All Percy Jackson Characters

The Suspicious Eye

Your Darling Devil



Isara Yistar


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Character Statistics



Name: Isara Yistar


Name Meaning: None


Alias: None


Gender: Male or Female |Age: Female |16


Sexual Orientation: Pansexual


Nationality: English


Place of Birth: Egypt


Godly Parent: Hecate


Gemstone: Amethyst







Physical Characteristics



Height: 5'6"


Weight: 129 lbs


Hair: Violet (her original color was auburn)


Eyes: Gray


Distinguishing Mark: There is a tattoo of a magic seal on her left hand.


General Appearance: She has a sharp appearance, that is somewhat intimidating. She looks cold and presents herself in a standoffish demeanor. Although this is not her personality at all, she still has quite a pretentious demeanor.


Physical Strengths: She is fast, flexible and accurate, extremely deadly with short blades. She is also extremely graceful, never tripping or falling.


Physical Weaknesses: She isn't very strong and her defense is solely based on dogging, magic and trickery.















Mental Characteristics



Allies: TBD


Enemies: TBD


Current Goals/Purpose: Try out this magic and see how well she can mess with people help others.


Asperations: To become recognized as a powerful magic user.


Hobbies: Writing, designing, drawing, fashion, potions.


Likes: Flattery, fun, poisons, potions, She likes to make poisons and adds small amounts to her food to become immune. She also loves fluffy things.


Dislikes: Rude people, judgmental people, simpleminded people who are cruel. She has no patience for these kind of people and gets very snappy when she comes across them. She also hates lots of dirt and oatmeal.


Talents: She is a great potion and poison maker, she is also a master of the dark arts (aka: necromancy). Her power is Mystiokinesis, along with Mist Control. She is also a fantastic dancer, because she is extremely coordinated.


Inabilities: She can't kill people. Which in turn is a good thing, however it always leaves her in a constant state of fear. Fear that her enemies will come for her.


Fears: She's afraid of drowning, she panics when she's is submerged for too long and her powers go out of sorts.


General Personality: Isara likes to do what she wants, when she wants and is always ready to join up and bend the rules a little. She has a tendency is to finish whatever she starts. She likes to use the pen or the needle (writing, fashion design etc). She is extremely intuitive. Runs of luck, either good or bad, follows her. She is sympathetic, but at times might be touchy and oversensitive. She has a gift for writing and is interested in the arts, drama and science.


Creative and outgoing, she is always looking for an opportunity to show her abilities, especially before audience. She is very flexible and likes to feel appreciated. She is looking for chances to mix with others socially and to communicate her ideas. She likes to talk and can easily relate to different cultures and concepts.


Inner Personality: Her biggest challenge for her is uncertainty. Easily getting bored, she can move from one job to another, switch projects and lovers. She tries to hide it but she knows she is quite weak compared to the more famous members of her family. She feels somewhat inadequate when compared them. Although in truth is is very strong, she just needs to go darker instead of staying in the light side of magic.


Fondest Memory: When she turned 6 she started getting letters from a unknown pen pal. Her fondest memory was when her father and her were in the Sahara and he read her the first letter under the stars next to a warm fire. It was one of her fondest memory of her dad although there were more of them she always remembered that was the best.


Biggest Regret: Letting her best friend in the world, go off on her own. They were in a sandstorm and Isara and her best friend were running for shelter, but her friend wanted to find her parents. Reluctantantly, Isara let her go and ran to the shelter. When the storm passed Isara couldn't find her friend in the sheltee, she ran around from place to place trying to find her friend only to find her body half buried in the sand. She hadn't been buried alive, someone shot her and stole what little she had. After she lost her friend she's kept her close seeing her spirit and communicating with her.


Secret: She sees dead people. Although, not a big secret she is beginning to dabble in the darker forms of magic, such as necromancy.










Items



Weapon/s: Unlike others she has various weapons, which work with her various accessories. She has dual steel daggers (shown in image above) which she hides as earrings and a necklace that changes into a torch. She also has a special type of battle Armor that enhances her magic ability.

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Isara Battle Armor

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Hecate

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Hecate Symbol
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History



How he/she came to be at camp: When Isara was 12 she was taken by a friendly ghoul, a servant of her mother, to the camp.


How many years at camp: Four years.


Present Life: She spends most of her days in the camp, practicing her magic and


honing her skills. However, she does go home, wherever that is. Sometimes it's in India or France, occasionally its in the Americas. She writes to her father everyday and converses with the ghosts she meets who pass through camp.


Next Character




Nero Lauret Amarone


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Character Statistics



Name: Nero Lauret Amarone


Name Meaning: Red Wine, Red Wine, Red Wine (All three are types of wine)


Alias: Near, Lar, Neo "Because I am the one baby (B')"


Gender: Male or Female |Age: Male |17


Sexual Orientation: Heterosexual


Nationality: Italian


Place of Birth: In the Veneto of North Italy


Godly Parent: Dionysus


Gemstone: Ruby


Godly Powers: Chlorokinesis, blood absorption (helps him heal, usually though the mouth. From his mother's side.) Also being the son of Dionysus madness does not consume him.







Physical Characteristics



Height: 5'9"


Weight: 115 lbs


Hair: Reddish-Black


Eyes: Red


Distinguishing Mark: There is a tattoo of a piercing on the left side of his chest. He got it when he was drunk one night, nuff said.


General Appearance: He has a lean model figure, that is tall and dynamic. Although he is lean he is surprisingly strong and very athletic. He has sharp eyes and a attractive face which makes him super popular with the ladies.


Physical Strengths: He is fast and strong, he is very tough and has a lot of endurance thanks to his seductive mother's genes.


Physical Weaknesses: He isn't very good at physically blocking attack and is good at dodging. He is more of a offense guy than a defense guy.















Mental Characteristics



Allies: TBD


(Friend-)Enemies: ANY AND ALL EX-GIRLFRIENDS (POSISITONS OPEN xD just ask in the OOC)


Alana Harrington (@Yuuki Kuran)


Current Goals/Purpose: Party like it's 1999 and secretly place sleeper agents into the most important areas of the Greek, Roman and Egyptian world.


Asperations: To become independently wealthy and party all the time along with discover the meaning of demigods and act accordingly.


Hobbies: Partying, drinking, multitasking, drinking, gambling, girls, planting.


Likes: Girls, partying, drinking, having fun, nature, plants, love.


Dislikes: Boredom, rules, not drinking, not partying, destruction, and guys picking on girls.


Talents: An amazing drinker, he can hold about 10 kegs before feeling the effects. He is great with plant life and is actually quite a genius. Good at gambling.


Inabilities: He can't shut up when he is hammered. Although he only drinks competitively with others, so he hardly ever gets that way. (His hammered = normal people dead)


Fears: He's afraid of hotdogs. Yeah it's a loooonnnnngggg story, let's just say that he doesn't like baseball games either.


General Personality: Nero has a vivid imagination which can bring inspired messages to the world or ramblings of a drunk seventeen year old. He is versatile and is able to learn things easily. He enjoys the pleasures of life, and when there is a obstacle to overcome, he rises to new heights. He has an ability to avoid trouble, which is why he often fails to learn from experiences. He is restless, sociable people-oriented, a lover of change, and a seeker of adventure and new thrills. He has an eventful, exciting life.


He is very intuitive. Nero has a reservoir of inspired wisdom combined with inherited analytical ability, which rewards him through expressions of leadership, business analysis, marketing, artistic visions, and scientific research. He is a certified genius, although from looking at him you wouldn't know. He is always looking for an opportunity to investigate the unknown and to find the purpose or meaning of life.


Inner Personality: He wants to grow wise to understand people and things. He needs privacy to replenish his energy and figure out his next move. He has a unique way of thinking, intuitive, reflective, absorbing. He lives with a mask on, the mask of the fool to hide his true intentions and the real reason he goes away from camp. He want's to know what the purpose of demigods are, the true purpose. He doesn't know what he will find but he has made precautions if it turns bad.


Fondest Memory: This first six-some (don't ask...... unless you really want to be grossed out by a fake story). His true fondest memory was when he was 15 and met Rosa for the first time and every moment after.


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Biggest Regret: Loosing the love of his life. When he was 15 he spent a good two years with a girl named Rosa, he was the love of her life. But sadly she died in a car accident. After pleading with the gods to bring her back, even going to Hades to try to resurrect her, he hated his father and the Gods. Unlike a certain similar more cannon character, Nero has been playing the fool, he has shown that he is curing his grief with drinking and girls just like his father would. All the while slowly trying to answer a question he always wished to know.


Secret: He actually doesn't like many alcoholic drinks he mainly just likes wine.










Items



Weapon/s: His choice of weapon is a Thyrsus, which is a type of staff covered in vines. This staff not only enhances his Chlorokenisis, but also is stronger than any other wood in the world and hold magical properties (It can't be cut by steel blades and is flame retardant). Nero is a demigod first and a Empousae second, his mother was a Empousae that Dionysus got with one foggy night. Therefore in his "true form" he has wings (which allow him to fly), horns and a lovely tail, in this form his strength and agility are enhanced but he has little to no chlorkenisis ability. (Although this might change over time.)


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Nero's True form

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Dionysus
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(Yes I know this is the roman counterpart, don't yell at me)







Nero also love puppies
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Woof!

He kept Rosa's old dog Butterscotch.











History



How he/she came to be at camp: When Nero turned 9 he was placed into the camp after turning his normal school plant project into a gigantic jungle that filled up the entire school.


How many years at camp: Eight years.


Present Life: Nero doesn't spend much time in camp. Being a genius he learned much of what he needed to in his first three years at camp. He spent two years going across the world checking out cool things. Two more with Rosa and, the last two hopping from party to party drinking his way to fame. He does stop by occasionally to get a change of clothes and the kids who have been at camp for more than five years should remember him. However, he spends most of his time researching partying.

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Theme song:

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Next Character




Masako Collins

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Character Statistics





Name: Masako Collins


Name Meaning: Justice, proper child


Alias: None


Gender: Male or Female |Age: Female |17


Sexual Orientation: Heterosexual


Nationality: Japanese


Place of Birth: Hokkaido


Godly Parent: Nemesis


Gemstone: Opal







Physical Characteristics





Height: 6'2"


Weight: 149 lbs


Hair: Black


Eyes: White, or clear she is blind.


Distinguishing Mark: None


General Appearance: She has a rounded face with sharp piercing eyes. She is intimidating with a large chest and a hourglass figure. She is very athletic and strong and gives off that kind of persona.


Physical Strengths: She is fast, flexible and strong, extremely deadly with a sword.


Physical Weaknesses: She is blind, therefore she isn't very accurate in long range attacks. She prefers close range.















Mental Characteristics





Allies: TBD


Enemies: TBD


Current Goals/Purpose: To learn all she can, and grow as strong as possible.


Asperations: To kill the men who killed her father.


Hobbies: Fighting, training, killing, marksmanship, meditation.


Likes: She enjoys sparing, fighting, meditation, and delivering justice.


Dislikes: People who think they could get away with their actions, those who think they are better than others, Cocky people, intentionally mean people.


Talents: She is skilled in many areas of combat and martial arts. Her abilities are telekinesis and superhuman senses. She has the ability to see without her eyes using her other senses.


Inabilities: She can't not punish those she believes deserves it, she is a vigilante. Dishing out her own form of justice to those criminals who deserve it.


Fears: She tries to release all fears se has so her greatest fear is being wrong in her judgement.


General Personality: She has psychic powers. She carries on for the joy of others. She has a receptive nature and may bear burdens for others. She is pragmatic, thorough, strong-willed, practical and stubborn at times. She is hard working, often martyr to duty. She likes home and security above all. She is bold, independent, inquisitive and interested in research. She knows what she wants and why she wants it.


Inner Personality: She finds the best contentment in life and wishes it for others. She has a great sense of responsibility and duty. She is comforting, appreciative and affectionate. Her obligation in life is to hold justice and truth, and if she follows the Law, she can find the great happiness and satisfaction.


Fondest Memory: Her sixth birthday party with her father.


Biggest Regret: Letting the men who killed her father get away.


Secret: She has her own vendetta against everyone who allowed her father to die.










Items
Weapon/s:She has a cane that breaks apart into dual swords. She also has a special type of battle appearance that enhances her physical ability. Her hair turns a shade of purple when she enters into her battle appearance.


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Original Eye Color
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History



How he/she came to be at camp: When Masako was 7 she willingly lost her sight for knowledge of her destiny. She went to camp half blood by herself at 11.


How many years at camp: Five years.


Present Life: She hates camp, she thinks it's childish and full of arrogant children who don't know how to wipe their ass let alone kill something. She rarely spends her time there going on as many solo quests as she can. She doesn't like to be known but has had a reputation for being a total bitch, and scary badass.

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Next Character




Bay Kaikea

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Character Statistics





Name: Bay Kaikea


Name Meaning: Ocean coast, auburn hair


Alias: None


Gender: Male or Female |Age: Female |16


Sexual Orientation: Pansexual


Nationality: Hawaiian


Place of Birth: Hawaii


Godly Parent: Poseidon


Gemstone: Pearl







Physical Characteristics





Height: 5'10"


Weight: 120 lbs


Hair: Auburn


Eyes: Light blue.


Distinguishing Mark: Odd markings around her belly button.


General Appearance: Tall, slim model figure with long arms and legs. She is a great swimmer and extremely athletic for such a slim body.


Physical Strengths: Flexible, and fast. She is able to dodge almost any attack and can move faster than the average demigod.


Physical Weaknesses: Her physical strength with any form a blunt weapon is weak, she relies heavily on her powers and her weapon to do most of the damage. She also hates to be injured and gets angrier when she is.















Mental Characteristics





Allies: TBD


Enemies: Those of Athena born. She hates them especially the girls.


Current Goals/Purpose: To try to fit in.


Aspirations: To make herself useful to humans.


Hobbies: Swimming, tattoo art, drawing, singing.


Likes: Singing, swimming, plants, nice people, warm beaches, water, beautiful songs.


Dislikes: Pollution, grubby places, small spaces, being hurt.


Talents: Singing she is so good she was called the siren of the sea in her homeland. Water manipulation so advanced to the point that she can alter its color using the refraction of light and composition of the water.


Inabilities: She can't eat fish, it grosses her out too much.


Fears: Being stuck in a dark small space, like elevators.


General Personality: Bay seems to be a empty shell, she doesn't know much about the world around her. Sure she had lived with her birth mother on a private island near Hawaii but she really didn't get to socialize with others. She was homeschooled and didn't really have many friends. She is always open to seeing and doing new things and treats things with a sense of wonder. She is a introverted optimist keeping many of her emotions inside, not sure how to express them to others.


Inner Personality: Inside she is a excitable girl extremely excited to see new things for once. She wants to take everything by storm and try everything. She is has a bad temper if provoked although it isn't as bad as her parents. She is spirited but has a degree of self doubt about herself. She is extremely naive and impulsive.


Fondest Memory: Finding out she could breathe underwater.


Biggest Regret: Never really getting to know other people.


Secret: I can't tell you it's a secret!!










Items
Weapon/s: She has dual war fans that release from bracelets on her wrist.

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Poseidon

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History



How he/she came to be at camp: She swam there, just recently


How many years at camp: Less than a day


Present Life: She war only recently told about the camp and was sent to Camp Half Blood to help the other campers with their current quest. Because she is extremely powerful with her water ability she can be a great asset in their battles.


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Next Character

Name: Carter "Cherry" Dublin

Age: 17

Gender: Female

Sexuality: Hetero

Personality: She's a........interesting individual. Punk schoolgirl, she follows the rules while moving to her own beat. She is talented in causing a ruckus without being caught. Mostly because she can be a million miles away while it happens. She isn't the one to argue, but she will punch first and ask questions later. She has been around too many A-holes to deal with crap. She's cocky, tough and sly, just don't piss her off.

Bio: (I'm gonna put a brief one up.) She lost her mom when she was 8 and was left with a pile of dough. Sadly, she was underage so she was sent to live with her aunt. It was a hellish 8 years until she became a emancipated minor and got her money. Right before she was suppose to go on a world tour a Satyr stopped her and brought her to camp 1/2 blood

Strengths: Freeze time in front of her (progresses in strength as time moves on), Telekinesis

Weaknesses: Stubborn, easily frustrated, and cocky

Appearance:

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Child of: Chronos (God of Time Not Kronos the titan)

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Weapon of choice: Time scythe (the blade grows as the gear turns), brass knuckles and clockwork shield. (scythe is a tattoo on her arm and the shield is a clock)

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Other: She can only use her freeze time power on things she points to (hand or finger), but sometimes if she gets scared or sneezes she can freeze a whole room for a while :P She has like 76% control of her power.


 
It may just be me, but all your characters seem very... Light? They all kind of seem similar to me physically, and though there's effort put into them, it feels like you've used the same template for their physical appearences. Kind of like they're a cast of people that you loosely wrote a story for. They're a pretty diverse cast of characters though.


At this point I've accepted that all your characters are freaking BEAUTIFUL MASTERPIECES OF PHYSICAL ART! Along with FASHIONABLE DESPITE NOT HAVING MANY CONNECTIONS WITH OTHERS. Where do they get their cool weapons from?


Isara: The character doesn't flow well. There's no real explanation for anything she does. She's scared of drowning, her best friend died, she had a penpal for a while, she lived in the Sahara Desert with her dad and was taken to Camp Halfblood. None of these seem connected in any way. Why would her mom leave her out of camp for so long? Why is she in the Sahara Desert? What BEST FRIEND WOULD BE WITH HER THERE? Why does her mom care? What about her dad? Where does he fall into this story? Where has she trained to be so good in battle? Did she MAGICALLY find her weapons? Did she make them? Where? Did she pay someone for it?


Nero:
How is he allowed to get away WITH EVERYTHING HE DOES? There is bound to be SOMEONE that'll bring him into the police, question his motives or something? Does his genius isolate him, how come he isn't famous already? What makes him so useful to the gods, that HADES HIMSELF would try to revive his girlfriend? His potential, despite lacking experience? Does he just live life as a loose cannon, someone ready to take advantage of him anytime? What about guilt? Does he face guilt for every heart he's broken, is he a self centered? Have a hard time with empathy? What makes him a good leader? His GREAT TIME PARTYING AN EASY TIME DOING HARD TASKS?


Masako: Okay this one isn't half bad, I have to admit. Vengeful and uppity, sure those are good balances to her bull headedness. About something she hasn't even come to TERMS with. She wants revenge for her father's death? Yeah, that's okay. There's no mention of trauma or anger about it. At all.


I can't even finish this right now, I have to do my homework. PM me if you want me to clarify or something. I'm really sorry if this is mean.


This is full of loaded questions. Tread carefully.
 
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