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Fantasy Flarien Stellar Academy Character Sheets

Main
Here
OOC
Here
Other
Here

Yu_Ning

'Cause baby, I'm a star☆
This is where things get interesting, my fellow members.

Unlike most magical school RPs, the students at Flairen Stellar aren't shoved into the same classrooms or belong under the same category. In this academy, I mentioned that there are three principals that are in charge over a certain group of students. There are a total of three classfication classes : Somatic, Armed, Atypical.

The Somatic Group consists of children with magical abilities or skills that affects the body. The students are managed by the third Principal, whose main power is enchanced vision. Examples of powers under this category are invisibility and the ability to project one's voice extremely loud.

The Armed Group consists of children with magical abilities or skills that only activates when they are doing a certain activity or holding a certain object. The students are managed by the second Principal, whose power activates when she is playing a Guzheng. Examples of powers under this category are the power of ice when holding a certain sword and the power of poisonous gas emission when snapping one's fingers.

The Atypical Group consists of children that do not fit in the above two categories. These children are either magical creatures or are born with abilities that can control one thing with their minds. Students are manged by the first Principal, whose ability can fool others easily. An example of a power under this category is shadow manipulation while an example of species is a mermaid.

If your character is a student, they may be as young as three years old and as old as eighteen years old. I suggest sticking to the 6-15 age range when we start off since young children can't do much and 18 is when the school releases the students to live on their own in the outside world. Students at the ages 6-10 are in their Junior Levels, students at the ages 11-14 are in their Senior Levels, and the students at the ages 15-18 are in their Elite Levels.

If your character is a teacher, they must be older than eighteen. However, you are required to participate more actively in the RP so you can bring the plot forward as time goes by. You must be willing to form a way of direct communication between you and me so we can discuss your roles and future actions. Teachers are quite fun to play in this RP, so do consider making a teacher character.

YOU MAY ONLY HAVE THREE CHARACTERS MAXIMUM. These three characters does not include NPCs, but you are not allowed to flood this thread with NPC character sheets either.


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Character Sheet for On-Campus characters :
----------------------

Appearance :

Name :

Alias :

Age :

Species :

Classification Group :

School level for students
(Junior, Senior, Elite) :


OR

Level they are teaching – for teachers : (Junior, Senior, Elite)

Subject(s) taught – for teachers : (To be discussed and assigned.)

Background/History :

Personality (Optional) :

Age of enrollment and reason for enrollment :
(Parents abandoning them up, sighted using magic, doing wrong deeds with magic, etc.)

Magical abilities or characteristics (provide description) :

Strengths :

Weaknesses :


Other Information :

(Your character must be accepted by me before using it. Feel free to customise your CS to your liking, just remember to mention the required points.)
 
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Now that the character sheets for those within the school are shown, I shall go on to the next type of character sheets for this RP : The Rebels.

These rebels will be our lovely villain organisation that will be working burn the academy down to the ground, though I can assure you, that is not their only motive.

Members are allowed to own a villain character as long as they do not exceed the three characters limit.

All villains must be older than sixteen and can be normal humans as well but work to bring the academy that houses the magically gifted down. They tend to sneak around to the academy to try and recruit students to their organisation. Villains play a huge part in every arc, and as long as I am aware and alerted of their intentions, they are allowed to sneak around and enter the school in disguise to snoop around or spy. Accepted villains, like the teachers, are expected to have a direct communication method with me so we can discuss and agree on future actions of your character.

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Character Sheet for Rebels :
----------------------

Appearance :

Name :

Alias :

Age :

Species :

Role within the Rebel Organisation
(Sniper, medic, scholar, etc. || Special roles like 'troop commander'must be brought up through a private message) :

Background/History
(You may choose to mention when they join the rebels.) :

Personality (Optional) :

Reason for joining the rebels :

Magical abilities or characteristics
(provide description) :

Strengths :

Weaknesses :


Other Information :
 
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Screenshot_20200825-092932_ibisPaint X.jpg
Appearance :
A youth that stands at 4'2", his outstanding features being his fluffy copper hair and strawberry red eyes, finished off with a tiny button nose. He generally wears a red jacket, it doesnt seem to fit him well so it's uncertain whether it was originally his.

Name :
Juniper Shephard

Alias :
Juniper

Age :
12

Species :
Human

Classification Group :
Atypical

School level for students (Junior, Senior, Elite) :
Senior

Background/History :
A small boy who's magic is only exceeded by his disastrous imagination. Like most youth, Juniper is often led by his limited perception of the world. This loose grasp on reality often results in his magic going haywire in small ways. Though he's just trying to help.

While very loved at first, he was quickly discarded once his mother passed away after his father left. He stumbled blindly into the streets, and the the local Orphanage where he found comfort in interacting with other children....at first. However his wild imagination was the trigger for his abilities, so engaging others always ended in disaster due to the sheer force of his abilities. He was very close to one particular boy, however, who tolerated these bizzare happenings and stuck close to him. Juniper considered this boy to be his brother, not minding at all that their appearances wildly differed. However he was quickly left just as he though he found someone to relate to, and the boy he loved was adopted. There had been some talk about taking the two as a pair, but Juniper's record of destruction rid the possibility almost immediately.

It was a particularly chaotic incident after this where the Orphange accepted that they couldnt deal with a child like this, and reached out to have him taken in and registered to school. They had all but given up on finding someone patient enough to raise him, and hoped that with a structured environment they wouldn't feel guilty having a child off their hands.

Even in a place with magic, he appears to be full of eccentric ideas of how the world works. One of the fastest people to go from zero to infinity Juniper will always find bizarre reasonings for happenings behind the scenes. It rained today? Your town is being passed over by a saddened goddess who just broke up with her boyfriend. The streets are going to flood with her sorrow if you don't do something quick!

Some people may find his exaggerated stories frustrating, since Juniper can often dismiss serious situations or topics. In some ways he hides behind his nativity so he doesn't have to face a world that he percieves, doesn't need him.

Age of enrollment and reason for enrollment : (Parents abandoning them up, sighted using magic, doing wrong deeds with magic, etc.)
6, Reported by the Orphanage for misuse of magic.

Magical abilities or characteristics (provide description) :
Imaginary Friend - The trigger for Juniper's ability is his wild imagination. Overall, it tends to be completely wild if not properly seen to. His ability causes shadows to move, glass to break, or fires to start, all caused by his imaginary friend who acts to protect him. It is often mistaken as something akin to telekinesis, but is pinned as something abnormal because it is not something Juniper directly controls. This ability doesn't tend to hurt others, because of Juniper's own resignation, but others often get hurt on accident. The best way around it is to talk Juniper out of his current delusions...or to crush them. If you can convince him of a better situation, the chaos tends to stop. Aside from the movement of shadows or the sounds of whispers, his ability can't do anything that a normal person couldn't. His friend only interacts with the physical world directly and cannot create things randomly.

Strengths :
Despite having issues with his ability, Juniper is very friendly and inclusive once he deems you as safe. He helps out in his own small ways, and is always willing to lend an ear. He's also energetic, clever, and incredibly creative. He likes coming up with different ways to solve a problem and rarely feels stuck or troubled on something long.

Weaknesses :
Juniper is physically weak, and a child in the end. Therefore very squishy. He has some social anxiety for the fear of causing an incident, and doesn't deal well with most kinds of discipline since they tend to trigger his ability. While he's willing to listen to people, he can jump to outlandish conclusions and believe something that is far from the truth. He's incredibly gullible, and that tends to be the main fuel for things to go bad quickly. Since animals seem to sense his imaginary friend, he can't get along with most of them at all. It makes him pretty depressed when things run from him.

Other Information :
Things like journals, counseling, and drawing all tend to be ways that Juniper can keep his powers at bay.
He becomes incredibly unstable without his red jacket. It's like his security blanket. He wears it everywhere to keep his friend at bay.
 
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Name: Grey Emery Blackburn
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5'2, 99 lbs
Alias: n/a, for the time being
Age: 14
Species: Wind Nymph

Classification Group: Atypical
School level: Senior
Age of enrollment and reason for enrollment: 5; found by humans at a young age, who were subsequently ill equipped to raise a fantastical creature

Background/History: "The only memories I had of my life before coming here were.. snapshots of chaos, of living with non-magical humans. Apparently, I was just kinda found by some humans who didn't know what I am. They tried taking me in, but didn't last long, I guess, since now I'm here. I wish I could say it's been a lot of fun, but it's real strict around here. Being an Atypical means you're stuck under the most uptight of the three principals, but it's not all bad. Being able to study without worrying about students doing whatever they want is nice. The best part is that I don't have to go through all the processes of getting permission to leave the school. There's no real reason for it, I can just sit out in the courtyard and be "at home", feeling the breeze on my skin."
Magical abilities or characteristics: Air manipulation; able to change or create air currents on a small scale, large scale manipulation(storms, for example) requires multiple nymphs or similar fae to assist
Fae form: able to transform at will, or sometimes during a moment of great distress, Grey's natural appearance is that of a translucent half-person, existing as shifting winds. She stands nearly six feet tall, with her same white hair growing to the small of her back.

Strengths: Grey is honest, seemingly to a fault according to those around her. However, given the fact that those around her, namely adults, claim to value honesty, she has decided it to be in her own best interest to never tell a lie. As such, she seems content with most anything that happens, believing that the adults can solve any issue; a sentiment strengthened by the facade of a calm and uniform school life. Grey is also amazingly dexterous, with the skills to surpass those of the most prestigious of gymnastic competitions.

Weaknesses: Grey is aloof, caring not for any conflicts that arise, and rarely considering a situation perilous, regardless of reality. As such, she is emotionally detached from most people, forming bonds quite rarely, and is often taken note of by school staff when it's seen. To top it all off, Grey is physically weak, seeming to value flexibility and dexterity over strength, which limits her actual potential as a fantastical creature.
Other Information: Grey spends much of her free time singing to "the winds," as she puts it, in the courtyard. Being quite good at it, most students and even staff have long since stopped caring about this. She is also spiritual, having grown attached to religious values pegged as "pagan." As a side note, she is ambidextrous, showing no preference toward one hand or another.​
 
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Name : Marietta Priscilla Anne Lancaster.

Alias : Marietta, Mari.

Age : 14.

Species : Human.

Classification Group : Atypical.

School Level for students : Senior.

Appearance : Marietta is quite petite, standing just at 150cm (4'11") and weighing 40kg (88lbs). Her skin is fair with neutral undertones and she has very feminine and dainty features, large round blue eyes, a slim nose, small rosy lips, and a slim face shape. Most striking is her hair, left long with hime bangs in a lovely blonde color. She takes great pride in her hair, spending hours meticulously brushing and styling it everyday. She doesn't skip out on the rest of her appearance either, paying attention to her skin and enhancing her features to meet her own standard of beauty with cosmetics.

True to her high maintenance routine, Marietta is a lover of fancy dresses with intricate details, wearing almost exclusively lolita fashion.

Personality : Despite her doll like appearance, Marietta is quite unpleasant. She's conceited, jealous, whiny, and harsh, but when it comes down to it, she's all bark and no bite like a yappy chihuahua. It's easy to shut her up as she herself also recognizes and dislikes her attitude, inheriting that hypocrisy from her father. Deep down Marietta is very lonely and just wants attention and praise. She is envious of people with better social skills and too wants to be kind and popular with others, but her big ego prevents her from being the gentle maiden she yearns to become.

Marietta is also a bit conservative in her views from her rather old fashioned and traditional upbringing, heavily valuing modesty and purity.

Magical Abilities or Characteristics : Similar to the yokai Harionago, each strand of Marietta's hair is tipped with sharp thorn like barbs she is able to control and manipulate like snakes / tentacles. They're also prehensile and decently durable, making it difficult for strands to snap off or be cut while in use and making it possible to grab onto people and objects. While she's capable of using her hair while it's tied up, she feels more comfortable when it's let down.

Background / History : Marietta was born the illegitimate child of a wealthy man. Her biological mother disappeared quickly after birth, but not before placing a curse that would awaken something frightening within Marietta in time. Her father couldn't bring himself to abandon her and instead kept her deep within his estate, an open secret to the rest of the family.

She was raised by a nanny and was both socially and physically isolated from her half siblings save for her half sister that would come over, though those visits were often few and far in between. As a result, Marietta spent much of her time alone. As she grew older her father became more afraid of the curse's active state drawing near and said yes to everything tangible she asked for in hopes she would be satisfied and spare him and his family, resulting in a very comfortable and luxurious life but also one of solitude and emptiness.

Age of Enrollment and Reason for Enrollment : 13. Her powers awoken with puberty. Though she is able to control her hair for the most part, there was one incident where she scratched up her half sister, leaving her wounded but not seriously injured. Still, that was the final straw for her father and he finally sent Marietta away.

Strengths : Marietta is good at anything involving slicing/cutting, though precision isn't her strong suit. She is also able to firmly grasp onto things with her hair (if you don't mind a few puncture marks) and can support herself if suspended. In a weird way, her feisty nature makes her lively and entertaining, filling up what would otherwise be silence with her rambling and antics. Marietta is also particularly chatty and friendly with other girls.

Weaknesses : Pride. Marietta cares a little too much about her appearance, making a big deal out of things like someone stepping on her shoe, her accessories getting snagged, dirt and dust on her clothing, and water melting her makeup. She is hesitant to use her ability not because she's afraid of accidentally harming people, but because her hair straightens out and lies unruly, messing up her hairstyle. Because she cares deeply for her half sister, that can also easily be used against her.

Other Information : Marietta is excellent with penmanship and calligraphy. She also loves cliche fairytales and awaits her "prince", though she wouldn't ever admit that.
 
Student Character Sheet :

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Tengu.jpg


Name : Hoshiko

Alias : Blackbird, Shiko

Age : 13

Species : Tengu (A type of Japanese Ayakashi)

Classification Group : Atypical

School level : Senior Level

Background/History :

Hoshiko was born to a large clan of Tengu on a cool Autumn afternoon. When she was first brought into the world, her clan and parents were truly baffled but incredibly disappointed that she turned out to be a female. The clan had a long and steady bloodline of male offspring, with said males marrying a woman of their liking from a village within the mountains that the Tengu took refuge in. Her gender was the reason why she was disregarded.

Hoshiko's parents were quick to neglect her and spent all of their time with her other younger male cousins or neighbours. They would leave her alone and lock her in the house for days before returning. But Hoshiko remembered happy times as well. Her grandmother had loved her dearly. The old lady was a human that her grandfather swept away from her hometown at the age of 24. Her grandmother used to tell her how she was one of a kind and her 'little angel'.

However, two days after her fifth birthday, her parents enrolled her into Flairen Stellar Academy. According to her teacher's confession later on, her clan had signed a contract with the academy. In exchange for the world leaders to leave the Tengu race alone, they would offer them a rare and young Hoshiko that is rather docile for her age.

This is one of the reasons why she does not have a last name – she no longer belongs to her family or her clan.

Personality :

Hoshiko is rather well-behaved for a Tengu. Unlike how her kind is depicted in folklore, she dislikes pranking innocent individuals for entertainment and rather sit back to read a comic book. She acts childish sometimes, but she is reluctant to show vulnerability to most.
She lacks courage and self-esteem from a young age, which resulted in her being socially-impaired. She also lacks morality at times, and is more than willing to follow the rule of
"Every man for himself."

Despite Hoshiko's strange behaviour, she is docile and forgiving. If one speaks her language and shares a lot in common, they would strike her fancy at once.

Age of enrollment and reason for enrollment : Age five - Contract terms and conditions

Magical abilities or characteristics :

Shape-shifting - The ability to transform from her human form to her ayakashi form or to her animal form.

Blind speech
- The ability to talk to others without opening her mouth. She struggles with this skill.

Flight
- The ability to fly with her avian wings.

Dream travel
- The ability to invade one's dreams ; Currently not available for use

Strengths :
Hoshiko is talented at acting since young, having participated in many school plays during Flarien Stellar's school festival. She is reasonably resourceful and has good observation skills. She also has great agility and sharp sense of vision.

Weaknesses :
Hoshiko is extremely ungraceful and clumsy to no end. She also lacks courage, is stubborn, and sometimes, throws away her morality. Her hatred for her kind and denial of her clan's connection with her prevents her from reaching her full potential.

Other Information :

-Hoshiko prefers to stay in her human form since she deems her ayakashi form too "flashy and distracting."

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School Staff Character Sheet


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Name : Nollan Lakoi

Alias : NIL

Age : 24

Species : Norwegian human

Classification Group : Armed

Level they are teaching – for teachers: Junior and Senior Levels

Subject(s) taught – for teachers:
'Behavioural Education' and 'Practical Magics'

Background/History :

Nollan was born in Western Norway but raised in the charming city of London since his family moved there to hopefully get better opportunities for the family's company. His family is strict on manners and had high expectations for their only son, which definitely did not sit well with the man's naturally mischievous and slightly narcissistic personality. The male spent most of his childhood jumping out of his bedroom window to avoid studying with his tutor.

When he was fifteen, he was crept out of his bedroom after he got grounded for breaking two expensive glass vases - which were reasonably ugly in his opinion - and fled to the streets in order to get away from his parents' endless lecture. He went to an alleyway which was rumoured to be haunted, only to find a bunch of old junk that people probably threw out and not a single ghost. He decided to dig around in those dusty boxes, hoping for a mirror or something amusing when he found a thin sword with a jewel-dotted handle. There was a layer of frost covering the blade, which was strange, since it was balmy summer weather that day. As soon as his hands touched the blade, the frost melted and the whole alleyway was covered in a thick layer of hard ice that refused to melt.Nollan was scared to his wits, to say the least. He stumbled out of the alleyway with a terrified squeal, with the menacing sword in tow since he wanted to "get rid of the evidence." His attempt obviously failed, since the police came knocking at his front door the next day.
After a lengthy trial period, he was forcefully enrolled into the academy. He was disowned by his parents, but Nollan was unfazed and more relieved than anything.

Years later on his graduation day, the Third Principal asked him if he wishes to become a teacher at Flairen Stellar Academy. Nollan agreed due to an unknown cause, and has proven to be a good asset to the academy.


Personality :

Nollan is quite narcissistic and is extremely laid-back. He used to enjoy pranking and play-fighting with weaker people in the past and hates when people doubts him.

Nollan gets annoyed at the smallest things. Bugs, squeals of students, wind, you name it. He often lashes out at his fellow teachers when they come to him with negative feedback and refuses to apologise until weeks later. This is one of the reasons why the Junior Levels always try and get him fired with many 'harmless' pranks.

But overall, Nollan is extremely caring and affectionate towards children. Even if his students are eighteen years old and near graduation, they are still considered his 'Little Babies' and would get dozens of candies on special occasions.


Age of enrollment and reason for enrollment : Age fifteen - Abuse and Misuse of magic

Magical abilities or characteristics (provide description) :

Ice Age - The ability to conjure ice at will. It only activates when Nollan's sword is in within his reach.

Featureless Winter -
The side-effect of 'Ice Age'. It causes Nollan to leave a light trail of frost and snow behind him whenever he moves. The amount depends on his mood and speed.

Strengths :
Nollan is a level-headed and honest guy that thinks before opening his mouth to speak, much to people's suprise. His accuracy has never failed him once and his stamina levels is reasonably stable.

Weaknesses :
Nollan is an overprotective worrywart that is narcissistic to the core. He does not welcome new changes a lot unless they benefit him in some way. The man is also a bit of a control-freak.

Other Information :

-Nollan teaches the Senior and Elite Levels more often as Junior students often stress him out and infuriate him.
 
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Appearance :
A youth that stands at 4'2", his outstanding features being his fluffy copper hair and strawberry red eyes, finished off with a tiny button nose. He generally wears a red jacket, it doesnt seem to fit him well so it's uncertain whether it was originally his.

Name :
Juniper Shephard

Alias :
Juniper

Age :
12

Species :
Human

Classification Group :
Atypical

School level for students (Junior, Senior, Elite) :
Senior

Background/History :
A small boy who's magic is only exceeded by his disastrous imagination. Like most youth, Juniper is often led by his limited perception of the world. This loose grasp on reality often results in his magic going haywire in small ways. Though he's just trying to help.

While very loved at first, he was quickly discarded once his mother passed away after his father left. He stumbled blindly into the streets, and the the local Orphanage where he found comfort in interacting with other children....at first. However his wild imagination was the trigger for his abilities, so engaging others always ended in disaster due to the sheer force of his abilities. He was very close to one particular boy, however, who tolerated these bizzare happenings and stuck close to him. Juniper considered this boy to be his brother, not minding at all that their appearances wildly differed. However he was quickly left just as he though he found someone to relate to, and the boy he loved was adopted. There had been some talk about taking the two as a pair, but Juniper's record of destruction rid the possibility almost immediately.

It was a particularly chaotic incident after this where the Orphange accepted that they couldnt deal with a child like this, and reached out to have him taken in and registered to school. They had all but given up on finding someone patient enough to raise him, and hoped that with a structured environment they wouldn't feel guilty having a child off their hands.

Even in a place with magic, he appears to be full of eccentric ideas of how the world works. One of the fastest people to go from zero to infinity Juniper will always find bizarre reasonings for happenings behind the scenes. It rained today? Your town is being passed over by a saddened goddess who just broke up with her boyfriend. The streets are going to flood with her sorrow if you don't do something quick!

Some people may find his exaggerated stories frustrating, since Juniper can often dismiss serious situations or topics. In some ways he hides behind his nativity so he doesn't have to face a world that he percieves, doesn't need him.

Age of enrollment and reason for enrollment : (Parents abandoning them up, sighted using magic, doing wrong deeds with magic, etc.)
6, Reported by the Orphanage for misuse of magic.

Magical abilities or characteristics (provide description) :
Imaginary Friend - The trigger for Juniper's ability is his wild imagination. Overall, it tends to be completely wild if not properly seen to. His ability causes shadows to move, glass to break, or fires to start, all caused by his imaginary friend who acts to protect him. It is often mistaken as something akin to telekinesis, but is pinned as something abnormal because it is not something Juniper directly controls. This ability doesn't tend to hurt others, because of Juniper's own resignation, but others often get hurt on accident. The best way around it is to talk Juniper out of his current delusions...or to crush them. If you can convince him of a better situation, the chaos tends to stop. Aside from the movement of shadows or the sounds of whispers, his ability can't do anything that a normal person couldn't. His friend only interacts with the physical world directly and cannot create things randomly.

Strengths :
Despite having issues with his ability, Juniper is very friendly and inclusive once he deems you as safe. He helps out in his own small ways, and is always willing to lend an ear. He's also energetic, clever, and incredibly creative. He likes coming up with different ways to solve a problem and rarely feels stuck or troubled on something long.

Weaknesses :
Juniper is physically weak, and a child in the end. Therefore very squishy. He has some social anxiety for the fear of causing an incident, and doesn't deal well with most kinds of discipline since they tend to trigger his ability. While he's willing to listen to people, he can jump to outlandish conclusions and believe something that is far from the truth. He's incredibly gullible, and that tends to be the main fuel for things to go bad quickly. Since animals seem to sense his imaginary friend, he can't get along with most of them at all. It makes him pretty depressed when things run from him.

Other Information :
Things like journals, counseling, and drawing all tend to be ways that Juniper can keep his powers at bay.
He becomes incredibly unstable without his red jacket. It's like his security blanket. He wears it everywhere to keep his friend at bay.
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Character Sheet for On-Campus characters

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Appearance: his hair is a light brown that falls between his light green colored eyes. He stands about 5’11 almost 6’0 but not quite there yet. His skin is a tan color, but most the time he has his hands and legs covered with a sweatshirt and sweat



Name: Oliver



Alias: ollie, oley



Age :15



Species: human



Classification Group: Somatic



School level (Junior, Senior, Elite): Elite



Background/History: ollie came from a good household considering he was the middle child out of 3 kid and ignored most the time. This usually let him use his magical ability but only in the privacy of his room. Ollie spent most the time in his room asleep or messing around with his powers. His 2 brothers didn’t get any powers so he decided to leave it a secret and stay the middle child



Personality (optional): ollie is a quite person he is nice. He tries to help the best way he can even if it is a small task. Ollie is the type of person to talk if he is spoken to. He barley engages in conversation and when he does, he is either really quite or really excited.

Age of enrollment and reason for enrollment (Parents abandoning them up, sighted using magic, doing wrong deeds with magic, etc.) he came around the age of 14. He got caught using his powers. One day ollie was walking home from the store his headphones blaring music and not playing attention he walked out Infront of a car without thinking ollie turned into a light fog letting the car go right though him before he changed back. At that moment it was like the world froze he knew everyone saw him just turn into smoke and he could not run away from it. As he looked up he called it everyone was looking at the young boy he decide to run home, but it was too late his family already knew. They decide to sed him off the next day he did not even fight it.



Magical abilities or characteristics (provide description): Smoke/gas mimicry: ollie can turn into any form of smoke or gas.



Strengths: Making friends, listening/observing, caring. Hand to hand combat



Weaknesses: loud noises, closed (not really an open book), pushover
Name: Grey Emery Blackburn
5'2, 99 lbs
Alias: n/a, for the time being
Age: 14
Species: Wind Nymph

Classification Group: Atypical
School level: Senior
Age of enrollment and reason for enrollment: 5; found by humans at a young age, who were subsequently ill equipped to raise a fantastical creature

Background/History: "The only memories I had of my life before coming here were.. snapshots of chaos, of living with non-magical humans. Apparently, I was just kinda found by some humans who didn't know what I am. They tried taking me in, but didn't last long, I guess, since now I'm here. I wish I could say it's been a lot of fun, but it's real strict around here. Being an Atypical means you're stuck under the most uptight of the three principals, but it's not all bad. Being able to study without worrying about students doing whatever they want is nice. The best part is that I don't have to go through all the processes of getting permission to leave the school. There's no real reason for it, I can just sit out in the courtyard and be "at home", feeling the breeze on my skin."
Magical abilities or characteristics: Air manipulation; able to change or create air currents on a small scale, large scale manipulation(storms, for example) requires multiple nymphs or similar fae to assist
Fae form: able to transform at will, or sometimes during a moment of great distress, Grey's natural appearance is that of a translucent half-person, existing as shifting winds. She stands nearly six feet tall, with her same white hair growing to the small of her back.

Strengths: Grey is honest, seemingly to a fault according to those around her. However, given the fact that those around her, namely adults, claim to value honesty, she has decided it to be in her own best interest to never tell a lie. As such, she seems content with most anything that happens, believing that the adults can solve any issue; a sentiment strengthened by the facade of a calm and uniform school life. Grey is also amazingly dexterous, with the skills to surpass those of the most prestigious of gymnastic competitions.

Weaknesses: Grey is aloof, caring not for any conflicts that arise, and rarely considering a situation perilous, regardless of reality. As such, she is emotionally detached from most people, forming bonds quite rarely, and is often taken note of by school staff when it's seen. To top it all off, Grey is physically weak, seeming to value flexibility and dexterity over strength, which limits her actual potential as a fantastical creature.
Other Information: Grey spends much of her free time singing to "the winds," as she puts it, in the courtyard. Being quite good at it, most students and even staff have long since stopped caring about this. She is also spiritual, having grown attached to religious values pegged as "pagan." As a side note, she is ambidextrous, showing no preference toward one hand or another.​

Name : Marietta Priscilla Anne Lancaster.

Alias : Marietta, Mari.

Age : 14.

Species : Human.

Classification Group : Atypical.

School Level for students : Senior.

Appearance : Marietta is quite petite, standing just at 150cm (4'11") and weighing 40kg (88lbs). Her skin is fair with neutral undertones and she has very feminine and dainty features, large round blue eyes, a slim nose, small rosy lips, and a slim face shape. Most striking is her hair, left long with hime bangs in a lovely blonde color. She takes great pride in her hair, spending hours meticulously brushing and styling it everyday. She doesn't skip out on the rest of her appearance either, paying attention to her skin and enhancing her features to meet her own standard of beauty with cosmetics.

True to her high maintenance routine, Marietta is a lover of fancy dresses with intricate details, wearing almost exclusively lolita fashion.

Personality : Despite her doll like appearance, Marietta is quite unpleasant. She's conceited, jealous, whiny, and harsh, but when it comes down to it, she's all bark and no bite like a yappy chihuahua. It's easy to shut her up as she herself also recognizes and dislikes her attitude, inheriting that hypocrisy from her father. Deep down Marietta is very lonely and just wants attention and praise. She is envious of people with better social skills and too wants to be kind and popular with others, but her big ego prevents her from being the gentle maiden she yearns to become.

Marietta is also a bit conservative in her views from her rather old fashioned and traditional upbringing, heavily valuing modesty and purity.

Magical Abilities or Characteristics : Similar to the yokai Harionago, each strand of Marietta's hair is tipped with sharp thorn like barbs she is able to control and manipulate like snakes / tentacles. They're also prehensile and decently durable, making it difficult for strands to snap off or be cut while in use and making it possible to grab onto people and objects. While she's capable of using her hair while it's tied up, she feels more comfortable when it's let down.

Background / History : Marietta was born the illegitimate child of a wealthy man. Her biological mother disappeared quickly after birth, but not before placing a curse that would awaken something frightening within Marietta in time. Her father couldn't bring himself to abandon her and instead kept her deep within his estate, an open secret to the rest of the family.

She was raised by a nanny and was both socially and physically isolated from her half siblings save for her half sister that would come over, though those visits were often few and far in between. As a result, Marietta spent much of her time alone. As she grew older her father became more afraid of the curse's active state drawing near and said yes to everything tangible she asked for in hopes she would be satisfied and spare him and his family, resulting in a very comfortable and luxurious life but also one of solitude and emptiness.

Age of Enrollment and Reason for Enrollment : 13. Her powers awoken with puberty. Though she is able to control her hair for the most part, there was one incident where she scratched up her half sister, leaving her wounded but not seriously injured. Still, that was the final straw for her father and he finally sent Marietta away.

Strengths : Marietta is good at anything involving slicing/cutting, though precision isn't her strong suit. She is also able to firmly grasp onto things with her hair (if you don't mind a few puncture marks) and can support herself if suspended. In a weird way, her feisty nature makes her lively and entertaining, filling up what would otherwise be silence with her rambling and antics. Marietta is also particularly chatty and friendly with other girls.

Weaknesses : Pride. Marietta cares a little too much about her appearance, making a big deal out of things like someone stepping on her shoe, her accessories getting snagged, dirt and dust on her clothing, and water melting her makeup. She is hesitant to use her ability not because she's afraid of accidentally harming people, but because her hair straightens out and lies unruly, messing up her hairstyle. Because she cares deeply for her half sister, that can also easily be used against her.

Other Information : Marietta is excellent with penmanship and calligraphy. She also loves cliche fairytales and awaits her "prince", though she wouldn't ever admit that.
Accepted! I will start the RP soon, so look out for my message in the group chat :ghostv:
 
unknown.png
Matthew "Matty" Taylor

Age : 11 Years old
Species : Human

Appearance (see image): Matthew stands at a height of 4ft 2 inches tall, his hair is this unusual odd silvery white/gray and his eyes are a bright golden brown. In build he's a fairly scrawny kid. He often wears a variety of bracelets and similar accessories as well as pair of headphones around his neck.

School Level: Senior
Classification Group: Armed

Age & Reason of Enrollment: To be enrolled soon. His powers just recently awoken during a school recital.

Magical Ability : Spellsong: Matthew can directly shape the Mana in the world around him directly via his voice, using the lyrics and rhythm to shape the power. (Currently raw and untrained)
-Song of Negation
- Matthew's signature and currently only magical ability negates all Mana within earshot of his song, effectively making everyone and every object mundane aside appearance for the duration.

Background/History : Matthew grew up in a fairly average household with two older siblings, and two very busy working parents. His life has been fairly ordinary up till this point, hanging out, watching movies with friends, practicing with his music teacher; all things you might expect of a preteen kid. Nothing remarkable really occurred until a few weeks ago where during a music recital at school in front of dozens of parents and school staff his hair suddenly turned a silvery white from its standard brown and his magic began to pour out like a beacon.

Personality: Matthew is a fairly sweet kid, just wanting to have some fun and hang out with people. He's very protective of others, and hates to see people fight. He of course loves music, both performing and listening to it. He's very patient, and happy to watch while he wait his turn for any particular activity.

Strengths : Matthew is kind, and creative. Though his greatest strength is his heart, his ability to make friends, empathise and settle arguments between people.
Weaknesses : Matthew is physically weak. He's never been an athlete of any kind, though he certainly tries to participate. He's also afraid of heights.
 
Last edited:
unknown.png
Matthew "Matty" Taylor

Age : 11 Years old
Species : Human

Appearance (see image): Matthew stands at a height of 4ft 2 inches tall, his hair is this unusual odd silvery white/gray and his eyes are a bright golden brown. In build he's a fairly scrawny kid. He often wears a variety of bracelets and similar accessories as well as pair of headphones around his neck.

School Level: Senior
Classification Group: Armed

Age & Reason of Enrollment: To be enrolled soon. His powers just recently awoken during a school recital.

Magical Ability : Spellsong: Matthew can directly shape the Mana in the world around him directly via his voice, using the lyrics and rhythm to shape the power. (Currently raw and untrained)
-Song of Negation
- Matthew's signature and currently only magical ability negates all Mana within earshot of his song, effectively making everyone and every object mundane aside appearance for the duration.

Background/History : Matthew grew up in a fairly average household with two older siblings, and two very busy working parents. His life has been fairly ordinary up till this point, hanging out, watching movies with friends, practicing with his music teacher; all things you might expect of a preteen kid. Nothing remarkable really occurred until a few weeks ago where during a music recital at school in front of dozens of parents and school staff his hair suddenly turned a silvery white from its standard brown and his magic began to pour out like a beacon.

Personality: Matthew is a fairly sweet kid, just wanting to have some fun and hang out with people. He's very protective of others, and hates to see people fight. He of course loves music, both performing and listening to it. He's very patient, and happy to watch while he wait his turn for any particular activity.

Strengths : Matthew is kind, and creative. Though his greatest strength is his heart, his ability to make friends, empathise and settle arguments between people.
Weaknesses : Matthew is physically weak. He's never been an athlete of any kind, though he certainly tries to participate. He's also afraid of heights.
Accepted! Thank you for your patience.
 
Appearance:
5'5/119 pounds
d4sbyqw-20839349-3f81-4eb2-81b6-9adffda1305e.png


Name :
Claude Jenro

Alias :
C.J

Age :
14

Species :
Human

Classification Group :
Atypical

School level:
Senior

Background/History :
From the roaring crowds to the bonding of teammates, the popularity and brotherhood that came along with sports was something that Claude had truly admired. Raised in Dallas, Texas, Claude grew up in a community that idolized it's best players, and those that performed the best were treated with the utmost respect. As the son of a legendary baseball star, the expectations people had for him were set high, and naturally, he was expected to meet them. Day in and out, Claude practiced with his team and father to improve his skills. Though young and fresh to the plate, there were tons of people who had come to see the son of the Baseball legend take up his father's mantle, however, as each game went by the expectations slowly withered as his team continued to lose.

Despite his father attempting to help hone his skills, Claude was simply a below-average player in his age group. Practicing consistently to try and achieve victory solely led to more disappointment as the youth continued to play. The more he attempted to be like his father, the more it seemed as if it a goal such as that was impossible. One afternoon while he was honing his pitching skills, Claude's ability began to manifest. Suddenly whenever the ball left his hand, it was like he could control it to his whim. His pitches became faster, accurate, and if he concentrated, he could even curve its direction. Claude was at first hesitant, but after seeing the disappointment on his father's face too many times, he couldn't help himself.

The roaring crowds and the praise from his friends and loved ones became empty as each victory brought him and his father closer together. His community showered him with affection, and the constant shouting of his name was echoed out whenever he threw his next pitch—focusing on his aspect of cheating as the years went by. Nobody cared about his sudden rise in skill, only that he continued to win. Which, in a way, was something he had typically found rather funny. Eventually, the weight of his secret caused the boy to break. Dropping out of the team before his first high school game as a Freshman Varsity starter and enrolled himself into Flairen Stellar Academy without his father's awareness. Leaving behind a simple note confessing to him what he had been doing and set out in hopes of living a life with integrity.



Age of enrollment and reason for enrollment:
14- Was tired of living a lie.

Magical abilities or characteristics:
Velocity Manipulation: By focusing his mind on objects, Claude possesses the unique skill of controlling the speed and direction of something already in motion. Such as a baseball after it's thrown or a water bottle tossed straight up into the air. Increasing its speed and changing the item's direction allows Claude a multitude of ways to utilize his skillset to it's best advantages. While he can slow down objects in action, he is not fully capable of halting them entirely, and should his mind break its concentration, his control over the items will cease. As comes with velocity, Claude is not able to control stationary objects.

Strengths :
Physically in shape due to his constant baseball exercises, Claude possesses a lean athletic build with tons of stamina. His manipulation over velocity allows for several creative ideas to flourish within his skillset. Being someone who always had high expectations held over his head Claude will typically always try to impress and help others in his own way. Humility might, however, be his strongest virtue. He will never brag, denounce another, or place himself above anyone else.

Weaknesses :
Claude is unable to call people out for cheating or other mischievous wrongdoings due to his own mistakes. The feeling of not wanting to seem like a hypocrite often makes Claude timid. In times of feeling weak due to stress or other variable factors, he often neglects to face his problems. He is often preferring to let them hopefully wither away in hopes of things getting better on their own. While having a healthy body, Claude is no fighter in any means. Having never been in a single fight in his life, Claude is a simple beginner when it comes to conflict with others.

Other Information :
-Prefers to be called C.J as he feels Claude is too formal.
 
Appearance:
5'5/119 pounds
d4sbyqw-20839349-3f81-4eb2-81b6-9adffda1305e.png


Name :
Claude Jenro

Alias :
C.J

Age :
14

Species :
Human

Classification Group :
Atypical

School level:
Senior

Background/History :
From the roaring crowds to the bonding of teammates, the popularity and brotherhood that came along with sports was something that Claude had truly admired. Raised in Dallas, Texas, Claude grew up in a community that idolized it's best players, and those that performed the best were treated with the utmost respect. As the son of a legendary baseball star, the expectations people had for him were set high, and naturally, he was expected to meet them. Day in and out, Claude practiced with his team and father to improve his skills. Though young and fresh to the plate, there were tons of people who had come to see the son of the Baseball legend take up his father's mantle, however, as each game went by the expectations slowly withered as his team continued to lose.

Despite his father attempting to help hone his skills, Claude was simply a below-average player in his age group. Practicing consistently to try and achieve victory solely led to more disappointment as the youth continued to play. The more he attempted to be like his father, the more it seemed as if it a goal such as that was impossible. One afternoon while he was honing his pitching skills, Claude's ability began to manifest. Suddenly whenever the ball left his hand, it was like he could control it to his whim. His pitches became faster, accurate, and if he concentrated, he could even curve its direction. Claude was at first hesitant, but after seeing the disappointment on his father's face too many times, he couldn't help himself.

The roaring crowds and the praise from his friends and loved ones became empty as each victory brought him and his father closer together. His community showered him with affection, and the constant shouting of his name was echoed out whenever he threw his next pitch—focusing on his aspect of cheating as the years went by. Nobody cared about his sudden rise in skill, only that he continued to win. Which, in a way, was something he had typically found rather funny. Eventually, the weight of his secret caused the boy to break. Dropping out of the team before his first high school game as a Freshman Varsity starter and enrolled himself into Flairen Stellar Academy without his father's awareness. Leaving behind a simple note confessing to him what he had been doing and set out in hopes of living a life with integrity.



Age of enrollment and reason for enrollment:
14- Was tired of living a lie.

Magical abilities or characteristics:
Velocity Manipulation: By focusing his mind on objects, Claude possesses the unique skill of controlling the speed and direction of something already in motion. Such as a baseball after it's thrown or a water bottle tossed straight up into the air. Increasing its speed and changing the item's direction allows Claude a multitude of ways to utilize his skillset to it's best advantages. While he can slow down objects in action, he is not fully capable of halting them entirely, and should his mind break its concentration, his control over the items will cease. As comes with velocity, Claude is not able to control stationary objects.

Strengths :
Physically in shape due to his constant baseball exercises, Claude possesses a lean athletic build with tons of stamina. His manipulation over velocity allows for several creative ideas to flourish within his skillset. Being someone who always had high expectations held over his head Claude will typically always try to impress and help others in his own way. Humility might, however, be his strongest virtue. He will never brag, denounce another, or place himself above anyone else.

Weaknesses :
Claude is unable to call people out for cheating or other mischievous wrongdoings due to his own mistakes. The feeling of not wanting to seem like a hypocrite often makes Claude timid. In times of feeling weak due to stress or other variable factors, he often neglects to face his problems. He is often preferring to let them hopefully wither away in hopes of things getting better on their own. While having a healthy body, Claude is no fighter in any means. Having never been in a single fight in his life, Claude is a simple beginner when it comes to conflict with others.

Other Information :
-Prefers to be called C.J as he feels Claude is too formal.
Accepted!
 
Deer.Elf.(Miracle.Nikki).full.2063069.jpg
Name :
Avalon Mòrag Mac Giolla Phádraig

Alias :
Ava, Ent

Age :
15

Species:
Irish Human - Druidic bloodline.

Classification Group :
Atypical

School-level for students (Junior, Senior, Elite) :
Elite

Background/History :
Born in rural Ireland to a family with a rich history dating all the way back to the time of the Celtics. Avalon was always a strange child seemingly called by nature she spent the majority of her life surrounded by plants and animals which in rural Ireland was everything she was surrounded by. She was fascinated by plants and the various uses of them, they had healing properties, construction properties, and some of them even had toxicity properties it amazed her the usage that people got out of plants without even realising. Whenever she wasn't at school or helping out at home she was wandering the Irish countryside and often found herself surrounded by the various fauna that inhabited the Irish countryside, even the most nervous of animals such as deer and foxes seemingly got called to Avalon's side and it didn't take long before pictures of the young girl surrounded by animals begun to surface. Once these pictured surfaced her life didn't change until her grandparents came to see her.

At the age of eleven, her grandparents came to visit after the pictures had made there way to them and that raised some alerts for her grandparents. Their visit was eye-opening for Avalon as they revealed a legend surrounding the Mac Giolla Phádraig family. As it turned out the Mac Giolla Phádraig family were druids, and while over the years the families powers had weakened it still happened that once every generation one would be born with the powers the family once controlled, this generation's druid seemingly was Avalon, the generation before was her grandmothers. Despite being young Avalon begun to learn how to harness her powers under her grandmother's tutelage. While everything was fine at first her parents didn't know what to do with this knowledge they had been kept out of the loop due to the unlikeliness that Avalon would inherit this gift, but this was an unfamiliar world to her parents and they had begun to progressively shun their daughter. It didn't take long before Avalon had been forced to live with her grandparents but due to their old age, they couldn't look after the child. Luckily her grandmother already knew of a solution, and already had a deal with one of the headmasters of Flairen Stellar Academy and just like that the twelve-year-old Avalon was shipped off to attend the Academy.

Age of enrollment and reason for enrollment:
Age 11 - Enrolled due to her lineage at her grandmother's request.

Magical abilities or characteristics
Plant Control:
Avalon can shape and manipulate plants, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, roots, fruits and flowers. Avalon can cause plants to grow, move/attack or even rise from the soil and "walk", and revive withered or dead plants. She can use their power for defence and support, cause flowers and other plants to bloom instantaneously, manipulate tree branches to use them as whip-like weapons, control spores and pollen, and bring plants back to life and make them sprout seeds/fruits/berries, use plant chemicals to heal people/objects or manipulate their properties for a wide range of effects.

Animal Intuition:
Avalon is highly intuitive when it comes to dealing with animals, being really good at reading, understanding, and staying in tune to their body language, able to solve many of their behavioural problems in an effortless way, and having unique insights into their psychology and behaviour. Avalon also, by nature, has an amazing rapport with animals, a connection with them spiritually, a natural ability to handle them remarkably well, an uncanny ability to communicate with them on a direct level.

Strengths :
She is incredibly creative. When surrounded by nature her plant control becomes much more potent. She has a unique way with animals, while not being able to talk with them she can ask basic things of them such as scouting for her, tracking and the likes but they do not always do what she asks. She is very protective of anyone she calls a friend. She has a lot of knowledge about nature especially plants and the medical abilities of them. She is selfless and hardworking much preferring to do things herself than getting others involved.

Weaknesses :
Incredibly physically weak and overall out of shape, she isn't fast, nor strong, nor has much stamina to boast about. If she doesn't agree with something she will tell you harshly. She hesitates whenever she's forced to fight doing what she can to restrain her opponents and not hurt them. She's rather anti-social much enjoying the company of animals over people. She gets easily enraged at the mistreatment of animals and nature and could very easily be persuaded to do something she doesn't want to should either one of them be threatened. She doesn't like asking for help and tries to do too much herself.

Other Information :
While not often showing it she has been heard to have a beautiful singing voice.
She studies herbology as a hobby.
She still has a thick Irish accent.​
 


  • 1598368253714.png
    Name : Yuuma Namiko

    Age : 23

    Species : Human

    Classification Group : Atypical

    Level they are teaching : Junior - Elite

    Subject(s) taught :

    • > 'Self Defense Essentials' (No abilities used)
    • > 'Mixed Self Defense' (Abilities used)

 
Last edited:
Name :
Avalon Mòrag Mac Giolla Phádraig

Alias :
Ava, Ent

Age :
15

Species:
Irish Human - Druidic bloodline.

Classification Group :
Atypical

School-level for students (Junior, Senior, Elite) :
Elite

Background/History :
Born in rural Ireland to a family with a rich history dating all the way back to the time of the Celtics. Avalon was always a strange child seemingly called by nature she spent the majority of her life surrounded by plants and animals which in rural Ireland was everything she was surrounded by. She was fascinated by plants and the various uses of them, they had healing properties, construction properties, and some of them even had toxicity properties it amazed her the usage that people got out of plants without even realising. Whenever she wasn't at school or helping out at home she was wandering the Irish countryside and often found herself surrounded by the various fauna that inhabited the Irish countryside, even the most nervous of animals such as deer and foxes seemingly got called to Avalon's side and it didn't take long before pictures of the young girl surrounded by animals begun to surface. Once these pictured surfaced her life didn't change until her grandparents came to see her.

At the age of eleven, her grandparents came to visit after the pictures had made there way to them and that raised some alerts for her grandparents. Their visit was eye-opening for Avalon as they revealed a legend surrounding the Mac Giolla Phádraig family. As it turned out the Mac Giolla Phádraig family were druids, and while over the years the families powers had weakened it still happened that once every generation one would be born with the powers the family once controlled, this generation's druid seemingly was Avalon, the generation before was her grandmothers. Despite being young Avalon begun to learn how to harness her powers under her grandmother's tutelage. While everything was fine at first her parents didn't know what to do with this knowledge they had been kept out of the loop due to the unlikeliness that Avalon would inherit this gift, but this was an unfamiliar world to her parents and they had begun to progressively shun their daughter. It didn't take long before Avalon had been forced to live with her grandparents but due to their old age, they couldn't look after the child. Luckily her grandmother already knew of a solution, and already had a deal with one of the headmasters of Flairen Stellar Academy and just like that the twelve-year-old Avalon was shipped off to attend the Academy.

Age of enrollment and reason for enrollment:
Age 11 - Enrolled due to her lineage at her grandmother's request.

Magical abilities or characteristics
Plant Control:
Avalon can shape and manipulate plants, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, roots, fruits and flowers. Avalon can cause plants to grow, move/attack or even rise from the soil and "walk", and revive withered or dead plants. She can use their power for defence and support, cause flowers and other plants to bloom instantaneously, manipulate tree branches to use them as whip-like weapons, control spores and pollen, and bring plants back to life and make them sprout seeds/fruits/berries, use plant chemicals to heal people/objects or manipulate their properties for a wide range of effects.

Animal Intuition:
Avalon is highly intuitive when it comes to dealing with animals, being really good at reading, understanding, and staying in tune to their body language, able to solve many of their behavioural problems in an effortless way, and having unique insights into their psychology and behaviour. Avalon also, by nature, has an amazing rapport with animals, a connection with them spiritually, a natural ability to handle them remarkably well, an uncanny ability to communicate with them on a direct level.

Strengths :
She is incredibly creative. When surrounded by nature her plant control becomes much more potent. She has a unique way with animals, while not being able to talk with them she can ask basic things of them such as scouting for her, tracking and the likes but they do not always do what she asks. She is very protective of anyone she calls a friend. She has a lot of knowledge about nature especially plants and the medical abilities of them. She is selfless and hardworking much preferring to do things herself than getting others involved.

Weaknesses :
Incredibly physically weak and overall out of shape, she isn't fast, nor strong, nor has much stamina to boast about. If she doesn't agree with something she will tell you harshly. She hesitates whenever she's forced to fight doing what she can to restrain her opponents and not hurt them. She's rather anti-social much enjoying the company of animals over people. She gets easily enraged at the mistreatment of animals and nature and could very easily be persuaded to do something she doesn't want to should either one of them be threatened. She doesn't like asking for help and tries to do too much herself.

Other Information :
While not often showing it she has been heard to have a beautiful singing voice.
She studies herbology as a hobby.
She still has a thick Irish accent.​



  • View attachment 773298
    Name : Yuuma Namiko

    Age : 23

    Species : Human

    Classification Group : Atypical

    Level they are teaching : Junior - Elite

    Subject(s) taught :

    • > 'Self Defense Essentials' (No abilities used)
    • > 'Mixed Self Defense' (Abilities used)

Accepted!
 
Appearance: his hair is a pale white that falls between his blue colored eyes. He stands about 5’11 almost 6’0 but not quite there yet. His skin is a tan color, but most the time he has his hands and legs covered with a sweatshirt and sweat
02294a35cfa3f152fe7edb96b2826927.jpg



Name: Oliver



Alias: ollie, oley, little cloud



Age :15



Species: human



Classification Group: Somatic



School level (Junior, Senior, Elite): Elite



Background/History: ollie came from a good household considering he was the middle child out of 3 kid and ignored most the time. He didn’t mind it much he actually found peace in being ignored. That lead up to him spending most time in a Head space.



Personality (optional): ollie is a quite person he is nice. He tries to help the best way he can even if it is a small task. Ollie is the type of person to talk if he is spoken to. He barley engages in conversation and when he does, he is either quiet or really excited. Ollie zones out a lot sometimes when he is getting talked to, he mumbles a lot as well.

Age of enrollment and reason for enrollment (Parents abandoning them up, sighted using magic, doing wrong deeds with magic, etc.) he came around the age of 14. He got caught using his powers. One day ollie was walking home from the store his headphones blaring music and not playing attention he walked out Infront of a car without thinking ollie turned into a light fog letting the car go right though him before he changed back. At that moment it was like the world froze he knew everyone saw him just turn into smoke and he could not run away from it. As he looked up, he called it everyone was looking at the young boy he decide to run home, but it was too late his family already knew. They decide to send him off the next day he did not even fight it.



Magical abilities or characteristics (provide description)

Smoke/gas mimicry: Ollie can turn into any form of smoke or gas. He can also control the density and how much there is

Electrical manipulation: Ollie can use electricity to help him move or attack faster (x4) But he choice not to use this power unless it is needed he. it causes Ollie burns on his arms and legs if used.



Strengths: Making friends, listening/observing, caring, Hand to hand combat



Weaknesses: loud noises, closed (not really an open book), pushover, will trust almost anyone



Fun facts

  • when in cloud/smoke form you can see little lighting streaks in the clouds
  • in a friend group Ollie would be the mother of the group
  • he keeps his electrical manipulation a secret
 
Last edited:
67ca79817a8067eb41d123fdc12f8d23--cute-scarfs-anime-chibi (1).jpg
Name:Jack Halloween
Age:7
Alis: Wolfboy
Hybrid
classification:Atypical
school level: Junior
History: He was born into a family of 4. He lived with his mom,dad and his older brother. They were all loving people.
age of enrollment and reason: He was enrolled rectenly . He ran away from home due to being afaird of his parents finding out. He was found on the school grounds shift shaping into his wolf form.
Power:
Shiftshaping- the power to turn into his wolf form
Strengths: Finding the best snacks, friendly
Weakness: thunderstorms and parties
 
Last edited:
View attachment 774469
Name:Jack Halloween
Age:7
Alis: Wolfboy
Hybrid
classification:Atypical
school level: Junior
History: He was born into a family of 4. He lived with his mom,dad and his older brother. They were all loving people.
age of enrollment and reason: He was enrolled rectenly . He ran away from home due to being afaird of his parents finding out. He was found on the school grounds shift shaping into his wolf form.
Power:
Shiftshaping- the power to turn into his wolf form
Strengths: Finding the best snacks, friendly
Weakness: thunderstorms and parties
Thank you for your efforts! Accepted :ghostv:
 

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