Porthca Landing I: Memory of the Sea

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First Day
  • Abrahms

    One Thousand Club
    Porthca Landing I: Memory of the Sea

    The sun is working its way over the horizon, a strong breeze blowing across the land bringing the smell of the sea and all its pleasantries. Well, some people still don't care for the smell, but are willing to put up with it when it comes to making money. Porthca rests in the northwest coast of Okesh, within a smaller region known as the Sinking Plains -- referred to as such because it seems every rainy season, more and more of the land disappears.

    Sounds of the docks can be heard throughout the city, at all hours. Newcomers are easily spotted, a grimace of annoyance on their faces from the noise -- locals tuned it out years ago, the only noises usually catching their attention being the belltower in the market plaza, only rung in emergencies or during festivals.

    Approaching Porthca from the land, the city slopes down towards sea level, giving all visitors a sweeping view of what it has to offer. Scores of ships varying in size line the docks, people mere specks at this distance, but busy at work all the same. Following the main route are larger more ornate buildings, some appearing to be manors, a few with crests on their fronts, while on the outskirts seem to be smaller homes.

    Porthca is never truly quiet, but for those who have been before, there's a strange ... hush -- as much as can be managed here. Rumours of the various murders have spread, different groups offering different gossip and theories of their own.

    ANDER:

    Coasting into the docks among one of the smaller boats, you step off into a large crowd, pushed and shoved, but hardly anyone manages to actually make you budge at your size and the weight of your gear. Looking somewhat lost in the throng, you feel a tap on your hip, encouraging you to look down, seeing a halfling woman, her skin tanned from the sun. "Ya look lost, m'boy. Awful tall to be so lost -- see over near everythin' yeah? Kin I help somehow? Get'cha off the docks and out th' way yeah?"

    VIRRA:

    Wandering around Porthca is kind of intense, especially for someone as small as yourself, but with your abilities you generally manage to get out of the way before someone steps on you. You think you maybe managed to get yourself to the right place, to try and offer help for the investigation going on in Porthca, but before you get too far, an ornate carriage nearly runs you over, bearing a crest you don't recognize, but the crowd nearby seems to mumble and mutter amongst themselves as it stops.

    BENITO:


    It's been awhile since you returned to Porthca ... if only you'd returned for a better reason. Still, your time away gave you many skills you didn't have before, met a few interesting people, hopefully gave some time for rumours to die down. Your carriage has been carrying you back home for your brother's funeral, supposedly another victim of the serial killer working through Porthca ... or at least, it would be carrying you home, had it not suddenly jerked to a stop. You can't possibly have arrived at the Manor yet, right? Did something happen?

    ELIZA:

    Your poor feet are so tired ... you didn't realize Porthca was this far away! At least it gave you lots of time to practice spells on the way, without too much of concern if something got out of hand. Finally you've reached the outskirts of Porthca itself, the city sloped down away from you, the sea across the horizon, making up most of your view. The strong winds up here attempt to push you, but leaning on your staff you still manage to hold your own before begining the descent into Porthca proper. Benito showed you his family crest at one point when he offered to pay for some components ... wasn't there a carriage that passed you with the same crest just now?

    TYRIUS:

    Ah ... Porthca! A place where much of your family's goods went and returned as glorious gold. There was a family here that was the main exporter for your own, quite the deal when it was originally struck generations ago. You'd actually met one of them at Azarad, funnily enough. Your thoughts are disrupted as you hear a slight exclamation from behind you, the crowd turning and murmering, snorting and hooves stomping on the cobblestones ... hey, doesn't that crest look familiar? It couldn't be ... such a small world, isn't it?

    WINSTON:

    Oh man, so many people here. So many people who could probably use a self-writing quill! If only Porthca was closer and the magic hadn't faded... whatever. You'd been following a really fancy carriage the past few days, seemed like it was in a hurry, but they usually stayed the night somewhere and that was how you kept up. Posh people always need posh beds, but you were used to rougher. Working your way through the crowds, you'd been following it, losing sight sometimes, but as flashy as it was, generally found it again. Seems like it stopped -- was that ... a gnome it almost ran over?
     
    Dawn of the Second Day
  • Day Two: De'Porthca Manor: Early Morning

    Eventually the house wakes, servants gently knocking on doors and informing everyone that breakfast has been prepared in the dining hall. The children both seem pretty muted, and both Sidwae and Anthol have circles under their eyes.

    The house is quiet in the morning from the events of the night prior. Guided to breakfast, the table has placed on it bacon, ham, sausage, eggs, and plenty of fresh bread, along with offerings of milk, water, or various types of juice.
     
    Dawn of the Third Day
  • The De'Porthca Manor | Benito's Room, Late at Night:

    With those scattered about the manor finally finding rest, or attempting to, Cate once more finds herself within a nightmare -- feeling her lungs burning as seawater fills them, a struggle, and panic -- where is the surface? Where can she find air? Attempting to swim, though her arms and legs push through the water, she has no way of telling if she's actually moving or merely stuck in place, barely even feeling the water move across her limbs.

    Tiredness sets in, the exhaustion ... it's only a matter of time now, gods ... why can't it just be over ... the release from the pain and agony.

    Up to this point, this nightmare had been the same for Cate as it had the nights prior, a sensation of drowning, however she always woke up just before that final moment. This time, her nightmare continued, thoughts entered her mind that did not seem to match hers -- as if she was hearing some distant argument.

    The pain fades, and she finds herself merely floating in the depths, her human eyes barely able to see anything as sounds work their way towards her.

    A male voice speaks, sounding irritated, "I did not come here to stay forever."

    A female voice, echoes from around Cate, soft and sweet, yet there is a harsh edge to it at the same time, as though the speaker is merely moments away from becoming angry instead of sweet. "You made a bargain with me ... what is time to either of us ...? To all things the depths return, and the rest I claim ..."

    The woman's voice becomes harsh, "The rest I claim for myself," Cate feels the water around her shift her harshly for a moment before a soft laugh is heard.

    The male voice speaks once more, "I am done being your plaything -- release me already!"

    A laugh is heard echoing through the waters as Cate finally wakes, coughing and sputtering as her body seems convinced she was drowning, only to hear the soft sound of movement in the room -- not from Tanelye or the twins in their bed. Standing before Cate in the room, barely visible in the dark, is a form, its voice similar to the male she heard in her dream, "The Sea remembers its Debts. The Sea demands ... they be Paid." It almost sounds ... sad strangely, yet before Cate can react, the form disappears, covering the floor with water that then also dries and fades.

    Day Three: The De'Porthca Manor:

    Across the house the family and guests woke, sounds muted and any discussions softly spoken. Tanelye helped wake and dress the twins as they readied for the small breakfast that was prepared in the dining room. Anthol and Sidwae were already at the table eating a light breakfast. Both were dressed in black fabrics, course and rough compared to their usual fine fabrics of silk and similar. Sidwae still wore her blue necklace of draped gemstones, however her dress was very simple in design, while Anthol wore clothes almost similar to the level of a dockworker. The twins wore clothes matching their parents, with Joane's hair done in a simple braid.
     
    Dawn of the Fourth Day
  • Arriving into Port ...

    Interestingly the waves around this port have been quite calm, the ship easing into the harbor almost silently, only the sound of the wind through the rigging and the movements of the crew echoing out over the water. However, Banrigg, as you lean against the edge of the ship, looking at the next step in your long journey, movement catches your eye further along the shore -- something that calls to you. Something tied to your own strange abilities and ties to the water ... it's difficult to make out, even with your sight in the dark, but the sound resonates with you: the crash of waves, the gentle roar of the wind across the waters. However the ship continues coasting into port and the buildings block your sight, the resonating sound fading as the low din of Porthca itself takes over. The crew you arrive with ignore you in their attempts to get everything ready to disembark -- many of them eager to be on land once again, tired of being on the water.

    The captain of the ship comes to stand next to Banrigg, handing him his few items, "Well then, lad. Here we are, t'mighty Porthca. Yer help on the ship was 'preciated, specially with catchin' meals on the way. Hope yer travels treat ya well goin' forward."

    ---

    Arriving at the top of Porthca ...

    So much walking ... so much travel. Finally the ache that has been building for so long begins to settle as the Salted Knight looks down into the port of Porthca, the noise like a wave washing over them as they got nearer and nearer. It's almost dizzying to look down at a city, to see it all laid out before oneself. The lights of the various houses outlining the streets, though off to the side there's a very obvious darkness, only a few lights sprinkled through it.

    A familiar sense directs the Knight's head to look further down, straining their eyes in the dark to notice something happening on the shore, far down and below -- the ache grew more intense for a moment until it faded, leaving them gasping, clutching at their ring. Somehow ... whatever that was down there was important. Something to be investigated ... but for now, the next step would be to find rest.

    ---

    Stepping out of a carriage within Porthca ...

    The noise of this place, even at night never seemed to stop -- echoing back and forth from the waters to the cliff walls and back into the city. However, at least you had finally gotten here, and now it was time to attempt to set up shipping routes and funding for ventures and businesses. As you had been taught all your life, money must flow. You'd heard a few of the "noble" families here were good for such things, notably the De'Porthcas and the Accmours, however with the hour of your arrival, it would be too late to attempt negotiations. It wouldn't be proper. For now, you merely inform the carriage driver to drive you towards a reputable inn for the night. Tomorrow will be the day to begin everything.

    ---

    Beachfront:

    After the spell finally faded, the Elemental shifting back into the sea, taking the ship wheel with it, Malia collapsed in the sand with a tired sigh. Kneeling next to her, Richeye helped raise her back to her feet as he looked at the group, "It seems we all know what we need to do now. Not the best circumstances, but a task is better than floundering around blindly." Nodding across the group, they began the trek back into Porthca proper, Benito appearing busy with his own thoughts as they went.

    Splitting as they got into Porthca proper, Malia and Richeye worked their way back to the Defallian Manor while the others began their route towards the De'Porthca manor, only to be intercepted by one of the fellow priests at Cate's temple -- informing her the Father had a complication. The group following her as she ran back to the temple, they arrived to see Father Uskough in his small simple bed, appearing to be in pain. At any attempt for healing he weakly pushed them away, muttering, "It's my pain t'bear, an' always has been. Sometimes though ... there's only so much one body can take through the years." His old eyes focused on Cate as he smiled, "I'm not worried ... this temple will continue long after this silly dwarf passes on. Eirene will be a great Mother, and I know you can help keep the others in line ..." He patted Cate's hand once, twice, thrice ... then fell limp -- the room seeming to eat any noise as the realization of his passing moved through everyone present.

    The acolytes took a moment of silence before Cate led out the group from the beach, pulling them aside to tell them that with what just happened, she couldn't leave Porthca right now. Losing the Father would take awhile to recover from, but if they ever needed a warm meal, they merely needed to visit. Before they continue on wards to the Manor, Virra pulls Cate aside for the measuring she promised, though the mood is muted. Collecting the measurements, the group leaves, finally arriving at the Manor where Anthol and Sidwae had stayed up waiting -- unsure if anyone would return at all.

    Benito, still irritated at the way the Sea had acted, brought both of them up to speed, however when he stated interested to go along with the group, Anthol shook his head sadly. Being the only De'Porthca left of age to take on the family, it was too risky to leave -- instead he would have to learn how to delegate, and craft a group to hopefully take on the task for him. A conversation for the morning for sure, Anthol added -- mentioning the servants would have baths and clothes ready for the group so they could recover and be ready for the coming days.

    ---

    Dawn of the Fourth day:

    Banrigg finds himself waking in a simple inn he found in the port, named the Tuckered Kraken. Its bed had been comfortable enough, but now the pleasant scent of bacon and eggs draws him from his bed.

    Stumbling through the city at night, the Salted Knight had also landed in the Tuckered Kraken, the barkeeper giving them a strange look, but taking their coin all the same. Traveling with nothing much but rations, the same smell of cooking food gave an ache both in their stomach, but in their chest -- a longing that seemed paralleled as they wake.

    Further into Porthca Tristan awakes, resting in the comfortable bed of the Sleepy Werewolf -- a strange alehouse his driver had brought him to, claiming it was the higher class inn for visitors. Waking and buried under soft blankets, a faint chatter comes from the main room of the building, smells of toast, bacon, eggs, and fruits waft his direction.

    Those waking in the De'Porthca Manor find themselves once more greeted with the breakfast buffet, though Ben and Winston are last to arrive to table, informing the group that since Ben is staying, Winston intends to begin his work as an employee of the De'Porthcas as soon as possible -- staying to help protect Ben as well as the family if anything were to happen.

    The day is upon you all ...
     
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