Zef The Owl
Senior Member
Hey, so, I had an idea for a group RP. Or possibly a quest RP? I dont know if it would count? Here, let me explain the idea;
I had a plan for a group RP based around Dragons. I would make a world with a bunch of claimable territory divied and chopped up. It would be a, 'Drop in, Drop out' RP. Long term, you could join at any time, leave any time, and rejoin any time, easily explained by your dragon OC going into hybernation.
People could do what they want here, just explore, talk, make friends, make rivalries, etc. However I wanted to impliment a 'system'.
The idea here is that the RP would have the aforementioned territories that dragons could claim and even fight over. When a Dragon claims a territory they basically become a 'God' of that territory. It morphs to the type of dragon they are; (For example a firey red dragon might have a landscape turn volcanic, with people living in it who are warmongering and barbaric, while a nature dragon would have the land become verdant forests, with elves and sylphs living there.) Thus, the RPers would make and morph the landscape that everyone is playing in.
However, the problem comes down to territory disputes. I want Dragons to be able take territory. Chasing out the local population to replace with their own worshippers/devotees and changing the landscape to their dragons preference. Then they can do anything there, hold big draconic summits, make festivals, make tension for neighbors by sending out raids, etc.
I'd probably make it so people can only contest territory once a week or month or something, so someone doesnt just blitz through the world taking it over.
However, settling those disputes is the sticking point. Obviously I dont want to leave it to just RPers deciding the outcome since theres real tangible gains that would effect everyone's characters. I had the idea of maybe letting them fight, doing a few posts back and fourth. Then doing a Poll with all readers as a whole deciding who they think wins based on those combat posts. Whoever wins the poll, wins the fight. No player death unless they agree to it, the loser just backs off and concedes, or is knocked out and unable to fight.
Despite only using the poll for this one aspect, would it still be a quest? Do you think its a good way to go about resolving conflicts? I'd love input, and if you think this idea will be successful.
I had a plan for a group RP based around Dragons. I would make a world with a bunch of claimable territory divied and chopped up. It would be a, 'Drop in, Drop out' RP. Long term, you could join at any time, leave any time, and rejoin any time, easily explained by your dragon OC going into hybernation.
People could do what they want here, just explore, talk, make friends, make rivalries, etc. However I wanted to impliment a 'system'.
The idea here is that the RP would have the aforementioned territories that dragons could claim and even fight over. When a Dragon claims a territory they basically become a 'God' of that territory. It morphs to the type of dragon they are; (For example a firey red dragon might have a landscape turn volcanic, with people living in it who are warmongering and barbaric, while a nature dragon would have the land become verdant forests, with elves and sylphs living there.) Thus, the RPers would make and morph the landscape that everyone is playing in.
However, the problem comes down to territory disputes. I want Dragons to be able take territory. Chasing out the local population to replace with their own worshippers/devotees and changing the landscape to their dragons preference. Then they can do anything there, hold big draconic summits, make festivals, make tension for neighbors by sending out raids, etc.
I'd probably make it so people can only contest territory once a week or month or something, so someone doesnt just blitz through the world taking it over.
However, settling those disputes is the sticking point. Obviously I dont want to leave it to just RPers deciding the outcome since theres real tangible gains that would effect everyone's characters. I had the idea of maybe letting them fight, doing a few posts back and fourth. Then doing a Poll with all readers as a whole deciding who they think wins based on those combat posts. Whoever wins the poll, wins the fight. No player death unless they agree to it, the loser just backs off and concedes, or is knocked out and unable to fight.
Despite only using the poll for this one aspect, would it still be a quest? Do you think its a good way to go about resolving conflicts? I'd love input, and if you think this idea will be successful.