This is an idea I've been toying with for a while. Has anyone ever been in one of these and how did it work out?
CS's have been a thing as long as I've been roleplaying, and I've only ever signed up for one no-CS RP that didn't last long (though not for that reason). I really think the CS is a holdover from tabletop RPGs since, come to think of it, it's not even remotely necessary for RPing, and leads to a lot of problems:
- A lot of people are "CSers" more than RPers - they make way more CSes than actual RP posts and develop a bad habit of pouring their heart and soul into a CS, then feeling overwhelmed (or underwhelmed) by the actual RP.
- CSes limit what a character can do. In long and long-ish RPs, sometimes I don't want my character to be the same character I made. I can change them through long, drawn out character development, but the other characters just know them by the CS and assume they're the same way. Sometimes it's also just convenient to be able to make up bits and pieces of a character's past as well.
- 2 things going off of this: first, characters tend to be judged in RPs by their CS and not by their actions, even when the two are very different, and second, they often are very different. A lot of people (I'm guilty as charged) make characters who don't act like they're "supposed" to in RPs, either because you realize the kind of person you created couldn't possibly function in society, because you're not naturally that kind of person (if I had a dollar for every angry badass who turned out to be a polite and respectful human being...) or because you want to keep up with the group even if your character absolutely would not do the things they're 'expected' to do.
- Finally and most importantly, no one ever asks about each other's backgrounds. When you're meeting real people, 90% of what you ask about is who they are and what their story is. Everyone in RPs - even total strangers, just knows, leaving very little to talk about and very little to be interested about.
I think #1 and #4 combined are the biggest causes of RPs that fizzle. I call it CS addiction. Everyone is excited to create their characters, excited to learn about the rest of the cast, so they find the actual RP boring. When you meet people (especially interesting people, which almost all RP characters are), the vast majority of the fun is learning about them.
What do you all think, and have you ever tried one of these?
CS's have been a thing as long as I've been roleplaying, and I've only ever signed up for one no-CS RP that didn't last long (though not for that reason). I really think the CS is a holdover from tabletop RPGs since, come to think of it, it's not even remotely necessary for RPing, and leads to a lot of problems:
- A lot of people are "CSers" more than RPers - they make way more CSes than actual RP posts and develop a bad habit of pouring their heart and soul into a CS, then feeling overwhelmed (or underwhelmed) by the actual RP.
- CSes limit what a character can do. In long and long-ish RPs, sometimes I don't want my character to be the same character I made. I can change them through long, drawn out character development, but the other characters just know them by the CS and assume they're the same way. Sometimes it's also just convenient to be able to make up bits and pieces of a character's past as well.
- 2 things going off of this: first, characters tend to be judged in RPs by their CS and not by their actions, even when the two are very different, and second, they often are very different. A lot of people (I'm guilty as charged) make characters who don't act like they're "supposed" to in RPs, either because you realize the kind of person you created couldn't possibly function in society, because you're not naturally that kind of person (if I had a dollar for every angry badass who turned out to be a polite and respectful human being...) or because you want to keep up with the group even if your character absolutely would not do the things they're 'expected' to do.
- Finally and most importantly, no one ever asks about each other's backgrounds. When you're meeting real people, 90% of what you ask about is who they are and what their story is. Everyone in RPs - even total strangers, just knows, leaving very little to talk about and very little to be interested about.
I think #1 and #4 combined are the biggest causes of RPs that fizzle. I call it CS addiction. Everyone is excited to create their characters, excited to learn about the rest of the cast, so they find the actual RP boring. When you meet people (especially interesting people, which almost all RP characters are), the vast majority of the fun is learning about them.
What do you all think, and have you ever tried one of these?