Idea
The Pun Tyrant
Hi! How`s it going?
So, I`m tinkering this group roleplay (My first attempt at one), and am currently constructing a magic system. I was looking to go get a small group of people, maybe 3 or 4 at the most (me excluded) and I wanted to get a nice deal of fighting into te rp.
Still, I have a problem (you may have guessed that by now): metagaming and godmodding. Everyone in an rp fight wants to win. Praticaly everyone sees their characters as "the main one". There`s nothing wrong with that. However, I have come to know this will often trigger character "cheats", such as sudden superhuman reflexes or flawless intuition or omnipotent indurance, etc...
In general terms, I think I can tell those who are overpowered or ver probably will be, from the rest. However, I have unable to counter the rest of the problem, which resides in the sudden irrealistic (as in nonsensical, illogical, something that character wouldn`t actually do or be able to do) changes to the character.
In preference I`d like a counter that was imbued into the magic system itself, but I am willing to be flexible. As long as I can fix the issue without spoiling the fun for everyone, I may just take it.
Thank you all for your time.
So, I`m tinkering this group roleplay (My first attempt at one), and am currently constructing a magic system. I was looking to go get a small group of people, maybe 3 or 4 at the most (me excluded) and I wanted to get a nice deal of fighting into te rp.
Still, I have a problem (you may have guessed that by now): metagaming and godmodding. Everyone in an rp fight wants to win. Praticaly everyone sees their characters as "the main one". There`s nothing wrong with that. However, I have come to know this will often trigger character "cheats", such as sudden superhuman reflexes or flawless intuition or omnipotent indurance, etc...
In general terms, I think I can tell those who are overpowered or ver probably will be, from the rest. However, I have unable to counter the rest of the problem, which resides in the sudden irrealistic (as in nonsensical, illogical, something that character wouldn`t actually do or be able to do) changes to the character.
In preference I`d like a counter that was imbued into the magic system itself, but I am willing to be flexible. As long as I can fix the issue without spoiling the fun for everyone, I may just take it.
Thank you all for your time.