AlphaBlue
One Time Luck
The year is 1357. The terrible black plague has rushed through Europe, causing death, decay and destruction everywhere. Millions are dead, nations have been destroyed, and Europe is left tattered. With the plague finally leaving the known world, local peasants find the nobility either dead or gone. Huge social shifts bring out new rulers and new royalty, as the known world changes. New Kingdoms and Empires rise from the ashes of once great nations. Will you conquer Europe as its new King?
This RP will be a turn-based game of building nations and role-playing your characters. Turns will be done when everyone is finished, and orders will be given by you to enhance your countries. Starting small but growing in size over time, your nations will fight in wars, engage in both trade and diplomacy, and ultimately create powerful alliances.
Due to some interest, I am developing a point based system. Territories will give a certain amount of points that can then be spent on various things. The three main resources in the game will be Production, Food, and Wealth. Every territory will have these resources and capturing them brings the territories into your empire.
I will also be taking applications soon. For the first turn, to make sure everything works well, I will only be accepting at most 5 players. I will need at least 3 to start the game at all.
Application
Faction Name:
Main Culture:
Main Religion:
Region Claimed:
Government Type:
Leader’s Name:
Short History:
Please fill the application out immediately if you would like to play a faction in the game. Religion and culture will both be influential in the territories that you can realistically conquer. A Kingdom in Denmark will have trouble conquering and holding onto English territories for example. The same goes for Religion.
In Region claimed, please tell me the area in which you would like to start out in. The map is available to look at below. A reminder that you will be given 3 pieces of land to grab and that different regions have different focuses for resources.
This RP will be a turn-based game of building nations and role-playing your characters. Turns will be done when everyone is finished, and orders will be given by you to enhance your countries. Starting small but growing in size over time, your nations will fight in wars, engage in both trade and diplomacy, and ultimately create powerful alliances.
Due to some interest, I am developing a point based system. Territories will give a certain amount of points that can then be spent on various things. The three main resources in the game will be Production, Food, and Wealth. Every territory will have these resources and capturing them brings the territories into your empire.
I will also be taking applications soon. For the first turn, to make sure everything works well, I will only be accepting at most 5 players. I will need at least 3 to start the game at all.
Application
Faction Name:
Main Culture:
Main Religion:
Region Claimed:
Government Type:
Leader’s Name:
Short History:
Please fill the application out immediately if you would like to play a faction in the game. Religion and culture will both be influential in the territories that you can realistically conquer. A Kingdom in Denmark will have trouble conquering and holding onto English territories for example. The same goes for Religion.
In Region claimed, please tell me the area in which you would like to start out in. The map is available to look at below. A reminder that you will be given 3 pieces of land to grab and that different regions have different focuses for resources.
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