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Fantasy Orphsurdum (Lore)

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Girouette

Lizard knight Overlord
(This is the explanation of most of what you need to know for this roleplay)

The MonstersThe monsters of the world are what you'll be looking at 90% of the time there's any action, so listing them first is reasonable. Considering the size of most of them, looking at anything else may be considered impossible.

Because of the sheer diversity in creatures, listing all of them here would be impossible, so we've decided to classify them into Five different sizes, and Six danger level classifications (Which may then be accompanied with an even more specific letter-grade), First, some detailed overview on these classifications and the monsters.


  • The Creatures appeared around 2600 years prior to the current time-period, and humanity have long since forgotten what brought them into existence. In fact, on the backs of the Fortress-class monsters, many forget the corruption that ravishes the land below, or simply think it's something they shouldn't concern themselves with. However, as a new member of A Titan Hunter guild, you'd be expected to know of the history and have an interest in the monsters, so here's a quick summary.


    About 2700 years ago, the original monster came into being. His origin is unknown, although theories of godly punishment, cosmic energy, and dark Magic were widely accepted. Nonetheless, due to a lack of a better name, this creature was named 'The Origin'. It was a creature of such immense strength and power that it was claimed he could wipe stars from the sky with a simple glance.

    This being possessed a seething loathe towards anything on the Earth. Flowers, animals, rivers, and humans most of all. With his coming, humanity was plunged into an age of darkness. The lights in the sky vanished, blocked out by a seemingly impenetrable veil of darkness, and humans were tortured and kept in prison-like towns. It was truly the most miserable act to ever be committed towards humanity.

    A hundred years of depravity and suffering later, humanity found a way to fight back.


    Perhaps the Gods had enough of the cruel joke , when out of seeming nothing, the first Titan slaying weapon appeared. Nobody knows if it was forged or found, but there it was. A lone hero, his name lost to history, took up the Diavolul Blade and stood up for humanity against The Origin.

    After a fierce battle, he found that he was unable to kill The Origin despite his best efforts. However, The Soul of the Origin, it's immense source of power, was shattered into millions of fragments.

    These fragments spread across the world, and as you might've inferred by now, began to form the creatures know roaming the earth.

    These Titans, about 50 years after the Origin was slain, began to overtake humanity in population, and due to the sheer size and danger of some, humans eventually found themselves once more in hiding. This time, however with much more freedom than before. It could even be said that, Two thousand years later, many had forgotten the oppression and dangers the Earth below held, free on the backs of fortress monsters they live upon.

    Except for you, of course. A greater purpose is yours, then this simple "Freedom"






The World
The world that this story takes place in is fairly alike our own as far as geography and climate is concerned, with the exception of the Monsters and the various cultures inhabiting, I won't list every culture and kingdom due to Space and Time restraints, so I'd like to implore you to make your own culture. Simply base it off a real-one if you like, or use one someone else has made.

In addition, the era this takes place in would be akin to the Renaissance ages of our own history.

One thing to note is where kingdoms and civilizations are founded, almost all cultures have sprung up soley on the back of fortress class titans, or have adopted a nomadic life-style for safety. Use this when creating your characters backstory! Did your fortress class titan have a toxic atmosphere? Was is angled oddly? Was it flying? Was it in the sea? Use your imagination for how your characters society has adapted to these environments.


So what about you?
Why are you hunting? You may ask.
People live in peace on fortress class titans, humanity is flourishing in the case of the worlds state. So why would you join a guild dedicated to hunting them?


Well, for those purposes it would vary, but the guilds themselves have generally specific goals. Some guilds wish to fight for glory, some for materials, some for revenge, and some simply for the power to be taken from their souls. Individual members may have their own interests and reasons I implore you to explore.


Orphsurdum
The guild you have joined is called Orphsurdum, founded by a person called "Erel Funual", who believes himself to be a member of the Great Heroes decedents.

It's purpose being to keep on the great heroes legacy, and take on the origin itself. Who Erel believes to still be out there, somewhere, Growing in power.

Whether or not this is true does not matter, you have joined the guild over other guilds possessing Diavoul weaponry for a reason, haven't you? To save the world, because it was nearby, the other guilds wouldn't take you? For any reason, you've come to it!

Orphsurdum, the guild hall itself, is located on a fortress class titan called Soplim, a giant sea-turtle around 600km long. However, you will be a member of an expedition to the mainland, so this is fairly irrelevant!

Diavoul weaponry
You're probably wondering at this point what "Diavoul weaponry" is, as it has been mentioned quite a bit.

The actual origin of Diavoul fragments is unknown, but most assume they are fragments of the energy contained within the original Great Heroes weapons, hence the name.

Generally found underground, Diavoul fragments can be very small and still create a plenitude of weapons, currently only 10 have been found, and every guild only possesses between one or two of them!

Diavoul weapons, however, are not forged like normal weaponry. They are imbued with both monster souls and connected to the souls of the wielders. As such, they are both adaptable and unique.

Also. They're very big! Or atleast can change size well enough, use some creativity, a simple giant sword, cythe, bow, or cannon can be fun, but make sure it reflects your character in some capacity...And can also kill giant creatures.




Souls
Now, one of the most important mechanics! One of the best for last!

The bread and butter of the upgrade and progression system of the role-play, every monster possesses a soul-fragment of the Origin.
Small creatures possess small souls, and it progresses like that. If a creature is killed with a Diavoul weapon, then its soul will be extracted and left as a wisp of energy, that can be used for the hunters own purposes.

A guild member possessing a Diavoul fragment-weapon can absorb a monster soul in order to increase their own attributes, based off the monsters attributes. They can imbue their weapon with a fragment, increasing its stats, or they can store it for later use in a stone.

Sometimes, monster souls of certain power can be "Equipped" instead of absorbed, they can directly enhance the user with specific traits and abilities instead of simply absorbing attribute increases.

The human-body can accept four of these enhancement souls at any given time, and through the use of Diavoul weaponry, can be removed and swapped out in about an hour of preparation, though they cannot be swapped between people.

A hunter can access two Active equips, and two Passive equips, souls that are eligible to be equipped can be equipped in either "Slot"
Active souls grant abilities such as generating fire, gliding, turning to stone, enlarging yourself, turning your nails into claws, etc.
Passive souls grant passive traits such as a larger lung capacity, greater hearing, stronger-leg muscles, etc.

This also has the side-effect of causing Physical alterations on a person, such as a change in hair-color, physical monster attributes such as wings, tails, claws, etc, etc. For instance, one of the hunting guild leaders is rumored to have "Equipped" so many strong souls, they are more similar to a monster in appearance than human.

Generally, for the purposes of this RP...Those will be minimal, but it certainly separates a hunter from a common folk at a glance.




And with that, you know basically everything you need to know! Head on over to OOC to ask questions, or the character page to make your character!
 
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WIP Lore Section


Other GuildsAs was previously mentioned, a few other monster hunting guilds are in operation, and most are fairly well known.
Orphsurdum is among the lowest in terms of fame and power, but the Guild leader has spent time writing his notes down about the other guilds. He has thought it best to educate all recruits to the guild in them, in case of a confrontation or meeting during expeditions. As such, please review the following brief summary of the guilds in question. (As well as an image of the guild-leader that is more of an OOC thing to give you an idea of the Guilds theme and mutations.)





  • The beasts as a guild is one I hope to never personally encounter. Any interaction with them could be disastrous for us.
    They are certainly the most powerful monster hunting group, as they have no sanctity or fear of the corruption monster souls can bring...Though it could be theorized that their lack of humanity to begin with is why such corruption has overtaken them. Often regarded by the cities they inhabit as worse than monsters themselves.


    They don't seem to be fighting for a noble cause, nor a survival one...I fear that they may have darker intentions, and again. Hope nobody here is required to confront a member of this guild.

 

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