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Fantasy TЊË RåÑʥØm ЊØTËL - CS

Main
Here
OOC
Here
Other
Here
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Name: Aran Winter-Eve
Aliases: Eve
Age: His tribe doesn't really measure age, Approximate age: 27 years
Sex: Male
Race: Cervitaur
Occupation: Healer in training
Room #: 385
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TBD
 
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This is an employee character.

Name: Amestris Dudan (read surname as if it was French; something like 'doo-don')

Nicknames: Dudu (read 'doo-doo')

Race: Human

Age: Centuries (not immortal; prevents aging with magic)

Job: Head of the Entertainment - a bored guest is an unsatisfied guest. Thus, it is on the Head of Entertainment to keep the Hotel full of exciting events, that will brighten the day of everyone who stays in it. From the pool exercises, through poker games for interdimensional treasures, to full scale mock-battles - Amestris Dudan will go to any lengths to keep the boredom away from the Random Hotel's guests.

Room #: 237

Work schedule: Night shift (EET)

Character - positive: Friendly, easy-going, enthusiastic, easily attaches to places.

Character - negative: Has some slightly destructive tendencies. Judges personalities quickly and not necessarily correctly. Has much less patience, than her otherwise cheerful persona would suggest.

Abilities: Alchemy - the magic, that can change matter, energy and soul around user. Amestris had mastered various branches of it, and is capable of inflicting changes on molecular level. Her magnum opus is ability to imbue inanimate objects with fragments of her soul to turn them into Homunculi.

Equipment: While working in hotel, Amestris is always wearing her suit and carries a deck of cards with her. With help of her Alchemy, she uses them to entertain guests on myriad of various ways.

Bio: Exiled from her dimension after breaking taboo put on Soul Alchemy, Amestris travelled around multiverse working in the weirdest of places, before she run into the Random Hotel. Only guest at the beginning, Dudu had found the place too charming to leave and applied for the job.

Status: Currently on leave. Is just coming back to hotel. (To explain why she was absent thus far xP) Alive and kickin'!

Other: Really likes her job.
 
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Zezga, The Final Child Of Lucifer
Age: 1000
Species: Hydra
Hydra Species: Silver Shroud Hydra
Bio: Zezga had left home to find his brothers Zackrilmon and Ovesh. He is the most quiet of the thre but is very kind, respectful, shy. He has five heads and a large set a smokey silver wings. He had trained in healing, sorcery and combat as a child so he is a jack of all trades.
Room: Roof

Human Form:
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Appearance:25fbcacf313fc8eba494e4cb84fde6d0--art-drawings-anime-guys.jpg
Name: Simon Hart
Age: 27
Gender: Male
Species: Kapre
Room: 654
Role: Guest
Extra: 7ft tall; instead of toes the foot splits into two like a fleshy hoof
 
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These are my pseudo-workers NPCs.

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Name: Karo
Race: Homunculus (a sentient creature made with alchemy)
Gender: Male
Card: Ace of Diamonds
Personality: Cheerful, energetic, enthusiastic, helpful.
Occupation: Head of Sports
Scope of Duties: Organising sport events, fitness and all other games and activities demanding a lot of movement, strength or agility.
Other: He and Amestris always join the weaker teams to equalise chances of victory. Physically strongest of Aces.

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Name: Kier
Race: Homunculus
Gender: Female
Card: Ace of Hearts
Personality: Calm and collected; a little bit lofty and prim; passionate about art
Occupation: Head of Art and Crafts
Scope of Duties: Leading artistic workshops (ranging from painting to sewing); dance and singing lessons; looking really good
Other: Created as the most physically attractive of the four, Kier ironically has very little interest in matters of heart. It's very rare for both her and Amestris to work at the same place at the same time, as Kier prefers to do things alone.

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Name: Pik
Race: Homunculus
Gender: Male
Card: Ace of Spades
Personality: Very focused on his job; enjoys challenges; doesn't like cheating in games; awkward around girls his (mental) age.
Occupation: Head of Games
Scope of Duties: Organising games, that require more thinking than moving - ranging from charades, through poker and chess to hide & seek.
Other: Crushes really hard on Natalie. The sharpest of Aces.

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Name: Trefl
Race: Homunculus
Gender: Male
Card: Ace of Clubs
Personality: Tranquil on the outside, totally chill on the inside; doesn't show too much emotions, but is very kind.
Occupation: Head of CRE (Combat Related Entertainment)
Scope of Duties: Organising controlled duels between guests or guest and staff member. Preparing and overseeing larger scale events like group fights or mock battles.
Other: The strongest and wisest of Aces. He serves a role of mentor to the rest. During mock combat, he and/or Amestris often serve as final bosses.

- Aces are ageless, and exist only when Amestris summon them
- All Aces can use alchemy and are very fast and physically strong
- Aces and Amestris share a telepathic link (as they share one, Amestris's, soul)
- For Amestris and me, they are tools to be in two places at once, if needed xP (Well, up to five places, I guess)
- Ace's names are suits' names in Polish
 
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NAME:
Bellatrix De'Fleur
GENDER:
Female
full
full
AGE:
~200 years.
Most of them gathered from here and there.
RACE:
Human
ROLE:
Guest
ROOM:
#568
OTHER:
Bella's power lies in her contracts.
Because of this, she can be seen as manipulative and cunning, only caring about herself.
But who knows, maybe there's more to her...
Probably not.
 
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NAME: Nikky Yurievna
AGE: 22
SEX: Female
GENDER: Cisgender
SEXUALITY: Pansexual
SPECIES: Dryad
ROLE: Employee. She works as a barista, night shift. Though she is also doing morning shifts, too. Depending on her mood.
ROOM #: 420
OTHER: Nikky often looks to be fairly tall, but she is always wearing high boots/high heels. She's only about 5'2. If she isn't wearing high heels, she is almost certainly wearing heelies (You know, boots with rollerblades). And Nikky's an avid pole dancer. And her eye color changes depending on her mood.
 
Name: Ness
Age: 906,476,108,113
Species: ???
Looks: 14775a95886907b5792539063598.jpg
Realm of Origin: ???
Room number: 900
The Path. The place in which everything exists. Planets reside in a galaxy, a galaxy with in a universe, a universe within a multiverse and the multiverses reside within The Path. It's existence is unknown to most lifeforms and of those who are able to detect it, even fewer are able to actually travel on it's eternal road. Those that can are destined to seek out The End. A being said to wait for the Travelers of The Path at the very far end. It is said that he was the first and only one to walk the entire Path and anyone who reaches him will be give the same power The End holds. Ness is a traveler of the path. A being that travels from Multiverse to Multiverse, seeking out the strongest beings among each one and learning to use their powers and abilities himself. Though his travels, he has gained countless powers and fought enemies more powerful than is imaginable. Still, he is a light-hearted and fair person. He never uses his strength to kill unless it is absolutely needed. Because of his extreme strength, he is constantly in a state of restriction just so he doesn't kill those around him by accident. His journey is far from over. The Path is long. Every adventurer needs a rest!

Through his life, Ness has gained access to countless powers and become a master of many magics and weapons. However, I will paraphrase these and just list some of his favorites though he has access to many more.

Weaponry: Ness has mastered most forms of weaponry including(But not limited to) Knives, bow staves, hammers, archery, spears, mace, guns, laser, and weaponized dolphins. But his favorite tools of war are his three short-blade Katana. Each sword has a blade of 48 inches and is sharp enough to cut through a steel I beam without any effort and is still sharp enough to dice a tomato. Ness fights with Iaijutsu, the Japanese art of the quick draw, preferring strong, lightning fast single strikes and only drawing his sword when he intends to strike. His unique style of fighting allows him to wield all 3 of his swords at the same time, one in each hand and one in his mouth, a technique he learned from a master swordsman while he was travelling as a pirate. This style makes his attacks more unpredictable and can throw an opponent off guard. Combining that with his monstrous strength and speed, it makes Ness one of the most deadly swordsman out there.

Magic: Combat magic is nothing new to Ness. He spent 2 centuries travelling a world called Fiore learning all kinds of magic. However, he prefers not to use it and it is one of the few things he has yet to master. Ness' preferred school of magic is called Enhancement. Enhancement allows him to drastically increase 1 of his physical attributes while drastically decreasing another. This plays very well with his Iaijutsu style swordplay, allowing for devastating single strikes to put down an enemy in one blow.

Powers: Ness had access to many powers at one point. During this time, he could not be defeated. There was no being the could defeat him, it was as simple as that. However, he gave up that strength in exchange for the wisdom he has now. He was left much less powerful than he was and only a single unique skill. Ness can stop time for whatever planet he is on for exactly 1 second. This power can only be used on a planet that is highly populated as it requires him to draw a certain amount of life force from every creature on the planet. Without at least 2.2 billion creatures on the planet, the ability will fail cause Ness to weaken to human levels for 24 hours.
 
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NAME: Sage Kaelber
TITLE: The Phoenix Descendant
AGE: 21
RACE: Human, with a magical descendence
ROOM #: 333
ROLE: Guest

APPEARANCE: 6', brown hair and brown eyes, a completely normal looking teen with a rather casual dressing style. Is normally seem wearing a duo golden bracelet whose two parts are joined together by a centrepiece in the form of a wing. The bracelet acts as a magic dampener, a kind of limiter that impedes Sage's use of his power when he's wearing it, especially the wing manifestation. When using the full length of his powers, Sage's eyes get a fiery, orange glow on them.

ABILITIES: Flight through wings made out of a mystical fire that can be manifested on will and emphatic fire manipulation. Also capable of healing himself with fire, akin to how a phoenix rebirths itself.

--BIOGRAPHY--
The ancient tales tell of an annoyed god, disgruntled with humanity's behavior. About to give up on them and destroy the planet, the god had sent one of its mystical beasts, the Phoenix, to spend a time amongst humanity for several years and assess whether they were worthy of saving or not. The Phoenix, being the god's right hand and best friend did as it was told, disguising as a human male to give a very throughout and impartial evaluation of humanity. But with time, being around them for so long, the essence of humanity had rubbed onto the Phoenix, it fell in love, it built a family, bestowing its off-spring with divine magic that the world was not meant to come in contact with.
When the rumors spread throughout the heavens and the god came to know of the Phoenix' doing, they were enraged, calling the mystical bird immediately back. Deeming the humans a source of corruption, the god had made his decision, readying the Spear of Life to break the planet apart, but the Phoenix had started pleading, begging on their long-lasting friendship that they would spare humanity, especially his family. It didn't care what kind of punishment the god would assign it, the mystical bird was ready to repent for eternity. The god agreed, downgrading the Phoenix' rank to the lowest of the godly beings, essentially a servant, for the rest of the pantheon, eternally and the planet was spared.

Afraid of the threat the Phoenix's off-spring's magical power could be had it fallen on wrong hands or been raised to hate the world instead, possibly bring about the end to everything, a new clan was created with the task to both protect, educate and indoctrinate restraint to the current and all of the next Phoenix Descendants, hiding their existence for centuries until the story was nothing more than that, an old legend...
Not that most of this matters at this point, the current carrier of the magical essence is a teenager and the circumstances have changed drastically.

Forced to reveal his mystical descendence to confront a mad-man and save his friends, Sage is currently regarded as a superhero in his hometown. The clan is still a thing, though they have no reason to push restraint anymore. Instead, the focus of the teachings has changed from hiding said powers to learning best control over them, something that still clearly has a long way to go.

Then one day, this young man came across a strangely unique door in the college hallways...

PERSONALITY: Sage is a very playful, fun-loving guy. With a teasing, carefree personality, you almost wouldn't be able to guess all of the tension that permeates his home. Behind the confident facade lies someone that is both constantly frustrated and in conflict with himself. Sage wants nothing more than to embrace his magical heritage, ditch the magic-inhibitor bracelet and consider it part of who he is, but at the same time, it's definitely a power to be feared. Fire is a destructive force, it knows no boundaries and can't differentiate ally from enemy, add that to the fact his ability can be triggered by strong emotions and you have potential unplanned fires. His lack of control over it is extremely dangerous and he knows so.

As such, Sage has found himself balancing on a fence. On one side he could accept that he's kinda like a superhero now and run with it, on the other the responsibility and risks involved seem too great for this sorta childish endeavour of his. The teen is at a loss of what to choose and perhaps this is exactly why the hotel has shown itself to him. At least, that's what he thinks, that a magical place such as this could help him eventually reach an answer to this impasse.

THEME SONG:
 
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Name: Raymond Archiss
Aliases: Roy, The Beast of Silver Falls and about a thousand other cryptid related aliases and nicknames
Approximate age: 975 years, though for an immortal age is just a count of experience
Sex: Male
Race: Lycanthrope
Occupation: If its necessary for living alone in the woods, he's done it.
Room #: 998
TBD
He has a strong fondness for alcohol and a great interest in weaponry.
Roy is the one guy unfortunate enough to make friends with the rogue god, but make no mistake, they aren't that close, Allie just makes sure he has a place to stay and Roy keeps him company.
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Name: Allie Sable is his human name
Aliases: God and about a thousand other renditions of the word that beings threw/throw/will throw around to garner support for wars, form religious groups, and justify their actions, blah blah blah
Age: Ageless
Sex: Whatever he chooses, but for the sake of simplicity we'll say "he"
Race: God/Unicorn
Occupation: He's a runaway god, moving through dimensions and basically destroying everything out of stupidity and boredom.
Room #: 999
TBD
He's peaceful and friendly until he isn't, and when he isn't, he will either become very avoidant or very destructive. If he snaps he will destroy anything in his path, the only thing that's ever been able to stop him being his only friend.
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(these two aren't a team just so everyone knows, they'll just show up together and split up)
 
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Also has a sharp tail, like the one of a Xenomorph. Her tail's about 1.92m long.
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NAME: Mackenzie-Alzhara Holland. But alien-species call her Prometheus-Hyperion-Enceladus (Moons of Saturn).
AGE: About, dunno, 4.6 billion years old?
SEX: Sexless, can change her gender though
GENDER: Pangender (which mostly has to do with her being Sexless)
SEXUALITY: Pansexual
SPECIES: Rahu-Thiloku (Tldr: Thilokus are some sort of "space police". Watching out that everything in their solar system, or galaxy, or even universe is okay. So, like, no wars that will kill an entire species. They barely interfere. The Cy-Thiloku is the watcher over the entire universe. One horn,, in the middle of his forehead with one crystal, representing his universe. The Vos are under the Cy, but over the Rahu. The Vos rule over one galaxy and the solar systems in them. They have two horns (Over their eyes, about 2cm to the left and right) and each crystal resembles about one billion solar systems. Number of solar system which a crystal represents may vary. And the Rahu-Thiloku are under the Cy and Vos. They watch over the solar system. They have three horns (Cy and Vos combined), and each crystal represents a planet in their solar system) (The Thiloku also have a strict naming policy. The Cy may choose as they please, the Vos are named after two of their solar systems and Rahu are named after three moons in their solar system. Another similarity: Their horns are all an ice-bluer color and their hair glows in the color of their respetive universe/galaxy/solar system, like their eyes. But, for whatever reason, the Thiloku are unable to change their eye color via Identity manipulation.) (OC Race by me. If you maybe wanna use it please message me first, thx)
ROLE: Guest
ROOM #: 707
OTHER: Her abilities include:
1. Planetary System Manipulation
2. Acidic Blood
3. Sharp Tail / Tail Manifestation
4. Identity Manipulation (Can only change her sex)
5. Universal Lordship (In her case it's more like "Solar System Lordship".)


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NAME: Ereshkigal Bhakta
AGE: Looks underage, but her age is unknown, most likely a few hundred years old.
SEX: Female
GENDER: Cisgender Female
SEXUALITY: Asexual
SPECIES: Necromancer
ROLE: Guest
ROOM #: 707
OTHER: A retainer of Mackenzie, wears an eyepatch over her left eye. Her abilities include:
1. Conjuration (Deceased souls and corpses
2. Mediumship
3. Death Whisper
4. Resurrection (Can only resurrect if the souls are willing to join a contract with her)
5. Soul Sight (Deceased)
6. Soul Empowerment (Able to copy the abilities of souls)
 
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Name: Ocular

Age: 1 Month (was just built and technically has no age because of uranium core)

W/H: 200 tons

Physical: Very toned

Attitude: Cunning, Strategic, Inteligent, Kind, Caring, Irritated easily

Race: Sentinels

Species: Cyborg Dragon

Body Details: White main plating, Neon blue horns that are spread across whole body, Large wings, gold outlines on back

Attacks:
Ray of a Thousand Stars: A cannon comes from chest, firing a ion ray as powerful as thousand exploding stars, one disadvantage is that it has a major cool down

Shooting Star Slash: Lets out a furious flurry of slashes that cause extreme cutting and a burning sensation, able to cut through the strongest of materials, from a distance looks like millions of shooting stars flying through the sky.

Black Hole Implosion: From mouth shots a small black hole that sucks up enemy and objects. Once gained enough mass, it implodes then explodes with extreme force.

Bio: $@$Ocular is very new and their is no information on him$@$
 
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Name: Arthur Shade
Aliases: Shade
Age: Unknown, Approximate age: Unknown
Sex: Male
Race: Unknown
Occupation: N/A
Room #: 234
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At first you might not notice, because he always appears in the dark, but as he steps into the light you'll see it. Monochrome, that's all he is, not an ounce of color, his image is fuzzy around the edges in the dark, like he's enveloped in a cloak of smoke. His hair is so black it seems to almost eat the light that shines upon it, his skin isn't pale, it's gray, all gray, and his eyes are a stark white that glows against his skin.
If you had mistaken him for a human, you'd know your mistake at the first touch of his skin, not exactly icy, but definitely cold in a sense that's hard to describe.
He acts, seems, even functions like a human, but some things are just... off. The way he melts into the shadows, it just doesn't seem right.
---
Arthur Shade was like any other person until he wasn't. He made deals with the wrong people, and found himself cursed, doomed to an eternal life of being just strange enough that people avoided him. That's the worst part, the way people dodge him and stare.
Regardless, he is determined.
 
Name :: Gyrus Winston

Alias :: Bamoff (Bae-mof)


Profession :: Adventurer, scholar, treasure hunter, and occasional astronomer.

Race :: Gorilla.

Gender :: Male.


Weight :: 478.


Height :: 6'4".


Mane color :: Grayish-Black.

Skin color :: Dusky Azure.

Eye color :: Moon Yellow.
 
Name: Amethyst
Age: unknown.
Gender: female.

Room #: 504

Doesn't wear clothes, doesn't Care who says what, she's just gonna bitch slap someone if they judge her too harshly.
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Name: Melody Arkin
Age: 26
Gender: Female
Species: Naga
Room#: 500
Bio:
She stumbled upon the hotel one day while falling to her death because of being pushed off a cliff, so she vowed to aid the hotel in any way possible, but she's said fuck no to uniforms, preferring to stay butt naked 24/7.
Preferred job: waitress/receptionist
 
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Name: Mr. Fetch A. Wigglebottom
Aliases: Fetch
Age: 195 dog years Approximate age: 22 years
Sex: Male
Race: He's a good boi (canine, awuf! :3)
Occupation: Receptionist/Whatever he needs to be
Room #: 300
Fetch is a curious pup from a faraway land where everyone is happy and friends and there's rainbows and mandatory hugs. So, needless to say, he is a very cheery lil guy. He is loyal and plays well with other animals, but he is very high energy and has a bit of a prey drive (he just wants to play). He is hyper and easily distracted, but he is also very smart, not a genius, mind you, but he is a very quick learner and likes to be given tasks.
He's been at the hotel for a good while, though if you asked him, he wouldn't be able to tell you how long. He appeared in a crate one day with no explanation, it just fell through the door and he asked about a job.
He's recently been out of work visiting his home for some much needed positivity boosting, but he's happy to be coming back~!
 
Name: Y'shtola Bakk'ala
Age: 18
Species: Beastkin
Looks:
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Room#: 430
Bio: In her home world of Ki, Y'shtola is the daughter of her tribes historian and is engaged to the son of their chief. However, it was an arranged marriage in order to produce a Beastkin offspring capable of becoming their new leader. Soon after the arrangements were made, Y'shtola fled the tribe to find a new home. She ran and hid for 3 months before The Panthers, the tribes hunters, tracked her down and dragged her home. She was kept captive by the tribe in order to make sure she wouldn't try to run again. The night before the wedding, a portal suddenly opened up in her room. She didn't know where it went, but if it got her away from this place, she would go.​
 
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Name :: Gyrus Winston

Alias :: Bamoff (Bae-mof)



Profession :: Adventurer, scholar, treasure hunter, and occasional astronomer.

Race :: Gorilla.

Gender :: Male.


Weight :: 478.


Height :: 6'4".


Mane color :: Grayish-Black.

Skin color :: Dusky Azure.

Eye color :: Moon Yellow.

Name :: Klaus Von Reinherz

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Profession :: Unknown.

Race :: Unknown.

Gender :: Male.


Weight :: 200 Ibs.


Height :: 6'5".


Mane color :: Crimson.

Eye color :: Forest Green.
 
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NAME: Tharraleos
ROOM #: TBD
OTHER: Hailing from an amphibious warrior subspecies of Griffins called the Aerasginero, Tharraleos is an ancient beast of immense power. Despite this, he's rather docile and apathetic by nature and seems to take enjoyment in laziness every now and then. It just so happens a random wormhole he stumbled upon from his travels led him to the perfect place to indulge in such.
 
My cleaned up explanation of the MDI, as well as answers to questions
Q/A
1. Q: Is the MDI bad or good. A: The MDI is mostly a benevolent force.
2. Let me explain why the 105th is very powerful The 105th Battalion is the spec ops of the MDI. It’s actually known as The Midnight Dagger. They receive training to deal with magic users. Most of them are also magic users themselves
3. Why did I call in the elites? Because I wanted more security in the hotel. To be bouncers and crap.

What is the MDI?
To explain that requires some history. About a million years ago, there was a massive war. After the war -which took almost 100 years to resolve- a group of Realmantics (That’s my term for people and places that know about the Multiverse) formed a group called The Consortium. This group consists of three smaller organizations. 1. The MDI, which is in charge of finding dangerous Realmantics and sometimes dangerous non-Realmanics. <br>
2. The MIN, which stands for Multiverse Information Network, originally was formed to provide enforcement for info-brokering among Realmantics. Although it has expanded to cover investigations and intelligence and counterintelligence.
3. The MCCS. This stands for Multiverse Cleanup, Containment, and Security. This group imprisons dangerous Realmantics in prisons known as SCF’s or Secure Containment Facilities. They also do cleanup of destroyed areas and, manage lockdowns and blockades of dangerous areas.
(also the MDI stands for Multiverse Defence Initiative)
 
Name: Agent 507 [Real Name Classified] (Dont ask why the number “507” its just my favorite number)

Age: 17

Race: Some sort of humanoid cephalopod

Gender: Male

Occupation: [Classified]

Reasoning for being in the hotel: Investigation.

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Name: TTS siege unit battle automaton E54 "Bastion"
Age: 30
Race: Omnic
Occupation: Unknown
Reason for being here: Unknown
Room: 800
Appearance:

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NAME: Eden Neverine
ROOM #: 399
OTHER: Eden is a new guest of the Hotel, and quite a lucrative one, at that. A mysterious young man with exotic, almost inhuman features and a penchant for interesting conversation and fun activities, Eden ultimately comes off as something of a nomad - always moving from one place to the next. For him, however, 'travelling' doesn't just mean one world. As a celestial being, he travels to entirely new planes and dimensions, exploring new planets and societies purely for the Hell of it. After all, as a Fallen Angel, he no longer has a home in Heaven - and Hell isn't much better. This Hotel is one of his many stops along the way to an entirely new adventure, and he only hopes that it proves to be an interesting one.
 
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NAME: Nuri Unauk (oo-na-ook)
ROOM #: 678
AGE: 21
GENDER: Female
RACE: Harvin. (A short-statured, intelligent race)
OTHER: XXX

BIO: Nuri comes from a family of great, lords, but her grandfather was beheaded by the rebellion in her world. Now her family has nothing. She and he family now support the rebellion.

She was determine to rise up in the ranks and lead her country to peace, though her father would rather her be a simple lady.


Her bird is a curious creature and no one actually knows what it is. His name is Ignacio, but he also answers to Nim.

Nuri is a quick thinker and a sharp shot. She has a raspy voice and a personality to match. She likes doing things her way, and doesn’t mind fighting as a first resort. She’s not reckless, though. She is a peaceful person, though she is loud.
 
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