ZeiruliousMakavar
The Archon of Madness
So it has come to my attention that a bit of lore will be needed in my Heliopolis RP if things are going to progress the plot. I'll be adding to it as more things become relevant.
Kingdoms/Empires/Free Cities and Geography
The city-republic of Heliopolis rests on the coast of the largest continent on the planet Mun. The continent is also home to several other sovereign states. Including two large nations that border the city. The Holy Kingdom of Northgard, which due to a large peasant rebellion 15 years prior is now in a state of reform, now under the title of The Grand Republic of Uppland. As well as the Imperial Theocratic States, a high papacy state that has held fervent religious power over the people of the continent for nearly 500 years. There are a scattering of other nations and free-cities across the continent, but none hold the same power levels as these three. Uppland, for its population, numbering at nearly 10.6 billion people across its vast land. The Imperial Theocratic States, for the religious power, and Heliopolis, though only a city, it holds the continents largest number of schools of magic, the Maester Academies, as they are called by the populace.
Though tensions have risen in the past couple of decades, especially between Imperial Theocracy and Uppland, due to the slaughter of the royal family of Northgard, including the young crown princess Claire-Rouge Northgard, who was only 7 years old, at the time of the Peasant rebellion that leads to the founding of the Uppland Republic. Rumors have begun spreading, however, that some of the royal family might have survived the purge.
The City-Republic of Heliopolis
The City-Republic of Heliopolis, simply known as Heliopolis by the general public, is a country completely devoted to the advancements of Science and Magic. Thus, the founding of the Magic council of Maesters, which acts as both the governing body of the City of Heliopolis, and as the headmasters of the 13 magic schools found within the city. While on the surface, the city looks peaceful, much like the cold war between the Imperial Theocratic States, and The Grand Republic of Uppland, tensions are brewing within the city due to a rogue organization known simply as "Pandemonium." Dubbed a Terrorist organization, they have caused chaos and disorder within the city for the past five years, with no clear goal or end game in sight. The 13 Maesters have met several times in recent times, to discuss how to handle this growing threat.
The Thirteen Maesters.
The thirteen current grand maesters are as follows. Each one, housing a power that exceeds even SSS-Rank magic. (Word of note, this list is going to be mostly open, save for the Maesters that are involved in the plot. If you would like to create a Maester character, please PM me first.)
1. The Gran Maester, head of the Thirteen Maesters, and de-facto chairman of the Heliopolis City-Republic; Name Unknown, never seen outside his office save for when at a meeting or public apperance. Appears to be a cloaked man whose face is hidden, appears to be in the early 90s based on wrinklage of his hands.
2. The Maester of Frost; ???
3. The Maester of Flames; ???
4. The Maester of Shadows; ???
5. The Mad One; ???
6. The Maester of Water; ???
7. The Maester of Wind; ???
8. The Laughing Maester; ???
9. The Maester of Earth; ???
10. The Maester of Metals; ???
11. The Maester of Light; ???
12. The Maester of People; ???
13. The Maester of Forgotten Things; ???
While many people rank the Thirteen, each one is simply equivalent in power, save for the Gran Maester, who in his enigmacy, seems to be hiding a dangerous secret.
Kingdoms/Empires/Free Cities and Geography
The city-republic of Heliopolis rests on the coast of the largest continent on the planet Mun. The continent is also home to several other sovereign states. Including two large nations that border the city. The Holy Kingdom of Northgard, which due to a large peasant rebellion 15 years prior is now in a state of reform, now under the title of The Grand Republic of Uppland. As well as the Imperial Theocratic States, a high papacy state that has held fervent religious power over the people of the continent for nearly 500 years. There are a scattering of other nations and free-cities across the continent, but none hold the same power levels as these three. Uppland, for its population, numbering at nearly 10.6 billion people across its vast land. The Imperial Theocratic States, for the religious power, and Heliopolis, though only a city, it holds the continents largest number of schools of magic, the Maester Academies, as they are called by the populace.
Though tensions have risen in the past couple of decades, especially between Imperial Theocracy and Uppland, due to the slaughter of the royal family of Northgard, including the young crown princess Claire-Rouge Northgard, who was only 7 years old, at the time of the Peasant rebellion that leads to the founding of the Uppland Republic. Rumors have begun spreading, however, that some of the royal family might have survived the purge.
The City-Republic of Heliopolis
The City-Republic of Heliopolis, simply known as Heliopolis by the general public, is a country completely devoted to the advancements of Science and Magic. Thus, the founding of the Magic council of Maesters, which acts as both the governing body of the City of Heliopolis, and as the headmasters of the 13 magic schools found within the city. While on the surface, the city looks peaceful, much like the cold war between the Imperial Theocratic States, and The Grand Republic of Uppland, tensions are brewing within the city due to a rogue organization known simply as "Pandemonium." Dubbed a Terrorist organization, they have caused chaos and disorder within the city for the past five years, with no clear goal or end game in sight. The 13 Maesters have met several times in recent times, to discuss how to handle this growing threat.
The Thirteen Maesters.
The thirteen current grand maesters are as follows. Each one, housing a power that exceeds even SSS-Rank magic. (Word of note, this list is going to be mostly open, save for the Maesters that are involved in the plot. If you would like to create a Maester character, please PM me first.)
1. The Gran Maester, head of the Thirteen Maesters, and de-facto chairman of the Heliopolis City-Republic; Name Unknown, never seen outside his office save for when at a meeting or public apperance. Appears to be a cloaked man whose face is hidden, appears to be in the early 90s based on wrinklage of his hands.
2. The Maester of Frost; ???
3. The Maester of Flames; ???
4. The Maester of Shadows; ???
5. The Mad One; ???
6. The Maester of Water; ???
7. The Maester of Wind; ???
8. The Laughing Maester; ???
9. The Maester of Earth; ???
10. The Maester of Metals; ???
11. The Maester of Light; ???
12. The Maester of People; ???
13. The Maester of Forgotten Things; ???
While many people rank the Thirteen, each one is simply equivalent in power, save for the Gran Maester, who in his enigmacy, seems to be hiding a dangerous secret.