arby was able to get one more coin in, Joseph's next coin being the one to lose. Checking the glass, Jotaro found that D'Arby had actually cheated again using a plan involving melting chocolate that had already been placed in the glass earlier. Seeing that D'Arby had once again cheated, Jotaro challenged D'Arby at his own game of poker.


Jotaro demonstrated to D'Arby Star Platinum's precise vision and accuracy, telling him that he would not be so easy to cheat against. Even after this, D'Arby tried another tactic at cheating, resulting in Star Platinum breaking his index finger. Using a nearby boy as the dealer, Jotaro bet his soul in order to start the game. D'Arby made Joseph's and Polnareff's souls into six chips each, meaning Jotaro would have to win a minimum of two hands in order to win them back. Jotaro lost the first hand, losing three of his six soul chips. During the second hand, Jotaro chose to not look at his cards and also raised the hand with Avdol's soul. D'Arby called the hand with the rest of Jotaro's soul and all of Polnareff's, but then raised him all of Joseph's soul as well. Jotaro, keeping a cool face, called the bet with Kakyoin's soul. In order to intimidate D'Arby, Jotaro used Star Platinum's speed to light himself a cigarette and get some juice.


He then bet his mother's soul as well and told D'Arby that the only way to call it would be to tell them the secret of DIO's Stand. With the possibility of losing (and therefore telling the secret and then being killed by DIO for being a traitor), D'Arby fell unconscious, automatically folding the hand. Seeing D'Arby's hand of four kings, Avdol was surprised to see Jotaro's hand was nothing important. D'Arby's forfeit freed everyone's souls but D'Arby had become so mentally fatigued that they were not able to learn the location of the mansion.


Continuing their search, Jotaro and the others eventually ran into Hol Horse once more. He tried to take Polnareff hostage but he was easily beaten. A moment later, a truck hit them but they were able to make it out with only minor injuries. Unbeknownst to them, Hol Horse ended up accidentally wounding himself in the process. They continued their questioning until they found a beggar that had much information. He did not return, giving the possibility he may have been killed by another Stand user.


The next day, Iggy, who had just recovered from a serious battle against another enemy, and Kakyoin, who had finally been released from the hospital, met up with them. With all six now joined together once more, Iggy led them to the location of DIO's mansion.


The team arrived at DIO's mansion and were greeted by its butler, Terence T. D'Arby, younger brother of Daniel J. D'Arby. D'Arby quickly separated Jotaro, Joseph, and Kakyoin from Polnareff, Avdol, and Iggy and took them to his game room. D'Arby then challenged the trio to videogames and if they lost their soul would be transferred to one of his dolls. First, D'Arby challenged Kakyoin to a racing game. While Kakyoin put up a good challenge, D'Arby was still able to win and took Kakyoin's soul. D'Arby then challenged Jotaro to a baseball videogame. In the beginning, Jotaro kept on missing and giving D'Arby the lead. However, having "memorized" the gameplay, Jotaro was able to successfully score four hits and take the advantage. But this did not distract D'Arby and he was able to take the lead once more. As the game continued, Jotaro was able to figure out that D'Arby's stand, Atum, must be able to read an individual's mind. Jotaro then began announcing what his next movements would be, but the movements he actually did were different. D'Arby stared into Jotaro's soul but found that he wasn't lying. Jotaro continued this tactic and was able to defeat D'Arby in the process. D'Arby's loss was able to return Kakyoin to his body and the trick was revealed to be Joseph using Hermit Purple to control the game. With Kakyoin now safe, Jotaro beat D'Arby hard enough to paralyze him.


With the game won, Jotaro, Joseph, and Kakyoin proceeded further into the mansion. Not long after that, the mansion began to crumble, indicating Polnareff and Avdol were fighting another enemy somewhere else inside. They then headed towards the tower of the mansion, where they suspected Polarneff and Avdol to be. They were soon confronted by one of DIO's remaining lackeys, Nukesaku, whom Jotaro easily beat. In exchange for letting him live, they took Nukesaku with them in order to gain any last-minute information they needed.


The trio soon met back up with Polnareff, who was in the middle of fighting DIO. DIO then took the chance to run higher up the mansion's tower. Polnareff then told them of Avdol and Iggy, both of whom had died fighting DIO's right-hand man. Holding back their sadness, the four went to the top of the tower and found DIO's casket. They then forced Nukesaku to open the casket. However, instead of DIO, they found Nukesaku himself in the casket, dead. It was their first chance at seeing DIO's stand, The World. Sensing the danger, Jotaro and the others fled the castle. With nightfall, they knew DIO would begin to chase them.


Now in Cairo, the team decided to split up, Jotaro and Polnareff on one end and Joseph and Kakyoin on the other. Needing an immediate mode of transportation, Jotaro and Polnareff stole a motorcycle and continued to search for DIO. They found two destroyed cars, indicating Joseph and Kakyoin were already in battle with DIO. Jotaro was able to find Joseph, who revealed that The World's ability was to stop time. Joseph was then stabbed by a knife DIO threw while in the frozen time and died. Angered by his grandfather's death, as well as Kakyoin's that had occurred moments earlier, Jotaro began his fight with DIO.


As the fight started, Jotaro saw that The World had similar strength and speed to Star Platinum. They began pummeling each other, seemingly to equal ends. But The World proved slightly stronger and injured Jotaro. DIO then froze time but was shocked to see that Jotaro, even by just a little bit, was also able to move in the frozen time. However, DIO found a magnet on himself and Jotaro. Both magnets were on the same side, giving the illusion that Jotaro could actually move. DIO then moved in for the killing blow, but Jotaro was able land a powerful punch in the frozen time, indicating the magnets to be a red herring. But DIO quickly recovered after taking the blood of an innocent bystander.


DIO froze time once more and proceeded to hit Jotaro with a barrage of knives from all sides. Jotaro was able to block several knives in frozen time but found himself unable to stop them all once time return to normal. He was stabbed multiple times and fell to the ground. However, anticipating such an attack, Jotaro stuffed his jacket and hat with magazines, thus preventing his body and head from actually getting injured. But he still had been stabbed deeply in his arms and right leg. DIO then came to see if Jotaro had truly died. To make sure, he was about to cut off Jotaro's head, until Polnareff came and stabbed DIO in the head. Using another time stop, DIO beat Polnareff. DIO then checked Jotaro's heartbeat, forcing him to use Star Platinum to stop his heart. DIO continued on with his original plan to cut Jotaro's head off but Jotaro was able to use this opportunity to land a strong blow directly into DIO's head and shatter part of his skull. Heavily wounded, DIO tried to retreat. But at every angle, Jotaro easily followed DIO and continuously beat him. But luck fell on DIO, as he was able to make it back to where Joseph's body was. Draining Joseph's body, DIO's wounds were all healed and he transformed into a much stronger form.


Joseph's soul then appeared to Jotaro and told him to stay calm despite what anger DIO may cause him. DIO then completely drained Joseph's body, causing Jotaro to charge directly at DIO. DIO froze time again and Jotaro was able to move in frozen time more. But DIO, now supercharged, could move for an even longer time as well. DIO's strength had also increased and he began constantly beating Jotaro. DIO froze time again and threw a steamroller directly at Jotaro. Jotaro tried to push it back with Star Platinum, but was unable to continuously do it and was seemingly crushed. It had seemed that DIO was finally victorious in his century-long feud with the Joestars. But DIO soon found himself unable to move because Jotaro himself was able to stop time. Jotaro used his newly-discovered advantage to heavily injure DIO's legs. DIO then sprayed the blood from his legs onto Jotaro's eyes and began a strong kick with his good leg. Despite the temporary blindness, Jotaro was able to counterattack with his arm. DIO's The World then began to crumble from the attack, causing DIO's body to break down as well. Even as he shouted how his defeat was impossible, DIO's head exploded. He was finally dead.


Jotaro and Polnareff's injuries were dealt with by the Speedwagon Foundation. Since DIO had taken much of Joseph's blood, Jotaro asked for a blood transfusion from DIO's body to Joseph's. After using Star Platinum to restart Joseph's heartbeat, the transfusion began. The shriveled-up body that Joseph had after losing so much blood began returning to his normal muscular figure and Joseph fully revived. Later, Jotaro and Joseph took the remainder DIO's body outside, where it evaporated with the rising sun. They then gave one final moment of thought for Kakyoin, Iggy, and Avdol.


At the airport, Jotaro and Joseph gave a final goodbye to Polnareff, who was finally ready to return to his home country of France. The trio gave their final goodbyes and left, promising to see one another again someday. In Japan, Holy awoke fully healed and freed from the curse. Even miles away, she knew her son and father were coming home.


Comapanions: None


Enemies/rivals: DIO, DIO's underlings, the Nine Egyptian Gods


Family/friends/allies: Joseph Joestar, Noriaki Kakyoin, Jean Pierre Polnareff, Mohammed Avdol


Weapons: Do his fists count? If so, then his fists.


Gear/gadgets: A cell phone maybe, and whatever he wants that he uses his Stand to take


Skills/talents: Jotaro excells in beating the ever living crap out of anything that vexes him, indicating that he has notable talent in close quarters combat. He also is surprisingly agile for one who doesn't do much except for walk around with his hands in his pockets. He is also knowledgable and very skilled in the Joestar family's "Secret Technique": running away. Apart from all that, he's extremely intelligent and quick-witted, being able to outsmart many opponents during his travels.


Powers/abilities: Jotaro's only special ability is the ability to use a being that manifests called a Stand. This Stand, called Star Platinum, manifests itself in a form seen below and possesses abilities titled to that Stand. One of the strongest stands in the series, Star Platinum possesses super human senses, strength, stamina, accuracy and speed. Like other physically powerful (or Close-Range) Stands, Star Platinum suffers from a narrow range of activity; active only within a 2-3 meter radius from Jotaro. It is similar to Dio Brando's The World, and, as it turns out, can likewise be used to stop time; an ability revealed at the very end of his fight with Dio. The Tarot card The Star, after which it is named, symbolizes hope, above all.


Star Platinum:


latest



Weaknesses: Despite being pretty clever, tough, and having a Stand, he's still an ordinary human with the same weaknesses as one, if anyone can get past Star Platinum.


Character quote: "I beat the crap out of more people than I have to. Some are still in the hospital. There’s plenty of teachers that got on my bad side and never came back to class. And, hey, I make it a policy not to pay if I don't like a meal. But even a guy like me can spot evil when he sees it!"
 
Universe from: Steven Universe


Alignment: Neutral Good


Name:Pearl


Alias/nickname:P


Age: Late twenties


Gender and sexuality:none, but prefers to be female


Species/race:Gem


Appearance:
latest



Personality:Pearl


Backstory:Pearl


Known enemies/rivals:Jasper, Yellow Diamond, Peridot


Known allies/friends/family:Garnet, Amethyst, Steven Universe


Companion: Crystal Gems


Weapons:Spear


Gear/gadgets:Pearl


Powers/abilities:Pearl


Skills:Pearl


Weaknesses: Poorly adjusted to life on Earth, can be easily flustered and overwhelmed. Low self-confidence and self-esteem
 
Universe from: Oc


Alignment: neutral good


Name: Rusty


Alias/nickname: Ryu(fake name)


Age: 19


Gender: male


sexuality: Straight


Species/race: human


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2015_12/57a8c61477a48_Ryu(1).png.65764706dcb4de2be10d127e23b504ef.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="89374" src="<fileStore.core_Attachment>/monthly_2015_12/57a8c61477a48_Ryu(1).png.65764706dcb4de2be10d127e23b504ef.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Clothes: He wears an eye patch to cover a scar his best friend gave him, a black t-shirt, a brown trench coat, grey pants, brown cowboy boots, and two gun holsters on both thighs.


Personality: He is serious, stubborn, determined, angered easily, a loner, if someone hurts those he cares for he shows no mercy, and kind, even if he doesn't show it on the outside.


Backstory: When he was ten his best friend killed everyone in his village and he set out on a quest of revenge. He soon grew strong enough to take on Lillif, his best friend, and he purposely pushed away his friends who cared about him to kill Lillif. He killed Lillif and discovered that Lillif was actually a part of him that had manifested and when he absorbed him again his personality changed to what it is today. He also gained Lillif's ability to teleport, though he could never teleport more than one mile away and he had to visit the place beforehand. Everyone in Ryu's world has special powers, weather they use them in their everyday life or to track down villains was their decision.


Known enemies/rivals: Lillif


Known allies/friends/family: no one anymore as he pushed them all away


Companion: no one


Weapons: two golden pistols


Gear/gadgets: nothing


Powers/abilities: he can make his bullets in his guns do things like freeze the enemy and things of that nature. He also has the ability to teleport


Skills: is a very good shot


Weaknesses: He sucks at any melee weapons


Character Quote:


"I will have my revenge on him even if it's the last thing I do"


"I wish I could take back the things I've done but I'll never be able to make up for my mistakes"


"If I could be forgiven I still wouldn't take it, I've done too much to be forgiven"


"I wish I could heal all the families I ruined as Lillif but I will never be able to make up for that"


Character theme song: [media]



[/media]
 

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Universe from: Steven Universe


Alignment: Neutral Good


Name: Amethyst


Alias/nickname: Purple Puma


Age: early twenties


Gender and sexuality: Genderless, but prefers to be seen as female


Species/race: Gem


Appearance:
latest



Personality:Amethyst


Backstory: Amethyst


Known enemies/rivals: Yellow Diamond, Jasper, Lapis Lazuli


Known allies/friends/family: Pearl, Garnet, Steven Universe, Peridot


Companion: The Crystal Gems


Weapons: Whip


Gear/gadgets:None


Powers/abilities:Amethyst


Skills:Amethyst


Weaknesses:Has a large amount of self-hatred, feels out of place among the other Gems, has difficulty thinking for herself.
 
Universe from: Samurai Jack


Alignment: Lawful Good


Name:Jack


Alias/nickname:Samurai Jack


Age: Unknown, seems to be in his thirties


Gender and sexuality: Male/straight


Species/race: Human


Appearance:


latest



Personality:Jack strongly exhibits the characteristics of a stoic hero. He is unfailingly kind and generous, and will always attempt to help those in need, as well as dispatching sage like wisdom to those he believes are in need of guidance. He often ends up sacrificing a chance to return to his own time in order to help someone else. He is also clever and rational, able to pose a plan or a strategy necessary to defeat the enemy, and also knowing his limits (such as when he is surrounded by too much enemies to defeat them by pure force).


Backstory:


Jack's story first began when he was born after Aku had his imprisonment by the hands of Jack's father. About a decade later, Aku escaped by an eclipse. Jack's mother went into hiding and sent Jack to train around the world, as was planned by his parents should Aku ever escape his prison and Jack's father fail to stop him. After years of training with some of the greatest warriors of the time, Jack returned to the temple his mother was hiding in and was given the sword his father used to defeat Aku with and his signature kimono.


Jack travelled to the castle of Aku and found his father enslaved and nearly skin and bones. He warned Jack that it was too early for him to fight Aku, but he didn't listen and continued on. Jack then confronted the sorcerer and the battle began. Jack managed to severely wound Aku, but before he could deal the final blow, Aku opened a time portal and threw Jack into it, sending him centuries into the future.


When Jack finally escaped the portal, he found himself in a dystopian future. After Jack escaped being crushed, he met three alien teens who called him "Jack." He asked them where he was and what was going on around him, and learned that Aku had conquered the world and spread his influence across the universe, enslaving many planets while using Earth as his base of operations. The teens then brought him to a bar where he could get a drink, but was attacked by crooks however he quickly disposed of them. This caught the attention of a group of dog archaeologists, who discovered the truth about Jack's origins and asked for his help in saving their group from Aku's oppression. Jack consented, and left with them, but not before giving them his new name Jack. Though they did not know it, the group was being watched by one of Aku's spies, who hastily informed him of Jack's actions at the bar.


Known enemies/rivals: Aku


Known allies/friends/family: Mother and Father, both deceased.


Companion:The Scotsman


Weapons:Mystical katana


Gear/gadgets:None


Powers/abilities:Samurai Jack (character)


Skills:Samurai Jack (character)


Weaknesses: Doesn't understand technology
 
Universe from: Legend of zelda


Alignment: neutral good


Name: Roas


Alias/nickname:


Age: unknown


Gender: male


sexuality: straight


Species/race: fairy


Appearance:


(up close)


<p><a href="<fileStore.core_Attachment>/monthly_2015_12/149a7a9498d0a14ad2210a04fe7a559f.jpg.cfac8d7c10768cd02e3f5c5e41b357b8.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="89756" src="<fileStore.core_Attachment>/monthly_2015_12/149a7a9498d0a14ad2210a04fe7a559f.jpg.cfac8d7c10768cd02e3f5c5e41b357b8.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


(far away)


<p><a href="<fileStore.core_Attachment>/monthly_2015_12/_closed___legend_of_zelda_fairy_adoptable__by_quantenziel-d8lpmkz.png.019dc027eabd89702ed47571f3864c29.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="89757" src="<fileStore.core_Attachment>/monthly_2015_12/_closed___legend_of_zelda_fairy_adoptable__by_quantenziel-d8lpmkz.png.019dc027eabd89702ed47571f3864c29.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Clothes: (in picture)


Personality: He is fun-loving, silly, random, outgoing, adventurous, bubbly, energetic, friendly, kinda a scaredy cat but can be brave, and kind hearted.


Backstory: He grew up in the kokiri forest and one day he left the forest, tired of not having a kokiri partner. He discovered the art of magic and has been traveling the world for a long time. He saw Link one day and followed him throughout his adventure. Through him he gained inspiration and decided to become his companion as soon as he defeated Ganondorf, or Zant at the time. He then saw how depressed Link had become after defeating Ganondorf and wanted to cheer him up but was too afraid to. Then Link had been transported to another universe by the goddesses And Roas grew sad. The goddesses saw this and offered Roas a chance to become Link's companion and he took that chance and is currently on his way there.


Known enemies/rivals: no one


Known allies/friends/family: Link(hopefully to him) and the kokiri


Companion: Link(again hopefully for him)


Weapons: none


Gear/gadgets: lock picks


Powers/abilities: He can control air


Skills: air magic and he seemed to pick up on how to work with technology right away


Weaknesses: He is all over the place, often getting distracted easily. He is frightened easily and as such isn't able to easily show his strength.


(planning on putting him with Link but not for a while)



 

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Universe from: Undertale


Alignment: Chaotic Evil/Neutral Good


Name: Chara/Frisk


Alias/nickname: The Fallen Child


Age: Unspecified, however they are less than 13 years old


Gender and sexuality: Unspecified


Species/race: Human


Appearance:


Frisk Chara


<p><a href="<fileStore.core_Attachment>/monthly_2015_12/chara.jpg.fced22b1258a9c276964cdff6e0ac196.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="89775" src="<fileStore.core_Attachment>/monthly_2015_12/chara.jpg.fced22b1258a9c276964cdff6e0ac196.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Personality: Frisk and Chara are polar opposites. Frisk is a total pacifist, and will often refuse to attack his enemy even at great physical harm to himself. Chara is a genocidal maniac, often wearing an eerie smile and laughing as he kills. They are both extremely intelligent for their age, and very Determined, in their own way of course.


Backstory: Long ago, the race of monsters was sealed away by humans, behind a barrier that could only be passed through by someone with both a human and a monster soul, and could only be broken by someone with 7 human souls. Many years passed, and a human child fell into the world of monsters. This human's name was Chara. They were found by a young monster named Asriel, who took them back to his home where his parents, Asgore and Toriel the king and queen of monsters, adopted the young human. Asriel and Chara quickly became friends, however Asriel couldn't help but notice that Chara possesed a rather warped sense of humor, seeming to delight in the suffering of others. One day, Chara fell very sick. Before they died, Chara made Asriel make a promise. Asriel was to absorb their soul, and use it to cross through the barrier and take the child's body back to their home village. Asriel attempted to fulfill this promise, but was attacked by the humans when they saw Asriel carrying Chara's body. Chara's soul urged Asriel to kill the humans, but Asriel refused to fight back and returned with Chara's body to the underground, where Asriel then died of his wounds. Chara's soul disappeared.


Many years passed, and over time the monsters had collected the souls of 6 humans, needing only a seventh before they could be free. Then, another child by the name of Frisk fell into the underground. Frisk's Determination was powerful enough to draw the attention of Chara's soul, which bonded with Frisk. Their combined determination was powerful enough to reverse the flow of time, and Frisk journeyed through the underground many times, helping the inhabitants. However, over time Chara's soul began to influence Frisk, and eventually convinced him to kill everyone in the underground, for just one cycle, just to see what would happen. Now, Frisk has to constantly battle Chara for control of their body.


Known enemies/rivals:


Frisk: Chara, Flowey


Chara: All living things, but especially Frisk, Flowey, and Sans


Known allies/friends/family:


Frisk: Sans, Papyrus, Undyne, Alphys, Mettaton, Toriel, Asgore, Asriel, many other monsters.


Chara: Adopted family: Toriel and Asgore, both of whom he has killed, and Asriel.


Companion: None


Weapons: Knife


Gear/gadgets: Locket. Is somehow the best armor in the game.


Powers/abilities: Determination. While Frisk and Chara are resisting each other to the point where they cannot reverse time, coming back from the dead is still within their power. Killing grants them EXP, or EXecution Points. If they get enough, their LV or LOVE increases. LOVE is an acronym. It means Level Of ViolencE.


Skills: Both are experts at dodging and manipulating people.


Weaknesses: Both are fairly frail, Frisk especially.


(Optional) Character quote: Chara: "HP. ATK. DEF. GOLD. EXP. LV. Every time a number increases, that feeling... That's me."


(Optional) Character’s theme song:


Frisk

[media]

[/media]
Chara

[media]



[/media]

<p><a href="<fileStore.core_Attachment>/monthly_2015_12/frisk.jpg.c4afa7d45560075154e725a6e76c5d2f.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="89776" src="<fileStore.core_Attachment>/monthly_2015_12/frisk.jpg.c4afa7d45560075154e725a6e76c5d2f.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



 

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Universe from: (Simply put OC if OC universe) 40k


Alignment: (see alignment system) Chaotic Nuetral


Name: Typhus


Alias/nickname: Typhus the Traveler


Age: (does not have to be accurate i.e late twenties) Unknown


Gender and sexuality Male


Species/race Space Marine


Appearance:


Personality:


Backstory (if OC give some details about the universe):


Typhus was born Calas Typhon on the Death Guard's eventual homeworld of Barbarus. Typhon possessed the blood of the warlords that had ruled the planet before being defeated by Mortarion, the Death Guard's Primarch[3]. As a child upon the toxic planet of Barbarus, Calas Typhon was troubled by nightly phenomena over which he believed he had no control. Objects would shudder and smash around him whenever he was frightened or angered, and plants would wither and die under his gaze. These phantom powers troubled him greatly, but he resolved to turn them to his advantage. By the time Typhon reached maturity, he had learned to master the psychic energies that resonated within him each night; a feat of will that impressed his elders mightily. With this act, Typhon became stronger in his resolve to succeed than any of his peers. When the Emperor reclaimed his lost son Mortarion from the poisonous mists of Barbarus, and reunited him with the the superhuman warriors born from his gene-seed, Typhon was amongst those chosen to join their ranks. As he joined the legion, his psychic potential was suppressed through training due to the anti-psyker sentiment of his Primarch. Nonetheless through his rugged talent, Typhus was eventually able to rise to the prestigious position of First Captain.[12]


According to Typhon himself, he was secretly converted to worship of the Gods of Chaos by his friend Erebus, First Chaplain of the Word Bearers. In fact, Typhon's allegiance to Chaos predated that of his own Primarch, or of Horus himself[2a]. With the help of his new gods, Typhon became First Captain of the Death Guard and commander of the battleship Terminus Est[1]. Typhus was not particularly loyal to Mortarion, and always wished to travel the Galaxy and forge his own destiny in the name of the Ruinous Powers.


Known enemies/rivals:


Known allies/friends/family: Nurgle


Companion:


Weapons: Manreaper: a type of Power Scythe used by the Death Guard. These rusted scythes have been dipped into the filth seeping from the throne of Nurgle itself.


Gear/gadgets: Terminator armor


Terminus Est: the flagship of Typhus, Herald of Nurgle.


The Terminus Est is surrounded by vast swarming clouds of the same Warp-spawned flies which buzz and howl through its interior, and which first transformed Typhus into the Host of the Destroyer Hive. This miasma permeates outwards from the ship, through blisters, boils and fractures in its surface or through corroded, useless discharge tubes and weapon barrels.


This miasma replaces the ship’s turrets, and works in exactly the same way as turrets against attack craft, but has no effect against torpedoes. The miasma is so thick that it obscures and distorts the shape of the Terminus Est.


Along either side of the Terminus Est, row upon row of festering pustules, hives, boils and sores erupt outwards from the ship’s cankered skin. These growths cover the rusted remains of what was presumably once the ship’s main broadside batteries, growing in a diseased parody of these weapons like coral over rock. They seep and bloat, periodically erupting violently and hurling a mixture of corroded debris, ammunition and filth out into space.


Powers/abilities:


Increased durability


Immortality

  • Nurgle's Rot: The sorcerer belches forth a disgusting miasma of disease, causing instant infection and a slow, painful death to those in the area[2a], filling the air with a thick, acrid fog and swarms of massive bloated flies. Also causes victims to transform into new Plaguebearers afterwards.


  • Gift of Contagion: The Psyker gathers clouds of contagion and rot-flies about his enemies, infecting them with Nurgle's pestilence.[6]


  • Plague Wind: The Psyker belches a wind of plague that blows through enemy forces.[6]


  • Weapon Virus: The Psyker invokes the generosity of Nurgle, infesting his foe's weapons with viral decay.[6]


  • Stream of Corruption: The Psykers jaw opens inhumanely wide, spewing forth a stream of disease and noxious gas.[7]


  • Miasma of Pestilence: The Psyker surrounds himself with a sickly odor that incapacitates all nearby foes.[7]


  • Rancid Visitations: The Psyker reaches out his hand and laughs, engulfing his enemies in an extremely contagious infection that rots their organs.



Destroyer Hive:
a horrific plague that manifests as a swarm of insects that continuously pour from the cracks and vents in his Terminator armour


Skills: Skilled in ship combat. Skilled warrior and strategists.


Weaknesses: None


(Optional) Character’s theme song:[media]http://www.youtube.com/watch?v=UjK7JmInzHI[/media]
 
Forces of Typhus


Terminus Est:





Plague Marine: Space Marines afflicted with various plagues and mutations. Armed with chain swords, bolters, power armor, and power claws.





Blight drones:a Daemon Engine of Chaos, usually employed by followers of the Chaos God Nurgle, particularly the Death Guard. Seemingly a bizarre conglomeration of insect larvae, machine, and daemon engine, the Blight Drone is armed with rapid-fire autocannons and a maw-like apparatus capable of spewing noxious poisons and acid which can eat through both metal and flesh within seconds.





Plaguebearers: Lesser Daemons of Nurgle.





Plaguereaper: a type of Super Heavy Tank used by Nurgle-affiliated Chaos forces. A corrupted Baneblade, it is a gurgling clouded fortress of pestilence and disease. Huge vats of slime are mounted on the back of the vehicle, which feeds the main weapon of the vehicle. This pus-cannon fires a biological agent that causes the unfortunate victim to erupt in boils and have their flesh eaten away from within. Its interior is infested by Nurglings.





Nurglings: When their host or master engages in battle, they swarm at the enemy, making up for their lack of strength and size with raw numbers and highly infectious claws and bites. Despite their good will, Nurglings are also mischievous in nature and cannot be trusted with certain tasks as they tend to wander off or cause damage without supervision.


 
Universe from: oc


Alignment: neutral good


Name: Shawna


Alias/nickname: Shona


Age: 17


Gender and sexuality: female/straight ¬ _¬


Species/race: human


Appearance: At waist black hair, thinner side mixed with lighter orange and pink. Dark brown eyes, whiter complexion, around 5'4, heavier hourglass shape Clothes: Darker camo tee, Khaki cargo pants, Lighter brown army boots.


Personality: Quirky, loving, serious


Backstory: Shona keeps her past mostly locked away. Found Ryu later on -assisting in his healing process- until he left. After the leave, Shona gathered herself, and moved onto different towns in need of help. Working nursing jobs until she was no longer needed.


Known enemies/rivals: Unknown


Known allies/friends/family: Ryu/Parents deceased


Companion: None


Weapons: Anything she can make/get her hands on


Gear/gadgets: None


Powers/abilities: Controls water fully


Skills: Can yoyo pretty well...


Weaknesses: Heat
 
Last edited by a moderator:
Secek said:
Universe from: oc
Alignment: neutral good


Name: Shawna


Alias/nickname: Shona


Age: 17


Gender and sexuality: female/straight ¬ _¬


Species/race: human


Appearance: At waist black hair, thinner side mixed with lighter orange and pink. Dark brown eyes, whiter complexion, around 5'4, heavier hourglass shape Clothes: Darker camo tee, Khaki cargo pants, Lighter brown army boots.


Personality: Quirky, loving, serious


Backstory: In the universe everyone there has powers, weather they use it in everyday life or not is up to them. Some use it as chasing down bad guys as bounty hunters, while others use it for evil. Whatever they use it for they each have it to help them out.


Known enemies/rivals: Unknown


Known allies/friends/family: Ryu/Parents deceased


Companion: None


Weapons: Anything she can make/get her hands on


Gear/gadgets: None


Powers/abilities: Controls water fully


Skills: Can yoyo pretty well...


Weaknesses: Heat
Could you add some stuff to the backstory. I mean what kind of stuff has Shona been through in her past?
 
Universe from: Dresden Files


Alignment: Chaotic Good


Name: Harry Blackstone Copperfield Dresden


Alias/nickname: Hoss, The Winter Knight, The Za Lord


Age: 42


Gender and sexuality: Straight Male


Species/race: Human


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2015_12/dresden.jpg.55474712b066062ca9e29486b57b23a6.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="89915" src="<fileStore.core_Attachment>/monthly_2015_12/dresden.jpg.55474712b066062ca9e29486b57b23a6.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Personality: Dresden is sarcastic, cynical, and a bit paranoid. He has a strong sense of chivalry, and often puts himself in harm's way to protect his friends.


Backstory: Dresden was orphaned at the age of 6, and raised by a wizard named Justin DuMorne. When he turned 18, Justin attempted to brainwash Dresden into being his thrall, and Dresden was forced to kill him. Following this, Dresden joined a small detective agency, where he learned the trade for a few years before starting his own business.


Dresden has lived through countless adventures, and made a large number of allies. Most recently, he has become the Knight of the Winter Court, and by extension the Warden of Demonreach, a prison containing foul beasts as old as time itself. In his days, Dresden has stopped a Necromantic apocalypse, battle alongside the Knights of the Holy Cross, defeated a cult of fallen angels, and most notably, completely wiped out the entire Red Court of Vampires.


Known enemies/rivals: Nicodemus, He Who Walks Behind


Known allies/friends/family: Bob the Skull, Mouse, Karrin Murphy, Thomas Raith, Michael Carpenter, Molly Carpenter, Waldo Butters, Ebenezer McCoy, The Alphas, Queen Mab of the Winter Fey, Donar Vadderung Toot Toot the fairy and the Za guard, various other humans, wizards, and Fey


Companion: Various


Weapons: Staff, Blasting Rod, Force Rings, 44. Colt Revolver


Gear/gadgets: Shield Bracelet, Enchanted Leather Duster


Powers/abilities: Magic. Can use any of the five elements, but is strongest with fire, ice, and force. Has an anti-tech aura, which he cannot turn off, but he can make stronger. He can see the supernatural using The Sight, but his can cause severe mental damage. As the Knight of Winter, Harry is stronger and more durable than the average human, and able to cast very powerful ice magic. Most notable, he can open Ways, doors in the fabric of reality that allow him and others to pass though the Nevernever, using it as a shortcut to faraway places, or even alternate dimensions.


Skills: Harry has a lot of friends and contacts around the city who are often willing to help him even when he doesn't want their help. He is very resourceful, and can often find his way out of terrible odds.


Weaknesses: As Knight of the Winter Court, Harry becomes debilitated if he touches iron. If Harry swears an oath on his power, and breaks that oath, his magic will be weakened.


Character quote:


(Harry's business card)


Harry Dresden


Wizard



Lost Items Found



Consulting



Advice



No Love Potions, Endless Purses, Or Other Entertainment



(Optional) Character’s theme song:


(Only thing I could find that wasn't based on the crappy TV show.)


[media]



[/media]
 

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TommyGun15 said:
Universe from: Dresden Files
Alignment: Chaotic Good


Name: Harry Blackstone Copperfield Dresden


Alias/nickname: Hoss, The Winter Knight, The Za Lord


Age: 42


Gender and sexuality: Straight Male


Species/race: Human


Appearance:


View attachment 200938


Personality: Dresden is sarcastic, cynical, and a bit paranoid. He has a strong sense of chivalry, and often puts himself in harm's way to protect his friends.


Backstory: Dresden was orphaned at the age of 6, and raised by a wizard named Justin DuMorne. When he turned 18, Justin attempted to brainwash Dresden into being his thrall, and Dresden was forced to kill him. Following this, Dresden joined a small detective agency, where he learned the trade for a few years before starting his own business.


Dresden has lived through countless adventures, and made a large number of allies. Most recently, he has become the Knight of the Winter Court, and by extension the Warden of Demonreach, a prison containing foul beasts as old as time itself. In his days, Dresden has stopped a Necromantic apocalypse, battle alongside the Knights of the Holy Cross, defeated a cult of fallen angels, and most notably, completely wiped out the entire Red Court of Vampires.


Known enemies/rivals: Nicodemus, He Who Walks Behind


Known allies/friends/family: Bob the Skull, Mouse, Karrin Murphy, Thomas Raith, Michael Carpenter, Molly Carpenter, Waldo Butters, Ebenezer McCoy, The Alphas, Queen Mab of the Winter Fey, Donar Vadderung Toot Toot the fairy and the Za guard, various other humans, wizards, and Fey


Companion: Various


Weapons: Staff, Blasting Rod, Force Rings, 44. Colt Revolver


Gear/gadgets: Shield Bracelet, Enchanted Leather Duster


Powers/abilities: Magic. Can use any of the five elements, but is strongest with fire, ice, and force. Has an anti-tech aura, which he cannot turn off, but he can make stronger. He can see the supernatural using The Sight, but his can cause severe mental damage. As the Knight of Winter, Harry is stronger and more durable than the average human, and able to cast very powerful ice magic. Most notable, he can open Ways, doors in the fabric of reality that allow him and others to pass though the Nevernever, using it as a shortcut to faraway places, or even alternate dimensions.


Skills: Harry has a lot of friends and contacts around the city who are often willing to help him even when he doesn't want their help. He is very resourceful, and can often find his way out of terrible odds.


Weaknesses: As Knight of the Winter Court, Harry becomes debilitated if he touches iron. If Harry swears an oath on his power, and breaks that oath, his magic will be weakened.


Character quote:


(Harry's business card)


Harry Dresden


Wizard



Lost Items Found



Consulting



Advice



No Love Potions, Endless Purses, Or Other Entertainment



(Optional) Character’s theme song:


(Only thing I could find that wasn't based on the crappy TV show.)


[media]



[/media]
Hey, you had a theme song. I had to use Dude Love's theme and a remix by a super Christian religious techno band. If you have an opportunity, use it.
 
Crenando said:
Hey, you had a theme song. I had to use Dude Love's theme and a remix by a super Christian religious techno band. If you have an opportunity, use it.
(Well, like I said, it was hard to find something not connected to the crappy T.V. series.)
 
Universe from: Shugo Chara


Alignment: neutral good


Name: Rai and Kurai(kurai is basically what he wants to be and this is an oc, both of them)


Alias/nickname:


Age: 21


Gender and sexuality: male and straight


Species/race: human


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2015_12/57a8c632920e2_images(1).jpg.ac52225d397fb27ea3e90bd156ff893e.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="90600" src="<fileStore.core_Attachment>/monthly_2015_12/57a8c632920e2_images(1).jpg.ac52225d397fb27ea3e90bd156ff893e.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> (Rai)


<p><a href="<fileStore.core_Attachment>/monthly_2015_12/chibi_shun_by_kaliumkat-d2xodhc.jpg.bf3424b5420e5c59664c90bf367fd48a.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="90601" src="<fileStore.core_Attachment>/monthly_2015_12/chibi_shun_by_kaliumkat-d2xodhc.jpg.bf3424b5420e5c59664c90bf367fd48a.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> (Kurai)


<p><a href="<fileStore.core_Attachment>/monthly_2015_12/Blond.jpg.29fce10137d072c63acae05bf307542a.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="90602" src="<fileStore.core_Attachment>/monthly_2015_12/Blond.jpg.29fce10137d072c63acae05bf307542a.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> (Character transformation)


(OCs only) Clothes: in picture


Personality:


Rai: Kind, caring, friendly, outgoing, cheerful, calm, and scaredy-cat like tendencies


Kurai: secretive, brave, blunt, easy to anger, serious, judgemental, over protective, and stubborn


Backstory: takes place before the main character gets he eggs that hold who she wants to be like Kurai is for Rai and it takes place like in the 15th century instead of the 21st century. Rai is a child of a noble houseman who wants to be a ninja and protect the innocent. Though Rai ends up wishing on a star that he could change who he is and is given an egg which soon hatches into to Kurai. Then Kurai tells Rai's father that's he's going to be a ninja by initiating a character change. Rai's father respects his choice and enrolls him in a ninja school. Rai and Kurai grew closer and closer until he graduated from the school. There he was teamed up two others and they went on several mission before Rai was able to go out on his own missions. Also during his missions he sometimes used his character change to save the innocent. Now he is currently 21 and a elite ninja of his home.


Known enemies/rivals: none, he's killed them all


Known allies/friends/family: all deceased or killed by enemies


Companion: none


Weapons: kunai, chakrams, and shuriken


Gear/gadgets: none


Powers/abilities: character change


Skills: ninja stuff


Weaknesses: is too cheerful and doesn't seem like a ninja


(I added Kurai because he is like apart of Rai and I deleted Ben to make room for them)





 

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Universe from: Type-Moon (Tsukihime specifically)


Alignment: Neutral Good


Name: Len


Alias/nickname: none


Age: hundreds of years old (looks like a prepubescent girl)


Gender and sexuality: female, unknown sexuality


Species/race: Demon succubus


Appearance:

  • Human form:


latest



Len.%28Tsukihime%29.full.1021436.jpg


  • Cat form:


latest



Personality:She doesn't speak often, only once briefly in a scene of Kagetsu Tohya and during her interaction with White Len in Melty Blood Re-ACT. She seems to have a liking for cakes, and she dislikes taking baths. Because she never talks, it's hard to really understand her personality, but basically she's the type of person that likes to quietly spend her time alone. Just like a cat, she is haughty and fickle, but prone to sudden bursts of attention-seeking craziness as well.


Backstory: She once served a Magus several centuries ago, and during that time, the magus helped Arcueid Brunestud defeating a top Dead Apostle by the name of Einnashe, and as a tradeoff for defeating Einnashe's particular hold, Arcueid promised to take care of Len after his death. Since then Len's active life has been short, as she only awakened at the same time as Arcueid got out for hunting vampires. But as she was made a long time ago she is growing as a familiar, and also as an animal spirit. In addition, the magus who created Len was extraordinary, so Len has much latent potential. Although she was under Arcueid's charge, they were unable to create a contract, because Arcueid can't make a contract with something that has arrived at the territory of demons, therefore Len is not considered Arcueid's familiar. Additionally, Arcueid herself doesn't require a familiar so she won't order it to steal other people's life force and so she just lets it do whatever it wants. She eventually becomes the familliar of Shiki Tohno.


Known enemies/rivals: White Len


Known allies/friends/family: Shiki Tohno, Arcuied Brunestud, Akiha Tohno, Hisui, Kohaku


Companion: Shiki Tohno


Weapons: none


Gear/gadgets: none


Powers/abilities:


#Succubus abilities- Len can feed on people's dreams, and also manipulate them to a certain degree.


#Decelerated aging- Len ages in an extremely slow manner.


#Ice magic- Len can use this magic for various ice attacks (mostly able to produce large chunks of ice to harm foes), make it snow, or froze people solid.


#Shapeshifting- Len can turn into a black cat on-demand, or back into her human form as well.


#Supernatural physiology (low level)- Len is stronger, faster and more durable than a normal human, but not by far. At most she would be fast enough to outrun a moving vehicle, durable enough to survive a wall-destroying attack and slightly stronger than a human in peak condition.


Skills: cake eating, experienced in combat


Weaknesses:


#Fire/heat can melt the ice.


#Limitations of her dream-manipulating abilities: she is required to physically be within touching range of the target(s), and they must be asleep.


Character’s theme song:


[media]



[/media]
 
Last edited by a moderator:
DaManofWar said:
Universe from:Gargoyles
Alignment: True Neutral


Name: David Xanatos


Alias/nickname: None


Age: late thirties


Gender and sexuality: Male and Straight


Species/race: Human


Appearance:
3939926-xanatos-gargoyles.jpg



Personality:David Xanatos - Wikipedia, the free encyclopedia


Backstory:


Known enemies/rivals:The Gargoyles


Known allies/friends/family:Fox Xanatos, Alexander Xanatos


Companion:Owen Burnett


Weapons:Gargoyle suit


Gear/gadgets:Access to a massive genetics company


Powers/abilities:None


Skills:Extremely intelligent, skilled martial artist, charisma


Weaknesses:None
no backstory, No Weaknesses... LOLWUT @Some_Bloke
 
[QUOTE="Azure Sky]
Universe from: Type-Moon (Tsukihime specifically)
Alignment: Neutral Good


Name: Len


Alias/nickname: none


Age: hundreds of years old (looks like a prepubescent girl)


Gender and sexuality: female, unknown sexuality


Species/race: Demon succubus


Appearance:

  • Human form:


latest



Len.%28Tsukihime%29.full.1021436.jpg


  • Cat form:


latest



Personality:She doesn't speak often, only once briefly in a scene of Kagetsu Tohya and during her interaction with White Len in Melty Blood Re-ACT. She seems to have a liking for cakes, and she dislikes taking baths.Because she never talks, it's hard to really understand her personality, but basically she's the type of person that likes to quietly spend her time alone. Just like a cat, she is haughty and fickle, but prone to sudden bursts of attention-seeking craziness as well.


Backstory: She once served a Magus several centuries ago, and during that time, the magus helped Arcueid Brunestud defeating a top Dead Apostle by the name of Einnashe, and as a tradeoff for defeating Einnashe's particular hold, Arcueid promised to take care of Len after his death. Since then Len's active life has been short, as she only awakened at the same time as Arcueid got out for hunting vampires. But as she was made a long time ago she is growing as a familiar, and also as an animal spirit. In addition, the magus who created Len was extraordinary, so Len has much latent potential. Although she was under Arcueid's charge, they were unable to create a contract, because Arcueid can't make a contract with something that has arrived at the territory of demons, therefore Len is not considered Arcueid's familiar. Additionally, Arcueid herself doesn't require a familiar so she won't order it to steal other people's life force and so she just lets it do whatever it wants. She eventually becomes the familliar of Shiki Tohno.


Known enemies/rivals: White Len


Known allies/friends/family: Shiki Tohno, Arcuied Brunestud, Akiha Tohno, Hisui, Kohaku


Companion: Shiki Tohno


Weapons: none


Gear/gadgets: none


Powers/abilities:


#Succubus abilities- Len can feed on people's dreams, and also manipulate them to a certain degree.


#Decelerated aging- Len ages in an extremely slow manner.


#Ice magic- Len can use this magic for various ice attacks (mostly able to produce large chunks of ice to harm foes), make it snow, or froze people solid.


#Shapeshifting- Len can turn into a black cat on-demand, or back into her human form as well.


#Supernatural physiology (low level)- Len is stronger, faster and more durable than a normal human, but not by far. At most she would be fast enough to outrun a moving vehicle, durable enough to survive a wall-destroying attack and slightly stronger than a human in peak condition.


Skills: cake eating, experienced in combat


Weaknesses:


#Fire/heat can melt the ice.


#Limitations of her dream-manipulating abilities: she is required to physically be within touching range of the target(s), and they must be asleep.


Character’s theme song:


[media]



[/media][/QUOTE]
what arc is she going?
 
Universe from: Parasyte- the Maxim


Alignment: Neutral Good (Shinichi)/True Neutral (Migi)


Name: Shinichi Izumi/Migi


Alias/nickname: none


Age: around 18/unknown


Gender and sexuality: male, heterosexual/genderless, asexual


Species/race: human (partially parasite)/parasite


Appearance:

  • Shinichi (and Migi):


parasyte_by_zzyzzyy-d8bsjw2.jpg


  • Migi:


latest



latest



Personality:

  • Shinichi:


Shinichi is a thoughtful and nice person who is considered a bit of a wimp. But that changes after the incident in which his mother was killed and taken over by a parasite, resulting in his drastic change in both his mentality and physiology.


As the series progresses, Shinichi becomes somewhat distant and unsympathetic, but also gains resilience. His bond with Migi becomes stronger and he occasionally begins to think like a parasite, as how he described the dead dog's body as 'a lump of dog-shaped meat'. He also loses the ability to empathize with others and even losing his ability to cry. This was shown when he came into his father's room at the hospital, unable to speak as his grieve was too powerful and deep, but he could shed no tears. However, he also gains significant resolve and resilience, and is willing to risk his own life to protect his friends, family, and the public from harm. However due to recent events to the death of Reiko Tamura's death he currently has reverted back into an emotional state, accepting his mother's demise and showing emotion once more.

  • Migi:


Migi is a parasite and as such lacks the emotions of a human being. His main purpose is to keep him and his host (Shinichi) alive, even if that means killing his own kind. Due to his curious nature he tends to read a lot, this may imply he is quite intelligent (This is further solidified by the fact he learned Japanese in '1 day' also, Shinichi stated that his right hand was more intelligent than his brain).


Migi often thinks of Shinichi as a threat because he is always getting into fights to save others, and he once threatened to harm him to stop him from getting them in any danger. Due to this cynical nature, Migi will attempt to kill Shinichi's friends if they find out about him.


Throughout the series it is seen that Migi gains more human-like aspects, sometimes even showing respect towards others, while Shinichi becomes more like him. Migi is also interested in how humans reproduce, asking Shinichi if he can cause a stimulation in his reproductory organ, and even becoming disappointed when Shinichi and Murano do not display the process of reproduction.


Migi considers Shinichi to be his friend and states that he's 'glad he failed to take over his brain'. When Migi visits Shinichi in his dream, before going to sleep for an indefinite amount of time, he thanks Shinichi for all their experiences together and that he was fortunate enough to make a friend.


Backstory:


The story starts with Shinichi sleeping with his ear buds on. A parasite then enters his room and attempts to take over his brain. As it tries to crawl up his arm, he takes the ear bud cord and ties it around his arm to stop it from advancing. It then suddenly disappears.


When Shinichi encounters the parasite again he is horrified to find out that it has eaten his right arm and replaced it. Over time they become companions, necessary for the others survival. He asks the the parasite what his name should be and it replies "Migi", as in right hand.


Shinichi is incredibly weak as the story takes off, letting Migi do all the fighting. He continues to stay like this until his mother is killed by a parasite. It eventually finds Shinichi's home and then supposedly kills him, stabbing him through the heart. Migi then attempts to save Shinichi's life giving him incredible strength, physically and mentally.


Afterwards Shinichi also begins to harbor great hatred towards parasites and declares to wipe them all out. He begins fighting along Migi which increases their strength ten fold.


Known enemies/rivals: Hideo Shimada, Gotou, Uragami


Known allies/friends/family: Satomi Murano, Mr. & Ms. Izumi (parents), Mamoru Uda


Companion: Migi is Shinichi's companion and the other way around; they share a symbiotic relationship


Weapons: none


Gear/gadgets: none


Powers/abilities:

  • Shinichi:


After being saved by Migi from dying, Shinichi developed his own powers, because of having 30% of Migi's body disperse throughout his body. Shinichi can hear, see, and sense better than normal humans. His physical abilities greatly exceed those of normal humans.

  • Enhanced Strength

    : His strength has grown to where he can easily shatter bones if he used enough force. Another testament to his strength is being able to smash through a person ribcage and throw them through a concrete wall, all while ripping out said persons heart, with one arm.




  • Enhanced Leap

    : Due to his newfound physical strength, Shinichi can jump at a height over 20 ft.




  • Enhanced Speed & Stamina

    : Shinichi has shown to be able run faster than a car driving down a road. He stated that he could easily run 100 meters under nine seconds if he really tried. He is able to run and fight for long periods of time and only needs minimal time to recover.




  • Enhanced Durability & Endurance

    : Shinichi is able to withstand injuries that would affect a normal human. He is shown to jump from the school building at a high height while carrying Satomi and land with little consequence, barely flinch from the attacks of a grief stricken Mitsuo, was still able to run despite getting multiple cuts from Gotuo in their first fight, and even withstood the pain of getting stabbed in the left arm by Uragami and retaliate afterward in the series finale. His most epic moment of durability and endurance was shown as he got punched in the stomach by fully transformed Gotou that flung him several feet in the air and onto a pile of trash, and survived.




  • Enhanced Vision & Perception

    : In the anime Shinichi originally needed glasses, though after merging with Migi, he no longer needed them. He's stated himself that he can easily see a persons face from 300 meters away. His brain is able to process visual stimulation to the point where a normal human appears to be standing still, when they're actually attacking him. He can also react to (and dodge) attacks from parasites, which attack at transonic speeds.




  • Enhanced Reflexes

    : Shinichi has demonstrated incredible dodging skills and agility, most notably when he becomes scared, he uses said skills to create distance between him and his opponent(s).

    As mentioned above

    , he can dodge transonic attacks.




  • Mental Fortitude

    : After merging with Migi, Shinichi gains a high level of mental resilience as he walked through a hallway tainted with decapitated bodies of students with little discomfort.


  • Migi:


Throughout the series Migi has been shown to shape-shift into various objects and forms, however, the main combat forms include:

  • Multiple bladed whip-like appendages.
  • A sword, used by Shinichi whilst Migi was sleeping, as well as to cut off the head of Miki.
  • A muscular arm, accomplished by adding his own strength to Shinichi's. This form allows Migi and Shinichi to throw a rock around 300m with enough power and accuracy to punch a hole in another parasite's chest.


Migi can use his abilities for other purposes as well. Some of these purposes include:

  • Healing Shinichi's heart and wounds.
  • Visual demonstration, i.e. morphing into a gun or flamethrower. It is unlikely that the gun is functional, as it requires ammunition, a method of projectile acceleration, and bullets are too small in size to be sentient enough to easily return.
  • Detaching from Shinichi's body to move independently. Both mental and physical capabilities are shown to be diminished, and time of separation is limited unless there is a source of nourishment.
  • Being able to fuse with another parasite's host, and given the chance, rebelling against the controlling parasyte and returning to Shinichi.
  • Migi has shown that he can pick locks, and morph into a key to start a car engine.


>After becoming dormant inside Gotou, Migi gained the ability to think about multiple subjects in various parallel lines of thought.


>Migi is also capable of attacking at transonic speeds and can react to handgun bullets.


Skills:

  • Shinichi: powerful will, experienced in combat, rather intelligent
  • Migi: genius-level intelect, superb strategist, extensive knowledge in multiple domains


Weaknesses:


#Migi requires nourishment from the hosts body. Though unlike others who've taken over the brain, he acquires sustenance from Shinichi's bloodstream. If Migi detaches from Shinichi's body, he starts shriveling up and would soon die. Like all parasites, Migi is weak against fire, causing his surface cells to react in ways that cause functions to fail. Unknown if an actual weakness, it should be noted, that Migi has shown great discomfort when covered with cold water.


#After Migi fused himself with Shinichi's heart, in order to save both their lives, he lost 30% of his original body. Its unknown if this caused Migi to become weaker, but it forced him to take on the habit of sleeping for at least 4 hours a day. While asleep, Migi cannot sense anything from the outside world and won't wake up until he has the proper amount of sleep. Once asleep, the signal he emits is weaker than normal, something multiple parasites have made note of.


Character quote:


''My blood is still red... For now..." -Shinichi


"If you have the right to live, so do we. Granted, I believe rights are a concept unique to the human species." -Migi


Character’s theme song:


[media]



[/media]
 
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WIP


Universe from: OC/ BLEEDMAN SNAFU


Alignment: Chaotic Good


Name: Kochma Somn


Alias/nickname: Wolf Boy or Wolfy or Wolf-kun


Age: 16,But Immortal


Gender and sexuality: Male/Bi


Species/race: Immortal Host


Appearance:
images
Tattoos: On his left arm, he has the Grim Family symbol, Over his heart he has a lollipop, On his right forearm he has a Demonic gun, and lastly he has a Triangle on his ankle.


(OCs only) Clothes:
images
Necklaces: Host Forms-
images
Kochma-
images



Personality: Containing The Seven Sins Wolf Boy's personality changes depending on who in in control;


Lust: Lust is an emotion or feeling of intense desire in the body. The lust can take any form such as the lust for knowledge, the lust for sex or the lust for power. So Lust toys with his victims, making desire him or things, so he would flirt. While Wolf Boy rather fade into the background, Lust demands attention, forcing his unwilling host to do things he doesn't want to do.


Wrath: Wrath or anger, usually associated with violence, violent reaction, or acting out. Any little thing can and will tick Wrath off and he is very protective of Wolf Boy. If he thinks someone is threatening Wolf Boy's safety, he will not hesitate to rip them limb from limb.


Sloth: Sloth is defined as spiritual or emotional apathy, and being physically and emotionally inactive. He is very very very very very very very very lazy... Rather sit in the sun or sleep.


Envy:


Backstory:


Known enemies/rivals: HIM, Mandy, Dan Phantom, Aku, and Stalker Girl.


Known allies/friends/family:Mina Harper/Hansel, Ginger, Grim Jr., MiniMandy/ Mimi, Chi,


Companion:


Weapons:


Gear/gadgets:


Powers/abilities:


Lust: Super Speed for short bursts at a time. The back lash last for hours, making Wolf Boy physically and mentally sensitive.


Wrath: God-like Strength, Only for periods at a time. Continued tournament will send him off the edge, switching to Sloth


Sloth: Healing. Back Lash; It takes time often sending Wolf Boy into deep sleep.


Envey Tentecles


Skills:


Weaknesses:
 
Last edited by a moderator:
[QUOTE="The Reaper Of Souls]
WIP
Universe from: OC/ BLEEDMAN SNAFU


Alignment: Chaotic Good


Name: Kochma Somn


Alias/nickname: Wolf Boy or Wolfy or Wolf-kun


Age: 16,But Immortal


Gender and sexuality: Male/Bi


Species/race: Immortal Host


Appearance:
images
Tattoos: On his left arm, he has the Grim Family symbol, Over his heart he has a lollipop, On his right forearm he has a Demonic gun, and lastly he has a Triangle on his ankle.


(OCs only) Clothes:
images
Necklaces: Host Forms-
images
Kochma-
images



Personality: Containing The Seven Sins Wolf Boy's personality changes depending on who in in control;


Lust: Lust is an emotion or feeling of intense desire in the body. The lust can take any form such as the lust for knowledge, the lust for sex or the lust for power. So Lust toys with his victims, making desire him or things, so he would flirt. While Wolf Boy rather fade into the background, Lust demands attention, forcing his unwilling host to do things he doesn't want to do.


Wrath: Wrath or anger, usually associated with violence, violent reaction, or acting out. Any little thing can and will tick Wrath off and he is very protective of Wolf Boy. If he thinks someone is threatening Wolf Boy's safety, he will not hesitate to rip them limb from limb.


Sloth: Sloth is defined as spiritual or emotional apathy, and being physically and emotionally inactive. He is very very very very very very very very lazy... Rather sit in the sun or sleep.


Envy:


Backstory:


Known enemies/rivals: HIM, Mandy, Dan Phantom, Aku, and Stalker Girl.


Known allies/friends/family:Mina Harper/Hansel, Ginger, Grim Jr., MiniMandy/ Mimi, Chi,


Companion:


Weapons:


Gear/gadgets:


Powers/abilities:


Lust: Super Speed for short bursts at a time. The back lash last for hours, making Wolf Boy physically and mentally sensitive.


Wrath: God-like Strength, Only for periods at a time. Continued tournament will send him off the edge, switching to Sloth


Sloth: Healing. Back Lash; It takes time often sending Wolf Boy into deep sleep.


Envey Tentecles


Skills:


Weaknesses:

[/QUOTE]
seriously... where the hell have you been... Miles still in red shirt
 

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