Miracle Corgi
yawning
Okay, It seems more like a slice of life at first vs. a fantasy rp, but I think it has too much fantasy-like aspects to actually be in the realistic/modern genre, so here it is! Besides, the plot isn't finalized yet, so there's a lot of room to put in more fantastical things.
I'm still a little stuck world building, but the general idea Is a fairly large home on the outskirts of a growing city. The home is more like a manor, but nothing super regal, think of it as a being a really quirky construction. Lots of wood feautres, spiral staircases, every room has personality, very warm and homey with people sleeping everywhere, lots of rooms, gardens, labs, etc. It's like a co-op, where people work there, and with the goods they produce or the services they give covers their boarding costs. So basically, its this great manor structure that's open for wanderers and travelers to stop in, share their stories, and find a place to rest for the night or until they leave for their next journey. If you are staying In the house for more than a day or two, you're expected to do chores and simple jobs around the house to cover your board, and the longer you stay the more complex your jobs around the house can get. If you're a permanent resident of the house, you might be a magician, or an alchemist, a scholar, an artist, baker, etc. Where the work you do in the house, is for the benefit of the house. I.E. if you're an aspiring baker, you can stay in the house and do work in the kitchen such as dishes, cook meals, go into town and fetch ingredients, etc. while studying and using the kitchen to practice your baking or study under the current resident chef. That sorta applies to all things, like you could be a witch and studying with the resident alchemist to refine potion making skills, etc. There's a lot of liberty here with the characters, and you can be a traveler that's currently living here or someone training, or one of the seasoned individuals that's living in the house and training others. We can develop these dynamics more in the rp, I think.
Basically, the plot really comes in with the fact that the matriarch of the home, Adelaide Grey, is pretty old and her health begins to fail, there's a lot of controversy with the next heir of the household and who'll run it, while maybe the country Is also going to war? Or maybe someone is trying to succeed the household and then abuse the resources and wealth it's accumulated?
Any interest?
I'm still a little stuck world building, but the general idea Is a fairly large home on the outskirts of a growing city. The home is more like a manor, but nothing super regal, think of it as a being a really quirky construction. Lots of wood feautres, spiral staircases, every room has personality, very warm and homey with people sleeping everywhere, lots of rooms, gardens, labs, etc. It's like a co-op, where people work there, and with the goods they produce or the services they give covers their boarding costs. So basically, its this great manor structure that's open for wanderers and travelers to stop in, share their stories, and find a place to rest for the night or until they leave for their next journey. If you are staying In the house for more than a day or two, you're expected to do chores and simple jobs around the house to cover your board, and the longer you stay the more complex your jobs around the house can get. If you're a permanent resident of the house, you might be a magician, or an alchemist, a scholar, an artist, baker, etc. Where the work you do in the house, is for the benefit of the house. I.E. if you're an aspiring baker, you can stay in the house and do work in the kitchen such as dishes, cook meals, go into town and fetch ingredients, etc. while studying and using the kitchen to practice your baking or study under the current resident chef. That sorta applies to all things, like you could be a witch and studying with the resident alchemist to refine potion making skills, etc. There's a lot of liberty here with the characters, and you can be a traveler that's currently living here or someone training, or one of the seasoned individuals that's living in the house and training others. We can develop these dynamics more in the rp, I think.
Basically, the plot really comes in with the fact that the matriarch of the home, Adelaide Grey, is pretty old and her health begins to fail, there's a lot of controversy with the next heir of the household and who'll run it, while maybe the country Is also going to war? Or maybe someone is trying to succeed the household and then abuse the resources and wealth it's accumulated?
Any interest?