DemonKitten
Handler of Souls, Destroyer of Hearts
I need help trying to find a system to fit in with my roleplay.
I haven't created it yet so here is some backstory to what this system needs to adjust to. I was thinking of doing dice, but if you know another way that would be useful. I want this to be sort of a leveling up system. I feel like I am not explaining this well so just ask questions and I can answer.
Is a time to test your strength and gain notice through battles of wits, strength, speed, and skill. There are many different battles, all very dangerous and all leaving you sore (for better) or dead (For worse). These battles are done in turn. Two fighters are randomly chosen, depending on where you scanned your faction card, for the rest to watch as they battle. The most likes a player gets for their post determines the winner. Dices will be used or some form of a system to keep things fair. (Once I find out how).
These are cards that are placed on lanyards around your neck. They are life pieces and losing them equals death. You get one once you join a faction and it shows your faction on your card. The card keeps track of your wins/loses in each category and is sent to a larger system that keeps track of who is raining champ in what areas. Since I am the GM, which would be me that keeps track of the numbers.
I haven't created it yet so here is some backstory to what this system needs to adjust to. I was thinking of doing dice, but if you know another way that would be useful. I want this to be sort of a leveling up system. I feel like I am not explaining this well so just ask questions and I can answer.
Is a time to test your strength and gain notice through battles of wits, strength, speed, and skill. There are many different battles, all very dangerous and all leaving you sore (for better) or dead (For worse). These battles are done in turn. Two fighters are randomly chosen, depending on where you scanned your faction card, for the rest to watch as they battle. The most likes a player gets for their post determines the winner. Dices will be used or some form of a system to keep things fair. (Once I find out how).
These are cards that are placed on lanyards around your neck. They are life pieces and losing them equals death. You get one once you join a faction and it shows your faction on your card. The card keeps track of your wins/loses in each category and is sent to a larger system that keeps track of who is raining champ in what areas. Since I am the GM, which would be me that keeps track of the numbers.