TheHufflepuffRabbit
Weird Bunny Lurker
This organization calls itself the "Grimm Project", a scientific experiment to see if human beings can become full-fledged Grimm. It is said that they will do just about anything to get their way, even kidnap innocent people. They are an indefinite threat to the citizens of Mistral, and a force that must be taken down immediately. Enter you, a brave student of Haven Academy taking up the task of finding one of the missing people. You are in unawares of what the Grimm Project is, seeing as it has managed to stay rather low-key, unless you have found out the intel by chance. You and your team are responsible for making sure that these missing people return home safely, and there is a hefty award. However, other teams are also out for the same goal as you. It's a race against the clock to find the missing people before it's too late.
Or you could be one of the missing people themselves.
Assuming you take this path, you have woken up in a small, white cell, unsure of where you are and why. If you are a hunter or huntress, your weapons have been taken from you, and you now have a tattoo engraved in your neck. Experiment #(insert number here). Great. Just great. Your life has been turned upside-down and now you are a guinea pig for a bunch of creepy scientists looking at you as though you are the most fascinating thing in the world. But do not despair, for there are others in the same boat as you. If you work as a team, maybe you can get your ass out of there with just seconds to spare. That is, if the others are willing to work as a team.
So there we have it, you and your makeshift team of fellow science experiments, ready to break out. Just what is your plan, though? Where will you go afterwards? Will it already be too late? It's a race against the clock to bust out of your cell before you get turned into a Grimm, or worse.
How will this play out? Will the Grimm Project succeed, or will they be taken down? And by who?
All I can say is, good luck.