Spacekitty
Recently Resurrected Divine Feline Entity.
Ghost In The Machine
A Character-Driven Space-Opera Nation Builder. Sounds impressive, don't it?
Also; it has nothing to do with "Ghost in the Shell".
A Character-Driven Space-Opera Nation Builder. Sounds impressive, don't it?
Also; it has nothing to do with "Ghost in the Shell".
Hello and welcome to Ghost In The Machine! I hope the little preludes, the first of which was written mainly by Transparent and the rest by yours truly, was enough to get you interested. Either way, let me tell you about our little rp.
This rp, managed collectively by me, Transparent and Shireling is semi-detailed to detailed character driven, nation builder, space opera... Let me explain...
This rp isn't your traditional nation builder, nor is it your traditional character rp in general. For starters, the goal isn't to conqueror everyone and be the best Uber Advanced Super Military Power House in the Universe, like typically rps its more story based and about your characters. But unlike more traditional rps there still are nation-building elements. The focus of the rp lies not only in the characters, but how players factions interact. How the players nations/factions interact will affect how characters will interact and the culmination of this will ultimately affect the story as a whole. The ultimate goal of the rp is the telling of a story and the hopeful defeat of the boss and saving of the universe. Saving the universe is optional however. Your character could feel free to aid its destruction, whatever floats your boat. It's about the story regardless, not the outcome.
We've combined nation-building elements with character driven story telling. You will have your main character, or multiple of them, through which you can help display your nation and tell its story, along with interact with other characters and nations. You'll have your fleets and armadas, and they will definitely play a part in the rp, but be carefully not to prioritize your faction's military over your characters and storytelling. Space Military is cool, and we appreciate a well thought out military sure, but a detailed, developed nation and characters are far more important.
The story will follow your characters and nations/factions, their interactions and how they react to the big bad boss faction. They will investigate them, discover who they are and what they're doing, and potentially try to stop them.
This is a space opera as well, meaning its sci-fi and about a big bad guy.
We've made this into a hosted project. This means that players are free to run their own side plots along with the main plot. The GMs may run occasional short mini-plots for players to optionally join.
TLDR = We combined nation building and character rps. You will have a nation (whether that be a single dude, pirates or an inter-galactic theocratic empire) and you will have character(s). Both are important and will be used to tell the story and defeat (or aid) the big bad guy. Characters and nations are more important than militaries.
Note that this isn't super fast paced like other rps. We are busy people, but we are dedicated to seeing this through. Our posts may vary in length, from a short paragraph to 1000+ words. Remember that quantity is not always quality. A couple short, even one, but good paragraphs can be better than a long unreadable shit post. We're lenient on post quality as long as your trying. I'm no great literary god so I can't hold everyone to a higher standard than myself. Just try is all we ask
As for your characters and nations, they can be whatever you want. Whether that be a single mercenary, a band of fanatic cultists, or an entire alien civilization, it's completely up to you. our character can be an average Joe, an elite assassin, the trash-man or a run away science experiment, anything goes. Let your imagination run free, we've set very limited restrictions. You can create and be whatever, whomever you want. All we ask is that it be at least somewhat reasonable and balanced. Your interactions and goals can be whatever you want as well. If you want to sabotage everyone so be it, if you want to start an intergalactic world war to spread communism around the globe, you do you. The possibilities are endless.
I hope we haven't scared you away and you're still interested! We are nice people, I swear. We've all put a lot of effort into our creations so your in for a great journey if you'll come with us.
If you want to join, check out the hosted project!
https://www.rpnation.com/categories/ghost-in-the-machine.2607/
If you want to join comment down below. Questions should go down below as well
Remember to focus on the nation and your characters. Sure you can have a detailed military, but not at the cost of most important things. To develop your nation focus on its history, how it affects the culture and how people generally interact. How its society and government is structured, internal problems, customs and its culture.
For your characters, make sure to think through their personality, mannerisms, typical course of actions and thinking.
For your characters, make sure to think through their personality, mannerisms, typical course of actions and thinking.
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