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Fantasy Isekai Aerth heroes roster

Main
Here
OOC
Here

NeonFlow

The one who made Aerth
Supporter
Roleplay Availability
Roleplay Type(s)
Hey thanks for coming, the cs is below and I will give yours a like to show that its accepted. Remember that If I suggest a change its nothing against you I just want the character to fit in the story/not be OP or outta place.
The isekai characters have a slightly different process. Yall need to pm the sheet to me so we can go over the gods gifts.
Potentially you get three of them, ultimately the choice is yours as even when you choose random ill give you at least two options to pick between.

If you have questions please ask elsewhere.
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Name:
Age:
race: (isekai lot is always human, natives can be almost anything)

Appearance:
(Picture and a brief description)

Skills:
(What they are good at be it natural or practiced over time. Can be anything if they are notably good at this thing and you want to show it put it here. Could be cooking, combat related, singing whatever. If its not here then they are average or terrible at it.)

Flaws:
(No ones perfect, for every two skills add a flaw. This could be a social problem, a lactose intolerance, a blind eye, a old injury whatever.)

Notable gear:
(A special locket? A home made staff? If they usually have this on them put it down here.
Isekai lot leave this blank for now)

Genetic magic: (if yes say what it is and give a example of it being used. Remember that it is only one type of magic, the most common being the elements like in avatar but magic can be almost anything from light, poison, telekinesis, etc etc
Isekai lot can choose a magic aswell.
If this character has not got genetic magic then ignore this and move on)

Aima Moshu: (if yes give it a name say what it does and give it a flaw. Most common ones are bleeding from the eyes when straining said eye magic or going blind.
Isekai lot yall don't get this)

Background:
(Explain a bit about this character.
Be as vague or descriptive as you want but know I might ask for clarification.)
 
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Ill post my main native character here and two other side npcs when i get the time. Each of them being from the three named clans that was banished. Naza, Shrouda, Cloudeye.
(The side characters being guides but they old and dead soon so you can still make whatever)

Subject to change

Name: Yahno Cloudeye (claims his last name is Cloud)
Age: 20

images.jpeg-29.jpgimages.jpeg-15-1.jpg
Standing at 5ft9 Yahno has messy black hair and green eyes, a well toned build. Looks somewhat scruffy with a unkempt beard. Yahno wears simple cheap 'comfortable' clothes. The picture is his father's attire and sword. Both made from a large thunderwolf. Which would be what he would wear if expecting combat.
(The anime pic is the closest I can find to what I mean though shorter hair and no arm tattoo)

Skills:
Sneaky, be it stealing in the city or hunting in the wilds you don't want to be noticed.
Accurate, be it magic archery or even throwing something boy usually hits the mark.
Agile, living in a hunting village outside nowhere leaves one either strong, fast or dead.
Thunder mage, talented with his genetic magic.
Comfortable speaking,
Yahno has no problems talking to strangers or speaking at a crowd.
Spellsword, no master, but Yahno's learned more from Wakki in two years then he had off his father or Albertus.

Flaws:
Attitude problem, Yahno dislikes almost everyone due to his assumptions and biases, preconceived or learned from parental figures.

Trauma, kid murdered his father and has night terrors about it, learning more about Aima Moshu has helped this problem somewhat but even still Yahno has picked up a bad habit of eating and drinking things that help him sleep.

fear of deep water,
If he can't see or touch the bottom of a large body of water Yahno wants nothing to do with it, he isn't afraid to admit that.

Notable gear:
His father's unique shortsword and attire.

Genetic magic, the Cloudeye clan is well known for thunder magic.
Techniques vary from projectiles, to moving like a bolt of lightning, coating themselves or their weapon in thunder and much more.

Aima Moshu: Spirit eyes.
When active the eyes glow a pale blue, spirit eyes can see mana, lifeforce, intentions, emotions of all living beings. The power to see spirits of any kind and the ability to manipulate a spirit easier then others.
Yahno so far has used this ability to find prey whilst hunting. For food or wealth. Accidentally he has seen the souls of recently deceased.
Like all magic eyes overuse can lead to headaches, bleeding from the eyes or nose and blindness. Temporary or permanent. Yahno has not used his eyes or the abilities of them enough for any sort of negative effect, but is aware of them from lessons with the order.

Background:
The Cloudeye is a famous name. Masters of thunder and electricity this clan of Mercenaries was banished by the Dragon King to forever roam as Nomads... Yahno's great grandparents Tahno and Nano reached the lands of Mahoe and raised a family in the beginnings of a village. Thanks to Cloudeye strength that village survived the dangers of the wilderness so close to the border, the couple had two children which was raised in a humble home in the village of Boweye. Yahno's father Wahno left at a young age and grew to be a notorious criminal in the lands of Mahoe. While never caught, they chased him to the edge of the map trying. Ironically as a old man Wahno found refuge in the village he left.

It was there in Boweye where Yahno was born. Raised like a true Cloudeye so Tahno and Nano would be proud... Wahno taught his son to use electricity in a variety of ways. Though Wahno knew nothing about spells or runes, when it came to his clans magic he was something of a genius. Yahno grew impressive over time but his efforts never proved enough. With tension rising constantly between father and son Yahno eventually snapped from pressure and ran away from his father with his eyes blazing blue...
In the lands of Drawin where the Cloudeye clan originated they called this power "Cloudeye" it became their name as they were proud of this rare and legendary power only elite of the clans are supposed to have.
In Mahoe this is called Aima Moshu- Spirit eyes, and despite ancient Cloudeye beliefs this power isn't unique to one family...

Yahno doesn't remember how he unlocked his spirit eyes, just that it was unpleasant when it happened. It was very intense training for a twelve year old boy but Wahnoe remembered his father being tougher.
The year after was worse for Yahno with his father pushing further and further trying his best to teach more and more even when he didn't understand the power he was messing with...
This led to his death when Yahno accidentally murdered his father during routine training.

The rest of Boweye became wary of the young boy but didn't hate or abandon him. Giving him a map, supplies and some other goodies they pointed him towards Mograi for Talentailia the academy of magic should surely be able to help... After stealing his father's treasures, a outfit and a sword. Yahno left for the big city. Took him a bit more than a year to get there, after explaining the situation he attended meetings with the order of vision happy to get some understanding of what his crazy eyes did. It was Albertus who convinced the young boy to attend classes to better himself. Sympathetic to his story Albertus recommended classes he taught so pledging time wouldn't be a unpayable debt.

Thankfully, Wahno's training paid off tremendously allowing Yahno to skip three grades of electricity magic and two grades of combat with a sword.
After being at Talentailia for three years the debt owed by Yahno is surprisingly little considering his time in the academy, the majority of his time was spent within the order of vision learning all he could about Aima Moshu.
After three years of attending meetings, Albertus recently suggested Yahno take the next step in joining the Order of Vision. A step the young man has agreed to take... After getting his spirit seal Yahno was introduced to something of a family friend. A old man from the Naza clan begged Albertus to take Yahno on a journey to save the world. Albertus couldn't deny his old kooky friend. Since that day Yahno has travelled with the legendary but eccentric man Wakki Naza.

Extra
Wakki is to old to fight proper but he has been able to teach Yahno the finer points of wielding a weapon and what it means to be a spellsword.

=========================
Wakki Naza is a 75 year old man who has spent a majority of his life trying to fulfil a prophecy that states the five banished clans of Baanwin shall one day return and destroy the Dragon's throne. Finding a Cloudeye with Aima moshu reignited his passion for overthrowing the dragon king in honour of his ancestors. He carries a unique walking staff and a dagger, wears hooded robes. He's about 6ft and has a warriors build despite growing frail with age.
Like most from the Naza clan, Wakki is born with warp mana which allows him to teleport anywhere within view or to any place he has visited that he can picture clearly.
=========
other npcs will be put in spoilers here if need be
 
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Name: Nike Luxiom
Age: 41
race: Animal human hybrid, practically a cat girl.

Appearance:
Artemis_luxiom.png
Nike has sun-kissed skin and brown short hair. She adorns an athletic build hiding her age with little to no armor to provide her freedom of movement.

Skills:
She is an extremely powerful combatant, focusing on extermination a and overcoming strong goes on the daily---she practices the dual blade style, mixing in martial arts and uses her environment to jump around and evade.
She's also a great cook.

Flaws:
She tends to avoid making friends or believing in heroes, as with her age came the sight of many heroes and friends falling to the three evils. She's extremely un-trusting.

Notable gear:
She wears a crimson red shirt-cape with one pauldron over her left shoulder. She has torn shorts adorned by a large belt. On each side of her hips leans a large blade.

Genetic magic: she utilizes fire magic, using it's heat and smoke to hide her positions in combat and if needed also oils up her blades to use it in combination with.

Aima Moshu: Kings eye, when used she heightens her presence; accentuating her charisma and often leading to people respecting and listening to her words. Upon overuse, she starts bleeding from her sockets and gets massive headaches.

Background:
Born in a small town to two adventurer's, she'd always been fascinated with combat and treasure. For years she was bred to become aide to the heroes who might one day arrive and save the world. After finding out about her Kings eye, she joined the order And for a while she believed she found the ones (not chosen by the gods). She was twenty three at the time...when they were all slaughtered besides her. They were too weak. She stopped believing in heroes or saving the world. Now at the age of forty she focuses her efforts on getting money from tutoring at the organization and hopefully not dying in one of her adventurous shananigans...at least, that's how it was supposed to be before she met Wakki who offered her an endeavour for a good amount of money she could not say no to.

"Save you? Hah! That'll cost you extra~"
 

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Princess Valencia Eros
3rd in line for the throne of the kingdom of Avalon

243a3ffc40a3e6d6c1bff629a9afa9aa.jpg


"Oh, I'm sorry, I didn't know you had the authority to judge me. Who are you? A god?"

"I like to do this thing called 'what I want'."

"Some people just really need a high-five. In the face. With a chair."




  • - Name: Princess Valencia Eros, 3rd in line for the throne of the kingdom of Avalon
    - Nickname(s): Val
    - Age: 19
    - Race: human, native
    - Appearance:
    - on the shorter side for her age, caramel brown eyes, dark and long hair
    - she can usually be seen wearing green, gold, or black (the colors of the royal family's crest) clothing that's comfortable and easy to move around in
 
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Name: Bernard Burner

"..Uhh... You can call me whatever I guess... Barny works."

Age: 25

race: Human

Appearance:
fffb4ed4ee871d2a2dfe38336c89b799.jpg

Height: 6' 2"

Skills:
Genre Savvy: "Look, I never would have thought readying crappy dime a dozen isekai manga would have prepared me at all for anything but here I am! Doesn't make them good though, but at least entertaining... Liz certainly liked them..."

Accountant: it was his job before, paitence for very annoying things can certainly be helpful right? Along with dealing with alot of numbers... Surely...

Human trashbin: Despite how he looks, he has questionable abilities to eat pretty much... Anything. "Look, stale food is sometimes better alright? You can't waste food!" His girlfriend, Liz, hated this with a passion. This has gifted him with a... Robust protection against unpleasant illnesses, and a ability to stomache most things...

A quick learner: despite his... failings courage wise, hes actually rather quick to pick up new things. And has good instincts for figuring out normally complecated things.

Protectable: You ever see a small dog, and its kinda cute and abit dumb and you can't help but wana protect it? Maybe give it a treat? Yea.. Thats the kinda like that... Call it charisma of you want, but really as Liz calls it "Hes kinda like a small dumb dog. I love him but... Sometimes hes... Really dumb..."

Gregarious: Despite the fact he was murdered in the woods by a horrible killer in a mask, hes actually pretty good with meeting new folks.

Untapped Alchemical prodigy: though it may taste horrid... Hes always had a hand at chemistry...

Flaws:

Anxiety, in truth he is not exactly what one might call "Made of stern stuff." Fighting is a frantic affair and more just relying on fight or flight. And... God help him if he needs to speak before a crowd. "Who even likes public speaking!"

Thalassophobia, fear of the ocean and deep bodies of water. "Don't you tell me you don't think about whats down there!!"

Entomophobia, fear of insects. "They look freaky okay! And they scuttle and hiss and ugh i'm gonna throw up."

Like seriously kind of a wimp. "C-come on!!"

Terrible cook.

God's gifts:
Alldale, Axe of Evil's End
A twin headed axe with a appearance of wings upon the blades, it has a golden sheen that shines brighter when in dark places. It burns and sets alight when in the presence of evil, as if enraged by their mere presence.

Upon the center lays a beautiful crimson jewel, it sparkles with purpose and pride.

Godstone heart,
Barney becomes a living godstone capable of performing miracles of varying sort by gods flowing power into him. As people believe and worship the gods once more this power grows stronger.

Genetic magic:
Gravity Magic

Notable gear:
Alldale.
Rags.
Nothing else.

Background:
Your average fellah in truth, Barny lived a happy life with friends who poked fun at him all jn good fun and a job he didn't totally hate. He lived within his means in a small town and even had a girlfriend who he had been with successfully for over 2 years. Life was... Simple enough! Until that day he, his girlfriend and his friends would go up to a cottage out in the woods. Limited access to the world outside, it was supposed to be a fun get away for the summer!

Until of course one night... The cabin was attacked by a monsterous killer who lurked those same woods... all Barny could remember is going out for a late night walk, abit drunk from the days levity, and then... a chase! A hurried scramble back to the cabin! Every horror movie flooded into his mind at once! He was desperate to cut this one short! Until he felt a slam! And a immence burning pain in his back. His world swam for but a moment before he fell into a nearby river.

There in, loseing consciousness and drowning.. He left that world behind...

What happened to the killer? Well a hunter happened to see the fellah plant his axe in Barny and shot him dead, abit of a talk and alot of tears later the cops were called and well, life went on. Not for Barney anyways, but nobody could find the axe... Now hes in this world, brought in with the very same weapon that killed him.

How nice.

"This is bullshit! I'm a scared nerd I don't die first in movies!"
 
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Name: Maria Makarova
Age: 26
race: human

Appearance:

lll.jpg

Skills:
  • Focused: Maria can focus her mind to a single or several task for hours, also a great multitasker. Excellent for a desk job.
  • First aid: Something she learned and practiced a lot during her college days. Not so much now.
  • Driving: She vents a lot of her stress by being a street demon. She might not have heavily modded big motorcycle or cool sport car but she's not backing down if random punk challenged her during a red light.
  • Choremaster: She mastered the art of keeping a family afloat by herself. Cleaning, nursing, cooking, fixing. You name it.
Flaws:
  • Lethargic: Hours of overtime, tons of workloads, barely any time to sleep. She thought the exhaustion would go away if she dies, but what lies beyond is just another responsibilities.
  • Addict: Ciggarete and vodka. Two of her best friends. If she didn't have her siblings who heavily rely on her she might went down a darker path.
  • Prideless: She threw away her pride somewhere long ago. As long as she can make the people she cares happy then she doesn't care what happens to herself.

God's gifts:
  • The purging bow, Katusha: Maria's divine weapon. A rather plain yet bulky white bow. Its most striking feature would be the brilliant transparent orb placed just above the grip which function as a scope lens, but if looked from the front it would looks like an eye. It also comes with black arrows that can be conjured at will, but the arrows can only be used by Katusha.
  • Dual mana: Maria is granted a second mana type, allowing her to wields two type of magic.

Genetic magic:
  • Healing magic
  • Barrier magic

Background:
Overworked office worker who become the caretaker of her 6 siblings after her parents died from a traffic accident. Died from a heart attack after being super busy for 1 week straight.
 
Name: Andy Naza
Age: 23
Race: Human
Appearance:

b1.jpg

Andy most notably has brown hair and a small/nimble build. Mostly would wear what is available, standard clothing that won't stand out much.

Skills:
  • Hand-to-hand combat - While he does carry around his sword constantly, he is actually much more comfortable with unarmed fighting, getting used to beatings and skirmishes as a criminal slave.
  • Subterfuge - Has practice in deception and other similar matters
  • Learning - Andy is well-taught, and is knowledgeable enough that other people might call him smart. Whether he is able to make use of that wisely though…
Flaws:
  • Vengeful - Even if it might be the better decision to do otherwise, Andy will want to take revenge on whoever he thinks has wronged him.
  • Careless - Through natural recklessness and pride, he often doesn’t think through his decisions much, and is quite spontaneous.
Notable gear:
  • Arming Sword - A mostly run of the mill sword Andy stole from his previous master, with the only prominent feature being a gold pommel.
Genetic magic:
  • Teleportation - A part of the Naza clan’s magic, Andy is able to make use of his mana to teleport himself over spaces with a line of sight to his destination.
Aima Moshu:
  • Illusory Eyes - Create and maintain illusions/images that will only be seen by the targets he chooses to use it on. Needs a line of sight to the target to function. Overuse (Too many targets, usage over a long period of time, creating incredibly complex illusions, etc.) can result in heavily impaired vision (loss of seeing color and focus, temporary blindness, or even hallucinations) alongside immense eye pain.

Background:
Born into a merchant family branch of the Naza clan, Andy was on the path of becoming a businessman growing up. With the advantages of family wealth, he was able to learn at an early age various skills, whether it is the basics of arithmetic, or rudimentary martial training for self defense alongwith two of his other siblings.

With determination to be successful and be able to stand tall as the eldest son of the family, Andy set out for apprenticeship in commerce and trade by the time he was able to take care of himself. Unfortunately, he was fooled by some shady characters not much later, and eventually was in too much financial debt to sustain himself.

Andy was forced into slavery as a result, and lived that way under a cold and callous criminal. It is here that Andy was brought into the life of organized crime. Fighting against rivals, making use of his previous skills for managing, smuggling, and more. All the time however, Andy was still never truly into it, waiting for a time when he could break free and live the life he wanted, if it even was possible.

That possibility came when a group of local militia launched an assault on their main hideout in a mission to stamp out the gang. It was during this chaotic night that Andy awoke to his Aima Moshu; Illusory Eyes. Owing to being confused and with no practice at all, Andy was overwhelmed and effectively incapable of escaping. He was instead saved by Wakki, who was working alongside the attacking group at the time.

With the realization that Andy was a distant relative, Andy was freed by Wakki. Left with no other viable choice in the moment and through natural curiosity for his newfound power, he agreed to spend time at Talentailia, and at roughly the same time join the Order of Vision. It was here that he was able to learn more about his mana, Aima Moshu, while maintaining regular contact with his saviour throughout the years.
 
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Name: Valentina Lee
Age: 22
race: Human

Appearance:
(Picture and a brief description)
f38260306db8fc0216cbcf76a4dcf605.jpg


Skills:
♥ Design and sewing
♥ Gymnastics
♥ Diplomacy
♥ Self-defence

Flaws:
♥ Emotionally fragile, and unlikely to trust fully.
♥ Spiteful
♥ Paranoid

Gods' Gifts:
♥ Aetherious, Passion's Piercing Needle - A ornate silver rapier with moon blue accents. The knuckle guard seems to be a constantly moving array of wires and threads, with branching paths that assemble into a beautiful display of pastel colorings. The silver blade and vibrant pale grey edge are reminiscent of moonlight. Aetherious's tip is able to pass through almost any material like a sewing needle, releasing a magical thread that can be released on command or cut by another.
♥ Godstone Heart - Valentina becomes a living godstone capable of performing miracles of varying sorts by gods flowing power into her. As people believe and worship the gods once more this power grows stronger.

Genetic magic:
Emotion Magic


Background:
Valentina grew up alongside her identical twin sister in a relatively comfortable life, although she was the black sheep of the family. It was extremely obvious to Valentina and Valeria that she was unwanted and an accident. It didn't matter if Valentina was top of their class, a fantastic designer, or on the radar of many influential people. Over time Valeria realized that outside of their family, she was nothing compared to Valentina, so she would sign up for whatever her sister did, compete against her at everything, and steal anybody who was willing to get close to Valentina. Valeria made her sister's life a living hell. Leaving the girl isolated in every aspect of her life, until they graduate and Valentina moved away, far, far, FAR away! How far? FAR!

After getting accepted to multiple colleges, Valentina decided to go to a world-renowned school, under the design track. Valentina gained traction in the design world and was picked up by a large designer and even met a man she fell in love with. Over time she was getting ominous text messages threatening her. She ignored them for the most part. One night she got pictures of her fiance and 'her' together, but she hadn't seen him all day. Valentina quickly pieced it together that it was her sister, but what scared her was the fact that she received a picture of her back. Within seconds they were tumbling across the floor. Valentina had seen her sister upset but had never seen such rage behind her eyes.

Valentina just barely got out of the room after Valeria had cut her up a bit. The blood. The Screams. And seeing the twisted look on her sister's face was terrifying. Before she could formulate a full plan of escape, Valeria found her, sinking a pair of scissors deep into her neck.
 
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Name: Gar & Kei Grev
Age: 20
race: Human

Appearance:
anime, mage, warrior, brother and sister, twins s-35556666.png

Skills:
Gar:
Hand-to-hand Combat- Gar has trained from a young age to fight with his hands or feet. Preferring to be up close and personal with his opponent without the use of a normal weapon.
Navigating- Gar has a way of being able to read maps and find his location on a map providing there is one available based on the terrain around him.
Quick on his feet- Gar over the years has learned how to react quickly to any situation if the plan doesn't go well or trying to find a quick solution to a problem.
Educated- Gar knows a lot about the world through the education he received as a child.

Kei:
Educated- Kei knows a lot about the world through the education he received as a child.
Magic Prodigy - Kei has an inborn gift with genetic magic being able to grasp its concept and put it into practice.
Footwork - Kei drilled footwork in to her sparring practice learning how to move and react in combat without tripping over herself.


Flaws:
Gar:
Lacks any range capability
He has a fear of deep water due to a childhood trauma
He will place himself in harm's way before his twin sister often placing himself in risky situations.

Kei:
Little to no hand-to-hand combat training
Lacks any real physical strength
Treated as an outcast within the family due to her Heterochromia

Notable gear:
Cloaks with their Houses' crest
Gar: Metal vanbraces used as weapons
Kei: Rapier


Genetic magic:
Grar- Enhancement Magic- Ability to use mana to strengthen their bodies to go faster or be stronger

Kei- Enhancement Magic

Aima Moshu:
Amitersu- Those with Amitersu are also called Mage Eye they can see mana around them activated distinctly as the user's eyes change color to grey, while it is active, and to determine if something is an illusion or not. The affinity of one's mana is shown as well fire magic users red and so fourth. Prolonged use leads to eye strain first and if pushed past the limit potential blindness.

Background:

Gar and Kei are members of House Grav which presides over the dukedom of Arashin. They are the youngest of five children which allowed them a fair amount of leeway when they were born. With their older siblings taking on the heir roles, the twins knew they would have to find their own way. However, due to Kei's heterochromia, she was kept at arm's length by the family except for her twin brother. The two spent much of their youth similar to their three older siblings they were taught by a private tutor and educated on the world. Most of their afternoons were spent training with magic or with martial skills.

At the age of 15, the twins were sent off to the national academy in the Kingdom of Flungleim for the next four years. The academy was created to train nobles and educate them on how to run a territory as well as teach them how to fight and lead soldiers should the need arise. Due to the Kingdom's small population, it was deemed every noble regardless of gender or status would attend the academy and could be called upon at any time. Those who dodged the academy unless they paid a hefty bribe to the crown were stripped of their titles and land. After their time at the academy, the duo returned to their family's home. Shortly after they traveled to the Order of Knowledge for receiving their seals before starting to travel.
 
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Name: Sethus Maevan
Age: 32
Race: Human (Non-isekai)

Appearance:
Absolutely massive collection of Character Art.png
_I can see it in your eyes_ If you didn't invade, didn't pillage, whatever would you do__.jpeg
Sethus stands approximately 5'11 and sports dark hair tied back in a low, short ponytail. His worn, faded coat suggests he once held some sort of military rank, though he usually keeps himself wrapped in a dark gray cloak nowadays. He wears a featureless steel mask and a tricorn hat, in addition.

Skills:
  • Marksmanship - Sethus is well-trained in the use of crossbows and firearms—both alchemical and magical.
  • Combat Magic - Even without his magic musket, he is a capable mid-range spellcaster, thanks in part to his genetic mana.
  • Diplomacy - He has studied a variety of techniques and approaches for persuading, deceiving, or coercing people into staying out of his way.
  • Stealth - He has learned to tiptoe around various hazards and foes; the best approach is sometimes to avoid conflict, in his case.
Flaws:
  • Vain - Sethus is a rather needy and dramatic person. Having once been aristocracy, he gravitates towards luxury goods, even if they're a waste and not beneficial to his survival.
  • Cruel - Though he is making an effort to reform, he is still sadistic, a quality that doesn't win him any favors.
  • Melee Fighting - He knows how to wield a sword, but is not well-practiced in swordsmanship. He will also lose a hand-to-hand brawl, hands-down.
Notable Gear:
  • Dragon's Muzzle - A magic musket that sprays fire at close range. It can also be a catalyst for the Maevan family's genetic magic.
  • Dagger - A basic rondel dagger, great as a last resort, but little else.
Genetic magic: Magic Missiles
The Maevan family is known for their powerful projectile mana. He can launch up to 4 of these missiles in rapid succession (indicated with a max number per post). The force projectiles come in four forms:
  1. Darts - Short-range, low-cost, low-damage missiles, meant more for keeping adversaries on their toes and exhausting them. Casting is very quick (4 per post).
  2. Arrows - Mid-range, average-cost, moderate-damage. The casting time is still fairly low (2 per post), but these have more bite, like that of an arrow.
  3. Spears - Mid-range, high-cost, high-damage. This one takes much longer to form and fire (only 1 per post), but it can pierce multiple targets in a line.
  4. Bullets - Long-range, average-cost, moderate-damage. This spell is custom-made by Sethus for use with his magic musket. It can't be used without the musket, but it has a steady fire rate (2 per post).

Aima Moshu: Deadeye
Focusing this power in his dominant eye, Sethus can enhance his vision. He sees twice as far in sharp detail and is more receptive to visual information that would help him estimate wind speeds, helping him line up impressive shots. However, he must close his left eye to use this and his peripheral vision is nonexistent, making him unaware of anything going on in his immediate vicinity while in this state.

Background:
Born to a noble family, Sethus Maevan had one brother who survived into adulthood with him. Though Sethus was the favorite son, his conniving brother Alvah often made several attempts to shake up that opinion. The wicked Maevan family, long-time supporters of the Dragon King, often weeded out enemies and helped crumble the religious establishments across the continent. Sethus found himself to be the next-in-line to become the head of his house, cemented upon his father's inevitable death. He also became an officer in an army of darkness, his powers enhanced by a gun gifted by his superiors for his fealty to the cause.

Perhaps fortunately, his luck turned around when his platoon failed to kill Wakki Naza and Yahno Cloudeye. Alvah accused him of treason and shot Sethus with a weakly-loaded alchemical musket, but a "heretical" text he had confiscated and meant to deliver to his superiors for destruction stopped the bullet. He instead fell back off a cliff, plummeting twenty feet into the river below. The accusations also implied guilt by association, so rather than usurping his brother, the foolish Alvah was also executed by decapitation with an axe.

So where did one go after their supposed death? Sethus wasn't going home, and showing himself to any former comrades meant death. He ended up tracking down Wakki. Another battle ensued, but as it wore on, they quickly came to an understanding that life would never be the same, even if Sethus brought the Dragon King the head of every single clan leader. He surrendered promptly and lost the will to live... but in his total defeat, he soon found strength. Perhaps the entire streak of misfortune was actually an interesting favorable turn for the once-villainous Sethus, and a sign to reform. The text that blocked his brother's bullet was one dedicated to Shenanigans, a trickster god. He now pursues the five clans, not as an enemy, but as an unlikely ally.
 

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