simj26
Awful, Terrible, No-good Layabout
Code:
[h]Arcana[/h]
Name:
Not their actual name, more like something to refer to them by. Think something akin to Spirited Away
Age:
Gender:
Appearance:
Include height, build, and general appearance information that would be apparent at first glance
Personality Traits:
Bear in mind that Sinners, while amnesiac, will retain a majority of their personalities, or tend towards behavioural patterns that they had in life.
Backstory:
Optional. Players are advised to still keep an idea of what and who their characters were before they were Sinners in mind if they were to forgo this section. I will be biased towards players I know more than players I don't, is all I’m saying.
Weapon Preference:
This is whatever the sinner chooses to wield in liquidation requests or when confronting foes and fiends alike. As this is titled ‘preference’, it can be as specific as ‘katana’ or ‘axes’, or as vague as ‘blunt weapons’ or ‘fist weapons’.
[sh]Persona[/sh]
Name:
Appearance:
Written and/or visual representation would suffice.
Element:
Abilities:
Optional. Abilities aren't table turners, but can assist heavily in claiming victory. These can range between healing, smokescreens, to unique Persona physiology. Personae can have a maximum of two thematic abilities.
You may alter the code any way you see fit.
Please be reminded to read the Lore and the Others page before writing your character.
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