Kaerri's Man. =)
Heya folks! I am going to go through the nearly-100 post thread of our game together (wow! 8D ) and put all of the new things we have added (spells, feats, House Rules, etc.) here.
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Yes, that was just a silly to share.Actually, I approve of all of your recommendations except the chocolate one. It doesn't seem fair since I'm the only one who can physically give it to you. (I figure it's a joke, but I'm saying that anyway!)
I may redesign them in the future (I still like the idea of the Paladin being able to choose the Mercy instead of just having one condition-cure that may or may not come up during adventures).It's kind of academic since as we discussed, Bren isn't taking them, but are you planning to do anything with Paladin Mercies? I ask on behalf of the other paladins in Sharseya.
Maybe in 3 days if they go into effect. At this stage, only the three items I discussed before the recommendations have been changed. The recommendations are open to debate.Edit: I'm assuming I can redo Bren's feats to account for the change in Whirlwind Attack prereqs?
Yes.Edit x2: Since we're dropping the favored class bonuses, should I remove the 10 skill points he got from them?
I may keep Profession depending on feedback or I might toss it and keep it Lore-based per Pathfinder 2.0. I want Skills to be worth purchasing and very few folks choose Profession. We'll see.What will we use to roll when we would have used those? I believe Pathfinder 2e covered professions with the myriad Lores, and Use Magic Device (I think) was covered with a Thievery-based feat, which we don't have.
I'd be in favor of switching to Lore-based rolls. The Lore stuff, for all that it's supposed to have a narrow focus, is more useful (I think) because you can use it for more than just professions. If someone wants their character to have one (say, Fishing), I hope they will say something in character creation and then you might reply (not to put words in your mouth!), "OK, so why not take Fishing lore?" and then they'd have all of the knowledge as well, which might cover things like tides and guesstimating water depth and aquatic behavorial patterns, which may or may not come up in adventuring but could well be useful!I may keep Profession depending on feedback or I might toss it and keep it Lore-based per Pathfinder 2.0. I want Skills to be worth purchasing and very few folks choose Profession. We'll see.