• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Memoria IC

Marcus, having more important things to focus on, ignored Shaka's petulant bluster and ducked behind his shield as the cat demon lunched at him. It's snapping jaws and flashing claws were unable to make it past his defenses, however.

Moving with the practiced motions of a trained professional, Marcus' sword flashed out in a twin thrusting motions to cut the demon deep.

Making two attack rolls with a +7 each.

Post roll EDIT: attack rolls are 15 and 19, total.

If they hit, they'll do an additional +8 damage.

Post roll EDIT: First attack will do 10 damage, and the second attack will do 14 damage.

For the sake of convenience, I'll roll damage along with my attack rolls.
 
The creature did not respond to Daimha's attempt to avert the conflict, so the elf prepared to do battle. She hadn't expected it to be successful, but her conscience would plague her if she didn't try. The attempt now made, the clear course of action was now to defend the small pack she'd found herself a part of. Would it be able to last much longer? They would soon find out.

She thought back to the orders barked by the man she'd spoken to earlier. He clearly fancied himself something of a leader, but given his obvious combat experience, Daimha didn't see much reason to resent it for the time being, even if he was only a youngling human.
"Hit it hard," he'd said. She could do that well enough.
Reaching into her pouch, she grasped the druidic focus in her hand and quickly made a sign with it, then ran it over the oak wood of her quarterstaff as she mouthed words in an ancient tongue.
Neartaich!
The light wood darkened under her touch, sprouting a few round, dark berries near the top and a number of long, wicked looking thorns around them. Daimha settled into a fighting stance and watched for a chance to attack. It came quickly, as it lunged past her at Marcus. She spun quickly and brought the staff down hard between the creature's shoulders, hoping to knock it down.


(I've cast Shillelagh, so my quarterstaff damage roll is now a 1d8 and I can use my Spellcasting Ability (WIS, +6) for attack and defense. Let me know if I need to roll anything else, I'll add them here.

Whoops! In my second roll, I forgot to remove the d20, so please ignore that one. (Or ignore the first one if the second is higher, haha! :angels:) )
 
Last edited:
You attempt to strike out at the cat as it recovers from it;s attacks on Marcus. However, it flips backwards, dodging your blow with its... well, cat-like reflexes. Nothing happens, either to you or to it, and battle continues on.
 
Not one to be outdone if he could help it, Shaka drew his staff and dove into the fray with a wave of quick wild jabs. To the untrained eye they would seem without focus but in truth he was testing the beast, searching for any weakness or opening it might have.

(If either of these attacks hit I can spend 1 ki to make a stunning strike. If that happens the cat tests constitution and if it fails it's stunned for the next round. Bad news is I have to use my staff to do it which only has +4 to hit and +1 damage.)
 
Since you've more or less narrowed it down, the cat has an AC of 15. thus while your first strike does not hit, the second one does! IT fails your constitution check and becomes dazed... well, it doesn't appear to be, but id doesn't really appear to be much of anything since it is only black and red mist. Nevertheless, damage recorded, and it is to Aadra!
 
Aadra decided to hold off a bit and try and area to fire from, all the while keeping her eyes on the fight. She noted the creatures shadowy form, and how the attacks her companions didn't seem to hit right. In that instant a crazy idea hit her. The agile girl moved right up next to the heavily armored man, then put her palm on the outer part of his shield. She focused some of her inner light towards her palm, then imagined it flowing out of her hand to the broad piece of metal.

Once the spell was completed, she moved back to the left side of the elf, trying to like up shots again. "Eyes forward, tin man! If there are any spineless ones I'll take care of 'em!"

I casted light on Marcus' shield. I am trying to blind/damage (???) the beast and/or just get some light further in to see what else could be there. I kinda imagined it like a spotlight. And I don't believe I need to roll anything since we are allies. Sweet!

Edit: Also when i say move to the left of the elf I mean like its recorded on the image you posted. Im trying to be in the back but still see shit is the point.
 
The light shines on the shield, glowling like a beacon that illuminates the area around Marcus. The light seems to distract it momentarily, though the fact that is is still stunned from the brunt of Marcus;s quarterstaff means it is still reeling .

That said, the light illuminates the cliff walls and beyond, granting Marcus sight of what is ahead of him, a blessing for him since he, like most humans, did not possess Darkvision.

The cat is stunned from the hit, effective even against the misty forms of the shadow best... if it even is a shadow.

Around you... somewhere, you can hear a sound... a gurgling, bubbling sound of sorts. The feeling of hatred and bloodlust

Gyazo - f82683779af08aa94a43494446bc8187.png
the turns cycle, and perception checks are needed to identify this strange sound, or its source.
 
Last edited:
Emboldened, if somewhat confused, by the newfound source of light, Marcus continued pour on the pressure. Giving the beast no quarter or chance to regain it's focus, he attacked it relentlessly.

Same as before, attacking twice with a +7 to each attack. Damage roll to follow with a +8

Post roll EDIT: With a +7 to each attack, that's both attacks hit.

First attack deals 12 damage
Second attack deals 10 damage
 
AS you plunge your blade into the shade of a cat, it fully disperses into the mist, leaving empty air where it had once stood. Your path is clear and, in front of where it had been, you can see the cliffs open up, allowing your freedom from this area. The sense of danger has not left, however, nor has the sound of bubbling and gurgling. You can feel murderous intent all around you as if waiting to strike.

A small black orb lies at the ground where the being slain, remnants, you might be able to guess, otherwise just an eerily black pebble. Who knows?
 
~Vitals~
HP:
34/34
AC: 15
Current Weapon: Quarterstaff (1d6)
Spell Slots: Lvl 1 (3/4), 2 (3/3), 3 (2/2)
Daimha spun around to make a second, hopefully more successful attack, but found that the creature had disappeared. She breathed a sign of relief, but couldn't quite relax yet. Something still felt wrong.
"What was that?" she whispered, more to herself than to the others.
The strange sound was still audible, but she wasn't sure where it came from or what it meant. Straining her ears to hear, she tried to make something out of it.

After listening for a minute and pacing around the walls to try to determine its source, she returned back to the spot where the beast had been slain. She knew that there were rites to be done after the killing of a dark beast, both to give the poor creature rest and to keep its malevolent self from returning again, but that was the knowledge of master druids and those specialising in dark life. As a youngling barely past her apprenticeship, Daimha had been taught none of these things. She ought to have fled from the dark creature and sent a master in her stead, but what was done was done.

She squatted by the pebble and peered at it closely, then dabbed at it a few times as though touching something that might burn her hand, then picked it up and examined it. Her brow creased as she tried to remember what was to be done with it, she knew it certainly couldn't be left as it was. Perhaps she'd overheard one of the masters describing the rites once, or maybe she could make a guess based on what she did know about dark beasts.

I feel like this is a little choppy, but I'm not quite sure how to write my character's actions since I don't know what the results will be yet. I guess I'll just refer back to her responses after I find out?

Rolling Perception for the first bit (+6). I suppose if I should mention specifically what I'm looking for, it's to figure out where the sound is coming from and maybe what's making it.

I'm not sure what I should do about trying to look at the pebble and see what can be learned about it (assuming it doesn't come alive and murder me or something). I guess either Perception again or maybe Investigation (+1)? I'll go ahead and roll and then you can choose which you think would be more appropriate, or if I need to roll at all.

As for remembering the rituals, I thought that might be Religion (+1), perhaps? I imagine it would be fuzzy even under the best of circumstances since deities' names have been wiped, but maybe she can gather something of use.
If it's applicable, the rites for normal animals in her tribe involve burying a portion of the remains (or as much as reasonably possible that isn't being used) and offering thanks for the creature's life (if hunted or killed) and/or a blessing for its spirit (if killed otherwise, such as in self-defense). The purpose is to acknowledge the cycle of life and to prevent the creature's spirit from becoming malevolent.
 
Last edited:
You try and identify the source, or at least the general direction, but you can not for the life of you figure it out where it is coming from. To you, it is bouncing off the walls to much for you to identify.

As you bend down to examine the stone, your senses of danger fly through the roof. This small, purple stone... it must be the crystallized essence of the monster, preparing to explode in a massive, catastrophic force! .... you think.
 
"Well." Marcus said, breathing a sigh to catch his breath "That went better than I expected. Good job everyone, way to step up when the pressure is on." He meant it, a bunch of total strangers coming together as a cohesive group against a common foe and performing as admirably as they had wasn't easy. Considering how he was the only one with an extensive background in group combat, he was impressed at their efforts.

"So." He continued, examining the dark rock that Daimha had picked up. "What have we here?" He asked. Monsters didn't often leave residue like this behind.

First d20 is a Perception check, made with a +5
Second d20 is an Arcana check to identify the rock, made with a +3

Post Roll EDIT:
Perception check is 6 total, thank goodness skills checks can't critfail. Looks like I was too distracted by the shiny rock, which Identify with a total roll of 16. Not bad.
 
"That's it?" Aadra huffed, clearly disappointed. She stepped up to the rest of the group glancing at what the others had, but decided it was important to her. She looked past everyone, scanning the area for more threats, the feeling of danger unsettling her to no end. "Soooo do ya all have like a preferred name, or is 'punch boy', 'caster elf', and 'tin man' good for you?" She kept her gaze forward as she addressed the others in a light tone."Personally, I don't like 'archer girl'. That implies I'm a child, which I am not." She said heatedly. "You may call me Aadravael. Aadra works too, if it's too hard for you to pronounce."

I'd like to look for more enemies while they are looking at the pebble thing if that's okay. If that's okay, what should I roll?
 
Last edited:
Marcus shrugged. "Didn't have much time in the middle of a fight for a formal introduction. Had to improvise." He said. "It worked out well enough, although I'll stick to names once I get them. Mine's Marcus."
 
Daimha shuddered at the touch of the stone and quickly put it back on the ground. Whatever that thing was, it was unnatural. She quickly stood and took a step back, then glanced at the man who had spoken. Truth be told, she had no idea what it was or what to do with it.

"It is the essence of the dark beast." she declared with a bit more confidence than she felt "It is evil and must be buried. But... I would not recommend touching it."

The young girl began to protest about how she definitely was not a child, to which Daimha raised an unconvinced eyebrow. The very fact that she made such a fuss implied to Daimha that the young one certainly was a child, or at least acting very childlike. But, there was little reason to voice her thoughts aloud.

"Greetings, Aadravael." she replied with chilly formality, inclining her head slightly in her direction, "My title is 'Daimha', of the Faolchu Peaks. It is good to meet you, and you, Marcus. And you, stranger."
She paused, sensing that there was something more to say in the silence.
"Are... you well? You have not been harmed?"
She wasn't sure who the question was directed at.
 
"Shaka. A wanderer." The Aasimar answered the elf's question with a slight nod. "And I am unharmed, though I thank you for your concern."

He turned his attention to the dark essence the beast left behind, tempted to prod it with his staff. "But this essence. If it is as evil as you say, should we not make an effort to destroy it? I can see no good coming from simply leaving it here, buried or no."
 
JayTee JayTee looking at the stone you are able to agree that is IS condensed, dark essence of the being you slain, entered into crystal form. Though you are skeptical if it is as evil as Daimha claims. It has a certain arcane feel to it to be sure... well, it's your call.

Mistress Iris Mistress Iris Aadravel and those equal or above her checknotices things... eyes in the darkness above you. A LOT of eyes from what the Aasimar woman can see, at least 4 pairs... oh wait a fifth showed up,,, is that a sixthh? These pairs of eyes are rapidly growing in number, all teeming with a burning hatred.

In front of you, the chasm opens up to its end. You seem to be, at the very least, done with these rocky cliifs. Good thing too... did a seventh pair of eyes just show up....?
 
Aadra gave a long whistle, noting how many enemies seemed to be forming out of seemingly thin air. "Gab it or drop it, I don't care. What I do care about it the half dozen set of eyes looking at us right now. Either get ready for a long fight, or we start moving now." With the said, the girl made her way out towards the exist.
 
Daimha pulled a wry smile and shrugged at the wanderer's question. "I doubt if you could destroy it... I would not know how. But, I do not believe it to be dead. It is more like to be..." She paused a moment to think of the equivalent word in the language.
"Hibernating. Asleep. It is like to return... Perhaps, stronger. I think that, if it is buried in the light... It will break its curse. But..."

She didn't get to finish her thought, as the young girl suddenly pointed out several sets of eyes staring at them angrily. She thought of the surprise and troubled they'd had with just the one, she didn't want to think of them tangling with the whole pack. They couldn't allow the beasts to come near them, they had to be driven away, at least until the travellers could escape into the open air. She thought about the aversion many shadow-beasts had to light, as well as the general animal response to fire. Perhaps that would keep the creatures away from them.

Gripping the focus with one hand and raising the other before her, she stood up and assumed a broad stance, staring the creatures down with defiant eyes. With a deep inhalation of breath, she struck the stones with her staff and barked "Teine!"
As the strike and her voice echoed around the walls of the cavern, a tongue of fire sprang up in her palm, crackling madly and shedding light for several feet around them. She held the light out towards the creatures and shouted once more, then leaned over her shoulder and whispered to the others with a shaky voice.
"Act big. Do not run. Keep your eyes on them. We can back out of here... But hurry!"

Casting one of my cantrips, Produce Flame, to temporarily intimidate the creatures enough to make them think twice about attacking. My guess is that most any creature, especially dark ones, would be afraid of a shouting humanoid with fire, though probably not for long. It sheds bright light for 10 feet and dim light for another 10. It will last 10 minutes, which I think should be enough to get out of the cavern, but they should probably hurry because I don't think we want to still be in there once the flame goes out. If somebody wants to grab the rock, that would probably be a good thing, but I don't think it's as critical as Daimha thinks it is. She's probably overreacting, but it can't hurt to be careful, yeah?

I don't think I have to roll anything since this is a cantrip and because I think the Charisma skills are more for people instead of beasts. But, if I need to roll Intimidation or something, I can. Though given my history with rolls so far, I'd be pretty nervous about that. (x
 
Now aware of their audience of eyes, Marcus decided the smart thing to do would be to heed the advice of his fellows. "You heard the ladies, lets movie." He said, keeping his sword and shield drawn just in case. The shield in particular, as these creatures were likely nocturnal and would hesitate to approach any strong source of light.

"Stick together, don't let them surround you. Weapons free but don't provoke them." He continued, adding his own orders to Damiha's own advice as he began to move.
 
Collectively, you make for the opening, your exit. Fire in the path behind you as Daimha creates a small flame. It illuminates a small area, allowing you to see the forms of multiple cats. They walk forward, seemingly unimpeded, or even caring as they walk, redoubling your attempts to escape

The area opens up. A sprawling plans meets you as the rocks of the cliffs leaves your view. Everything is dark but in the distance you see a familiar flickering of flame. A campfire from the looks of it. Immedatly surrounding that area, you see small, blue lights, as if cracks in the earth itself. These are fairly bright, allowing you to see them even in great distance despite the darkness. This campfire is probably around 200 feet. You could probably make it before the cats kill you.

It is hard to make out the rest of the area. Immediately to your left, the cliffs travel for a decent way, then stop abruptly, probably leading into some area, or even the ocean as you remember where you first entered.
 
"To the campfire." Marcus said. Where there was fire, there were people, and where there were people, there was hopefully civilization.

More importantly, there might be someone there to help then fend off the cats should they decide to attack. Even if there wasn't, the open ground would give them better area to maneuver and deal with the attackers.
 
You approach the campfire. Well, approach may not be the best term. Running for your lives sounds more approiate. You get close to the campfire and confirm it as such. You can see a red haired woman sitting at, eating something on a stick. Her ears twitch, hearing your approach, and turns, noticing you all.

As you properly arrive within the campfire, the sounds of pursuers disappear. You blink, confused, and look behind you. The cats seem to have disappeared into whatever mist they came in on. it seems that they are gone and you are safe... for now.

"Hey there." The woman greets you. Her voice is bright and cheery, very relaxing to the ears. Two horns grace her head, and she looks at you with bright red eyes. "Mistimed the night cycle? Happens to the best of us." She says. "Don;t be shy, take a seat, warm yourselves up."

 
Daimha didn't like the idea of running straight into some stranger's campfire - they might be even more dangerous than the cats for all they knew - but sensed there wasn't much time to argue. Even if a stranger was potentially more dangerous than a beast, the beats seemed to have already made up their mind to kill them, while a stranger might choose otherwise. It was a chance, at least.

But this woman was strange, stranger than any being Daimha had seen before. Instinct made her shy away from approaching the campfire directly, preferring instead to remain on the fringes for as long as possible. The woman seemed pleasant enough, spoke cheerfully and naturally, but Daimha couldn't take her eyes away from the red horns sprouting from her temples.
"What... are you?"
It was curiosity rather than rudeness that prompted the question, but all the same, the elf didn't recognise the awkward shift in the words. She tilted her head to one side and stared at the strange woman with unblinking eyes, obviously trying to figure out where she fit in with the grand scheme of life. Only after she'd made her appraisal did she take a few cautious steps towards the fire, warily avoiding the strange blue cracks on the ground. She did not sit down, choosing to stay on her feet with weapon close at hand.

When she looked back into the darkness, she expected to see the creatures prowling irritably just outside the range of the firelight and their weapons, having carefully judged exactly how far they were safe to go, except for an occasional bold youngster who ventured a few steps further. There was no sign of them, neither nearby nor in the distance. Could they have disappeared into the cave in the time it took for the travellers to approach the campfire? Why did they break off their pursuit so easily? Daimha thought of the strange horse that had led them to the cave before suddenly vanishing. Had it believed the cave would be safe, or had it known it was leading them into danger? Now that the shadow-cats had chased them here, only to immediately disappear, she began to wonder. She glanced at the woman with narrowed eyes.
Was she somehow responsible for this?
 

Users who are viewing this thread

Back
Top