Bacon is fluffy
Wut'n th'name of davy jonez lockr is uh sall-add?
I'm not saying you have to go with my idea,but you certainly have to address the main issue at hand, why the zombies can differentiate the awakened. If you do this, it lowers the stakes by quite a bit and takes the impact away from your roleplay. But if you wanted to do something else it's totally fine. I'd suggest using something biological such as scent or perhaps sound.SilentWhisperer said:My thought was that any injuries received following the transformation into an Awakened would be felt, but pain itself would be much more tolerable than one feels as a human. Anything before the transformation, such as when you are attacked by the zombies, cannot be felt.
Thanks so much for the help and for asking questions, as it helps both others and myself know exactly what's going to happen. I'm extremely glad you guys show interest in my idea, and I hope I can produce a plot better than that of "Warm Bodies" haha.
What do you guys think: instead of waking up in the middle of a horde of zombies, you wake up in a highly secured underground laboratory where humans who are still alive are running tests on you to see why the virus works differently in your bodies than other zombies. The problem with this idea though, is, how do these humans know that you are different? Maybe, unlike zombies, you don't rot. And they capture you during the 3 week "limbo" period because they notice that you are different?
You could possibly spin it by having your players take the place of the last of many victims. People who are captured by an Umbrella like corporation, such as runaways or the homeless, ad use them as guinea pigs. The players would roleplay humans turning and then humans breaking out and causing the zombie apocalypse.