Sour Diesel
Tears wash away easier than a concussion
A dark and hazy evening is broken by the foggy lanterns outside The Matias Tide. A charter house for the Emerald Servants of Paladina. Located on the western Emerald Vale, this longhouse was used as a place of refuge and gathering for important work.
In the dining hall of The Tide is where our story begins. A warm chimney fire lights the room and joyful music heats up spirits. The bar was run by an old haggard dwarf with a peg leg and missing an eye. Folks called him Lucky. Servants of Dawn drank and ate for free.
Much talk was had about the civil war against The Bloody-Red Baron, a nickname given to the one who would try and usurp the throne. A battlements on the outskirts of Sierra Valley was hit hard by catapult fire, and the first wave of the assault was costly for Paladina’s servicemen.
However, those were problems for the Dominion chapter house to deal with. Here in Emerald, Lucky had some work fit for beginner adventurers like the heroes of this story.
To Advance the Story
The Players must complete the following:
1. Share a drink with a fellow player
2. Obtain a quest from Lucky
3. Tell a story, whether real or fake
4. Assign a group leader (this is so everyone isn’t talking over each other when speaking to a lone npc)
In the dining hall of The Tide is where our story begins. A warm chimney fire lights the room and joyful music heats up spirits. The bar was run by an old haggard dwarf with a peg leg and missing an eye. Folks called him Lucky. Servants of Dawn drank and ate for free.
Much talk was had about the civil war against The Bloody-Red Baron, a nickname given to the one who would try and usurp the throne. A battlements on the outskirts of Sierra Valley was hit hard by catapult fire, and the first wave of the assault was costly for Paladina’s servicemen.
However, those were problems for the Dominion chapter house to deal with. Here in Emerald, Lucky had some work fit for beginner adventurers like the heroes of this story.
To Advance the Story
The Players must complete the following:
1. Share a drink with a fellow player
2. Obtain a quest from Lucky
3. Tell a story, whether real or fake
4. Assign a group leader (this is so everyone isn’t talking over each other when speaking to a lone npc)