All For One
Symbol of Evil
As the title suggests, I'm hoping to run a roleplay based on the series, My Hero Academia. However, rather than the same lackluster "students attending U.A" plot that has been done to death, I'm planning to go for something different to spice things up a bit. I have a couple of different ideas that I've been working on over the last couple of months and as I'm a bit indecisive, I'm gonna let you guys pick the one that sounds best.
If there's any questions or concerns, feel free to ask.
Most MHA rps tends to focus on the heroes, so what if we take the roles of the villains this time around?
Let's just save time and effort and skip all the school-related nonsense and jump right into the action as a group of newly graduated pro-heroes, eager to show the world just what they're capable of.
Sort of a cross between the previous ideas, we play as characters who for one reason or another choose to fight crime without a hero license, meaning that they have to try catching criminals all while doing their best not to be arrested themselves.
This rp would take place just a generation or two after quirks first were discovered. So society is in shambles as it has yet to adapt to people with superpowers walking around. Crimes are rampant as the police are both unable and refusing to deal with quirk wielding villains, thus making the responsibilities of upholding law and order fall almost entirely on vigilantes. Pro-heroes are a thing, but they're still in the testing phase and there only exist a handful.
This one would be more sandboxy than the others, as there really isn't much of a plot for this. Instead, it'd be largely character driven.
This one would be more sandboxy than the others, as there really isn't much of a plot for this. Instead, it'd be largely character driven.
Ok, so this is definitely the most story-driven one out of these. The plot is fairly simple, we play as characters who have been unfortunate enough to be born without a quirk. Desperate to change this, they volunteer to take part in a government experiment to create artificial quirks. This experiment turns out to be a success but as time goes on, the characters realize that there is more to this experiment than it first seemed. Now, armed with nothing but their new quirks and their curiosity, they must unravel the dark secrets behind the experiment.
Fair warning though, this would be less action-focused than the other ones.
Fair warning though, this would be less action-focused than the other ones.
If there's any questions or concerns, feel free to ask.