Blue Aisle
Phantom #11
I've recently played a RP where the GM was just the GM. They didn't have a player character and is just there to facilitate the roleplay. They introduced events, encounters, and new locations. I actually really enjoyed it. That being said, my GM was very, very good at writing immersive settings and NPCs, he also gave us morally challenging situations to deepen our characters. I do realize that kind of GM is hard to come by.
On RPnation though I haven't seen this kind of RP. How do you guys think about it? Do you think it's better to have the GM be an active character? One problem I've seen with this kind of GMing (and every type tbh) is people not bringing stuff to the table and expecting GMs to do everything. They only react, and are never proactive. There was one point where my GM got pissed and told off one guy to decide for himself what he finds in the treasure room.
Guy: opens the door to the king's treasury
Everyone else: waiting to see what he finds
-------long time later-------
GM: What did you find?
Guy: I don't know, what did I find?
GM: Choose something.
Guy: You didn't give me a list.
Which one do you prefer? Any tips if I want to run a no character GM roleplay?
On RPnation though I haven't seen this kind of RP. How do you guys think about it? Do you think it's better to have the GM be an active character? One problem I've seen with this kind of GMing (and every type tbh) is people not bringing stuff to the table and expecting GMs to do everything. They only react, and are never proactive. There was one point where my GM got pissed and told off one guy to decide for himself what he finds in the treasure room.
Guy: opens the door to the king's treasury
Everyone else: waiting to see what he finds
-------long time later-------
GM: What did you find?
Guy: I don't know, what did I find?
GM: Choose something.
Guy: You didn't give me a list.
Which one do you prefer? Any tips if I want to run a no character GM roleplay?