Idea
The Pun Tyrant
Hey peeps!
So recently I've been doing some 1x1 sparing matches again, and after reading a comment hear on the forums about an incident where players couldn't tell what should happen because neither was keeping track of the character's exact positions, the thought crossed my mind that this might be an important discussion to have or bring awareness to.
So, for the record, "Blocking" is a term that refers to establishing the position of character relative to each other and their environment. If I say that a character is "on the far end of the room" or "on the opposite side of the table from X" that's blocking. I am indicating how far or close the character is to things.
Here's the kicker though: not everyone makes a point of "blocking" on a consistent basis. And while in some roleplays this isn't a problem (some games like D&D often employ maps due to game mechanics, which makes it easier to track relative positions , and in some cases the position can be assumed to be a default or be irrelevant) , in other cases knowing whether characters are far or close and to what can be crucial.
So I'd love to hear your thoughts on this matter. Do you think it's important? Do you do it? What are you experiences with it and do you think it should be made mandatory? If so, how do you think a GM should go about tackling the issue? If you don't think it should be mandatory, how do you think the potential issues of it not being used should be dealt with?
Thank you all for reading!
So recently I've been doing some 1x1 sparing matches again, and after reading a comment hear on the forums about an incident where players couldn't tell what should happen because neither was keeping track of the character's exact positions, the thought crossed my mind that this might be an important discussion to have or bring awareness to.
So, for the record, "Blocking" is a term that refers to establishing the position of character relative to each other and their environment. If I say that a character is "on the far end of the room" or "on the opposite side of the table from X" that's blocking. I am indicating how far or close the character is to things.
Here's the kicker though: not everyone makes a point of "blocking" on a consistent basis. And while in some roleplays this isn't a problem (some games like D&D often employ maps due to game mechanics, which makes it easier to track relative positions , and in some cases the position can be assumed to be a default or be irrelevant) , in other cases knowing whether characters are far or close and to what can be crucial.
So I'd love to hear your thoughts on this matter. Do you think it's important? Do you do it? What are you experiences with it and do you think it should be made mandatory? If so, how do you think a GM should go about tackling the issue? If you don't think it should be mandatory, how do you think the potential issues of it not being used should be dealt with?
Thank you all for reading!